Difference between revisions of "Damage Taken Goes to Mana"

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**[[D2 Succubus|Succubus]] and [[D2 Stygian Fury|Stygian Fury]] bolts
 
**[[D2 Succubus|Succubus]] and [[D2 Stygian Fury|Stygian Fury]] bolts
 
*Damage added by [[D2 Champion|Champion]] and [[D2 Unique monster|Unique]] bonuses is applied to attacks, missiles and skills applying monster source damage, so % DTGM also applies to this damage.
 
*Damage added by [[D2 Champion|Champion]] and [[D2 Unique monster|Unique]] bonuses is applied to attacks, missiles and skills applying monster source damage, so % DTGM also applies to this damage.
*Mana returned is calculated before any healing from Absorb: final damage is calculated, mana is returned, healing and then final damage is applied to life. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&view=findpost&p=916690]
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*Mana returned is calculated before any healing from [[D2 Absorb|Absorb]]: final damage is calculated, mana is returned, healing and then final damage is applied to life. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&view=findpost&p=916690]
 
*Mana returned before [[D2 Energy Shield|Energy Shield]] diverts damage from life to mana: ES expires when more mana is lost than [[D2 Sorceress|Sorceress]] currently has, even if % DTGM fully compensates for it afterwards. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&view=findpost&p=916690]
 
*Mana returned before [[D2 Energy Shield|Energy Shield]] diverts damage from life to mana: ES expires when more mana is lost than [[D2 Sorceress|Sorceress]] currently has, even if % DTGM fully compensates for it afterwards. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&view=findpost&p=916690]
 
*Mana returned before mana damage is applied: bear in mind that [[D2 Wraith|Wraiths]] and Willowisps do not have 100% chance to apply mana damage with their attacks, unlike [[D2 Unique monster#Mana Burn|Mana Burn]] Unique monsters (and their minions in Nightmare and Hell). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&view=findpost&p=916690]
 
*Mana returned before mana damage is applied: bear in mind that [[D2 Wraith|Wraiths]] and Willowisps do not have 100% chance to apply mana damage with their attacks, unlike [[D2 Unique monster#Mana Burn|Mana Burn]] Unique monsters (and their minions in Nightmare and Hell). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&view=findpost&p=916690]
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!align=left|[[D2 Unique Normal belt#Nightsmoke|{{U|=Nightsmoke Belt}}]]
 
!align=left|[[D2 Unique Normal belt#Nightsmoke|{{U|=Nightsmoke Belt}}]]
 
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[[Category:Diablo II]]
 
[[Category:Diablo II]]
[[Category:D2 Damage]]
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[[Category:D2 Basics]]
[[Category:D2 Items]]
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[[Category:D2 Stats]]

Revision as of 20:12, 21 March 2011

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  • % Damage Taken Goes to Mana returns mana to the player equivalent to a percentage of final attack damage applied: if no damage is applied then no mana is returned.
  • Applies to final damage of any attack, missile or skill which applies player or hireling attack damage, or monster source damage (damage calculated using MonStats values), and applies to all damage types applied to life as a result (physical, magic, fire, lightning, cold, and first frame of poison damage). [1]
  • Although most monster source damage is delivered by an obvious melee or ranged attack (arrow, bolt, dart, javelin, quill or throwing weapon), there are some notable exceptions to which % DTGM applies nonetheless:
  • Damage added by Champion and Unique bonuses is applied to attacks, missiles and skills applying monster source damage, so % DTGM also applies to this damage.
  • Mana returned is calculated before any healing from Absorb: final damage is calculated, mana is returned, healing and then final damage is applied to life. [2]
  • Mana returned before Energy Shield diverts damage from life to mana: ES expires when more mana is lost than Sorceress currently has, even if % DTGM fully compensates for it afterwards. [3]
  • Mana returned before mana damage is applied: bear in mind that Wraiths and Willowisps do not have 100% chance to apply mana damage with their attacks, unlike Mana Burn Unique monsters (and their minions in Nightmare and Hell). [4]

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Any socket

Template:D2 Affix bonus |- | (7-12)% !align=left|Dun Jewel |5 |7 |}

Helm

Template:D2 Skill bonus |- |15% |align=left|Ith Rune in helm socket |15 |No |- |15% |align=left|Radiance helm |27 |No |- |20% !align=left|Infernal Cranium Cap |5 |No |- |35% !align=left|Cow King's Horns War Hat |25 |No |- |35% !align=left|Howltusk Great Helm |25 |No |}

Amulet

Template:D2 Skill bonus |- |10% !align=left|Crescent Moon Amulet |50 |No |- |20% !align=left|Angelic Wings Amulet |12 |No |}


Template:D2 Affix bonus |- |(7-12)% !align=left|Vulpine Amulet |6 |9 |}

Body armor

Template:D2 Skill bonus |- |15% |align=left|Ith Rune in body armor socket |15 |No |- |5% |align=left|Gloom body armor |47 |No |- |12% |align=left|Fortitude body armor |59 !Yes |- |15% |align=left|Rain body armor |49 |No |- |15% |align=left|Enigma body armor |65 |No |- |45% !align=left|Naj's Light Plate Hellforge Plate |71 |No |}

Orb

Template:D2 Affix bonus |- |(7-12)% !align=left|Vulpine orb |6 |9 |}

Staff

Template:D2 Affix bonus |- |(7-12)% !align=left|Vulpine staff |6 |9 |}

Sword

Template:D2 Skill bonus |- |30% !align=left|Swordguard Executioner Sword |48 |No |}

Wand

Template:D2 Skill bonus |- |20% !align=left|Blackhand Key Grave Wand |41 |No |}

Shield

Template:D2 Skill bonus |- |15% |align=left|Ith Rune in shield socket |15 |No |- |10% |align=left|Ancient's Pledge shield |21 |No |- |15% !align=left|Lance Guard Barbed Shield |35 |No |}


Template:D2 Affix bonus |- |(7-12)% !align=left|Vulpine shield |6 |9 |}

Ring

Template:D2 Skill bonus |- |10% !align=left|Carrion Wind Ring |60 |No |}

Boots

Template:D2 Skill bonus |- |10% !align=left|Aldur's Advance Battle Boots |45 |No |}

Belt

Template:D2 Skill bonus |- |(5-10)% !align=left|Hit Power belt |13 |No |- |12% !align=left|Hwanin's Seal Belt |35 |No |- |37% !align=left|Tal Rasha's Fine-spun Cloth Mesh Belt |53 |No |- |50% !align=left|Nightsmoke Belt |20 |No |}

Reference