|
Type
|
Medium range multiple piercing missile cast Damage and stun
|
Tier
|
4
|
Required level
|
18
|
Required skills
|
Cyclone Armor
|
Requirements
|
None
|
Left button
|
Yes
|
In town
|
No
|
Mana cost
|
7
|
Attack no mana
|
No
|
Weapon damage
|
No
|
Synergy skills
|
Tornado, Hurricane
|
|
Level01
|
|
6
|
12
|
18
|
24
|
30
|
|
Calling to the winds, the Druid sends small whirlwinds advancing into the midst of his enemies, buffeting and stunning them as they go.
Detail
Stat
|
Level
|
1-8
|
9-16
|
17-22
|
23-28
|
>28
|
Minimum Physical Damage
|
(2*slvl) + 4 |
(3.5*slvl) - 8 |
(5*slvl) - 32 |
(6.5*slvl) - 65 |
(8*slvl) - 107
|
Maximum Physical Damage
|
(2*slvl) + 6 |
(3.5*slvl) - 6 |
(5.5*slvl) - 38 |
(7*slvl) - 71 |
(8.5*slvl) - 113
|
- Unleashes three twister missiles applying physical damage and stun length on collision. Cannot be cast while a Werewolf or Werebear.
All twisters follow random paths in the general direction of the point targeted, although when cast continuously they'll follow the same paths each time if the point targeted doesn't change.
- Each twister can damage and stun a target more than once, although next delay prevents this from happening more than once every 26 frames. Since twisters last for 50 frames (2 seconds), each twister can only damage and stun a target a maximum of two times if it remains within range.
- Due to next delay, damage is only applied at a maximum rate of once every 26 frames so damage per second can be calculated by multiplying displayed damage by 25/26.
- Damage can be blocked.
- Faster Cast Rate won't increase Twister's damage rate or the time targets spend stunned, although twisters cast at a faster rate will be closer together, increasing the chances of any twister being within range of a target when next delay expires. [1]
Source
- +(1-3) Twister (Druid Only) can spawn on ilvl >18 pelts.
Level
|
Charges
|
Source
|
Rlvl
|
Ladder
|
13 |
127
|
Wind melee weapon
|
61 |
No
|
Minimum Ilvl for Skill Level
|
Charges at Skill Level
|
Source
|
Rlvl
|
Alvl
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Own
|
Not
|
31 |
44 |
57 |
70 |
83 |
96 |
|
|
|
|
33 |
37 |
41 |
45 |
48 |
52 |
|
|
|
|
|
18 |
24 |
24
|
45 |
72 |
99 |
|
|
|
|
|
|
|
22 |
25 |
27 |
|
|
|
|
|
|
|
|
18 |
48 |
48
|
Level
|
% Chance
|
Source
|
Min Rlvl
|
Ladder
|
1 |
7
|
Zephyr missile weapon
|
21 |
No
|
Levels 1-60
Stat
|
Level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Minimum Physical Damage
|
6 |
8 |
10 |
12 |
14 |
16 |
18 |
20 |
23.5 |
27
|
Maximum Physical Damage
|
8 |
10 |
12 |
14 |
16 |
18 |
20 |
22 |
25.5 |
29
|
Stat
|
Level
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Minimum Physical Damage
|
30.5 |
34 |
37.5 |
41 |
44.5 |
48 |
53.0 |
58 |
63.0 |
68
|
Maximum Physical Damage
|
32.5 |
36 |
39.5 |
43 |
46.5 |
50 |
55.5 |
61 |
66.5 |
72
|
Stat
|
Level
|
21
|
22
|
23
|
24
|
25
|
26
|
27
|
28
|
29
|
30
|
Minimum Physical Damage
|
73.0 |
78 |
84.5 |
91 |
97.5 |
104 |
110.5 |
117 |
125.0 |
133
|
Maximum Physical Damage
|
77.5 |
83 |
90.0 |
97 |
104.0 |
111 |
118.0 |
125 |
133.5 |
142
|
Stat
|
Level
|
31
|
32
|
33
|
34
|
35
|
36
|
37
|
38
|
39
|
40
|
Minimum Physical Damage
|
141.0 |
149 |
157.0 |
165 |
173.0 |
181 |
189.0 |
197 |
205.0 |
213
|
Maximum Physical Damage
|
150.5 |
159 |
167.5 |
176 |
184.5 |
193 |
201.5 |
210 |
218.5 |
227
|
Stat
|
Level
|
41
|
42
|
43
|
44
|
45
|
46
|
47
|
48
|
49
|
50
|
Minimum Physical Damage
|
221.0 |
229 |
237.0 |
245 |
253.0 |
261 |
269.0 |
277 |
285.0 |
293
|
Maximum Physical Damage
|
235.5 |
244 |
252.5 |
261 |
269.5 |
278 |
286.5 |
295 |
303.5 |
312
|
Stat
|
Level
|
51
|
52
|
53
|
54
|
55
|
56
|
57
|
58
|
59
|
60
|
Minimum Physical Damage
|
301.0 |
309 |
317.0 |
325 |
333.0 |
341 |
349.0 |
357 |
365.0 |
373
|
Maximum Physical Damage
|
320.5 |
329 |
337.5 |
346 |
354.5 |
363 |
371.5 |
380 |
388.5 |
397
|
Reference
|