Difference between revisions of "Iron Wolf"

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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&do=findComment&comment=1289847 Fire]
 
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&do=findComment&comment=1289847 Fire]
 
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&do=findComment&comment=1289849 Lightning]
 
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/102946-110-mercenary-stats/&do=findComment&comment=1289849 Lightning]
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==Skills==
 
==Skills==
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|-
 
|-
 
!width=172|Mercenary
 
!width=172|Mercenary
!width=216|Spells
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!Skills
 
|-
 
|-
 
!Cold
 
!Cold
|[[Ice Blast]], [[Glacial Spike]] and [[Frozen Armor]]
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|[[Ice Blast]], [[Glacial Spike]], [[Frozen Armor]] (LoD)<br/>
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[[Ice Blast]], [[Glacial Spike]], [[Chilling Armor]] (D2R)
 
|-
 
|-
 
!Fire
 
!Fire
|[[Inferno]] and [[Fire Ball]]
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|[[Inferno]], [[Fire Ball]] (LoD)<br/>
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[[Fire Bolt]], [[Fire Ball]], [[Enchant]]<sup>1</sup> (D2R)
 
|-
 
|-
 
!Lightning
 
!Lightning
|[[Charged Bolt]] and [[Lightning]]
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|[[Charged Bolt]], [[Lightning]] (LoD)<br/>
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[[Charged Bolt]], [[Lightning]], [[Static Field]] (D2R)
 
|}
 
|}
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<span style=font-size:90%><sup>1</sup> Cast on self, player and nearby allies.</span>
  
 
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*Skills apply synergy bonuses to each other, as player skills do.
*Ice Blast and Glacial Spike will apply synergy bonuses to each other, as will Charged Bolt and Lightning.
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==Items==
 
==Items==
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*Do not block with shield.
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*Does not block with shield.
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==[[Cast rate]]==
 
==[[Cast rate]]==
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|}
 
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<s>[http://www.gamersoasis.net/backup/index.php?topic=8918.msg214297#msg214297]</s>
 
<s>[http://www.gamersoasis.net/backup/index.php?topic=8918.msg214297#msg214297]</s>
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==[[Hit recovery]]==
 
==[[Hit recovery]]==
 
The table below lists the minimum [[Faster Hit Recovery]] required to reduce the number of frames in the hit recovery animation and thus increase its speed. {{Warn|=>284 FHR is beyond reach in the unmodified game}}.
 
The table below lists the minimum [[Faster Hit Recovery]] required to reduce the number of frames in the hit recovery animation and thus increase its speed. {{Warn|=>284 FHR is beyond reach in the unmodified game}}.
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|}
 
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[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr]
 
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr]
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==Reference==
 
==Reference==

Latest revision as of 07:23, 11 September 2024