Difference between revisions of "Fist of the Heavens"
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− | *Holy bolts only damage undead, | + | *Holy bolts only damage undead, and pierce their [[Magic Resist]]: magic damage is applied as though undead have MR 0%, even when [[Immune to Magic]]. |
+ | **In D2R this is also true for demons. | ||
*Bolts don't pierce hostile undead targets, although their next delay normally prevents more than one bolt from colliding with a single target (the rest will normally pass through it). | *Bolts don't pierce hostile undead targets, although their next delay normally prevents more than one bolt from colliding with a single target (the rest will normally pass through it). | ||
*Bolts won't damage allied [[Raise Skeleton|Necroskeleton]]s, [[Raise Skeletal Mage|Necromage]]s and [[Revive]]d. | *Bolts won't damage allied [[Raise Skeleton|Necroskeleton]]s, [[Raise Skeletal Mage|Necromage]]s and [[Revive]]d. |
Latest revision as of 16:28, 22 October 2024
This spell allows the Paladin to summon the power of holy vengeance. Manifesting as lightning from the heavens, these bolts rain down from the sky, exploding into a thousand shafts of light that radiate outwards to banish the evil from the battlefield.
Detail
SourceSkill bonus
Chance to CastOn Striking
When Struck
Levels 1-60
Reference
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