Difference between revisions of "Lightning Sentry"

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|Nav=Traps
 
|Nav=Traps
 
|File=Traps
 
|File=Traps
|RS=3
+
|RS=Charged Bolt Sentry
|SS=3
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|SS=Shock Web, Charged Bolt Sentry, Death Sentry (LoD)<br/>Shock Web, Charged Bolt Sentry (D2R)
 
|Type=Long range multi-summon attack
 
|Type=Long range multi-summon attack
 
|Tier=5
 
|Tier=5
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|Mana=20
 
|Mana=20
 
|ANM=No
 
|ANM=No
|WD=None
+
|WD=No
 
|LB=No}}
 
|LB=No}}
 
{{U|=This device discharges great bolts of electricity, frying assailants when they come near.}}
 
{{U|=This device discharges great bolts of electricity, frying assailants when they come near.}}
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==Detail==
 
==Detail==
 +
{{Skill}}
 +
|-
 +
!align=left|Minimum [[Lightning Damage]]
 +
|colsapn=5|1
 +
|-
 +
!align=left|Maximum Lightning Damage
 +
|(10*slvl) + 10||(16*slvl) - 38||(24*slvl) - 166||(34*slvl) - 386||(44*slvl) - 666
 +
|}
 +
 +
 
{{Stat}}
 
{{Stat}}
 +
|-
 +
!align=left|Awareness [[radius|Range]] (Yards)
 +
|16 2/3 [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121336-assassin-trap-target-detection-range/&do=findComment&comment=1504817]
 
|-
 
|-
 
!align=left|Shots Fired
 
!align=left|Shots Fired
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|-
 
|-
 
!align=left|[[Missile]] Range (Frames)
 
!align=left|[[Missile]] Range (Frames)
|8+(2*slvl)
+
|8 + (2*slvl)
|-
+
 
!align=left|Min [[Lightning Damage]]
 
|1
 
 
|-
 
|-
 
!align=left|{{S|=+% Lightning Damage}}
 
!align=left|{{S|=+% Lightning Damage}}
|12*(Shock Web.blvl+Charged Bolt Sentry.blvl+Death Sentry.blvl)
+
|12 * ([[Shock Web]].blvl+[[Charged Bolt Sentry]].blvl+[[Death Sentry]].blvl)(LoD)<br/>18 * ([[Shock Web]].blvl+[[Charged Bolt Sentry]].blvl) (D2R)
 
|}
 
|}
  
  
{{Skill}}
+
*Uses [[attack rate]] to summon.
|-
+
*[[Assassin]] and any [[Shadow Warrior]] or [[Shadow Master]] can summon maximum of five sentries between them, which can include any combination of the following:
!align=left|Max Lightning Damage
+
**[[Blade Sentinel]]
|(10*slvl)+10||(16*slvl)-38||(24*slvl)-166||(34*slvl)-386||(44*slvl)-666
 
|}
 
 
 
 
 
*Assassin and any Shadow Warrior or Shadow Master can summon maximum of five sentries between them, which can include any combination of the following:
 
**Blade Sentinel
 
 
**Charged Bolt Sentry
 
**Charged Bolt Sentry
**Wake of Fire
+
**[[Wake of Fire]]
 
**Lightning Sentry
 
**Lightning Sentry
**Wake of Inferno
+
**[[Wake of Inferno]]
 
**Death Sentry
 
**Death Sentry
 
*Once five sentries have been summoned, summoning another will dispel the earliest summoned.
 
*Once five sentries have been summoned, summoning another will dispel the earliest summoned.
 
*Must be summoned within line of sight, but sentry target must be within its line of sight and awareness range (so sentry can target hostile units which aren't in Assassin's line of sight).
 
*Must be summoned within line of sight, but sentry target must be within its line of sight and awareness range (so sentry can target hostile units which aren't in Assassin's line of sight).
*Since damage is applied by the sentry and not the Assassin, +% [[Lightning Skill Damage]] and -% [[Enemy Lightning Resistance]] do not apply.
+
*Fires a piercing lightning bolt with each shot, once every 31 frames. Lightning bolts are [[size]] 2, which means they can collide with more than one target simultaneously. Although [[Last Collide]] is enabled, since bolts are not destroyed upon collision a single bolt can collide alternately with two adjacent targets, potentially applying its lightning damage twice to each target before it is out of range. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120452-lightning-damages-two-times/&do=findComment&comment=1491600]
*Fires a piercing lightning bolt with each shot. Lightning bolts are [[size]] 2, which means that they can collide with more than one target simultaneously. Although [[Last Collide]] is enabled, since bolts are not destroyed upon collision a single bolt can collide alternately with two adjacent targets, potentially applying its lightning damage twice to each target before it is out of range. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83543&view=findpost&p=919410]
 
 
*Lightning bolts become longer range as skill level increases, but target needs to be within awareness range of sentry.
 
*Lightning bolts become longer range as skill level increases, but target needs to be within awareness range of sentry.
 +
 +
 +
[[File:Lightning Sentry.png|center|thumb|600px|At level 20, missile range is already sufficient to travel beyond edge of screen (although target needs to be within awareness range to allow this).]]
 +
 +
 
*+% Lightning Damage synergy bonus does not apply to minimum lightning damage.
 
*+% Lightning Damage synergy bonus does not apply to minimum lightning damage.
 +
*LoD: Since damage is applied by the sentry and not the character, +% [[Lightning Skill Damage]] and -% [[Enemy Lightning Resistance]] do not apply.
 +
:D2R: Summoned sentries inherit character's +% [[Lightning Skill Damage]], -% [[Enemy Lightning Resistance]] and [[Lightning Immunity Sundered]] stats.
 
*Sentries cannot be targeted or harmed, but expire once they have fired their maximum number of shots.
 
*Sentries cannot be targeted or harmed, but expire once they have fired their maximum number of shots.
*Uses [[attack rate]] to summon.
+
<br/>
<br>
 
  
 
==Source==
 
==Source==
*Shadow Warrior and Shadow Master can also summon Lightning Sentry.
+
*[[Shadow Warrior]] and [[Shadow Master]] can also summon Lightning Sentry.
<br>
+
<br/>
  
 
===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Lightning Sentry (Assassin Only) can spawn on ilvl >24 Exceptional and Elite claws (Hand Scythe and higher).
+
*+(1-3) Lightning Sentry ([[Assassin]] Only) can spawn on ilvl >24 Exceptional and Elite [[Hand to Hand 2|claws]] (Hand Scythe and higher).
<br>
+
<br/>
  
 
==Levels 1-60==
 
==Levels 1-60==
{{Levels 1-10}}
 
|-
 
!align=left|Missile Range (Seconds)
 
|0.4||0.48||0.56||0.64||0.72||0.8||0.88||0.96||1.04||1.12
 
|-
 
!align=left|Max Lightning Damage
 
|20||30||40||50||60||70||80||90||106||122
 
|}
 
  
 
+
{{Levels 1-20}}
{{Levels 11-20}}
 
 
|-
 
|-
!align=left|Missile Range (Seconds)
+
!align=left| Missile Range (seconds)
|1.2||1.28||1.36||1.44||1.52||1.6||1.68||1.76||1.84||1.92
+
| 0.4 || 0.48 || 0.56 || 0.64 || 0.72 || 0.8 || 0.88 || 0.96 || 1.04 || 1.12 || 1.2 || 1.28 || 1.36 || 1.44 || 1.52 || 1.6 || 1.68 || 1.76 || 1.84 || 1.92
 
|-
 
|-
!align=left|Max Lightning Damage
+
!align=left| Maximum Lightning Damage
|138||154||170||186||202||218||242||266||290||314
+
| 20 || 30 || 40 || 50 || 60 || 70 || 80 || 90 || 106 || 122 || 138 || 154 || 170 || 186 || 202 || 218 || 242 || 266 || 290 || 314
 
|}
 
|}
  
 
+
{{Levels 21-40}}
{{Levels 21-30}}
 
 
|-
 
|-
!align=left|Missile Range (Seconds)
+
!align=left| Missile Range (seconds)
|2||2.08||2.16||2.24||2.32||2.4||2.48||2.56||2.64||2.72
+
| 2 || 2.08 || 2.16 || 2.24 || 2.32 || 2.4 || 2.48 || 2.56 || 2.64 || 2.72 || 2.8 || 2.88 || 2.96 || 3.04 || 3.12 || 3.2 || 3.28 || 3.36 || 3.44 || 3.52
 
|-
 
|-
!align=left|Max Lightning Damage
+
!align=left| Maximum Lightning Damage
|338||362||396||430||464||498||532||566||610||654
+
| 338 || 362 || 396 || 430 || 464 || 498 || 532 || 566 || 610 || 654 || 698 || 742 || 786 || 830 || 874 || 918 || 962 || 1006 || 1050 || 1094
 
|}
 
|}
  
 
+
{{Levels 41-60}}
{{Levels 31-40}}
 
 
|-
 
|-
!align=left|Missile Range (Seconds)
+
!align=left| Missile Range (seconds)
|2.8||2.88||2.96||3.04||3.12||3.2||3.28||3.36||3.44||3.52
+
| 3.6 || 3.68 || 3.76 || 3.84 || 3.92 || 4 || 4.08 || 4.16 || 4.24 || 4.32 || 4.4 || 4.48 || 4.56 || 4.64 || 4.72 || 4.8 || 4.88 || 4.96 || 5.04 || 5.12
 
|-
 
|-
!align=left|Max Lightning Damage
+
!align=left| Maximum Lightning Damage
|698||742||786||830||874||918||962||1,006||1,050||1,094
+
| 1138 || 1182 || 1226 || 1270 || 1314 || 1358 || 1402 || 1446 || 1490 || 1534 || 1578 || 1622 || 1666 || 1710 || 1754 || 1798 || 1842 || 1886 || 1930 || 1974
 
|}
 
|}
  
 
+
<br/>
{{Levels 41-50}}
 
|-
 
!align=left|Missile Range (Seconds)
 
|3.6||3.68||3.76||3.84||3.92||4||4.08||4.16||4.24||4.32
 
|-
 
!align=left|Max Lightning Damage
 
|1,138||1,182||1,226||1,270||1,314||1,358||1,402||1,446||1,490||1,534
 
|}
 
 
 
 
 
{{Levels 51-60}}
 
|-
 
!align=left|Missile Range (Seconds)
 
|4.4||4.48||4.56||4.64||4.72||4.8||4.88||4.96||5.04||5.12
 
|-
 
!align=left|Max Lightning Damage
 
|1,578||1,622||1,666||1,710||1,754||1,798||1,842||1,886||1,930||1,974
 
|}
 
<br>
 
  
 
==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/assassin-traps.shtml Traps] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/assassin-traps.shtml Traps] (Arreat Summit)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83543 Lightning Damages Two Times] Is this possible? (Technical Discussion)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121336-assassin-trap-target-detection-range/ Assassin trap target detection range] (D2 Technical)
 +
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/120452-lightning-damages-two-times/ Lightning Damages Two Times] Is this possible? (D2 Technical)

Latest revision as of 06:21, 19 July 2024