Difference between revisions of "Block"

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m (Added Suicide Minion explosion to block list)
(monster block chance cap)
 
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**[[Throwing knife|Throwing knives]]
 
**[[Throwing knife|Throwing knives]]
 
**Missiles applying physical damage
 
**Missiles applying physical damage
**[[Bone Fetish]] death explosion [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=892256]
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**[[Bone Fetish]] death explosion [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1464450]
**[[Suicide Minion]] death explosion [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83204#entry915698]
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**[[Suicide Minion]] death explosion [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120127-nihlathaks-skeletons/&do=findComment&comment=1487888]
**[[Fire Enchanted]] explosion [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=892186]
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**[[Fire Enchanted]] explosion [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1464380]
 
*The following '''cannot''' be blocked:
 
*The following '''cannot''' be blocked:
 
**Level >49 [[Fire Arrow]]
 
**Level >49 [[Fire Arrow]]
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**[[Paladin (Diablo II)|Paladin]] [[Smite]]
 
**[[Paladin (Diablo II)|Paladin]] [[Smite]]
 
**[[Charge|Charging]] [[Claw Viper]]s and [[Reanimated Horde]]
 
**[[Charge|Charging]] [[Claw Viper]]s and [[Reanimated Horde]]
**[[Nihlathak (boss)|{{Ub|=Nihlathak}}]] corpse explosion [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995#entry892430]
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**[[Nihlathak (boss)|{{Ub|=Nihlathak}}]] corpse explosion [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1464624]
 
|}
 
|}
  
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*[http://d2wissen.d2chars.de/calc/110/blockrate-x.html Kalkulatoren: Blockrate] (D2Wissen.de)
 
*[http://d2wissen.d2chars.de/calc/110/blockrate-x.html Kalkulatoren: Blockrate] (D2Wissen.de)
*Ceiling of 75% Chance to Block applies when stationary (whether idle, attacking or casting), walking or using [[Whirlwind]]. Chance to Block is reduced to 1/3 while running, ''after'' this ceiling is applied (so maximum 25% Chance to Block while running). [http://www.mannm.org/d2library/faqtoids/block_eng.html#ibc]
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*Ceiling of 75% Chance to Block applies when stationary (whether idle, attacking or casting), walking or using [[Whirlwind]]. Chance to Block is reduced to 1/3 while running, ''after'' this ceiling is applied (so maximum 25% Chance to Block while running). [https://www.mannm.org/d2library/faqtoids/block_eng.html#ibc]
 
*Chance to Block displayed on the shield itself is the sum of its base value, a class [[Block#Base Chance to Block|bonus]] and Increased Chance of Blocking on the shield itself (including Holy Shield when active). Although 75% ceiling is applied to its ''displayed'' Chance to Block, any excess and Increased Chance of Blocking from other items is still taken into account when calculating ''actual'' Chance to Block displayed when cursor is over [[Defense]] field in character screen.
 
*Chance to Block displayed on the shield itself is the sum of its base value, a class [[Block#Base Chance to Block|bonus]] and Increased Chance of Blocking on the shield itself (including Holy Shield when active). Although 75% ceiling is applied to its ''displayed'' Chance to Block, any excess and Increased Chance of Blocking from other items is still taken into account when calculating ''actual'' Chance to Block displayed when cursor is over [[Defense]] field in character screen.
 
*Minimum Dexterity required for maximum 75% Chance to Block is 15 + {150*clvl / (Shield + Bonus) }.
 
*Minimum Dexterity required for maximum 75% Chance to Block is 15 + {150*clvl / (Shield + Bonus) }.
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These bonuses have already been applied to all values below.
 
These bonuses have already been applied to all values below.
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===Shield===
 
===Shield===
 
{|cellpadding=0 cellspacing=0 width=100%
 
{|cellpadding=0 cellspacing=0 width=100%
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|-valign=top align=center
 
|-valign=top align=center
 
!width=20%|
 
!width=20%|
[[Druid (Diablo II)|Dru]]<br>
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[[Druid (Diablo II)|Dru]]<br/>
[[Necromancer|Nec]]<br>
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[[Necromancer|Nec]]<br/>
 
[[Sorceress|Sor]]
 
[[Sorceress|Sor]]
 
!width=20%|
 
!width=20%|
[[Amazon|Ama]]<br>
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[[Amazon|Ama]]<br/>
[[Assassin|Ass]]<br>
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[[Assassin|Ass]]<br/>
 
[[Barbarian (Diablo II)|Bar]]
 
[[Barbarian (Diablo II)|Bar]]
 
!width=20%|
 
!width=20%|
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|-valign=top align=center
 
|-valign=top align=center
 
!width=20%|
 
!width=20%|
Dru<br>
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Dru<br/>
Nec<br>
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Nec<br/>
 
Sor
 
Sor
 
!width=20%|
 
!width=20%|
Ama<br>
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Ama<br/>
Ass<br>
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Ass<br/>
 
Bar
 
Bar
 
!width=20%|
 
!width=20%|
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|-valign=top align=center
 
|-valign=top align=center
 
!width=20%|
 
!width=20%|
Dru<br>
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Dru<br/>
Nec<br>
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Nec<br/>
 
Sor
 
Sor
 
!width=20%|
 
!width=20%|
Ama<br>
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Ama<br/>
Ass<br>
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Ass<br/>
 
Bar
 
Bar
 
!width=20%|
 
!width=20%|
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|}
 
|}
 
|}
 
|}
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===Auric shield===
 
===Auric shield===
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|}
 
|}
 
|}
 
|}
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===Shrunken head===
 
===Shrunken head===
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|}
 
|}
 
|}
 
|}
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==Increased Chance of Blocking==
 
==Increased Chance of Blocking==
 
{{Mb|=Increased Chance of Blocking}} adds a percentage to Chance to Block when a [[shield]], an [[auric shield]] or a [[shrunken head]] is equipped: it does '''not''' apply to [[Weapon Block]].
 
{{Mb|=Increased Chance of Blocking}} adds a percentage to Chance to Block when a [[shield]], an [[auric shield]] or a [[shrunken head]] is equipped: it does '''not''' apply to [[Weapon Block]].
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===Skill===
 
===Skill===
 
[[Holy Shield]] applies min(10 + [30 * [ (110*slvl) / (slvl+6) ] / 100] , 40) % Increased Chance of Blocking for 5 + (25*slvl) seconds when cast.
 
[[Holy Shield]] applies min(10 + [30 * [ (110*slvl) / (slvl+6) ] / 100] , 40) % Increased Chance of Blocking for 5 + (25*slvl) seconds when cast.
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===Amulet===
 
===Amulet===
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|No
 
|No
 
|}
 
|}
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===Body armor===
 
===Body armor===
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|No
 
|No
 
|}
 
|}
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===Sword===
 
===Sword===
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|No
 
|No
 
|}
 
|}
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===Shield===
 
===Shield===
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|No
 
|No
 
|}
 
|}
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====Auric shield====
 
====Auric shield====
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|No
 
|No
 
|}
 
|}
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====Shrunken head====
 
====Shrunken head====
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|No
 
|No
 
|}
 
|}
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===Set bonus===
 
===Set bonus===
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|No
 
|No
 
|}
 
|}
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<br/>
  
 
==Mercenary==
 
==Mercenary==
 
No [[mercenary]] has a Chance to Block: [[Iron Wolf]] can equip a [[shield]] but its Chance to Block does not apply and thus he cannot block.
 
No [[mercenary]] has a Chance to Block: [[Iron Wolf]] can equip a [[shield]] but its Chance to Block does not apply and thus he cannot block.
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==Pet==
 
==Pet==
 
[[Pet]]s have no Chance to Block, with the exception of a [[Raise Skeleton|Necroskeleton]] with shield.
 
[[Pet]]s have no Chance to Block, with the exception of a [[Raise Skeleton|Necroskeleton]] with shield.
*Necroskeleton only has 3% Chance to Block with shield, otherwise it cannot block. Arrows will still be lodged in shield arm even without shield, so this is '''not''' an indication one is present. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72604&view=findpost&p=944856]
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*Necroskeleton only has 3% Chance to Block with shield, otherwise it cannot block. Arrows will still be lodged in shield arm even without shield, so this is '''not''' an indication one is present. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/110242-monsters-chance-to-block/&do=findComment&comment=1517009]
 
*[[Iron Golem]] summoned from a [[shield]] does not apply its Chance to Block and thus it cannot block.
 
*[[Iron Golem]] summoned from a [[shield]] does not apply its Chance to Block and thus it cannot block.
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==Monster==
 
==Monster==
 
[[Monster]] cannot block unless positive values are entered in ToBlock fields of MonStats.txt '''and''' either of the following conditions are met:
 
[[Monster]] cannot block unless positive values are entered in ToBlock fields of MonStats.txt '''and''' either of the following conditions are met:
 
*Block animation is defined in AnimData.d2 '''and''' enabled in MonStats2.txt.
 
*Block animation is defined in AnimData.d2 '''and''' enabled in MonStats2.txt.
*NoShldBlock field is flagged in MonStats.txt. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72604&view=findpost&p=849196]
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*NoShldBlock field is flagged in MonStats.txt. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/110242-monsters-chance-to-block/&do=findComment&comment=1421610]
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Monster block chance is capped at 75%. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/112384-what-is-the-effect-of-defense/#findComment-1577320]
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Following only have Chance to Block with a shield. Those with no value for Normal only spawn in [[Act 5]] in Nightmare and Hell, those with no value for Normal and Nightmare only spawn in [[Pandemonium Event]].
 
Following only have Chance to Block with a shield. Those with no value for Normal only spawn in [[Act 5]] in Nightmare and Hell, those with no value for Normal and Nightmare only spawn in [[Pandemonium Event]].
  
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|{{E}}||{{E}}||55%
 
|{{E}}||{{E}}||55%
 
|}
 
|}
<span style=font-size:90%><sup>1</sup> Only applies to Doom Knights in [[Act 4]]: those in Act 5 (including Pandemonium Event) cannot block.<br>
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<span style=font-size:90%><sup>1</sup> Only applies to Doom Knights in [[Act 4]]: those in Act 5 (including Pandemonium Event) cannot block.<br/>
 
<sup>2</sup> Only applies to Greater Mummies in [[Act 2]] and [[Act 3]], and [[Achmel the Cursed|{{Ub|=Achmel the Cursed}}]] and his Unraveler minions in Act 5: all others in Act 5 cannot block.</span>
 
<sup>2</sup> Only applies to Greater Mummies in [[Act 2]] and [[Act 3]], and [[Achmel the Cursed|{{Ub|=Achmel the Cursed}}]] and his Unraveler minions in Act 5: all others in Act 5 cannot block.</span>
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==Reference==
 
==Reference==
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72604 Monster's Chance to Block] (Technical Discussion)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/110242-monsters-chance-to-block/ Monster's Chance to Block] (D2 Technical)
*Librarian, [http://www.mannm.org/d2library/faqtoids/block_eng.html Gimme Shelter: About Blocking] (FAQtoids)
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*Librarian, [https://www.mannm.org/d2library/faqtoids/block_eng.html Gimme Shelter: About Blocking] (FAQtoids)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion)
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*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical)
  
  
 
[[Category:Modifiers]]
 
[[Category:Modifiers]]
 
[[Category:Attack modifiers]]
 
[[Category:Attack modifiers]]

Latest revision as of 17:17, 24 September 2025