Difference between revisions of "Defense"
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|-valign=top | |-valign=top | ||
|width=33%| | |width=33%| | ||
| − | '''[[Helm]]'''<br> | + | '''[[Helm]]'''<br/> |
| − | [[Circlet]]<br> | + | [[Circlet]]<br/> |
| − | [[Pelt]]<br> | + | [[Pelt]]<br/> |
[[Primal helm]] | [[Primal helm]] | ||
|width=34%| | |width=34%| | ||
| − | [[Body armor]]<br> | + | [[Body armor]]<br/> |
| − | [[Belt]]<br> | + | [[Belt]]<br/> |
| − | [[Boots]]<br> | + | [[Boots]]<br/> |
[[Gloves]] | [[Gloves]] | ||
|width=33%| | |width=33%| | ||
| − | '''[[Shield]]'''<br> | + | '''[[Shield]]'''<br/> |
| − | [[Auric shield]]<br> | + | [[Auric shield]]<br/> |
| − | [[Shrunken head]] | + | [[Shrunken head]]<br/> |
| + | [[Grimoire]] | ||
|} | |} | ||
| Line 59: | Line 60: | ||
|48 | |48 | ||
|} | |} | ||
| − | <br> | + | <br/> |
===Large Charm=== | ===Large Charm=== | ||
| Line 99: | Line 100: | ||
|45 | |45 | ||
|} | |} | ||
| − | <br> | + | <br/> |
===Grand Charm=== | ===Grand Charm=== | ||
| Line 149: | Line 150: | ||
|42 | |42 | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Any socket== | ==Any socket== | ||
| Line 174: | Line 175: | ||
|64 | |64 | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Helm== | ==Helm== | ||
| Line 317: | Line 318: | ||
|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
===Circlet=== | ===Circlet=== | ||
| Line 342: | Line 343: | ||
!{{Warn|=Yes}} (LoD only) | !{{Warn|=Yes}} (LoD only) | ||
|} | |} | ||
| − | <br> | + | <br/> |
===Pelt=== | ===Pelt=== | ||
| Line 352: | Line 353: | ||
|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
===Primal helm=== | ===Primal helm=== | ||
| Line 362: | Line 363: | ||
|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Amulet== | ==Amulet== | ||
| Line 387: | Line 388: | ||
!{{Warn|=Yes}} (LoD only) | !{{Warn|=Yes}} (LoD only) | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Body armor== | ==Body armor== | ||
| Line 495: | Line 496: | ||
|8 | |8 | ||
|No | |No | ||
| + | |- | ||
| + | | +50 | ||
| + | !align=left|[[Bane's Wraithskin|{{S|=Bane's Wraithskin Hard Leather Armor}}]] | ||
| + | |8 | ||
| + | | | ||
|- | |- | ||
| +50 | | +50 | ||
| Line 601: | Line 607: | ||
|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Amazon spear== | ==Amazon spear== | ||
| Line 611: | Line 617: | ||
!{{Warn|=Yes}} (LoD only) | !{{Warn|=Yes}} (LoD only) | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Axe== | ==Axe== | ||
| Line 626: | Line 632: | ||
|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Dagger== | ==Dagger== | ||
| Line 636: | Line 642: | ||
|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Hammer== | ==Hammer== | ||
| Line 646: | Line 652: | ||
|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Mace== | ==Mace== | ||
| Line 656: | Line 662: | ||
|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Missile weapon== | ==Missile weapon== | ||
| Line 666: | Line 672: | ||
|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
===Crossbow=== | ===Crossbow=== | ||
| Line 681: | Line 687: | ||
|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Polearm== | ==Polearm== | ||
| Line 696: | Line 702: | ||
!{{Warn|=Yes}} (LoD only) | !{{Warn|=Yes}} (LoD only) | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Scepter== | ==Scepter== | ||
| Line 706: | Line 712: | ||
|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Spear== | ==Spear== | ||
| Line 716: | Line 722: | ||
|No (D2R only) | |No (D2R only) | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Staff== | ==Staff== | ||
| Line 745: | Line 751: | ||
|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Sword== | ==Sword== | ||
| Line 775: | Line 781: | ||
|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Shield== | ==Shield== | ||
| Line 922: | Line 928: | ||
|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
===Auric shield=== | ===Auric shield=== | ||
| Line 932: | Line 938: | ||
|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
===Shrunken head=== | ===Shrunken head=== | ||
| Line 942: | Line 948: | ||
|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Belt== | ==Belt== | ||
| Line 1,056: | Line 1,062: | ||
|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Boots== | ==Boots== | ||
| Line 1,110: | Line 1,116: | ||
|29 | |29 | ||
|No | |No | ||
| + | |- | ||
| + | | +(40-60) | ||
| + | !align=left|[[Wraithstep|{{U|=Wraithstep Mirrored Boots}}]] | ||
| + | |67 | ||
| + | | | ||
|- | |- | ||
| +75 | | +75 | ||
| Line 1,126: | Line 1,137: | ||
|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Gloves== | ==Gloves== | ||
| Line 1,206: | Line 1,217: | ||
|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Set bonus== | ==Set bonus== | ||
| Line 1,310: | Line 1,321: | ||
|35 | |35 | ||
|No | |No | ||
| + | |- | ||
| + | | +300 | ||
| + | |align=left|[[Horazon's Splendor|{{Ub|=Horazon's Splendor}}]] (4 items) | ||
| + | |62 or 67 | ||
| + | | | ||
|- | |- | ||
| +350 | | +350 | ||
| Line 1,316: | Line 1,332: | ||
|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Pet== | ==Pet== | ||
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*Defense of [[Conversion|converted]] and [[Mind Blast|mind blasted]] is determined using clvl when clvl < mlvl; otherwise, mlvl continues to be used. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121381-onderduiker-clarification-please-on-conversion/&do=findComment&comment=1505822] Defense of [[Revive]]d always continues to use mlvl. | *Defense of [[Conversion|converted]] and [[Mind Blast|mind blasted]] is determined using clvl when clvl < mlvl; otherwise, mlvl continues to be used. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121381-onderduiker-clarification-please-on-conversion/&do=findComment&comment=1505822] Defense of [[Revive]]d always continues to use mlvl. | ||
*Defense of [[Reanimate]]d [[Skeleton#Returned|Returned]] is the same as that of a normal Returned that would spawn in the same [[area]] and difficulty level. | *Defense of [[Reanimate]]d [[Skeleton#Returned|Returned]] is the same as that of a normal Returned that would spawn in the same [[area]] and difficulty level. | ||
| − | <br> | + | <br/> |
==Monster== | ==Monster== | ||
| Line 1,424: | Line 1,440: | ||
*{{Warn|=[[Attack#Chance to hit|Chance to hit]] displayed by character screen also uses MonStats.txt value for monster level to select MonLvl value in all three difficulty levels, but this only applies to [[boss]]es in Nightmare and Hell: otherwise, [[area]] level determines mlvl in Nightmare and Hell.}} [https://www.diabloii.net/forums/threads/lcs-attack-rating-and-chance-to-hit-formulas.837129/post-8387692] For example, any [[Fallen#Fallen|Fallen]] in Normal is level 1 with 5 defense. In Hell, the character screen calculates chance to hit based on any Fallen being level 67 with 933 defense in [[Ladder]] and [[Single Player]] games: however, this is only true if it spawns in a level 67 area like the [[Blood Moor]]; if it spawns in a level 83 area like the [[Underground Passage Level 2]], then it is level '''83''' with '''1,131''' defense. | *{{Warn|=[[Attack#Chance to hit|Chance to hit]] displayed by character screen also uses MonStats.txt value for monster level to select MonLvl value in all three difficulty levels, but this only applies to [[boss]]es in Nightmare and Hell: otherwise, [[area]] level determines mlvl in Nightmare and Hell.}} [https://www.diabloii.net/forums/threads/lcs-attack-rating-and-chance-to-hit-formulas.837129/post-8387692] For example, any [[Fallen#Fallen|Fallen]] in Normal is level 1 with 5 defense. In Hell, the character screen calculates chance to hit based on any Fallen being level 67 with 933 defense in [[Ladder]] and [[Single Player]] games: however, this is only true if it spawns in a level 67 area like the [[Blood Moor]]; if it spawns in a level 83 area like the [[Underground Passage Level 2]], then it is level '''83''' with '''1,131''' defense. | ||
*[[Stone Skin]] [[Unique (monster)|Unique]] bonus doubles monster defense (including any defense from equipped [[item]]s) [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118463-stone-skin-unique-modifier/&do=findComment&comment=1472371] before [[Inner Sight]] or any [[% Defense]] is applied, although - [[Monster Defense per hit]] applies to monster defense before this bonus. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118463-stone-skin-unique-modifier/&do=findComment&comment=1468820] {{Warn|=Chance to hit displayed by character screen does '''not''' take this bonus into account.}} | *[[Stone Skin]] [[Unique (monster)|Unique]] bonus doubles monster defense (including any defense from equipped [[item]]s) [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118463-stone-skin-unique-modifier/&do=findComment&comment=1472371] before [[Inner Sight]] or any [[% Defense]] is applied, although - [[Monster Defense per hit]] applies to monster defense before this bonus. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118463-stone-skin-unique-modifier/&do=findComment&comment=1468820] {{Warn|=Chance to hit displayed by character screen does '''not''' take this bonus into account.}} | ||
| − | <br> | + | <br/> |
==Reference== | ==Reference== | ||
Latest revision as of 05:34, 7 July 2026
CharmSmall Charm
Large Charm
Grand Charm
Any socket
Helm
Circlet
Pelt
Primal helm
Amulet
Body armor
1 Same group as Enhanced Defense prefixes
Amazon spear
Axe
Dagger
Hammer
Mace
Missile weapon
Crossbow
Polearm
Scepter
Spear
Staff
Sword
Shield
1 Same group as Enhanced Defense prefixes
Auric shield
Shrunken head
Belt
1 Same group as Enhanced Defense prefixes
Boots
1 Same group as Enhanced Defense prefixes
Gloves
1 Same group as Enhanced Defense prefixes
Set bonus
Pet
1 Defense from equipped items is also added.
MonsterMonster defense varies depending on difficulty level, monster level and monster type:
Reference
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