Difference between revisions of "Hit Causes Monster to Flee"
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Onderduiker (talk | contribs) m (moved D2 Hit Causes Monster to Flee to Hit Causes Monster to Flee) |
m (Ld in LoD only) |
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(8 intermediate revisions by 2 users not shown) | |||
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− | {{ | + | {{Unit nav}} |
− | + | {{Intro}} | |
− | + | [[File:Terror.gif|right|frame|Overlay above fleeing target.]] | |
− | *Hit Causes Monster to Flee applies chance for normal and minion monsters (with [[ | + | *Hit Causes Monster to Flee applies chance for normal and minion monsters (with [[Altering AI|a few exceptions]]) to flee immediately upon a successful attack. Does not overwrite existing [[curse]] on targets to which it doesn't apply. |
− | *Applied by any melee or ranged attack with the exception of [[ | + | *Applied by any melee or ranged attack with the exception of [[Blade Sentinel]], [[Blade Shield]] and the additional arrows of [[Multiple Shot]] (only applied by the original two arrows). |
− | *Although percentage is displayed, chance is actually measured in 1/128ths (subscript numbers below). Chance from multiple items equipped is summed, although when [[ | + | *Although percentage is displayed, chance is actually measured in 1/128ths (subscript numbers below). Chance from multiple items equipped is summed, although when [[two weapons]] are equipped only that of the primary or attacking weapon is added (that of the other weapon is ignored). >100% is redundant. |
*Fleeing effects have their own hierarchy, so those higher on the following list cannot be overwritten by those lower: | *Fleeing effects have their own hierarchy, so those higher on the following list cannot be overwritten by those lower: | ||
− | #[[ | + | #[[Grim Ward]] |
− | #[[ | + | #[[Terror]] |
#Hit Causes Monster to Flee | #Hit Causes Monster to Flee | ||
− | #[[ | + | #[[Howl]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/&do=findComment&comment=1423916] |
− | *Casting order with curses from Chance to Cast modifiers depends on trigger event, equipping order and skill/stat order. | + | *Casting order with curses from [[Chance to Cast]] modifiers depends on trigger event, equipping order and skill/stat order. |
*Overwrites Hit Blinds Target when both bonuses are applied by the same item to the same attack. | *Overwrites Hit Blinds Target when both bonuses are applied by the same item to the same attack. | ||
− | *Cannot overwrite [[ | + | *Cannot overwrite [[Confuse]] or [[Attract]]. |
*Can be overwritten by any other later curse. | *Can be overwritten by any other later curse. | ||
*Monster may continue fleeing after expiry until its next AI check. | *Monster may continue fleeing after expiry until its next AI check. | ||
|} | |} | ||
− | |||
==Helm== | ==Helm== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|25% <sub>33</sub> | |25% <sub>33</sub> | ||
− | !align=left|[[ | + | !align=left|[[Howltusk|{{U|=Howltusk Great Helm}}]] |
|25 | |25 | ||
|No | |No | ||
|- | |- | ||
|50% <sub>64</sub> | |50% <sub>64</sub> | ||
− | !align=left|[[ | + | !align=left|[[The Face of Horror|{{U|=The Face of Horror Mask}}]] |
|20 | |20 | ||
|No | |No | ||
Line 34: | Line 33: | ||
==Amulet== | ==Amulet== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|(3-11)% <sub>5-15</sub> | |(3-11)% <sub>5-15</sub> | ||
− | !align=left|[[ | + | !align=left|[[Hit Power|{{C|=Hit Power Amulet}}]] |
|13 | |13 | ||
|No | |No | ||
Line 44: | Line 43: | ||
==Body armor== | ==Body armor== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|40% <sub>52</sub> | |40% <sub>52</sub> | ||
− | !align=left|[[ | + | !align=left|[[Rattlecage|{{U|=Rattlecage Gothic Plate}}]] |
|29 | |29 | ||
|No | |No | ||
Line 54: | Line 53: | ||
==Weapon== | ==Weapon== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|25% <sub>32</sub> | |25% <sub>32</sub> | ||
− | |align=left|[[ | + | |align=left|[[Dol Rune|{{Cb|=Dol Rune}}]] in weapon socket |
|31 | |31 | ||
|No | |No | ||
|- | |- | ||
|25% <sub>32</sub> | |25% <sub>32</sub> | ||
− | |align=left|[[ | + | |align=left|[[Passion|{{Ub|=Passion}}]] weapon |
|43 | |43 | ||
|No | |No | ||
|- | |- | ||
|25% <sub>32</sub> | |25% <sub>32</sub> | ||
− | |align=left|[[ | + | |align=left|[[Venom (Rune Word)|{{Ub|=Venom}}]] weapon |
|49 | |49 | ||
|No | |No | ||
|- | |- | ||
|25% <sub>32</sub> | |25% <sub>32</sub> | ||
− | |align=left|[[ | + | |align=left|[[Silence|{{Ub|=Silence}}]] weapon |
|55 | |55 | ||
|No | |No | ||
|- | |- | ||
|25% <sub>32</sub> | |25% <sub>32</sub> | ||
− | |align=left|[[ | + | |align=left|[[Fortitude|{{Ub|=Fortitude}}]] weapon |
|59 | |59 | ||
− | !{{Warn|=Yes}} | + | !{{Warn|=Yes}} (LoD only) |
|} | |} | ||
− | {{ | + | {{Affix bonus}} |
|- | |- | ||
|25% <sub>32</sub> | |25% <sub>32</sub> | ||
Line 100: | Line 99: | ||
|20 | |20 | ||
|} | |} | ||
− | + | <sup>1</sup> Excluding [[missile]] weapon, [[axe]], [[polearm]], [[spear]] and [[sword]] | |
<br> | <br> | ||
<br> | <br> | ||
===Missile weapon=== | ===Missile weapon=== | ||
− | {{ | + | {{Affix bonus}} |
|- | |- | ||
|12.5% <sub>16</sub> | |12.5% <sub>16</sub> | ||
Line 124: | Line 123: | ||
===Axe=== | ===Axe=== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|50% <sub>64</sub> | |50% <sub>64</sub> | ||
− | !align=left|[[ | + | !align=left|[[Lacerator|{{U|=Lacerator Winged Axe}}]] |
|68 | |68 | ||
|No | |No | ||
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===Polearm=== | ===Polearm=== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|75% <sub>96</sub> | |75% <sub>96</sub> | ||
− | !align=left|[[ | + | !align=left|[[Steelgoad|{{U|=Steelgoad Voulge}}]] |
|14 | |14 | ||
|No | |No | ||
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===Throwing weapon=== | ===Throwing weapon=== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|50% <sub>64</sub> | |50% <sub>64</sub> | ||
− | !align=left|[[ | + | !align=left|[[Lacerator|{{U|=Lacerator Winged Axe}}]] |
|68 | |68 | ||
|No | |No | ||
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===Wand=== | ===Wand=== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|25% <sub>32</sub> | |25% <sub>32</sub> | ||
− | |align=left|[[ | + | |align=left|[[White|{{Ub|=White}}]] wand |
|35 | |35 | ||
|No | |No | ||
|- | |- | ||
|50% <sub>64</sub> | |50% <sub>64</sub> | ||
− | !align=left|[[ | + | !align=left|[[Ume's Lament|{{U|=Ume's Lament Grim Wand}}]] |
|28 | |28 | ||
|No | |No | ||
Line 170: | Line 169: | ||
==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/items/magic.shtml#sma Special Magic Effects] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/items/magic.shtml#sma Special Magic Effects] (Arreat Summit) | ||
− | *Onderduiker, [ | + | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/ Chance to Cast and curse tests] (D2 Technical) |
− | [[Category: | + | [[Category:Attack]] |
− | [[Category: | + | [[Category:Curses]] |
− | [[Category: | + | [[Category:Modifiers]] |
− | [[Category: | + | [[Category:Unit modifiers]] |
+ | [[Category:Attack modifiers]] |
Latest revision as of 04:48, 5 September 2024
Helm
Amulet
Body armor
Weapon
1 Excluding missile weapon, axe, polearm, spear and sword
Missile weapon
Axe
Polearm
Throwing weapon
Wand
Reference
|