Difference between revisions of "Shrine"

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{{Unit nav}}
 
{{Unit nav}}
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<!-- TODO: add images - at least for buffs (like for Curses) -->
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{| class="wikitable" style="width: 75%;"
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|-
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! style="width: 20%; text-align: left;" | Shrine
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! style="width: 50%; text-align: left;" | Effect
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! style="width: 15%; text-align: left;" | Duration<br/>(seconds)
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! style="width: 15%; text-align: left;" | Regeneration Time<br/>(seconds)
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|-
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!style="text-align: left;"|Armor Shrine
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| +100% [[% Defense|Enhanced Defense]]
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| 96
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| 240
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|-
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!style="text-align: left;"| Combat Shrine
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| +200[[% Attack Rating|% Bonus to Attack Rating]],<br/>+200% [[% Damage|Enhanced Damage]]
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| 96
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| 240
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|-
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!style="text-align: left;"| Experience Shrine
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| +50% to [[Experience|Experience Gained]]
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| 144
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|{{Empty}}
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|-
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!style="text-align: left;"| Mana Recharge Shrine
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| [[Regenerate Mana]] +400%
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| 96
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| 240
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|-
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!style="text-align: left;"| Resist Cold Shrine
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| [[Cold Resist]] +75%
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| 144
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| 240
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|-
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!style="text-align: left;"| Resist Fire Shrine
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| [[Fire Resist]] +75%
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| 144
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| 240
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|-
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!style="text-align: left;"| Resist Lightning Shrine
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| [[Lightning Resist]] +75%
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| 144
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| 240
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|-
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!style="text-align: left;"| Resist Poison Shrine
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| [[Poison Resist]] +75%
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| 144
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| 240
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|-
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!style="text-align: left;"| Skill Shrine
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| +2 [[All Skills]]
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| 96
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| 240
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|-
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!style="text-align: left;"| Stamina Shrine
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| Unlimited [[Stamina]]
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| 192
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| 240
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|-
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!style="text-align: left;"| Health Shrine
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| Fully restores [[Life]]
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|{{Empty}}
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| 240
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|-
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!style="text-align: left;"| Mana Shrine
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| Fully restores [[Mana]]
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|{{Empty}}
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| 240
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|-
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!style="text-align: left;"| Refilling Shrine
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| Fully restores [[Life]] and [[Mana]]
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|{{Empty}}
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| 96
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|-
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!style="text-align: left;"| Well
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| Restores 50% [[Life]], [[Mana]] and [[Stamina]] to the player and fully restores [[Life]] to [[hireling]] and [[pet]]s. Removes poison and [[curse]]s.<br/>Can be used twice.
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|{{Empty}}
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| 30<br/>(independently per charge)
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|-
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!style="text-align: left;"| Explosive Shrine
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| Throws out 5 Exploding Potions in random directions, dealing damage to monsters, and drops 5-10 [[Exploding Potion]]s to the ground.
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|{{Empty}}
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|{{Empty}}
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|-
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!style="text-align: left;"| Fire Shrine
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| All nearby players, [[hireling]]s, [[pet]]s and monsters lose half the life.
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|{{Empty}}
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|{{Empty}}
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|-
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!style="text-align: left;"| Gem Shrine
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| Upgrades a random non-perfect [[gem]] from the inventory (not from the [[Horadric Cube]]) and drops it to the ground, or, if no gem was found, drops a random [[Chipped Gem|chipped gem]].<br/>You may not want to use this shrine with other players nearby.
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|{{Empty}}
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|{{Empty}}
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|-
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!style="text-align: left;"| Monster Shrine
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| Turns the nearest monster into a [[Champion]] or [[Unique]] monster.
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|{{Empty}}
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|{{Empty}}
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|-
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!style="text-align: left;"| Poison Shrine
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| Releases a cloud of poisonous gas around the shrine, dealing damage to monsters, and drops 5-10 [[Choking Gas Potion]]s to the ground.
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|{{Empty}}
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|{{Empty}}
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|-
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!style="text-align: left;"| Portal Shrine
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| Opens a permanent [[Town Portal]].
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|{{Empty}}
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|{{Empty}}
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|}
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<br/>
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* Shrines which apply a buff for a duration overwrite [[curses]], and vice versa.
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* {{Warn|=[[Fade]] reduces duration of shrine buffs.}} However, reduced duration only applies if Fade is active when Shrine is activated: override it with Burst of Speed, activate shrine and then cast Fade again to avoid reducing buff duration.
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* {{Warn|=Regeneration times given on the [https://classic.battle.net/diablo2exp/shrines.shtml Arreat Summit] and in the <code>shrines.txt</code> file (column <code>reset time in minutes</code>) are wrong. Both sources state that they are given in minutes, but in fact they are multiples of 1200 frames or 48 seconds.}} Diablo II: Resurrected Data Guide clarifies that.

Latest revision as of 01:43, 24 June 2026