Difference between revisions of "Terror Zone"
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Naturelover (talk | contribs) (other way round) |
(added table with quest details) |
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{{Area nav}} | {{Area nav}} | ||
− | + | {|cellpadding=0 cellspacing=0 style="background:lightgray" width=100% | |
− | + | |-valign=top | |
− | * [[Champion]], [[Unique]], [[Superunique]], and [[Boss]] monsters have a chance to drop [[Sunder]] [[Unique charm]]s. | + | |width=33%| |
+ | __ToC__ | ||
+ | |width=67%| | ||
+ | {|cellpadding=3 cellspacing=0 style="background:lightgray; text-align:left; font-size:90%" width=100% | ||
+ | |-valign=top | ||
+ | |width=13%|Type | ||
+ | |width=87%|Special ([[Expansion]] only; D2R only) | ||
+ | |-valign=top | ||
+ | |Initiation | ||
+ | |Kill [[Baal]] at a given difficulty; enable Terror Zones when creating a game | ||
+ | |-valign=top | ||
+ | |Objective | ||
+ | |Kill regular, [[Champion]], [[Unique]], [[Superunique]] and [[Boss]] monsters in Terror Zones | ||
+ | |-valign=top | ||
+ | |Areas | ||
+ | |Most areas in all acts, changing hourly, listed below | ||
+ | |-valign=top | ||
+ | |Items | ||
+ | |None | ||
+ | |-valign=top | ||
+ | |Rewards | ||
+ | |[[Sunder]] [[Unique charm|{{Ub|=Unique Grand Charms}}]] (Hell only)<br/>High [[Treasure Class]] items, otherwise unavailable from regular monsters<br/>[[Experience]] | ||
+ | |} | ||
+ | |} | ||
+ | * [[Champion]], [[Unique]], [[Superunique]],and [[Boss]] monsters have a chance to drop [[Sunder]] [[Unique charm]]s. | ||
* Monsters' levels are increased: min(max(original MonLvl, clvl + monster type bonus), difficulty cap) | * Monsters' levels are increased: min(max(original MonLvl, clvl + monster type bonus), difficulty cap) | ||
** Original level is the minimum | ** Original level is the minimum |
Revision as of 03:32, 15 July 2025
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