Difference between revisions of "Item type"
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(moved two handed axe in animation type category) |
m (→Throwing) |
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|-valign=top | |-valign=top | ||
|width=33%| | |width=33%| | ||
− | '''[[Helm]]'''<br> | + | '''[[Helm]]'''<br/> |
− | [[Circlet]]<br> | + | [[Circlet]]<br/> |
− | [[Pelt]]<br> | + | [[Pelt]]<br/> |
[[Primal helm]] | [[Primal helm]] | ||
|width=34%| | |width=34%| | ||
− | [[Body armor]]<br> | + | [[Body armor]]<br/> |
− | [[Belt]]<br> | + | [[Belt]]<br/> |
− | [[Boots]]<br> | + | [[Boots]]<br/> |
[[Gloves]] | [[Gloves]] | ||
|width=33%| | |width=33%| | ||
− | '''[[ | + | '''[[Any shield]]'''<br/> |
− | [[Auric shield]]<br> | + | [[Shield]]<br/> |
+ | [[Auric shield]]<br/> | ||
[[Shrunken head]] | [[Shrunken head]] | ||
|} | |} | ||
− | <br> | + | <br/> |
==Weapon== | ==Weapon== | ||
Although [[orb]]s can be used as [[melee]] weapons, they are not classified as such and they can neither spawn with melee weapon [[affix]]es, nor be used to make melee weapon [[Rune Word]]s. | Although [[orb]]s can be used as [[melee]] weapons, they are not classified as such and they can neither spawn with melee weapon [[affix]]es, nor be used to make melee weapon [[Rune Word]]s. | ||
− | <br> | + | <br/> |
− | <br> | + | <br/> |
===Melee=== | ===Melee=== | ||
{|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | {|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | ||
− | !colspan= | + | |- |
− | |- | + | ! colspan="13" | '''[[Melee weapon]]''' |
− | | | + | |- |
− | '''[[ | + | | [[Axe]] |
− | [[ | + | | colspan="6" | '''[[Blunt weapon]]''' |
− | + | | [[Claw]]<br /> | |
− | | | + | | colspan="2" | '''[[Swords and Knives]]''' (D2R only) |
− | [[ | + | | colspan="3" | '''[[Spears and Polearms]]''' (D2R only) |
− | [[ | + | |- |
− | [[ | + | | rowspan="3" | [[Throwing axe]]<br />(combo weapon)<br /> |
− | | | + | | rowspan="3" | [[Club]] |
− | '''[[ | + | | rowspan="3" | [[Hammer]] |
− | [[ | + | | rowspan="3" | [[Mace]] |
− | + | | colspan="3" | '''[[Rod]]''' | |
− | | | + | | rowspan="3" | [[Hand to Hand 2]] |
− | | | + | | [[Dagger]] |
− | [[ | + | | rowspan="3" | [[Sword]] |
− | [[ | + | | rowspan="3" | [[Polearm]]<br /> |
− | [[ | + | | colspan="2" | [[Spear]] |
− | | | + | |- style="border-color:inherit;" |
− | + | | rowspan="2" | [[Scepter]] | |
− | [[Scepter]] | + | | rowspan="2" | [[Staff]] |
− | [[Staff]] | + | | rowspan="2" | [[Wand]] |
− | [[Wand]] | + | | rowspan="2" | [[Throwing knife]] <br />(combo weapon)<br /> |
− | | | + | | rowspan="2" | [[Amazon spear]] |
− | [[Amazon spear]] | + | | [[Javelin]]<br />(combo weapon)<br /> |
− | | | + | |- style="border-color:inherit;" |
− | + | | [[Amazon javelin]] | |
− | [[Amazon javelin]] | ||
|} | |} | ||
+ | * Blunt weapons all have +50% [[Damage to Undead]]. | ||
+ | * In LoD subtypes of item types introduced in D2R are simply subtypes of absent item types' supertypes. For example swords are a subtype of melee weapons. | ||
+ | <br> | ||
− | |||
− | |||
===Ranged=== | ===Ranged=== | ||
{|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | {|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | ||
− | !colspan= | + | !colspan=2|[[Ranged weapon]] |
|- | |- | ||
− | !colspan= | + | |width=50%| |
− | !colspan=2|[[Missile]] | + | '''[[Bow]]'''<br/> |
+ | [[Amazon bow]] | ||
+ | |width=50%| | ||
+ | [[Crossbow]] | ||
+ | |} | ||
+ | |||
+ | |||
+ | *Missiles (arrows or bolts) fired by missile weapons, are not weapons themselves. | ||
+ | |||
+ | ===Thrown=== | ||
+ | {|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | ||
+ | !colspan=5|[[Thrown weapon]] | ||
+ | |- | ||
+ | !colspan=3|[[Combo weapon]] | ||
+ | !colspan=2|[[Missile potion]] | ||
|-valign=top | |-valign=top | ||
− | |width= | + | |width=20%| |
− | '''[[Javelin]]'''<br> | + | '''[[Javelin]]'''<br/> |
[[Amazon javelin]] | [[Amazon javelin]] | ||
− | |width= | + | |width=20%| |
− | [[Throwing axe]]<br> | + | [[Throwing axe]]<br/> |
+ | |width=20%| | ||
[[Throwing knife]] | [[Throwing knife]] | ||
− | |width= | + | |width=20%| |
− | '''[[ | + | '''Fire'''<br/> |
− | [[ | + | [[Fulminating Potion]]<br/> |
− | |width= | + | [[Exploding Potion]]<br/> |
− | [[ | + | [[Oil Potion]]' |
+ | |width=20%| | ||
+ | '''Poison'''<br/> | ||
+ | [[Strangling Gas Potion]]<br/> | ||
+ | [[Choking Gas Potion]]<br/> | ||
+ | [[Rancind Gas Potion]]<br/> | ||
|} | |} | ||
− | + | <br/> | |
− | <br> | + | |
===Animation type=== | ===Animation type=== | ||
{|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | {|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | ||
Line 101: | Line 122: | ||
!HT1 | !HT1 | ||
|- | |- | ||
− | | [[Axe | Axe (one handed)]]<br> | + | | [[Axe | Axe (one handed)]]<br/> |
− | [[Throwing axe]]<br> | + | [[Throwing axe]]<br/> |
− | [[Sword | Sword (one handed)]]<br> | + | [[Sword | Sword (one handed)]]<br/> |
− | [[Club]]<br> | + | [[Club]]<br/> |
− | [[Scepter]]<br> | + | [[Scepter]]<br/> |
− | [[Mace]]<br> | + | [[Mace]]<br/> |
[[Wand]] | [[Wand]] | ||
|| | || | ||
[[Sword | Sword (two handed)]] | [[Sword | Sword (two handed)]] | ||
|| | || | ||
− | [[Dagger]]<br> | + | [[Dagger]]<br/> |
− | [[Throwing knife]]<br> | + | [[Throwing knife]]<br/> |
− | [[Javelin]]<br> | + | [[Javelin]]<br/> |
[[Amazon javelin]] | [[Amazon javelin]] | ||
|| | || | ||
− | [[Spear]]<br> | + | [[Spear]]<br/> |
[[Amazon spear]] | [[Amazon spear]] | ||
|| | || | ||
− | [[Axe | Axe (two handed)]]<br> | + | [[Axe | Axe (two handed)]]<br/> |
− | [[Polearm]]<br> | + | [[Polearm]]<br/> |
− | [[Hammer]]<br> | + | [[Hammer]]<br/> |
− | [[Staff]]<br> | + | [[Staff]]<br/> |
|| | || | ||
− | [[Bow]]<br> | + | [[Bow]]<br/> |
[[Amazon bow]] | [[Amazon bow]] | ||
|| | || | ||
Line 131: | Line 152: | ||
[[Claw]] | [[Claw]] | ||
|} | |} | ||
− | |||
==Miscellaneous== | ==Miscellaneous== | ||
{|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | {|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | ||
− | !colspan= | + | |- |
− | |- | + | ! colspan="12" | '''Miscellaneous''' |
− | | | + | |- |
− | + | | rowspan="3" | [[Amulet (item type)|Amulet]]<br />[[Ring (item type)|Ring]] | |
− | [[Amulet]]<br> | + | | '''[[Charm]]''' |
− | [[Ring]] | + | | colspan="2" | Missile |
− | | | + | | colspan="4" | '''[[Socket filler]]''' |
− | ''' | + | | colspan="3" | '''[[Potion]]''' |
− | [[Small Charm]]<br> | + | | rowspan="3" | [[Gold (item type)|Gold]]<br />[[Key (item type)|Key]]<br />[[Scroll]]<br />[[Tome]]<br />[[Player body part]] |
− | [[Large Charm]]<br> | + | |- |
− | [[Grand Charm]] | + | | rowspan="2" | [[Small Charm (item type)|Small Charm]]<br />[[Large Charm (item type)|Large Charm]]<br />[[Grand Charm (item type)|Grand Charm]]<br /> |
− | | | + | | rowspan="2" | Bow quiver |
− | + | | rowspan="2" | Crossbow quiver | |
− | [[Gem]]<br> | + | | colspan="2" | [[Gem]]<br /> |
− | [[ | + | | rowspan="2" | [[Jewel (item type)|Jewel]] |
− | [[ | + | | rowspan="2" | [[Rune]] |
− | | | + | | [[Healing Potion (item type)|Healing Potion]] |
− | [[ | + | | [[Mana Potion (item type)|Mana Potion]] |
− | [[ | + | | rowspan="2" | [[Antidote Potion (item type)|Antidote Potion]]<br />[[Thawing Potion (item type)|Thawing Potion]]<br />[[Stamina Potion (item type)|Stamina Potion]]<br /> |
− | [[ | + | |- |
− | + | | [[Chipped Gem]]<br />[[Flawed Gem]]<br />[[Standard Gem]]<br />[[Flawless Gem]]<br />[[Perfect Gem]]<br /> | |
− | + | | [[Amethyst (item type)|Amethyst]]<br />[[Diamond (item type)|Diamond]]<br />[[Emerald (item type)|Emerald]]<br />[[Ruby (item type)|Ruby]]<br />[[Sapphire (item type)|Sapphire]]<br />[[Topaz (item type)|Topaz]]<br />[[Skull (item type)|Skull]]<br /> | |
− | + | | colspan="2" | [[Rejuvenation Potion (item type)|Rejuvenation Potion]] | |
|} | |} | ||
− | <br> | + | <br/> |
==Reference== | ==Reference== |