Difference between revisions of "Hardly-Able, The nekkid throw barb"

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The tales of these two will be intertwined...at least as best as my feeble writing skills can manage.  Who knows--the future may hold more tales after their journey is complete. :notme:
 
The tales of these two will be intertwined...at least as best as my feeble writing skills can manage.  Who knows--the future may hold more tales after their journey is complete. :notme:
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== Normal ==
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Brief update:
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Hardly_Able is starting A4 normal, having walked his way through A2 and A3 with two deaths.  A2 death was to the death nova of a cold-enchanted lightning bug in one of the false tombs, and the A3 death was to the inferno of a flayer shamen (this was should have been avoided).  I probably could have avoided both deaths if I had distributed any points to vit (not a restriction on this guy...I am just doing it now to up the gain).
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MsGrimReaper a quest or two into A3.  As to her deaths, well there have been about 5 or 6 in the last act.  I really need to play her alone for a while--for some reason she lives longer when not playing with others.  :blush:
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I have cropped most of the shots from their journey so far--I hope to have some more storyline and shots up by Christmas.  My writing muse seems to have abandoned me for the time being.

Revision as of 11:09, 8 July 2006

Prelude

In honor of my recent transition through the curtain, and in honor of the uber leet cracked sash, I have created (well one was created before membership, but who's counting :P) two new softcore restricted characters. Their journey through Sanctuary will the subject of future posts (or tales hosted on my site).

For starters, let me describe the builds

Hardly_Able, wearer of the ABM cracked sash:

Double-Throw Nekkid Barbarian

Restrictions: No twinking, other than the vaunted ABM cracked sash Nekkid--No visible gear EVER. Non-visible gear limited to cracked sash, and cracked/crude, etc gloves and boots. No jewelry. (the non-visible gear limitations will last at least through normal--I will attempt to keep to this throughout the game). Charms are limited to what I find on the way.

Ms. Grimreaper

No-vit, Polearm-wielding Sorcy

Restrictions: No twinking, other than fast hit recovery charms. Spells limited to pre-reqs for enchant only, cold armors, and masteries (exceptions--static limited to slvl5, teleport, eshield, and telekinesis unlimited). Primary weapon must be a polearm, but she can use +skill staves and ranged weapons on the switch. No limitations on gear, other than she may NEVER even think of equipping a shield (shields are for wimps :P).

These two are intended to clear the game--nothing may be skipped. As of today, they are both in A2 normal (tales will follow). They may party, but will likely not play with any unrestricted chars--to date, I think I've only quested with one unrestricted char.

The tales of these two will be intertwined...at least as best as my feeble writing skills can manage. Who knows--the future may hold more tales after their journey is complete. :notme:


Normal

Brief update:

Hardly_Able is starting A4 normal, having walked his way through A2 and A3 with two deaths. A2 death was to the death nova of a cold-enchanted lightning bug in one of the false tombs, and the A3 death was to the inferno of a flayer shamen (this was should have been avoided). I probably could have avoided both deaths if I had distributed any points to vit (not a restriction on this guy...I am just doing it now to up the gain).

MsGrimReaper a quest or two into A3. As to her deaths, well there have been about 5 or 6 in the last act. I really need to play her alone for a while--for some reason she lives longer when not playing with others. :blush:

I have cropped most of the shots from their journey so far--I hope to have some more storyline and shots up by Christmas. My writing muse seems to have abandoned me for the time being.