Difference between revisions of "Terror Zone"

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{{Area nav}}
 
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* D2R only
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* [[Champion]], [[Unique]], [[Superunique]], and [[Boss]] monsters have a chance to drop [[Sunder]] [[Unique charm]]s.
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* Monsters' levels are increased: max(min(original MonLvl, clvl + monster type bonus), difficulty cap)
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__ToC__
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|width=67%|
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{|cellpadding=3 cellspacing=0 style="background:lightgray; text-align:left; font-size:90%" width=100%
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|width=13%|Type
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|width=87%|Special ([[Expansion]] only; D2R only)
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|-valign=top
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|Initiation
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|Kill [[Baal]] at a given difficulty; enable Terror Zones when creating a game
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|Objective
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|Kill regular, [[Champion]], [[Unique]], [[Superunique]] and [[Boss]] monsters in Terror Zones
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|-valign=top
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|Areas
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|Most areas in all acts, changing hourly, listed below
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|Items
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|None
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|Rewards
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|[[Sunder]] [[Unique charm|{{Ub|=Unique Grand Charms}}]] (Hell only)<br/>High [[Treasure Class]] items, otherwise unavailable from regular monsters<br/>[[Experience]]
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|}
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|}
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* [[Champion]], [[Unique]], [[Superunique]],and [[Boss]] monsters have a chance to drop [[Sunder]] [[Unique charm]]s.
 +
* Monsters' levels are increased: min(max(original MonLvl, clvl + monster type bonus), difficulty cap)
 
** Original level is the minimum
 
** Original level is the minimum
 
** Monster level per difficulty and monster type:
 
** Monster level per difficulty and monster type:
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**** Unique: +5 player level up to 99
 
**** Unique: +5 player level up to 99
 
** Because Terror Zones scale with character level, they made level 85 areas obsolete for farming.
 
** Because Terror Zones scale with character level, they made level 85 areas obsolete for farming.
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* Superunique monsters have their Treasure Class increased at certain levels.
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** Superuniques of level 93 (TZ created by a player level 88) drop loot from “Act 5 (H) Equip B”, which is the same that non-terrorized Baal drops from.
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** Superuniques of level 96 (TZ created by a player level 91) drop loot from “Act 5 (H) Equip C”, which is the highest possible TC. This is the final TC upgrade for Superunique monsters.
 
* Must be unlocked on each difficulty level by defeating Baal, so they do not interfere with questing.
 
* Must be unlocked on each difficulty level by defeating Baal, so they do not interfere with questing.
 
** In multiplayer, characters that did not do so are not prevented from joining games with Terror Zones enabled.
 
** In multiplayer, characters that did not do so are not prevented from joining games with Terror Zones enabled.
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*** [[Tristram]]
 
*** [[Tristram]]
 
*** [[Moo Moo Farm]]
 
*** [[Moo Moo Farm]]
 
 
** Act II
 
** Act II
 
*** [[Sewers (Act 2)|Sewers]]
 
*** [[Sewers (Act 2)|Sewers]]
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*** [[Arcane Sanctuary]]
 
*** [[Arcane Sanctuary]]
 
*** [[Tal Rasha's Tomb]]
 
*** [[Tal Rasha's Tomb]]
 
 
** Act III
 
** Act III
 
*** [[Spider Forest]] and [[Spider Cavern]]
 
*** [[Spider Forest]] and [[Spider Cavern]]
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*** [[Travincal]]
 
*** [[Travincal]]
 
*** [[Durance of Hate]]
 
*** [[Durance of Hate]]
 
 
** Act IV
 
** Act IV
 
*** [[Outer Steppes]] and [[Plains of Despair]]
 
*** [[Outer Steppes]] and [[Plains of Despair]]
 
*** [[River of Flame]] and [[City of the Damned]]
 
*** [[River of Flame]] and [[City of the Damned]]
 
*** [[Chaos Sanctuary]]
 
*** [[Chaos Sanctuary]]
 
 
** Act V
 
** Act V
 
*** [[Bloody Foothills]], [[Frigid Highlands]] and [[Abaddon]]
 
*** [[Bloody Foothills]], [[Frigid Highlands]] and [[Abaddon]]

Latest revision as of 07:41, 15 July 2025