Difference between revisions of "Grim Ward"

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m (Added image indicating direction of fleeing, note about proximity)
m (Updated links)
 
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*Must be adjacent to [[corpse]] to raise a ward from it (although it does not need to be selected). Appearance of ward varies depending on [[size]] of corpse, but this does not have any meaningful effect.
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*[[Cast rate]]
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*Must be adjacent to [[corpse]] to raise a ward from it (although it does not need to be selected).  
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*In addition to the normal restrictions on corpse selection, the following cannot be used due to lack of flesh, or bones (they aren't flagged as soft in MonStats2.txt):
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{|cellpadding=0 cellspacing=0 width=100%
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|-valign=top
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|width=18|
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|width=270|
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*[[Abyss Knight]]
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*[[Blood Hawk Nest]]
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*[[Bone Fetish]]
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*[[Doom Knight]]
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*[[Finger Mage]]
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|width=288|
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*[[Gargoyle Trap]]
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*[[Oblivion Knight]]
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*[[Skeleton]]
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*[[Skeleton Archer]]
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*[[Skeleton Mage]]
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|
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*[[Swarm]]
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*[[Tentacle Beast]] tentacles
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*[[Thorned Hulk]]
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*[[Willowisp]]
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*[[Wraith]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/101657-diablo-ii-basin-wiki/&do=findComment&comment=1523557]
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|}
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*Appearance of ward varies depending on [[size]] of corpse, but this does not have any meaningful effect.
  
  
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*[[Cast rate]]
 
 
*Only causes normal and minion monsters to flee (with [[Altering AI|a few exceptions]]) for specified distance and duration.
 
*Only causes normal and minion monsters to flee (with [[Altering AI|a few exceptions]]) for specified distance and duration.
  
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[[File:Grim Ward.png|center|frame|Eligible targets like this [[Blood Lord|Death Lord]] flee from the [[Barbarian]], '''not''' the ward.]]
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[[File:Grim Ward.png|center|frame|Eligible targets like this [[Blood Lord|Death Lord]] flee from the [[Barbarian (Diablo II)|Barbarian]], '''not''' the ward.]]
  
  
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#[[Terror]]
 
#[[Terror]]
 
#[[Hit Causes Monster to Flee]]
 
#[[Hit Causes Monster to Flee]]
#[[Howl]] [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=851033]
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#[[Howl]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/&do=findComment&comment=1423916]
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*{{Warn|=Monsters within radius may sometimes stand idle rather than fleeing, particularly in confined spaces.}} [https://planetdiablo.eu/forum/threads/bug-feature-grausiger-schutz-in-engen-raeumen.1710964/]
 
<br>
 
<br>
  
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===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Grim Ward ([[Barbarian (Diablo II)|Barbarian]] Only) can spawn on ilvl >24 [[primal helm (item type)|primal helm]]s.  
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*+(1-3) Grim Ward ([[Barbarian (Diablo II)|Barbarian]] Only) can spawn on ilvl >24 [[primal helm]]s.  
  
  
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|67||75||82||90||97||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}
 
|67||75||82||90||97||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}
 
|align=left|
 
|align=left|
*[[Primal helm (item type)|Primal helm]]
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*[[Primal helm]]
 
|24||30||30
 
|24||30||30
 
|-
 
|-
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|22||25||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}
 
|22||25||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}
 
|align=left|
 
|align=left|
*[[Amulet (item type)|Amulet]]
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*[[Amulet]]
 
|24||60||60
 
|24||60||60
 
|}
 
|}
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==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/barbarian-warcries.shtml Warcries] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/barbarian-warcries.shtml Warcries] (Arreat Summit)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76605 Chance to Cast and Curses Tests] (Technical Discussion)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/122547-barb-archer/ Barb Archer: Howl vs. Grim Ward] (D2 Barbarian)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/ Chance to Cast and curse tests] (D2 Technical)
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*LastCorpse, [https://planetdiablo.eu/forum/threads/bug-feature-grausiger-schutz-in-engen-raeumen.1710964/ Bug/Feature: Grausiger Schutz in engen Räumen] (PlanetDiablo.eu)

Latest revision as of 15:12, 23 September 2021