Difference between revisions of "Damage to Undead"
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(→Body armor: Angelic 3.3) |
m (Normalized cell markers, upgraded unique/set bold classes, and appended {{D2R-inline}} for expansion items.) |
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| Line 144: | Line 144: | ||
|- | |- | ||
|75% | |75% | ||
| − | |align=left|[[Mania|{{Ub|=Mania}}]] weapon | + | |align=left|[[Mania|{{Ub|=Mania}}]] weapon {{D2R-inline}} |
|39 | |39 | ||
!{{Warn|=Yes}} (D2R only) | !{{Warn|=Yes}} (D2R only) | ||
| Line 299: | Line 299: | ||
|- | |- | ||
|75% | |75% | ||
| − | |align=left|[[Unbending Will|{{Ub|=Unbending Will}}]] sword | + | |align=left|[[Unbending Will|{{Ub|=Unbending Will}}]] sword {{D2R-inline}} |
|41 | |41 | ||
|No (D2R only) | |No (D2R only) | ||
Latest revision as of 10:02, 21 August 2026
ItemAny socket
Helm
Amulet
Body armor
Weapon
Missile weapon
Axe
Claw
Hammer
Mace
Polearm
Scepter
Spear
Sword
Gloves
Set bonus
SkillPaladin
1 Sanctuary does not actually apply its displayed % Damage to Undead. [1] Fixed in D2R. [2]
Reference
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