Difference between revisions of "Pandemonium Event"

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|Rewards
 
|Rewards
|[[Hellfire Torch|{{Ub|=Hellfire Torch Large Charm}}]] and [[Pandemonium Event#Reward|{{Ub|=Standard of Heroes}}]]<br>[[Experience]]
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|[[Hellfire Torch|{{Ub|=Hellfire Torch Large Charm}}]] and [[Pandemonium Event#Reward|{{Ub|=Standard of Heroes}}]]<br/>[[Experience]]
 
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A new challenge introduced in patch 1.11, this is not available in [[Single Player]] or [[Classic]].
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A new challenge introduced in patch 1.11, this is not available in [[Single Player]] LoD or [[Classic]].<br/>
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In D2R it is available in all game modes.
  
  
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*Multiple keys of the same type can be present in inventory and stash: each requires 1x2 inventory space to pick up.
 
*Multiple keys of the same type can be present in inventory and stash: each requires 1x2 inventory space to pick up.
 
*Players normally collect three of each key before organ collecting.
 
*Players normally collect three of each key before organ collecting.
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===Key of Terror===
 
===Key of Terror===
 
{{Text table}} width=100%
 
{{Text table}} width=100%
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| 0.0713983522 || 14.005925 || [[Countess (H)]] || Unique: 883 Set: 883 Rare: 983 Magic: 1024
 
| 0.0713983522 || 14.005925 || [[Countess (H)]] || Unique: 883 Set: 883 Rare: 983 Magic: 1024
 
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===Key of Hate===
 
===Key of Hate===
 
{{Text table}} width=100%
 
{{Text table}} width=100%
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| 0.0861533746 || 11.607206 || [[Summoner (H)]] || Unique: 900 Set: 900 Rare: 972 Magic: 1024
 
| 0.0861533746 || 11.607206 || [[Summoner (H)]] || Unique: 900 Set: 900 Rare: 972 Magic: 1024
 
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===Key of Destruction===
 
===Key of Destruction===
 
{{Text table}} width=100%
 
{{Text table}} width=100%
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| 0.0793234601 || 12.606611 || [[Nihlathak (H)]] || Unique: 900 Set: 900 Rare: 900 Magic: 1024
 
| 0.0793234601 || 12.606611 || [[Nihlathak (H)]] || Unique: 900 Set: 900 Rare: 900 Magic: 1024
 
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==Organ collecting==
 
==Organ collecting==
 
*When in [[Harrogath]] of [[Act 5]] in Hell, place one of each key in [[Horadric Cube|{{Ub|=Horadric Cube}}]] and transmute to generate portal to one of three areas: take care, since all look identical and only their label distinguishes them.
 
*When in [[Harrogath]] of [[Act 5]] in Hell, place one of each key in [[Horadric Cube|{{Ub|=Horadric Cube}}]] and transmute to generate portal to one of three areas: take care, since all look identical and only their label distinguishes them.
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*Characters specialising in [[Cold Damage]] and [[Poison Damage]] will be unable to kill bosses in all three areas.
 
*Characters specialising in [[Cold Damage]] and [[Poison Damage]] will be unable to kill bosses in all three areas.
 
*Enter portals and search areas for bosses.
 
*Enter portals and search areas for bosses.
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===Diablo's Horn===
 
===Diablo's Horn===
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*4-5 random [[Champion]] or [[Unique (monster)|Unique]] packs spawn in area, which can increase danger when they spawn near her and have bonuses which enhance her already high physical damage ([[Aura Enchanted]] with [[Might]] or [[Fanaticism]], or [[Cursed]]). 60% chance of [[Stygian Fury|Vile Witches]] being selected, capable of casting [[Amplify Damage]].
 
*4-5 random [[Champion]] or [[Unique (monster)|Unique]] packs spawn in area, which can increase danger when they spawn near her and have bonuses which enhance her already high physical damage ([[Aura Enchanted]] with [[Might]] or [[Fanaticism]], or [[Cursed]]). 60% chance of [[Stygian Fury|Vile Witches]] being selected, capable of casting [[Amplify Damage]].
 
*When killed, she will drop {{Cb|=Diablo's Horn}}, requiring one inventory space to pick up.
 
*When killed, she will drop {{Cb|=Diablo's Horn}}, requiring one inventory space to pick up.
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===Baal's Eye===
 
===Baal's Eye===
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*All level-adjusted stats ([[defense]], [[Attack Rating]], [[life]], [[damage]] and [[experience]]) are higher than the original due to being level 110, which also makes him harder to hit with [[attack]]s.
 
*All level-adjusted stats ([[defense]], [[Attack Rating]], [[life]], [[damage]] and [[experience]]) are higher than the original due to being level 110, which also makes him harder to hit with [[attack]]s.
 
*When killed, he will drop {{Cb|=Baal's Eye}}, requiring one inventory space to pick up.
 
*When killed, he will drop {{Cb|=Baal's Eye}}, requiring one inventory space to pick up.
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===Mephisto's Brain===
 
===Mephisto's Brain===
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*All level-adjusted stats ([[defense]], [[Attack Rating]], [[life]], [[damage]] and [[experience]]) are higher than the original due to being level 110, which also makes him harder to hit with [[attack]]s.
 
*All level-adjusted stats ([[defense]], [[Attack Rating]], [[life]], [[damage]] and [[experience]]) are higher than the original due to being level 110, which also makes him harder to hit with [[attack]]s.
 
*When killed, he will drop {{Cb|=Mephisto's Brain}}, requiring one inventory space to pick up.
 
*When killed, he will drop {{Cb|=Mephisto's Brain}}, requiring one inventory space to pick up.
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==Tristram==
 
==Tristram==
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**[[Vampire|Dark Lord]], Immune to Physical (100%) and Immune to Cold (130%)
 
**[[Vampire|Dark Lord]], Immune to Physical (100%) and Immune to Cold (130%)
 
*While fire immunity can be removed by an {{Ub|=Infinity}} polearm's Level 12 Conviction Aura When Equipped and further reduced by -% Enemy Resistance, since the polearm is typically equipped by a Desert Mercenary the challenge becomes keeping him alive.
 
*While fire immunity can be removed by an {{Ub|=Infinity}} polearm's Level 12 Conviction Aura When Equipped and further reduced by -% Enemy Resistance, since the polearm is typically equipped by a Desert Mercenary the challenge becomes keeping him alive.
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==Reward==
 
==Reward==
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*Charm cannot be transferred from one character to another by selling to vendor: once sold, it does not appear in vendor inventory and is lost forever.
 
*Charm cannot be transferred from one character to another by selling to vendor: once sold, it does not appear in vendor inventory and is lost forever.
 
*{{Ub|=Standard of Heroes}} currently serves no purpose other than a memento, which requires 1x1 inventory space to pick up. Multiple standards can be present in inventory or stash.
 
*{{Ub|=Standard of Heroes}} currently serves no purpose other than a memento, which requires 1x1 inventory space to pick up. Multiple standards can be present in inventory or stash.
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==Reference==
 
==Reference==

Revision as of 11:43, 26 June 2024