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	<updated>2026-04-25T09:55:50Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Late_Night_ZA_Tichondrius&amp;diff=26966</id>
		<title>Late Night ZA Tichondrius</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Late_Night_ZA_Tichondrius&amp;diff=26966"/>
		<updated>2008-01-12T05:59:11Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Availability */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;***ALL INFORMATION HERE IS SUBJECT TO CHANGE***&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Schedule ==&lt;br /&gt;
Tuesday or Wednesday following &amp;lt;Grim Basin Stare&amp;gt; progression raid. If no progression raid is scheduled, we will zone in at 9PM. Group invites will start at 8:30PM and summoning at 8:45PM. All times are server time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Loot rules ==&lt;br /&gt;
All loot is to be passed and decided after boss is dead and everyone is rezzed. At this time, there is no limit to how much loot you can walk away from the raid with, but please consider passing if you have already looted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Raid Preparation ==&lt;br /&gt;
Please bring plenty of consumables. We may not run wet, but if we decide too, make sure you have them on you. Don&amp;#039;t make Big Brother come out with [http://www.capitalcentury.com/bigstick.jpg THE big stick] if we do go wet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Roster ==&lt;br /&gt;
&lt;br /&gt;
=== Core Roster ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;8&amp;quot; |&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;ForumID&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Character&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Class&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Role&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|- &lt;br /&gt;
|olon97||olond||druid||MT|| || || || || ||&lt;br /&gt;
|- &lt;br /&gt;
|champain||champain||warrior||OT/DPS|| || || || || ||&lt;br /&gt;
|- &lt;br /&gt;
|mooshie||mooshie||druid||healer|| || || || || || &lt;br /&gt;
|- &lt;br /&gt;
|jacer||myca||pally||healer|| || || || || ||&lt;br /&gt;
|- &lt;br /&gt;
|cyrass||cyrass||shaman||healer|| || || || || || &lt;br /&gt;
|- &lt;br /&gt;
|symog||symog||mage||DPS|| || || || || || &lt;br /&gt;
|- &lt;br /&gt;
|abysmal||abysmal||priest||DPS|| || || || || || &lt;br /&gt;
|- &lt;br /&gt;
|confessor||boomkin||druid||DPS|| || || || || || &lt;br /&gt;
|- &lt;br /&gt;
|gravely||gravely||rogue||run and hide from Thaldred|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|tin||shootin||hunter||DPS|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
=== The Bench ===&lt;br /&gt;
The bench consists of people who have filled in with us (or indicated a willingness to do so), and who will get preference for fill-in spots in the future.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; |&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;ForumID&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Character Name&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Class&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Raid status&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
|*||*||*||*&lt;br /&gt;
|-&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Attendance ==&lt;br /&gt;
Please post here and pm the group if you will be unavailable for any raids.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mailing list and calendar ==&lt;br /&gt;
Going to use HF forums for mailing list. Cut and paste the following to send the team a PM: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Olon97&amp;quot;, &amp;quot;champain&amp;quot;, &amp;quot;Mooshie&amp;quot;, &amp;quot;Jacer&amp;quot;, &amp;quot;Cyrass&amp;quot;, &amp;quot;symog&amp;quot;, &amp;quot;Abysmal&amp;quot;, &amp;quot;Confessor&amp;quot;, &amp;quot;Gravely&amp;quot;, &amp;quot;Tin&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Ingame chat channel ==&lt;br /&gt;
/join latenightbasinza&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
Please indicate your availability over the next couple of weeks (you won&amp;#039;t be held to this as a strict signup, but if you are going to be on holiday or something, indicate it here so we can plan accordingly please.)&lt;br /&gt;
&lt;br /&gt;
PLEASE TRY TO INDICATE YOUR COMMITMENT TO COME BY SUNDAY 9PM PST.  IF YOU HAVEN&amp;#039;T DONE SO, YOU MAY BE CUT AND YOUR HOUSE MIGHT MYSTERIOUSLY CATCH ON FIRE.  PUT &amp;quot;Y&amp;quot; IF YOU ARE COMING, AND &amp;quot;N&amp;quot; IF YOU CAN&amp;#039;T.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; |&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Date&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Olond&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Champain&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Mooshie&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Myca&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Cyrass&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Symog&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Abysmal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Boomkin&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Gravely&amp;#039;&amp;#039;&amp;#039;||&amp;#039;&amp;#039;&amp;#039;Shootin&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Tue 08 Jan||Y||N||-||-||Y||Y||-||-||-||-&lt;br /&gt;
|-&lt;br /&gt;
|Tue 15 Jan||Y||Y||-||-||Y||Y||-||-||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
&lt;br /&gt;
[http://pillage.uber.com/ZulAman Humorous site with very good information on Zul&amp;#039;Aman]&lt;br /&gt;
&lt;br /&gt;
[http://elitistjerks.com/f15/t17039-ej_forum_community_zulaman_testing/ Ripped from EJ forum]&lt;br /&gt;
&lt;br /&gt;
[http://www.wowhead.com/?zone=3805/ Zul&amp;#039;Aman @ Wowhead]&lt;br /&gt;
&lt;br /&gt;
[http://www.wowwiki.com/Zul&amp;#039;Aman Zul&amp;#039;Aman @ WoWWiki]&lt;br /&gt;
&lt;br /&gt;
===[http://www.wowhead.com/?npc=23576/ Nalorakk &amp;lt;Bear Avatar&amp;gt;]===&lt;br /&gt;
&lt;br /&gt;
A 2 Phase fight:&lt;br /&gt;
&lt;br /&gt;
First phase - Human form:&lt;br /&gt;
&lt;br /&gt;
He does a random charge.&lt;br /&gt;
Mangle - Increases damage done by bleeds by 100%.&lt;br /&gt;
&lt;br /&gt;
Second phase - Bear form:&lt;br /&gt;
&lt;br /&gt;
Applies 2 different bleed effects.&lt;br /&gt;
Raid wide Silence - 4-5 seconds long, does approx 1k damage.&lt;br /&gt;
&lt;br /&gt;
Phase 1 is simply tank and spank. Make sure to heal the random person charged.&lt;br /&gt;
&lt;br /&gt;
Phase 2 have the 2nd tank taunt the boss and be careful of the cleave so make sure the raid is not next to where the 2nd tank is bringing the boss.&lt;br /&gt;
&lt;br /&gt;
When he goes back to human form, have the first tank taunt it, repeat until he is dead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After this boss you can take your pick at targetting any of the 3 next Avatars first but in terms of difficulty they are listed below.&lt;br /&gt;
&lt;br /&gt;
For the time quest the kill order would logically be: Bear, Eagle, Dragonhawk, Lynx, Malacrass and finally Zul&amp;#039;Jin.&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=MvfcpQO0MgA Nalorakk how to video]&lt;br /&gt;
&lt;br /&gt;
===[http://www.wowhead.com/?npc=23574/ Akil&amp;#039;zon &amp;lt;Eagle Avatar&amp;gt;]===&lt;br /&gt;
&lt;br /&gt;
Roughly every 60 seconds he will cast the his Storm on a random person with an emote. This player is raised up in the air and a cloud appears above them, simply everyone find this person and run under him and you will take no damage. The boss channels this spell so feel free to keep attacking at ranged unless you are lucky enough to have him target a melee next to him, just be carteful not to over-aggro the MT.&lt;br /&gt;
&lt;br /&gt;
This is a basic tank and spank fight with a small twist. Also during the storm have ranged/casters target the eagles in the air and dot/attack them to give you more time on dpsing the boss, the melee just concentrate on the boss himself. A very easy fight, might take a wipe or 2 to understand what is going on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[http://www.wowhead.com/?npc=23577/ Halazzi &amp;lt;Lynx Avatar&amp;gt;]===&lt;br /&gt;
&lt;br /&gt;
This boss has a tiny amount of hp, roughly 600k. This is a 2 phase encounter that rotates (similar to Nightbane) every 25%.&lt;br /&gt;
&lt;br /&gt;
Phase 1 -&lt;br /&gt;
&lt;br /&gt;
He hits quite hard and also does a Mother Shahraz type of ability like Saber Lash that if it hits more than 1 person the damage received by each person is much less than if it were to hit only 1. Once you get him to 75 % he will go into phase 2.&lt;br /&gt;
&lt;br /&gt;
Phase 2 -&lt;br /&gt;
&lt;br /&gt;
During this phase he will transform back into his Shaman form and spawn a Spirit of the Lynx that has approx 200k hp. Also during this phase he will drop a nasty totem known as: Corrupted Lightning Totem that does chain lightning for approx 5k, maybe some nat res is not a bad idea, but not a necessity. The last ability of this phase is a Flame Shock that he will do randomly to 1 target.&lt;br /&gt;
&lt;br /&gt;
Basically tank and spank in phase 1. When phase 2 occurs, 1 tank stays on the Shaman and the other tank takes the Spirit. You need to dps down the Spirit as fast as possible so you will not stay in phase 2, too long because of the nasty totems.&lt;br /&gt;
&lt;br /&gt;
Kill the totems when they spawn (similar to Tidvalas during the Fathom Lord Karathress encounter in SSC), cleanse people if needed. Rinse and repeat till dead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[http://www.wowhead.com/?npc=23578/ Jan&amp;#039;alai &amp;lt;Dragonhawk Avatar&amp;gt;]===&lt;br /&gt;
&lt;br /&gt;
Jan&amp;#039;alai has 2 major abilities, and at 35%ish hatches his remaining eggs(explained later)&lt;br /&gt;
- He has a 5 minute enrage that is rather unimportant, as it barely increases his damage.&lt;br /&gt;
&lt;br /&gt;
1 - A &amp;quot;Flame breath&amp;quot; type cone that has a long range but a small width, this does about 4-5k to people in a single line and adds up fast (believe to be random target). It is important to minimize its damage by spreading out appropriatly.&lt;br /&gt;
&lt;br /&gt;
2 - He will periodically teleport the entire raid to him, put up &amp;quot;flame walls&amp;quot; on the outer ring of his area so you cannot escape. He will then begin spawning &amp;quot;time bombs&amp;quot; randomly throughout his area. After approximatly 10 seconds they will blow up dealing 3-5k(?) dmg in a 5 yard area, so you need to find a spot that is safe and does not have fire bombs on it. This ability seems to be on a random timer as sometimes he will forget about it and other times he will spam it.&lt;br /&gt;
&lt;br /&gt;
Throughout the fight he calls 2 &amp;quot;Hatchers&amp;quot;(Low HP) which run to the side and begin hatching eggs into dragonhawks at an increasing rate. You need to Kill 1 Hatcher as soon as possible and go give the 2nd one a hug, tanking and killing the dragonhawks he spawns (we would normally do about 5-7 hawks at a time and just draw out the fight).&lt;br /&gt;
When you are comfortable with the amount of hawks spawned, kil the hatcher and mop up the remaining hawks. This is the hardest part of the fight as you will have to heal alot of raid damage due to the small area of the egg platforms and the damage his fire breath does, you should assign at least one healer to go with the group that willl kill eggs, preferably one that is good at raid healing (CoH priest, resto shaman etc). The other difficult part of this fight is his ability to port and put up fire walls to the egg spawns while the hatchers are busy hatching eggs, causing you to get zerged so be careful!&lt;br /&gt;
&lt;br /&gt;
The dragonhawks individually have a stacking flame buffet, and a fire damage based proc on top of their normal melee which is about 1k~ on leather.&lt;br /&gt;
&lt;br /&gt;
The tactics to this boss are really, really simple&lt;br /&gt;
1) Minimize his fire breath damage when he isnt spawning hatchers&lt;br /&gt;
2) When hatchers spawn kill one, send the group to kill dragonhawks spawned by the other one.&lt;br /&gt;
3) Dont die to the fire bomb minigame.&lt;br /&gt;
4) Make sure you hatch almost ALL of the eggs before 35% (yes this means light dps for the entire fight), or you will be horribly zerged.&lt;br /&gt;
5) Profit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[http://www.wowhead.com/?npc=24363/ Hex Lord Malacrass (incomplete info)]===&lt;br /&gt;
&lt;br /&gt;
He starts with 4 random adds. Possible known adds:&lt;br /&gt;
&lt;br /&gt;
Ogre - Melee add, Sheep him.&lt;br /&gt;
Imp - Fireball Spam, possible banish or kill quickly.&lt;br /&gt;
Dragonkin - Flamebreath &amp;amp; Thunderclap, sleep him/kill quickly, if you get this add, preferrably killing is a good option.&lt;br /&gt;
Undead - melee and instant casts, shackle him.&lt;br /&gt;
Blood Elf - Heals. Interupt heals/Kill quickly.&lt;br /&gt;
Serpent - Posion bolts. Sleep it / kill quickly, like the Dragonkin, killing it is preferred due to your druid does not have to shapeshift.&lt;br /&gt;
&lt;br /&gt;
People seem to kill 1 or 2 of the adds before focusing on the boss.&lt;br /&gt;
&lt;br /&gt;
Malacrass:&lt;br /&gt;
&lt;br /&gt;
Does a nasty dot that lasts for approx 15 sec and deals roughly 300-400dmg per tick.&lt;br /&gt;
&lt;br /&gt;
During the fight randomly he will Soul Drain 1 random person, he will take on 2-3 abilites of that persons class. He will continue to use these new abilities till he Soul Drains another victim and repeats a new cycle of attacks.&lt;br /&gt;
&lt;br /&gt;
Every minute or so he will drain everyone of their power by 1% and giving it to himself, thus increasing his size and his damage by 10%.&lt;br /&gt;
&lt;br /&gt;
Tank and spank and deal with the new abilities he may gain.&lt;br /&gt;
&lt;br /&gt;
Possible Soul Drains:&lt;br /&gt;
&lt;br /&gt;
Druid- Thorns &amp;amp; Lifebloom (big heal!!!)&lt;br /&gt;
Hunter- Traps&lt;br /&gt;
Mage- Frost Nova &amp;amp; Firebolt/Frostbolt&lt;br /&gt;
Paladin- Consecrate &amp;amp; Holy Light&lt;br /&gt;
Priest- Heal &amp;amp; Mind Control.&lt;br /&gt;
Rogue- SnD &amp;amp; Blind.&lt;br /&gt;
Shaman- Fire Nova Totem &amp;amp; Healing Wave&lt;br /&gt;
Warlock- ? ?&lt;br /&gt;
Warrior- Whirlwind &amp;amp; Spell reflect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zul&amp;#039;jin - The Final Boss===&lt;br /&gt;
&lt;br /&gt;
This is already mentioned by Hephaustus and Renew, credits to both, it is bang on and solid so no need to write our own.&lt;br /&gt;
&lt;br /&gt;
Every phase change he does do a threat wipe, when he turns into an Eagle you do not need to worry about a threat list though as explained below. He changes phases every 20%.&lt;br /&gt;
&lt;br /&gt;
Phase 1:&lt;br /&gt;
Watch out for his whirlwind (melee range). He also casts a debuff similar to the one in Slave Pens that does a dd and then ticks until the player is topped off. Seems like it was only around 2500-3000 damage, so if you are good at assist healing you can downrank accordingly to top them off just enough so they do not take any ticks.&lt;br /&gt;
&lt;br /&gt;
Phase 2:&lt;br /&gt;
As soon as he starts this phase you will notice everyone gets a Paralysis debuff. Dispell it off the main tank and yourself, then other healers if time (or the tank doesn&amp;#039;t need a heal). DPS etc do not need it dispelled. After 5 seconds of having the debuff, you will become stunned and take a little damage, assign someone to top people off before the next. He can hit decently hard, so keep the tank topped.&lt;br /&gt;
&lt;br /&gt;
Phase 3:&lt;br /&gt;
Stay away from the tornados that spawn and move around the room. They knock you back and deal around 1k damage. If you are a caster (yes healers included) everytime you cast you will get hit for about 1250 damage. The key thing to do in this phase is not get cornered by tornados and stay alive. Heal over time spells really make this phase much easier. Melee need to try and burn him down as quick as they can as they get no punishment for doing damage.&lt;br /&gt;
&lt;br /&gt;
Phase 4:&lt;br /&gt;
Lynx form he melees fairly weak all around. He also will fixate upon a random player in the raid and melee them. Intervene near the end of the 10 second or so phase to help out squishy people. Also does a weak version of the whirlwind Leotheras / end boss of Shattered Halls. I think it also places a debuff on people that will make them take more damage, it&amp;#039;s either this or the fixate. Watch debuffs and note that that person will need extra heals.&lt;br /&gt;
&lt;br /&gt;
Phase 5:&lt;br /&gt;
As stated above, you will get a buffet like debuff put on you every so often. He will choose random people throughout the raid and place a beam of fire on them. If they are not topped they will probably die due to the debuff. It&amp;#039;s a simple phase if people are good at staying out of void zones.&lt;br /&gt;
&lt;br /&gt;
== Progress to date ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; |&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Boss&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;First Kill&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;First Successful Timed Event Kill&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Nalorakk &amp;lt;Bear Avatar&amp;gt;||11/13/2007||*&lt;br /&gt;
|-&lt;br /&gt;
|Akil&amp;#039;zon &amp;lt;Eagle Avatar&amp;gt;||11/13/2007||11/27/2007&lt;br /&gt;
|-&lt;br /&gt;
|Halazzi &amp;lt;Lynx Avatar&amp;gt;||11/20/2007||*&lt;br /&gt;
|-&lt;br /&gt;
|Jan&amp;#039;alai &amp;lt;Dragonhawk Avatar&amp;gt;||11/27/2007||*&lt;br /&gt;
|-&lt;br /&gt;
|Hex Lord Malacrass||12/11/2007||N/A&lt;br /&gt;
|-&lt;br /&gt;
|Zul&amp;#039;jin||12/11/2007||N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lockout 01===&lt;br /&gt;
====11/13/2007====&lt;br /&gt;
:Nalorakk (first kill, timed event unsuccessful), Akil&amp;#039;zon (first kill) WWS coming soon&lt;br /&gt;
&lt;br /&gt;
====11/14/2007====&lt;br /&gt;
:no additional kills, but good progresss on Jan&amp;#039;alai&lt;br /&gt;
&lt;br /&gt;
===Lockout 02===&lt;br /&gt;
====11/20/2007====&lt;br /&gt;
:Nalorakk (timed event unsuccessful), Akil&amp;#039;zon, Halazzi (first kill)&lt;br /&gt;
&lt;br /&gt;
===Lockout 03===&lt;br /&gt;
====11/27/2007====&lt;br /&gt;
:Akil&amp;#039;zon (timed event successful), Nalorakk (timed event unsuccessful), Jan&amp;#039;alai (first kill)&lt;br /&gt;
&lt;br /&gt;
===Lockout 04===&lt;br /&gt;
====12/04/2007====&lt;br /&gt;
:Nalorakk, Akil&amp;#039;zon, Jan&amp;#039;alai, Halazzi&lt;br /&gt;
&lt;br /&gt;
===Lockout 05===&lt;br /&gt;
====12/11/2007====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;FIRST FULL CLEAR&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:Nalorakk (timed event successful), Akil&amp;#039;zon (timed event successful), Jan&amp;#039;alai (timed event unsuccessful; ~2 minutes shy), Halazzi, Hex Lord Malacrass (first kill), Zul&amp;#039;jin (first kill)&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Tichondrius&amp;diff=20405</id>
		<title>Tichondrius</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Tichondrius&amp;diff=20405"/>
		<updated>2007-02-19T19:10:23Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Blacksmithing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is for info on Tichondrius tradespeople in the Basin. Are you looking for [[Tradeskills on Stormrage]]?&lt;br /&gt;
&lt;br /&gt;
This page is meant to help guildmates find crafters of items that need a certain reputation or rare recipe. For that reason, secondary skills and gathering skills have not been included in the initial draft.&lt;br /&gt;
&lt;br /&gt;
Please don&amp;#039;t include all recipes here, only ones that are &amp;#039;rare&amp;#039;. What exactly constitutes &amp;#039;rare&amp;#039;, we&amp;#039;re leaving up to the crafters. In populating the list, the focus has been on TBC information, so feel free to add to the information if an item from pre-expansion is still desirable after TBC.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Alchemy=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55128 Recipe: Transmute Earthstorm Diamond]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Jini&lt;br /&gt;
* Cillys&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55136 Recipe: Transmute Primal Water to Air]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Jini&lt;br /&gt;
* Cillys&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55143 Recipe: Flask of Distilled Wisdom]&lt;br /&gt;
* [http://www.thottbot.com/?i=55142 Recipe: Major Nature Protection Potion]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54617 Recipe: Elixir of Major Agility]&lt;br /&gt;
* [http://www.thottbot.com/?i=54627 Recipe: Transmute Skyfire Diamond]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Jini&lt;br /&gt;
* Cillys&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55245 Recipe: Transmute Primal Earth to Water]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55241 Recipe: Shrouding Potion]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55204 Recipe: Elixir of Major Shadow Power]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Cillys&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55219 Recipe: Flask of Chromatic Resistance]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54555 Recipe: Elixir of Major Firepower]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55232 Recipe: Alchemist&amp;#039;s Stone]&lt;br /&gt;
* [http://www.thottbot.com/?i=56754 Recipe: Transmute Primal Air to Fire]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55238 Recipe: Flask of the Titans]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Blacksmithing=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55130 Plans: Adamantite Sharpening Stone]&lt;br /&gt;
* [http://www.thottbot.com/?i=55131 Plans: Adamantite Weightstone]&lt;br /&gt;
* [http://www.thottbot.com/?i=55132 Plans: Greater Rune of Warding]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Champain&lt;br /&gt;
* Danguinary&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55133 Plans: Wildguard Helm]&lt;br /&gt;
* [http://www.thottbot.com/?i=55134 Plans: Wildguard Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Champain&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55145 Plans: Wildguard Breastplate]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Champain&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54619 Plans: Felsteel Shield Spike]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Person1&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55275 Plans: Flamebane Bracers]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55286 Plans: Flamebane Gloves]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55296 Plans: Flamebane Helm]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54550 Plans: Enchanted Adamantite Belt]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Champain&lt;br /&gt;
* Danguinary&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54556 Plans: Enchanted Adamantite Boots]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Champain&lt;br /&gt;
* Danguinary&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54559 Plans: Enchanted Adamantite Breastplate]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Champain&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54566 Plans: Enchanted Adamantite Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
[http://www.thottbot.com/?i=58803 Plans: Felsteel Helm]&lt;br /&gt;
* Danguinary&lt;br /&gt;
[http://www.thottbot.com/?i=59329 Plans: Ragesteel Gloves]&lt;br /&gt;
* Danguinary&lt;br /&gt;
[http://www.thottbot.com/?i=60189 Plans: Earthpeace Breastplate (mail)]&lt;br /&gt;
* Danguinary&lt;br /&gt;
[http://www.wowhead.com/?item=23628 Plans: Blessed Bracers]&lt;br /&gt;
* Champain&lt;br /&gt;
[http://www.wowhead.com/?item=23625 Plans: Oathkeeper&amp;#039;s Helm]&lt;br /&gt;
* Champain&lt;br /&gt;
[http://www.wowhead.com/?item=23630 Plans: Khorium Champion]&lt;br /&gt;
* Champain&lt;br /&gt;
&lt;br /&gt;
=Enchanting=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55137 Formula: Enchant Gloves - Spell Strike]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54615 Formula: Enchant Bracer - Superior Healing]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Jini&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54618 Formula: Enchant Chest - Exceptional Stats]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55159 Formula: Enchant Cloak - Spell Penetration]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=56752 Formula: Enchant Gloves - Major Healing]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55236 Formula: Enchant Ring - Healing Power]&lt;br /&gt;
* [http://www.thottbot.com/?i=56759 Formula: Enchant Weapon - Major Healing]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Engineering=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54849 Schematic: Green Smoke Flare]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
No recipes available&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Leatherworking=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55120 Pattern: Heavy Clefthoof Boots]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55129 Pattern: Clefthide Leg Armor]&lt;br /&gt;
* [http://www.thottbot.com/?i=55125 Pattern: Heavy Clefthoof Leggings]&lt;br /&gt;
* [http://www.thottbot.com/?i=55124 Pattern: Heavy Clefthoof Vest]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55141 Pattern: Nethercleft Leg Armor]&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54612 Pattern: Felstalker Belt]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54616 Pattern: Cobrahide Leg Armor]&lt;br /&gt;
* [http://www.thottbot.com/?i=54620 Pattern: Felstalker Bracers]&lt;br /&gt;
* [http://www.thottbot.com/?i=54626 Pattern: Felstalker Breastplate]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54631 Pattern: Nethercobra Leg Armor]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55158 Pattern: Fel Leather Gloves]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55167 Pattern: Fel Leather Boots]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55184 Pattern: Fel Leather Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55284 Pattern: Blastguard Belt]&lt;br /&gt;
* [http://www.thottbot.com/?i=55285 Pattern: Flamescale Belt]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55291 Pattern: Blastguard Boots]&lt;br /&gt;
* [http://www.thottbot.com/?i=55294 Pattern: Flamescale Boots]&lt;br /&gt;
* [http://www.thottbot.com/?i=55292 Pattern: Vindicator&amp;#039;s Armor Kit]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55301 Pattern: Blastguard Pants]&lt;br /&gt;
* [http://www.thottbot.com/?i=55300 Pattern: Flamescale Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54552 Pattern: Enchanted Clefthoof Boots]&lt;br /&gt;
* [http://www.thottbot.com/?i=54551 Pattern: Enchanted Felscale Gloves]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54558 Pattern: Enchanted Clefthoof Gloves]&lt;br /&gt;
* [http://www.thottbot.com/?i=54557 Pattern: Enchanted Felscale Boots]&lt;br /&gt;
* [http://www.thottbot.com/?i=54564 Pattern: Magister&amp;#039;s Armor Kit]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54567 Pattern: Enchanted Clefthoof Leggings]&lt;br /&gt;
* [http://www.thottbot.com/?i=54565 Pattern: Enchanted Felscale Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55237 Pattern: Drums of Battle]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Tailoring=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55162 Pattern: Bag of Jewels]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Helmar&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55209 Pattern: Cloak of Arcane Evasion]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55715 Pattern: Flameheart Bracers]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55283 Pattern: Flameheart Gloves]&lt;br /&gt;
* [http://www.thottbot.com/?i=55282 Pattern: Silver Spellthread]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55302 Pattern: Flameheart Vest]&lt;br /&gt;
* [http://www.thottbot.com/?i=55303 Pattern: Golden Spellthread]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54553 Pattern: Mystic Spellthread]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Helmar&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54568 Pattern: Runic Spellthread]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Jewelcrafting=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54844 Design: Nightseye Panther]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55144 Design: The Natural Ward]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54611 Design: Enduring Deep Peridot]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
Fangar&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54624 Design: Dawnstone Crab]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55161 Design: Luminous Flame Spessarite]&lt;br /&gt;
* [http://www.thottbot.com/?i=55160 Design: Shifting Shadow Draenite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Fangar&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55165 Design: Delicate Blood Garnet]&lt;br /&gt;
* [http://www.thottbot.com/?i=55164 Design: Lustrous Azure Moonstone]&lt;br /&gt;
* [http://www.thottbot.com/?i=55163 Design: Swift Skyfire Diamond]&lt;br /&gt;
* [http://www.thottbot.com/?i=55166 Design: Thick Golden Draenite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Fangar&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55185 Design: Pendant of the Null Rune]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55208 Design: Potent Flame Spessarite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Fangar&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55213 Design: Felsteel Boar]&lt;br /&gt;
* [http://www.thottbot.com/?i=55214 Design: Pendant of Thawing]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55273 Design: Gleaming Golden Draenite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55281 Design: Royal Shadow Draenite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55290 Design: Pendant of Shadow&amp;#039;s End]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54548 Design: Runed Blood Garnet]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Fangar&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54549 Design: Dazzling Deep Peridot]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Fangar&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54554 Design: Pendant of Withering]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=56751 Design: Insightful Earthstorm Diamond]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=56755 Design: Ring of Arcane Shielding]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=56756 Design: Talasite Owl]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
#REDIRECT [[Tradeskills on Tichondrius - old]]&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Tichondrius&amp;diff=20278</id>
		<title>Tichondrius</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Tichondrius&amp;diff=20278"/>
		<updated>2007-02-06T19:50:20Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Friendly */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is for info on Tichondrius tradespeople in the Basin. Are you looking for [[Tradeskills on Stormrage]]?&lt;br /&gt;
&lt;br /&gt;
This page is meant to help guildmates find crafters of items that need a certain reputation or rare recipe. For that reason, secondary skills and gathering skills have not been included in the initial draft.&lt;br /&gt;
&lt;br /&gt;
Please don&amp;#039;t include all recipes here, only ones that are &amp;#039;rare&amp;#039;. What exactly constitutes &amp;#039;rare&amp;#039;, we&amp;#039;re leaving up to the crafters. In populating the list, the focus has been on TBC information, so feel free to add to the information if an item from pre-expansion is still desirable after TBC.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Alchemy=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55128 Recipe: Transmute Earthstorm Diamond]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Jini&lt;br /&gt;
* Cillys&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55136 Recipe: Transmute Primal Water to Air]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Jini&lt;br /&gt;
* Cillys&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55143 Recipe: Flask of Distilled Wisdom]&lt;br /&gt;
* [http://www.thottbot.com/?i=55142 Recipe: Major Nature Protection Potion]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54617 Recipe: Elixir of Major Agility]&lt;br /&gt;
* [http://www.thottbot.com/?i=54627 Recipe: Transmute Skyfire Diamond]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Jini&lt;br /&gt;
* Cillys&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55245 Recipe: Transmute Primal Earth to Water]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55241 Recipe: Shrouding Potion]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55204 Recipe: Elixir of Major Shadow Power]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Cillys&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55219 Recipe: Flask of Chromatic Resistance]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54555 Recipe: Elixir of Major Firepower]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55232 Recipe: Alchemist&amp;#039;s Stone]&lt;br /&gt;
* [http://www.thottbot.com/?i=56754 Recipe: Transmute Primal Air to Fire]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55238 Recipe: Flask of the Titans]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Blacksmithing=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55130 Plans: Adamantite Sharpening Stone]&lt;br /&gt;
* [http://www.thottbot.com/?i=55131 Plans: Adamantite Weightstone]&lt;br /&gt;
* [http://www.thottbot.com/?i=55132 Plans: Greater Rune of Warding]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Champain&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55133 Plans: Wildguard Helm]&lt;br /&gt;
* [http://www.thottbot.com/?i=55134 Plans: Wildguard Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Champain&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55145 Plans: Wildguard Breastplate]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54619 Plans: Felsteel Shield Spike]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55275 Plans: Flamebane Bracers]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55286 Plans: Flamebane Gloves]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55296 Plans: Flamebane Helm]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54550 Plans: Enchanted Adamantite Belt]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Champain&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54556 Plans: Enchanted Adamantite Boots]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Champain&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54559 Plans: Enchanted Adamantite Breastplate]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54566 Plans: Enchanted Adamantite Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Enchanting=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55137 Formula: Enchant Gloves - Spell Strike]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54615 Formula: Enchant Bracer - Superior Healing]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Jini&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54618 Formula: Enchant Chest - Exceptional Stats]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55159 Formula: Enchant Cloak - Spell Penetration]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=56752 Formula: Enchant Gloves - Major Healing]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55236 Formula: Enchant Ring - Healing Power]&lt;br /&gt;
* [http://www.thottbot.com/?i=56759 Formula: Enchant Weapon - Major Healing]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Engineering=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54849 Schematic: Green Smoke Flare]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
No recipes available&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Leatherworking=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55120 Pattern: Heavy Clefthoof Boots]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55129 Pattern: Clefthide Leg Armor]&lt;br /&gt;
* [http://www.thottbot.com/?i=55125 Pattern: Heavy Clefthoof Leggings]&lt;br /&gt;
* [http://www.thottbot.com/?i=55124 Pattern: Heavy Clefthoof Vest]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55141 Pattern: Nethercleft Leg Armor]&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54612 Pattern: Felstalker Belt]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54616 Pattern: Cobrahide Leg Armor]&lt;br /&gt;
* [http://www.thottbot.com/?i=54620 Pattern: Felstalker Bracers]&lt;br /&gt;
* [http://www.thottbot.com/?i=54626 Pattern: Felstalker Breastplate]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54631 Pattern: Nethercobra Leg Armor]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55158 Pattern: Fel Leather Gloves]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55167 Pattern: Fel Leather Boots]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55184 Pattern: Fel Leather Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55284 Pattern: Blastguard Belt]&lt;br /&gt;
* [http://www.thottbot.com/?i=55285 Pattern: Flamescale Belt]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55291 Pattern: Blastguard Boots]&lt;br /&gt;
* [http://www.thottbot.com/?i=55294 Pattern: Flamescale Boots]&lt;br /&gt;
* [http://www.thottbot.com/?i=55292 Pattern: Vindicator&amp;#039;s Armor Kit]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55301 Pattern: Blastguard Pants]&lt;br /&gt;
* [http://www.thottbot.com/?i=55300 Pattern: Flamescale Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54552 Pattern: Enchanted Clefthoof Boots]&lt;br /&gt;
* [http://www.thottbot.com/?i=54551 Pattern: Enchanted Felscale Gloves]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54558 Pattern: Enchanted Clefthoof Gloves]&lt;br /&gt;
* [http://www.thottbot.com/?i=54557 Pattern: Enchanted Felscale Boots]&lt;br /&gt;
* [http://www.thottbot.com/?i=54564 Pattern: Magister&amp;#039;s Armor Kit]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54567 Pattern: Enchanted Clefthoof Leggings]&lt;br /&gt;
* [http://www.thottbot.com/?i=54565 Pattern: Enchanted Felscale Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55237 Pattern: Drums of Battle]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Tailoring=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55162 Pattern: Bag of Jewels]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55209 Pattern: Cloak of Arcane Evasion]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55715 Pattern: Flameheart Bracers]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55283 Pattern: Flameheart Gloves]&lt;br /&gt;
* [http://www.thottbot.com/?i=55282 Pattern: Silver Spellthread]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55302 Pattern: Flameheart Vest]&lt;br /&gt;
* [http://www.thottbot.com/?i=55303 Pattern: Golden Spellthread]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54553 Pattern: Mystic Spellthread]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54568 Pattern: Runic Spellthread]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Jewelcrafting=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54844 Design: Nightseye Panther]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55144 Design: The Natural Ward]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54611 Design: Enduring Deep Peridot]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54624 Design: Dawnstone Crab]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55161 Design: Luminous Flame Spessarite]&lt;br /&gt;
* [http://www.thottbot.com/?i=55160 Design: Shifting Shadow Draenite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55165 Design: Delicate Blood Garnet]&lt;br /&gt;
* [http://www.thottbot.com/?i=55164 Design: Lustrous Azure Moonstone]&lt;br /&gt;
* [http://www.thottbot.com/?i=55163 Design: Swift Skyfire Diamond]&lt;br /&gt;
* [http://www.thottbot.com/?i=55166 Design: Thick Golden Draenite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55185 Design: Pendant of the Null Rune]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55208 Design: Potent Flame Spessarite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55213 Design: Felsteel Boar]&lt;br /&gt;
* [http://www.thottbot.com/?i=55214 Design: Pendant of Thawing]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55273 Design: Gleaming Golden Draenite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55281 Design: Royal Shadow Draenite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55290 Design: Pendant of Shadow&amp;#039;s End]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54548 Design: Runed Blood Garnet]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54549 Design: Dazzling Deep Peridot]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54554 Design: Pendant of Withering]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=56751 Design: Insightful Earthstorm Diamond]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=56755 Design: Ring of Arcane Shielding]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=56756 Design: Talasite Owl]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
#REDIRECT [[Tradeskills on Tichondrius - old]]&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Tichondrius&amp;diff=20277</id>
		<title>Tichondrius</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Tichondrius&amp;diff=20277"/>
		<updated>2007-02-06T19:50:04Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Honored */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is for info on Tichondrius tradespeople in the Basin. Are you looking for [[Tradeskills on Stormrage]]?&lt;br /&gt;
&lt;br /&gt;
This page is meant to help guildmates find crafters of items that need a certain reputation or rare recipe. For that reason, secondary skills and gathering skills have not been included in the initial draft.&lt;br /&gt;
&lt;br /&gt;
Please don&amp;#039;t include all recipes here, only ones that are &amp;#039;rare&amp;#039;. What exactly constitutes &amp;#039;rare&amp;#039;, we&amp;#039;re leaving up to the crafters. In populating the list, the focus has been on TBC information, so feel free to add to the information if an item from pre-expansion is still desirable after TBC.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Alchemy=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55128 Recipe: Transmute Earthstorm Diamond]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Jini&lt;br /&gt;
* Cillys&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55136 Recipe: Transmute Primal Water to Air]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Jini&lt;br /&gt;
* Cillys&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55143 Recipe: Flask of Distilled Wisdom]&lt;br /&gt;
* [http://www.thottbot.com/?i=55142 Recipe: Major Nature Protection Potion]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54617 Recipe: Elixir of Major Agility]&lt;br /&gt;
* [http://www.thottbot.com/?i=54627 Recipe: Transmute Skyfire Diamond]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Jini&lt;br /&gt;
* Cillys&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55245 Recipe: Transmute Primal Earth to Water]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55241 Recipe: Shrouding Potion]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55204 Recipe: Elixir of Major Shadow Power]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Cillys&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55219 Recipe: Flask of Chromatic Resistance]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54555 Recipe: Elixir of Major Firepower]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55232 Recipe: Alchemist&amp;#039;s Stone]&lt;br /&gt;
* [http://www.thottbot.com/?i=56754 Recipe: Transmute Primal Air to Fire]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55238 Recipe: Flask of the Titans]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Blacksmithing=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55130 Plans: Adamantite Sharpening Stone]&lt;br /&gt;
* [http://www.thottbot.com/?i=55131 Plans: Adamantite Weightstone]&lt;br /&gt;
* [http://www.thottbot.com/?i=55132 Plans: Greater Rune of Warding]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Champain&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55133 Plans: Wildguard Helm]&lt;br /&gt;
* [http://www.thottbot.com/?i=55134 Plans: Wildguard Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Champain&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55145 Plans: Wildguard Breastplate]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54619 Plans: Felsteel Shield Spike]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55275 Plans: Flamebane Bracers]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55286 Plans: Flamebane Gloves]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55296 Plans: Flamebane Helm]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54550 Plans: Enchanted Adamantite Belt]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54556 Plans: Enchanted Adamantite Boots]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Champain&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54559 Plans: Enchanted Adamantite Breastplate]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54566 Plans: Enchanted Adamantite Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Enchanting=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55137 Formula: Enchant Gloves - Spell Strike]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54615 Formula: Enchant Bracer - Superior Healing]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Jini&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54618 Formula: Enchant Chest - Exceptional Stats]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55159 Formula: Enchant Cloak - Spell Penetration]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=56752 Formula: Enchant Gloves - Major Healing]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55236 Formula: Enchant Ring - Healing Power]&lt;br /&gt;
* [http://www.thottbot.com/?i=56759 Formula: Enchant Weapon - Major Healing]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Engineering=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54849 Schematic: Green Smoke Flare]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
No recipes available&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Leatherworking=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55120 Pattern: Heavy Clefthoof Boots]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55129 Pattern: Clefthide Leg Armor]&lt;br /&gt;
* [http://www.thottbot.com/?i=55125 Pattern: Heavy Clefthoof Leggings]&lt;br /&gt;
* [http://www.thottbot.com/?i=55124 Pattern: Heavy Clefthoof Vest]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55141 Pattern: Nethercleft Leg Armor]&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54612 Pattern: Felstalker Belt]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54616 Pattern: Cobrahide Leg Armor]&lt;br /&gt;
* [http://www.thottbot.com/?i=54620 Pattern: Felstalker Bracers]&lt;br /&gt;
* [http://www.thottbot.com/?i=54626 Pattern: Felstalker Breastplate]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54631 Pattern: Nethercobra Leg Armor]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55158 Pattern: Fel Leather Gloves]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55167 Pattern: Fel Leather Boots]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55184 Pattern: Fel Leather Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55284 Pattern: Blastguard Belt]&lt;br /&gt;
* [http://www.thottbot.com/?i=55285 Pattern: Flamescale Belt]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55291 Pattern: Blastguard Boots]&lt;br /&gt;
* [http://www.thottbot.com/?i=55294 Pattern: Flamescale Boots]&lt;br /&gt;
* [http://www.thottbot.com/?i=55292 Pattern: Vindicator&amp;#039;s Armor Kit]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55301 Pattern: Blastguard Pants]&lt;br /&gt;
* [http://www.thottbot.com/?i=55300 Pattern: Flamescale Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54552 Pattern: Enchanted Clefthoof Boots]&lt;br /&gt;
* [http://www.thottbot.com/?i=54551 Pattern: Enchanted Felscale Gloves]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54558 Pattern: Enchanted Clefthoof Gloves]&lt;br /&gt;
* [http://www.thottbot.com/?i=54557 Pattern: Enchanted Felscale Boots]&lt;br /&gt;
* [http://www.thottbot.com/?i=54564 Pattern: Magister&amp;#039;s Armor Kit]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54567 Pattern: Enchanted Clefthoof Leggings]&lt;br /&gt;
* [http://www.thottbot.com/?i=54565 Pattern: Enchanted Felscale Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55237 Pattern: Drums of Battle]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Tailoring=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55162 Pattern: Bag of Jewels]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55209 Pattern: Cloak of Arcane Evasion]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55715 Pattern: Flameheart Bracers]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55283 Pattern: Flameheart Gloves]&lt;br /&gt;
* [http://www.thottbot.com/?i=55282 Pattern: Silver Spellthread]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55302 Pattern: Flameheart Vest]&lt;br /&gt;
* [http://www.thottbot.com/?i=55303 Pattern: Golden Spellthread]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54553 Pattern: Mystic Spellthread]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54568 Pattern: Runic Spellthread]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Jewelcrafting=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54844 Design: Nightseye Panther]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55144 Design: The Natural Ward]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54611 Design: Enduring Deep Peridot]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54624 Design: Dawnstone Crab]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55161 Design: Luminous Flame Spessarite]&lt;br /&gt;
* [http://www.thottbot.com/?i=55160 Design: Shifting Shadow Draenite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55165 Design: Delicate Blood Garnet]&lt;br /&gt;
* [http://www.thottbot.com/?i=55164 Design: Lustrous Azure Moonstone]&lt;br /&gt;
* [http://www.thottbot.com/?i=55163 Design: Swift Skyfire Diamond]&lt;br /&gt;
* [http://www.thottbot.com/?i=55166 Design: Thick Golden Draenite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55185 Design: Pendant of the Null Rune]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55208 Design: Potent Flame Spessarite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55213 Design: Felsteel Boar]&lt;br /&gt;
* [http://www.thottbot.com/?i=55214 Design: Pendant of Thawing]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55273 Design: Gleaming Golden Draenite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55281 Design: Royal Shadow Draenite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55290 Design: Pendant of Shadow&amp;#039;s End]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54548 Design: Runed Blood Garnet]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54549 Design: Dazzling Deep Peridot]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54554 Design: Pendant of Withering]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=56751 Design: Insightful Earthstorm Diamond]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=56755 Design: Ring of Arcane Shielding]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=56756 Design: Talasite Owl]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
#REDIRECT [[Tradeskills on Tichondrius - old]]&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Tichondrius&amp;diff=20276</id>
		<title>Tichondrius</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Tichondrius&amp;diff=20276"/>
		<updated>2007-02-06T19:49:44Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Honored */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is for info on Tichondrius tradespeople in the Basin. Are you looking for [[Tradeskills on Stormrage]]?&lt;br /&gt;
&lt;br /&gt;
This page is meant to help guildmates find crafters of items that need a certain reputation or rare recipe. For that reason, secondary skills and gathering skills have not been included in the initial draft.&lt;br /&gt;
&lt;br /&gt;
Please don&amp;#039;t include all recipes here, only ones that are &amp;#039;rare&amp;#039;. What exactly constitutes &amp;#039;rare&amp;#039;, we&amp;#039;re leaving up to the crafters. In populating the list, the focus has been on TBC information, so feel free to add to the information if an item from pre-expansion is still desirable after TBC.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Alchemy=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55128 Recipe: Transmute Earthstorm Diamond]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Jini&lt;br /&gt;
* Cillys&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55136 Recipe: Transmute Primal Water to Air]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Jini&lt;br /&gt;
* Cillys&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55143 Recipe: Flask of Distilled Wisdom]&lt;br /&gt;
* [http://www.thottbot.com/?i=55142 Recipe: Major Nature Protection Potion]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54617 Recipe: Elixir of Major Agility]&lt;br /&gt;
* [http://www.thottbot.com/?i=54627 Recipe: Transmute Skyfire Diamond]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Jini&lt;br /&gt;
* Cillys&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55245 Recipe: Transmute Primal Earth to Water]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55241 Recipe: Shrouding Potion]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55204 Recipe: Elixir of Major Shadow Power]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Cillys&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55219 Recipe: Flask of Chromatic Resistance]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54555 Recipe: Elixir of Major Firepower]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55232 Recipe: Alchemist&amp;#039;s Stone]&lt;br /&gt;
* [http://www.thottbot.com/?i=56754 Recipe: Transmute Primal Air to Fire]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55238 Recipe: Flask of the Titans]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Blacksmithing=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55130 Plans: Adamantite Sharpening Stone]&lt;br /&gt;
* [http://www.thottbot.com/?i=55131 Plans: Adamantite Weightstone]&lt;br /&gt;
* [http://www.thottbot.com/?i=55132 Plans: Greater Rune of Warding]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Champain&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55133 Plans: Wildguard Helm]&lt;br /&gt;
* [http://www.thottbot.com/?i=55134 Plans: Wildguard Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Champain&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55145 Plans: Wildguard Breastplate]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54619 Plans: Felsteel Shield Spike]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55275 Plans: Flamebane Bracers]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55286 Plans: Flamebane Gloves]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55296 Plans: Flamebane Helm]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54550 Plans: Enchanted Adamantite Belt]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54556 Plans: Enchanted Adamantite Boots]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54559 Plans: Enchanted Adamantite Breastplate]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54566 Plans: Enchanted Adamantite Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Enchanting=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55137 Formula: Enchant Gloves - Spell Strike]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54615 Formula: Enchant Bracer - Superior Healing]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Jini&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54618 Formula: Enchant Chest - Exceptional Stats]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55159 Formula: Enchant Cloak - Spell Penetration]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=56752 Formula: Enchant Gloves - Major Healing]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55236 Formula: Enchant Ring - Healing Power]&lt;br /&gt;
* [http://www.thottbot.com/?i=56759 Formula: Enchant Weapon - Major Healing]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Engineering=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54849 Schematic: Green Smoke Flare]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
No recipes available&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Leatherworking=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55120 Pattern: Heavy Clefthoof Boots]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55129 Pattern: Clefthide Leg Armor]&lt;br /&gt;
* [http://www.thottbot.com/?i=55125 Pattern: Heavy Clefthoof Leggings]&lt;br /&gt;
* [http://www.thottbot.com/?i=55124 Pattern: Heavy Clefthoof Vest]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55141 Pattern: Nethercleft Leg Armor]&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54612 Pattern: Felstalker Belt]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54616 Pattern: Cobrahide Leg Armor]&lt;br /&gt;
* [http://www.thottbot.com/?i=54620 Pattern: Felstalker Bracers]&lt;br /&gt;
* [http://www.thottbot.com/?i=54626 Pattern: Felstalker Breastplate]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54631 Pattern: Nethercobra Leg Armor]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55158 Pattern: Fel Leather Gloves]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55167 Pattern: Fel Leather Boots]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55184 Pattern: Fel Leather Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55284 Pattern: Blastguard Belt]&lt;br /&gt;
* [http://www.thottbot.com/?i=55285 Pattern: Flamescale Belt]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55291 Pattern: Blastguard Boots]&lt;br /&gt;
* [http://www.thottbot.com/?i=55294 Pattern: Flamescale Boots]&lt;br /&gt;
* [http://www.thottbot.com/?i=55292 Pattern: Vindicator&amp;#039;s Armor Kit]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55301 Pattern: Blastguard Pants]&lt;br /&gt;
* [http://www.thottbot.com/?i=55300 Pattern: Flamescale Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54552 Pattern: Enchanted Clefthoof Boots]&lt;br /&gt;
* [http://www.thottbot.com/?i=54551 Pattern: Enchanted Felscale Gloves]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54558 Pattern: Enchanted Clefthoof Gloves]&lt;br /&gt;
* [http://www.thottbot.com/?i=54557 Pattern: Enchanted Felscale Boots]&lt;br /&gt;
* [http://www.thottbot.com/?i=54564 Pattern: Magister&amp;#039;s Armor Kit]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54567 Pattern: Enchanted Clefthoof Leggings]&lt;br /&gt;
* [http://www.thottbot.com/?i=54565 Pattern: Enchanted Felscale Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55237 Pattern: Drums of Battle]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Tailoring=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55162 Pattern: Bag of Jewels]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55209 Pattern: Cloak of Arcane Evasion]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55715 Pattern: Flameheart Bracers]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55283 Pattern: Flameheart Gloves]&lt;br /&gt;
* [http://www.thottbot.com/?i=55282 Pattern: Silver Spellthread]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55302 Pattern: Flameheart Vest]&lt;br /&gt;
* [http://www.thottbot.com/?i=55303 Pattern: Golden Spellthread]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54553 Pattern: Mystic Spellthread]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54568 Pattern: Runic Spellthread]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Jewelcrafting=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54844 Design: Nightseye Panther]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55144 Design: The Natural Ward]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54611 Design: Enduring Deep Peridot]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54624 Design: Dawnstone Crab]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55161 Design: Luminous Flame Spessarite]&lt;br /&gt;
* [http://www.thottbot.com/?i=55160 Design: Shifting Shadow Draenite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55165 Design: Delicate Blood Garnet]&lt;br /&gt;
* [http://www.thottbot.com/?i=55164 Design: Lustrous Azure Moonstone]&lt;br /&gt;
* [http://www.thottbot.com/?i=55163 Design: Swift Skyfire Diamond]&lt;br /&gt;
* [http://www.thottbot.com/?i=55166 Design: Thick Golden Draenite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55185 Design: Pendant of the Null Rune]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55208 Design: Potent Flame Spessarite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55213 Design: Felsteel Boar]&lt;br /&gt;
* [http://www.thottbot.com/?i=55214 Design: Pendant of Thawing]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55273 Design: Gleaming Golden Draenite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55281 Design: Royal Shadow Draenite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55290 Design: Pendant of Shadow&amp;#039;s End]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54548 Design: Runed Blood Garnet]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54549 Design: Dazzling Deep Peridot]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54554 Design: Pendant of Withering]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=56751 Design: Insightful Earthstorm Diamond]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=56755 Design: Ring of Arcane Shielding]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=56756 Design: Talasite Owl]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
#REDIRECT [[Tradeskills on Tichondrius - old]]&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Tichondrius&amp;diff=20275</id>
		<title>Tichondrius</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Tichondrius&amp;diff=20275"/>
		<updated>2007-02-06T19:46:26Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Revered */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is for info on Tichondrius tradespeople in the Basin. Are you looking for [[Tradeskills on Stormrage]]?&lt;br /&gt;
&lt;br /&gt;
This page is meant to help guildmates find crafters of items that need a certain reputation or rare recipe. For that reason, secondary skills and gathering skills have not been included in the initial draft.&lt;br /&gt;
&lt;br /&gt;
Please don&amp;#039;t include all recipes here, only ones that are &amp;#039;rare&amp;#039;. What exactly constitutes &amp;#039;rare&amp;#039;, we&amp;#039;re leaving up to the crafters. In populating the list, the focus has been on TBC information, so feel free to add to the information if an item from pre-expansion is still desirable after TBC.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Alchemy=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55128 Recipe: Transmute Earthstorm Diamond]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Jini&lt;br /&gt;
* Cillys&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55136 Recipe: Transmute Primal Water to Air]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Jini&lt;br /&gt;
* Cillys&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55143 Recipe: Flask of Distilled Wisdom]&lt;br /&gt;
* [http://www.thottbot.com/?i=55142 Recipe: Major Nature Protection Potion]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54617 Recipe: Elixir of Major Agility]&lt;br /&gt;
* [http://www.thottbot.com/?i=54627 Recipe: Transmute Skyfire Diamond]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Jini&lt;br /&gt;
* Cillys&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55245 Recipe: Transmute Primal Earth to Water]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55241 Recipe: Shrouding Potion]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55204 Recipe: Elixir of Major Shadow Power]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Cillys&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55219 Recipe: Flask of Chromatic Resistance]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54555 Recipe: Elixir of Major Firepower]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55232 Recipe: Alchemist&amp;#039;s Stone]&lt;br /&gt;
* [http://www.thottbot.com/?i=56754 Recipe: Transmute Primal Air to Fire]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55238 Recipe: Flask of the Titans]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Blacksmithing=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55130 Plans: Adamantite Sharpening Stone]&lt;br /&gt;
* [http://www.thottbot.com/?i=55131 Plans: Adamantite Weightstone]&lt;br /&gt;
* [http://www.thottbot.com/?i=55132 Plans: Greater Rune of Warding]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55133 Plans: Wildguard Helm]&lt;br /&gt;
* [http://www.thottbot.com/?i=55134 Plans: Wildguard Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Champain&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55145 Plans: Wildguard Breastplate]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54619 Plans: Felsteel Shield Spike]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55275 Plans: Flamebane Bracers]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55286 Plans: Flamebane Gloves]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55296 Plans: Flamebane Helm]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54550 Plans: Enchanted Adamantite Belt]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54556 Plans: Enchanted Adamantite Boots]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54559 Plans: Enchanted Adamantite Breastplate]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54566 Plans: Enchanted Adamantite Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Enchanting=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55137 Formula: Enchant Gloves - Spell Strike]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54615 Formula: Enchant Bracer - Superior Healing]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* Jini&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54618 Formula: Enchant Chest - Exceptional Stats]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55159 Formula: Enchant Cloak - Spell Penetration]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=56752 Formula: Enchant Gloves - Major Healing]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55236 Formula: Enchant Ring - Healing Power]&lt;br /&gt;
* [http://www.thottbot.com/?i=56759 Formula: Enchant Weapon - Major Healing]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Engineering=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54849 Schematic: Green Smoke Flare]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
No recipes available&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Leatherworking=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55120 Pattern: Heavy Clefthoof Boots]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55129 Pattern: Clefthide Leg Armor]&lt;br /&gt;
* [http://www.thottbot.com/?i=55125 Pattern: Heavy Clefthoof Leggings]&lt;br /&gt;
* [http://www.thottbot.com/?i=55124 Pattern: Heavy Clefthoof Vest]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55141 Pattern: Nethercleft Leg Armor]&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54612 Pattern: Felstalker Belt]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54616 Pattern: Cobrahide Leg Armor]&lt;br /&gt;
* [http://www.thottbot.com/?i=54620 Pattern: Felstalker Bracers]&lt;br /&gt;
* [http://www.thottbot.com/?i=54626 Pattern: Felstalker Breastplate]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54631 Pattern: Nethercobra Leg Armor]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55158 Pattern: Fel Leather Gloves]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55167 Pattern: Fel Leather Boots]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55184 Pattern: Fel Leather Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55284 Pattern: Blastguard Belt]&lt;br /&gt;
* [http://www.thottbot.com/?i=55285 Pattern: Flamescale Belt]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55291 Pattern: Blastguard Boots]&lt;br /&gt;
* [http://www.thottbot.com/?i=55294 Pattern: Flamescale Boots]&lt;br /&gt;
* [http://www.thottbot.com/?i=55292 Pattern: Vindicator&amp;#039;s Armor Kit]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55301 Pattern: Blastguard Pants]&lt;br /&gt;
* [http://www.thottbot.com/?i=55300 Pattern: Flamescale Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54552 Pattern: Enchanted Clefthoof Boots]&lt;br /&gt;
* [http://www.thottbot.com/?i=54551 Pattern: Enchanted Felscale Gloves]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54558 Pattern: Enchanted Clefthoof Gloves]&lt;br /&gt;
* [http://www.thottbot.com/?i=54557 Pattern: Enchanted Felscale Boots]&lt;br /&gt;
* [http://www.thottbot.com/?i=54564 Pattern: Magister&amp;#039;s Armor Kit]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54567 Pattern: Enchanted Clefthoof Leggings]&lt;br /&gt;
* [http://www.thottbot.com/?i=54565 Pattern: Enchanted Felscale Leggings]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55237 Pattern: Drums of Battle]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Tailoring=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55162 Pattern: Bag of Jewels]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55209 Pattern: Cloak of Arcane Evasion]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55715 Pattern: Flameheart Bracers]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55283 Pattern: Flameheart Gloves]&lt;br /&gt;
* [http://www.thottbot.com/?i=55282 Pattern: Silver Spellthread]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55302 Pattern: Flameheart Vest]&lt;br /&gt;
* [http://www.thottbot.com/?i=55303 Pattern: Golden Spellthread]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54553 Pattern: Mystic Spellthread]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54568 Pattern: Runic Spellthread]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
=Jewelcrafting=&lt;br /&gt;
&lt;br /&gt;
==Cenarion Expedition==&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54844 Design: Nightseye Panther]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Exalted===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55144 Design: The Natural Ward]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Thrallmar==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54611 Design: Enduring Deep Peridot]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54624 Design: Dawnstone Crab]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sporeggar==&lt;br /&gt;
No recipes available.&lt;br /&gt;
&lt;br /&gt;
==The Consortium==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55161 Design: Luminous Flame Spessarite]&lt;br /&gt;
* [http://www.thottbot.com/?i=55160 Design: Shifting Shadow Draenite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55165 Design: Delicate Blood Garnet]&lt;br /&gt;
* [http://www.thottbot.com/?i=55164 Design: Lustrous Azure Moonstone]&lt;br /&gt;
* [http://www.thottbot.com/?i=55163 Design: Swift Skyfire Diamond]&lt;br /&gt;
* [http://www.thottbot.com/?i=55166 Design: Thick Golden Draenite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55185 Design: Pendant of the Null Rune]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Lower City==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55208 Design: Potent Flame Spessarite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55213 Design: Felsteel Boar]&lt;br /&gt;
* [http://www.thottbot.com/?i=55214 Design: Pendant of Thawing]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Aldor==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55273 Design: Gleaming Golden Draenite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55281 Design: Royal Shadow Draenite]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=55290 Design: Pendant of Shadow&amp;#039;s End]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Scryers==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54548 Design: Runed Blood Garnet]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54549 Design: Dazzling Deep Peridot]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=54554 Design: Pendant of Withering]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Sha&amp;#039;tar==&lt;br /&gt;
===Friendly===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=56751 Design: Insightful Earthstorm Diamond]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Honored===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=56755 Design: Ring of Arcane Shielding]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
===Revered===&lt;br /&gt;
Items available:&lt;br /&gt;
* [http://www.thottbot.com/?i=56756 Design: Talasite Owl]&lt;br /&gt;
&lt;br /&gt;
Crafters:&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
==Other Rare Recipes==&lt;br /&gt;
Link&lt;br /&gt;
* person1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
#REDIRECT [[Tradeskills on Tichondrius - old]]&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Classic_(Tichondrius)&amp;diff=18478</id>
		<title>Classic (Tichondrius)</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Classic_(Tichondrius)&amp;diff=18478"/>
		<updated>2006-05-27T17:05:24Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* &amp;#039;&amp;#039;&amp;#039;Blacksmithing&amp;#039;&amp;#039;&amp;#039; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is for info on Tichondrius (PvP) tradespeople in the Basin. Are you looking for [[Tradeskills on Stormrage]]?&lt;br /&gt;
&lt;br /&gt;
Information about pricing can be found in the [[Beta Market Prices]] page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Format: Forum name - Character name [Level]&lt;br /&gt;
&lt;br /&gt;
to ==&amp;#039;&amp;#039;&amp;#039;Professions&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===&amp;#039;&amp;#039;&amp;#039;Alchemy&amp;#039;&amp;#039;&amp;#039;===&lt;br /&gt;
Link(s) to avaiable crafted items : [http://www.thottbot.com/?t=Alchemy Thottbot] - [http://wow.allakhazam.com/dyn/skill171.html Allakhazam]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=2 		&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| || style=&amp;quot;background:aqua&amp;quot;  align=&amp;quot;center&amp;quot; colspan=&amp;quot;5&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Faction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;height:40px&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Forum ID&amp;#039;&amp;#039;&amp;#039;||&amp;#039;&amp;#039;&amp;#039;Toon Name&amp;#039;&amp;#039;&amp;#039;||&amp;#039;&amp;#039;&amp;#039;Skill Level&amp;#039;&amp;#039;&amp;#039;||style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Thorium Brotherhood&amp;#039;&amp;#039;&amp;#039;||style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Timbermaw Furbolgs &amp;#039;&amp;#039;&amp;#039;||style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Argent Dawn&amp;#039;&amp;#039;&amp;#039;||style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Zandalar Tribe&amp;#039;&amp;#039;&amp;#039;  ||style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Cenarion Circle&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--  Forum ID/Toon Name/Skill Level/Thorium Brotherhood/Timbermaw Furbolgs /Argent Dawn --&amp;gt;						&lt;br /&gt;
|-&lt;br /&gt;
|Chopat||Chopat||300||0||0||0||0||0&lt;br /&gt;
|-&lt;br /&gt;
|cjam ||Geisha||300||Honored||Friendly||Revered||Revered||Honored&lt;br /&gt;
|-&lt;br /&gt;
|Katmarie||Zarana||300||0||0||0||0||0&lt;br /&gt;
|-&lt;br /&gt;
|Malphigian||Malphul||300||0||0||0||0||0&lt;br /&gt;
|-&lt;br /&gt;
| ortliebj || Tongar ||300||0||0||0||0||0&lt;br /&gt;
|-&lt;br /&gt;
|Red||Reddy||300||0||0||0||0||0&lt;br /&gt;
|-&lt;br /&gt;
|Dezz||Blackavar||300||N||F||F||0||0&lt;br /&gt;
|-&lt;br /&gt;
|Staarkhand||Staark||300||0||0||0||0||0&lt;br /&gt;
|-&lt;br /&gt;
|Furync||Furync||300||0||0||0||0||0&lt;br /&gt;
|-&lt;br /&gt;
|Scyndar||Deathreign||300||0||0||0||0||0&lt;br /&gt;
|-&lt;br /&gt;
|Jini || Jini ||300||0||0||0||0||0&lt;br /&gt;
|-&lt;br /&gt;
|Rudishoes||Shearing||225||0||0||0||0||0&lt;br /&gt;
|-&lt;br /&gt;
|Ramzul||Ramzul||300||0||0||0||0||0&lt;br /&gt;
|-&lt;br /&gt;
|Woollybugger||Ladybug||300||0||0||0||0||0&lt;br /&gt;
|-&lt;br /&gt;
|Avatre||Ririin||300||0||0||0||0||0&lt;br /&gt;
|-&lt;br /&gt;
|Mandrake||Mandrake||300||H||F||R||N||0&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--  Forum ID/Toon Name/Skill Level/Thorium Brotherhood/Timbermaw Furbolgs /Argent Dawn --&amp;gt;&lt;br /&gt;
|Nvts||[[Nvthouse]]||300||0||0||0||0||0&lt;br /&gt;
|-&lt;br /&gt;
|SpearStriker||Baroch||176||0||0||0||0||0&lt;br /&gt;
|-&lt;br /&gt;
|[[User: psyconius|psyconius]]||Aeken||165||0||0||0||0||0&lt;br /&gt;
|-&lt;br /&gt;
|Crazycarl||Crazycarl||85||0||0||0||0||0&lt;br /&gt;
|-&lt;br /&gt;
|Terrik||Deadterrik||zero||0||0||0||0||0&lt;br /&gt;
|-&lt;br /&gt;
|Ghato||Morguen||300||0||0||0||0||0&lt;br /&gt;
|-&lt;br /&gt;
|Sjur||Leafeater||300||0||0||0||0||0&lt;br /&gt;
|-&lt;br /&gt;
|Marcotte||Marcotte||300||0||0||0||0||0&lt;br /&gt;
|-&lt;br /&gt;
|Reegan||Jemak||300||Neutral||Friendly||Friendly||Neutral||0&lt;br /&gt;
|-&lt;br /&gt;
|ForumName||ToonName||Skill||TB||TF||AD||ZT||CC&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Tongar: Greater Fire Protection Potion, Greater Shadow Protection Potion, Transmute Essence of Undeath -&amp;gt; Water, Transmute Arcanite&lt;br /&gt;
&lt;br /&gt;
Jini: Greater Arcane, Shadow and Frost Protection potions, Greater Arcane Elixir, Elixir of Brute Force, Transmute Arcanite, Living -&amp;gt; Earth&lt;br /&gt;
&lt;br /&gt;
Deathreign:  Greater Fire Protection Potion, Greater Shadow Protection Potion, Arcanite Xmute, Undeath -&amp;gt; Water&lt;br /&gt;
&lt;br /&gt;
Zarana:  Greater Fire Protection Potion, Elixir of Brute Force, Flask of the titans, Greater Nature Protection Potion.&lt;br /&gt;
&lt;br /&gt;
Jemak: Arcanite Transmute&lt;br /&gt;
&lt;br /&gt;
===&amp;#039;&amp;#039;&amp;#039;Blacksmithing&amp;#039;&amp;#039;&amp;#039;===&lt;br /&gt;
Link(s) to avaiable crafted items : [http://www.thottbot.com/?t=Blacksmithing Thottbot]  - [http://wow.allakhazam.com/dyn/skill164.html Allakhazam]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=2 		&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| ||style=&amp;quot;background:aqua&amp;quot;  align=&amp;quot;center&amp;quot; colspan=&amp;quot;5&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Faction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;height:40px&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Forum ID&amp;#039;&amp;#039;&amp;#039;||&amp;#039;&amp;#039;&amp;#039;Toon Name&amp;#039;&amp;#039;&amp;#039;||&amp;#039;&amp;#039;&amp;#039;Skill Level&amp;#039;&amp;#039;&amp;#039;||&amp;#039;&amp;#039;&amp;#039;Specialization&amp;#039;&amp;#039;&amp;#039;||  style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Thorium Brotherhood&amp;#039;&amp;#039;&amp;#039;||style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Timbermaw Furbolgs &amp;#039;&amp;#039;&amp;#039;||style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Argent Dawn&amp;#039;&amp;#039;&amp;#039;||style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Zandalar Tribe&amp;#039;&amp;#039;&amp;#039; ||style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Cenarion Circle&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--  Forum ID/Toon Name/Skill Level/Spec/Thorium Brotherhood/Timbermaw Furbolgs /Argent Dawn --&amp;gt;						&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--  Armorsmith --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Sardaukar||Sardaukar||Skill||Armorsmith||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Steerhorn||Steerhorn||300||Armorsmith||Neutral||Neutral||Honored||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Cirkuss||Stamper||300||Armorsmith||Revered||Hated||Honored||Exhaulted||Honoured&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--  Weaponsmith --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Reptilehouse ||Healfdene||300||Axesmith||Honored||Friendly||Friendly||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| JcL||Jay||282||Weaponsmith||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| LucidityAxel||Grrtr||255||Weaponsmith||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Tinof Catfood||Tin||300||Hammersmith||Honored||Neutral||Honored||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Champain||Champain||300||Swordsmith||Revered||-||Revered||Exalted||Revered&lt;br /&gt;
|-&lt;br /&gt;
| Jadul||Jadul||300||Axesmith||Honored||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--  Undecided --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Dan Solo||Danguinary||300||Swords :(||Friendly||Neutral||Revered||Neutral||CC&lt;br /&gt;
|-&lt;br /&gt;
|Dezz||Dezz||214||Undecided||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| SlikkRikk||Greynok||120||Undecided||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Terrik||Deadterrik||?||Undecided||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Drake||Gor||150||Undecided||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Elemental Sharpening Stones, Healfdene, Champain.&lt;br /&gt;
&lt;br /&gt;
===&amp;#039;&amp;#039;&amp;#039;Enchanting&amp;#039;&amp;#039;&amp;#039;===&lt;br /&gt;
Link(s) to avaiable crafted items : [http://www.thottbot.com/?t=Enchanting Thottbot]  - [http://wow.allakhazam.com/dyn/skill333.html Allakhazam]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=2 		&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| || style=&amp;quot;background:aqua&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;5&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Faction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Forum ID&amp;#039;&amp;#039;&amp;#039;||&amp;#039;&amp;#039;&amp;#039;Toon Name&amp;#039;&amp;#039;&amp;#039;||&amp;#039;&amp;#039;&amp;#039;Skill Level&amp;#039;&amp;#039;&amp;#039;||&amp;#039;&amp;#039;&amp;#039;Thorium Brotherhood&amp;#039;&amp;#039;&amp;#039;||&amp;#039;&amp;#039;&amp;#039;Timbermaw Furbolgs &amp;#039;&amp;#039;&amp;#039;||&amp;#039;&amp;#039;&amp;#039;Argent Dawn&amp;#039;&amp;#039;&amp;#039; ||&amp;#039;&amp;#039;&amp;#039;Zandalar Tribe&amp;#039;&amp;#039;&amp;#039; ||style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Cenarion Circle&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-								&lt;br /&gt;
|Antamykk||Scyllin||251||0||0||0||0||CC&lt;br /&gt;
|-			&lt;br /&gt;
|Bunny Lebowski	||Harue	||0||0||0||0||0||CC&lt;br /&gt;
|-											&lt;br /&gt;
|Dan Solo||Danperignon||225||0||0||0||0||CC&lt;br /&gt;
|-											&lt;br /&gt;
|Mashunit||Mashamoonit||300||neutral||high neutral||friendly||0	||CC&lt;br /&gt;
|-											&lt;br /&gt;
|[http://www.theamazonbasin.com/wow/forums/index.php?showuser=22 Nvts]||[[Nvtty]]||300||H (20/12000)||H (235/12000)||H (9785/12000)||N (1044/3000)||N (899/3000)&lt;br /&gt;
|-											&lt;br /&gt;
|Hasta||Mojoka||281||0||0||0||0||CC&lt;br /&gt;
|-&lt;br /&gt;
|Helmar||Helmar||283||0||Friendly (260/6000)||Honored (4115/12000)||0||CC&lt;br /&gt;
|-											&lt;br /&gt;
|Sjur||Shira||150||0||0||0||0||CC&lt;br /&gt;
|-&lt;br /&gt;
|Sjur||Dagros||273||0||0||0||0||CC&lt;br /&gt;
|-&lt;br /&gt;
										&lt;br /&gt;
|LucidityAxel||Gajj||300||Honored (20/12000)||Honored (705/3000)||Honored (420/1200)||0	||CC&lt;br /&gt;
|-&lt;br /&gt;
| Avatre || Avatre ||300||TB||Honored||Honored||0||CC&lt;br /&gt;
|-											&lt;br /&gt;
| MrBullDawg|| Zeddybear ||300||TB||0||Honored||0||CC&lt;br /&gt;
|-	&lt;br /&gt;
|Jehrendil||Jehrendil||300||Honored||Honored||Revered||0||CC&lt;br /&gt;
|-&lt;br /&gt;
|Marcotte||Marcotte||300||0||0||0||0||CC&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Enchanting Notes&amp;#039;&amp;#039;&amp;#039;  &amp;lt;BR&amp;gt;&lt;br /&gt;
Nvtty +15 agility, +5 all Res capes&lt;br /&gt;
&lt;br /&gt;
Dagros Enchant Weapon - Superior Striking (+5 dmg to 1H)&lt;br /&gt;
&lt;br /&gt;
Jehrendil:  spellpower weapon, lifesteal&lt;br /&gt;
&lt;br /&gt;
Gajj:  Crusader&lt;br /&gt;
&lt;br /&gt;
===&amp;#039;&amp;#039;&amp;#039;Engineering&amp;#039;&amp;#039;&amp;#039;===&lt;br /&gt;
Link(s) to avaiable crafted items : [http://www.thottbot.com/?t=Engineering Thottbot] - [http://wow.allakhazam.com/dyn/skill202.html Allakhazam]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=2 		&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| ||style=&amp;quot;background:aqua&amp;quot;  align=&amp;quot;center&amp;quot; colspan=&amp;quot;5&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Faction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;height:40px&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Forum ID&amp;#039;&amp;#039;&amp;#039;||&amp;#039;&amp;#039;&amp;#039;Toon Name&amp;#039;&amp;#039;&amp;#039;||&amp;#039;&amp;#039;&amp;#039;Skill Level&amp;#039;&amp;#039;&amp;#039;||&amp;#039;&amp;#039;&amp;#039;Specialization&amp;#039;&amp;#039;&amp;#039;||  style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Thorium Brotherhood&amp;#039;&amp;#039;&amp;#039;||style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Timbermaw Furbolgs &amp;#039;&amp;#039;&amp;#039;||style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Argent Dawn&amp;#039;&amp;#039;&amp;#039;||style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Zandalar Tribe&amp;#039;&amp;#039;&amp;#039; ||style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Cenarion Circle&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--  Forum ID/Toon Name/Skill Level/Spec/Thorium Brotherhood/Timbermaw Furbolgs /Argent Dawn --&amp;gt;	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--  &amp;#039;&amp;#039;&amp;#039;Engineering&amp;#039;&amp;#039;&amp;#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Antamykk||Antamykk||300||Gnome||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
|E.L.||Alita||300||Gnome||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
|Nvts||Nvts||300||Gnome||N 0/3000||UF 2755/3000||H 469/12000||N 1222/3000||N 892/3000&lt;br /&gt;
|-&lt;br /&gt;
|impaling_inc||Creutzfeldt||300||Gnome||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
|TacoSupreme||Kevoom||300||Gnome||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
|TacoSupreme||Kevisa||300||Goblin||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
|Jehrendil||Jehrendil||300||Goblin||Honored||Honored||Revered||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
|Baneon||Baneon||201||Goblin||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
|Eien_Ni||Yume||250+||Goblin||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
|Drezen||Willheal||?||Undeclared||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
|Drust||Drust||?||Undeclared||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
|Elegantly||Elegantly||?||Undeclared||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
|Elyvin||Diest||50||Undeclared||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
|Threndor||Gorlax||80||Undeclared||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
|Rick||Jakther||106||Undeclared||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
|Furyknc||Furyknc||225||Undeclared||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
|Ramzul||Ramzul||270||Goblin||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
|Mulla||Mulla||221||Gnome||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
|Elegantly||Enibevoli||221||Goblin||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Tinof Catfood||Tin||300||Gnomish||Honored||Neutral||Honored||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Breeanne||Thebrent||300||Gnomish||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Breeanne||Breanne||300||Goblin||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
|Sjur||Sjur||300||Goblin||Neutral||Unfriendly||Honored||Friendly||CC&lt;br /&gt;
|-&lt;br /&gt;
|Datrious||Datrious||300||Gnome||TB||TF||Honored||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
|ForumID||Toon||skill||spec||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
Note: Kevoom can make all 3 reflectors and Alarm-O-Bots, Kevisa can make Jumper Cables XL.&lt;br /&gt;
&lt;br /&gt;
===&amp;#039;&amp;#039;&amp;#039;Leatherworking&amp;#039;&amp;#039;&amp;#039;===&lt;br /&gt;
Link(s) to avaiable crafted items : [http://www.thottbot.com/?t=Leatherworking Thottbot]  - [http://wow.allakhazam.com/dyn/skill165.html Allakhazam]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=2 		&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| ||style=&amp;quot;background:aqua&amp;quot;  align=&amp;quot;center&amp;quot; colspan=&amp;quot;5&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Faction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;height:40px&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Forum ID&amp;#039;&amp;#039;&amp;#039;||&amp;#039;&amp;#039;&amp;#039;Toon Name&amp;#039;&amp;#039;&amp;#039;||&amp;#039;&amp;#039;&amp;#039;Skill Level&amp;#039;&amp;#039;&amp;#039;||&amp;#039;&amp;#039;&amp;#039;Specialization&amp;#039;&amp;#039;&amp;#039;||  style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Thorium Brotherhood&amp;#039;&amp;#039;&amp;#039;||style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Timbermaw Furbolgs &amp;#039;&amp;#039;&amp;#039;||style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Argent Dawn&amp;#039;&amp;#039;&amp;#039;||style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Zandalar Tribe&amp;#039;&amp;#039;&amp;#039; ||style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Cenarion Circle&amp;#039;&amp;#039;&amp;#039;	&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--  Forum ID/Toon Name/Skill Level/Spec/Thorium Brotherhood/Timbermaw Furbolgs /Argent Dawn --&amp;gt;	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Hasta||Hasta||291||Dragonscale||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Drake||Drak||259||Dragonscale||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Breeanne||Breanne||300||Dragonscale||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| ReptileHouse||Healfdene||300||Dragonscale||Honored||Friendly||Friendly||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| neuman696||Delcannan||300||Dragonscale||Honored||Neutral||Revered||Revered||CC&lt;br /&gt;
|-&lt;br /&gt;
| Lelu||Lelu||300||Dragonscale||Neutral||Neutral||Honored||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Solidwolf||Megrimlock||300||Tribal||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| cjam||Slora||300||Elemental||Honored||Unfriendly||Honored||Neutral||Neutral&lt;br /&gt;
|-&lt;br /&gt;
| Nightchrome||Vhana||210||Unknown||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Nekkid||Nekkid||142||Unknown||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Dan Solo||Gungadan||300||Tribal||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Trix||Kall||1xx||Unknown||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Mashunit||Zogmash||63||Unknown||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Caolle||Grok||?||Unknown||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Moridin||ishmael||?||Unknown||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| oldjock||Xex||200||Unknown||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
|Nvts||Nvtcase||300||Tribal||Honored||Unfriendly||Neutral||Neutral||Neutral (1535/3000)&lt;br /&gt;
|-&lt;br /&gt;
|Mandrake||Cloudchaser||300||Tribal||Neutral||Hostile||Friendly||Neutral||CC&lt;br /&gt;
|-&lt;br /&gt;
|Reegan||Reegan||300||Elemental||Honored||Friendly||Honored||Neutral||CC&lt;br /&gt;
|-&lt;br /&gt;
|Kelendrose||Kelandrose||300||Tribal||N||N||Honored||Friendly||CC&lt;br /&gt;
|-&lt;br /&gt;
|ForumName||ToonName||Skill||Spec||TB||TF||AD||ZT||CC&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Leatherworking Notes:&amp;lt;br&amp;gt;&lt;br /&gt;
Lelu - Core Leather Armor Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Kelendrose - Dawn Treaders,Core Leather Armor Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Delcannan - Core Leather Armor Kit, Chromatic Cloak&amp;lt;br&amp;gt;&lt;br /&gt;
Cloudchaser - Hide of the Wild&amp;lt;br&amp;gt;&lt;br /&gt;
Reegan - Full Volcanic Set, Stormshroud Armor/Shoulders/Pants, Lava Belt, Molten Helm&lt;br /&gt;
&lt;br /&gt;
===&amp;#039;&amp;#039;&amp;#039;Tailoring&amp;#039;&amp;#039;&amp;#039;===&lt;br /&gt;
Link(s) to avaiable crafted items : [http://www.thottbot.com/?t=Tailoring Thottbot]  - [http://wow.allakhazam.com/dyn/skill197.html Allakhazam]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=2 		&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| ||style=&amp;quot;background:aqua&amp;quot;  align=&amp;quot;center&amp;quot; colspan=&amp;quot;5&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Faction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;height:40px&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Forum ID&amp;#039;&amp;#039;&amp;#039;||&amp;#039;&amp;#039;&amp;#039;Toon Name&amp;#039;&amp;#039;&amp;#039;||&amp;#039;&amp;#039;&amp;#039;Skill Level&amp;#039;&amp;#039;&amp;#039;||  style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Thorium Brotherhood&amp;#039;&amp;#039;&amp;#039;||style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Timbermaw Furbolgs &amp;#039;&amp;#039;&amp;#039;||style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Argent Dawn&amp;#039;&amp;#039;&amp;#039;||style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Zandalar Tribe&amp;#039;&amp;#039;&amp;#039; ||style=&amp;quot;width:75px&amp;quot; align=&amp;quot;center&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Cenarion Circle&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-	&lt;br /&gt;
| Jadul || Jadulivila ||300||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Jini || Grathnyz ||300||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| LucidityAxel || Gajj ||300||TB||TF||AD||ZT	||CC&lt;br /&gt;
|-&lt;br /&gt;
| Nvts || [[Nvtty]] ||300||H (20/12000)||H (235/12000)||F (9785/12000)||N (1044/3000)	||N (899/3000)&lt;br /&gt;
|-&lt;br /&gt;
| TacoSupreme || Kevoom ||300||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Simbul || Simbul ||300||TB||Friendly||AD||ZT	||CC&lt;br /&gt;
|-&lt;br /&gt;
| Sjur || Shira ||300||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Mashunit || Mashamoonit ||300||TB||TF||AD||ZT	||CC	&lt;br /&gt;
|-&lt;br /&gt;
| Dan Solo || Danperignon ||225||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Djhaigh || Stark ||160||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Elyvin || Diest ||160||TB||TF||AD||ZT	||CC&lt;br /&gt;
|-&lt;br /&gt;
| Dezz || Tish ||105||TB||TF||AD||ZT	||CC&lt;br /&gt;
|-&lt;br /&gt;
| Crazycarl || Blastycarl ||85||TB||TF||AD||ZT	||CC&lt;br /&gt;
|-&lt;br /&gt;
| Bunny Lebowski || Harue ||Skill||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Cathan || Cathan ||Skill||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
|Diamongreyus||Diamongreyus||300||Neutral||Neutral||Honored||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
|Helmar||Helmar||300||0||Friendly (260/6000)||Honored (4115/12000)||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Avatre || Avatre ||300||TB||Honored||Honored||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Icedragon || Sabal ||300||TB||TF||AD||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
| Champain || Chaampain ||300||Revered||TF||Revered||ZT||CC&lt;br /&gt;
|-&lt;br /&gt;
|ForumID||Toon||Skill||TB||TF||AD||ZT	||CC&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tailoring Notes:&amp;#039;&amp;#039;&amp;#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Gajj  - Mooncloth bags &amp;lt;br&amp;gt;&lt;br /&gt;
[[Nvtty]] Robes of Arcana, Mooncloth - Bags/Robes/Shoulders/Boots/Leggings Core Felcloth bag, Flarecore robes/wraps&amp;lt;br&amp;gt;&lt;br /&gt;
Simbul - Mooncloth Bags/Robes/Leggings/Boots&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grathnyz]] - Mooncloth Bags&amp;lt;br&amp;gt;&lt;br /&gt;
Helmar - Mooncloth Bags/Robes/Shoulders/Vest, 24-slot Enchanting Bag&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Collection skills==&lt;br /&gt;
&lt;br /&gt;
===&amp;#039;&amp;#039;&amp;#039;Herbalism&amp;#039;&amp;#039;&amp;#039;===&lt;br /&gt;
MrBullDawg - Zeddybear [320]&amp;lt;br&amp;gt;&lt;br /&gt;
Woollybug - LadyBug / Leafeater - Sjur [315]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;300&amp;#039;&amp;#039;&amp;#039; --  Katmarie - Zarana / Malphigian - Malphul / Staarkhand - Staark / Tongar - ortliebj / Red - Reddy / cjam - Geisha / Olon97 – [http://wow.allakhazam.com/profile.html?37683 Olona] / Furync - / Dezz - Blackavar - / Avatre - Ririin - / Elegantly - Enibevoli / MrBullDawg - Zed / Fraid2Fall - Asumai  &amp;lt;br&amp;gt;&lt;br /&gt;
Cosmeg – Kalfu&amp;lt;br&amp;gt;&lt;br /&gt;
Crazycarl – Crazycarl 100&amp;lt;br&amp;gt;&lt;br /&gt;
Terrik – Deadterrik&amp;lt;br&amp;gt;&lt;br /&gt;
Vittori – vittori&amp;lt;br&amp;gt;&lt;br /&gt;
PiercingEagle – Earthon&amp;lt;br&amp;gt;&lt;br /&gt;
SpearStriker – Baroch [190]&amp;lt;br&amp;gt;&lt;br /&gt;
Datrious - Carnon[315]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;#039;&amp;#039;&amp;#039;Mining&amp;#039;&amp;#039;&amp;#039;===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;300&amp;#039;&amp;#039;&amp;#039; --  Antamykk - Antamykk / Dan Solo - Danguinary / E.L. – Alita / Fraid2Fall - Asumai / LucidityAxel - Grrtr / MrBullDawg - Zed / Nvts – [[Nvts]] / Olon97 – [http://wow.allakhazam.com/profile.html?37683 Olona]&amp;lt;br&amp;gt;&lt;br /&gt;
Elegantly - Elegantly [?]&amp;lt;br&amp;gt;&lt;br /&gt;
Perith – perith [70]&amp;lt;br&amp;gt;&lt;br /&gt;
PiercingEagle – Earthon [?]&amp;lt;br&amp;gt;&lt;br /&gt;
Sardaukar - Sardaukar [?]&amp;lt;br&amp;gt;&lt;br /&gt;
Sheena – Sheena [279]&amp;lt;br&amp;gt;&lt;br /&gt;
Sjur – Sjur [300]&amp;lt;br&amp;gt;&lt;br /&gt;
SlikkRikk – Greynok [126]&amp;lt;br&amp;gt;&lt;br /&gt;
TacoSupreme – Kevisa [300]&amp;lt;br&amp;gt;&lt;br /&gt;
Terrik – Deadterrik [?]&amp;lt;br&amp;gt;&lt;br /&gt;
Threndor - Gorlax [75]&amp;lt;br&amp;gt;&lt;br /&gt;
Mulla - Mulla [187]&amp;lt;br&amp;gt;&lt;br /&gt;
Nekkid – Vandyll [?]&amp;lt;br&amp;gt;&lt;br /&gt;
Baneon – Baneon [151]&amp;lt;br&amp;gt;&lt;br /&gt;
Champain – Champain [?]&amp;lt;br&amp;gt;&lt;br /&gt;
Dezz – Dezz [240]&amp;lt;br&amp;gt;&lt;br /&gt;
Drezen – Willheal [?]&amp;lt;br&amp;gt;&lt;br /&gt;
Drust – Drust [?]&amp;lt;br&amp;gt;&lt;br /&gt;
JcL – Jay [?]&amp;lt;br&amp;gt;&lt;br /&gt;
Datrious - Datrious [305]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;#039;&amp;#039;&amp;#039;Skinning&amp;#039;&amp;#039;&amp;#039;===&lt;br /&gt;
&lt;br /&gt;
neuman696 - Delcannan [315] &amp;lt;br&amp;gt;&lt;br /&gt;
Solidwolf – Megrimlock [310]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;300&amp;#039;&amp;#039;&amp;#039; --  Antamykk - Scyllin / Drake – Drak / cjam - Slora / Dan Solo - Gungadan / Simbul / MrBullDawg - Zedulitious &amp;lt;br&amp;gt;&lt;br /&gt;
Ice Dragon - Sabal / Diamongreyus &amp;lt;br&amp;gt;&lt;br /&gt;
Caolle – Grok&amp;lt;br&amp;gt;&lt;br /&gt;
Cathan – Cathan&amp;lt;br&amp;gt;&lt;br /&gt;
Hasta – Hasta&amp;lt;br&amp;gt;&lt;br /&gt;
Moridin – Ishmael&amp;lt;br&amp;gt;&lt;br /&gt;
Nekkid – Nekkid 165&amp;lt;br&amp;gt;&lt;br /&gt;
Perith – perith [122]&amp;lt;br&amp;gt;&lt;br /&gt;
Tharn - Divayth&amp;lt;br&amp;gt;&lt;br /&gt;
SnowDog – Snjarvarg&amp;lt;br&amp;gt;&lt;br /&gt;
Trix - Kall [1xx]&amp;lt;br&amp;gt;&lt;br /&gt;
Nightchrome - Vhana [258]&amp;lt;br&amp;gt;&lt;br /&gt;
Datrious - Carnon [325]&amp;lt;br&amp;gt;&lt;br /&gt;
Kelendrose - Kelandrose [305]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Secondary Skills:&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
===&amp;#039;&amp;#039;&amp;#039;Cooking&amp;#039;&amp;#039;&amp;#039;===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;300&amp;#039;&amp;#039;&amp;#039; --  cjam - Slora / Dan Solo - Danguinary / Kelendrose - Kelandrose / Dan Solo - Gungadan / Katmarie - Zarana / Nvts – [[Nvts]] / Dezz - Blackavar / Staarkhand - Staark / Jehrendil&amp;lt;br&amp;gt;&lt;br /&gt;
Crazycarl – Crazycarl [125]&amp;lt;br&amp;gt;&lt;br /&gt;
SpearStriker – Baroch [150]&amp;lt;br&amp;gt;&lt;br /&gt;
Mashunit - Mashamoonit [115]&amp;lt;br&amp;gt;&lt;br /&gt;
Nightchrome - Vhana [225]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
Danguinary and Zarana:  runn tunn tuber suprise,  desert dumplings &amp;lt;br&amp;gt;&lt;br /&gt;
Kelandrose : runn tunn tuber suprise&lt;br /&gt;
&lt;br /&gt;
===&amp;#039;&amp;#039;&amp;#039;First Aid&amp;#039;&amp;#039;&amp;#039;===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;300&amp;#039;&amp;#039;&amp;#039; --  Antamykk /Biggs / cjam - Slora / Dezz - Blackavar / E.L.- Alita / Nvts – [[Nvts]] / Sheena – Sheena / Staarkhand - Staark / Simbul / Helmar / Jehrendil&amp;lt;br&amp;gt;&lt;br /&gt;
Crazycarl – Crazycarl [90]&amp;lt;br&amp;gt;&lt;br /&gt;
Eldril - Eldinator [220]&amp;lt;br&amp;gt;&lt;br /&gt;
SpearStriker – Baroch [105]&amp;lt;br&amp;gt;&lt;br /&gt;
Mashunit - Mashamoonit [~ 70, will have to look it up]&amp;lt;br&amp;gt;&lt;br /&gt;
Slikkrikk - Greynok [210]&amp;lt;br&amp;gt;&lt;br /&gt;
Nightchrome - Vhana [210]&amp;lt;br&amp;gt;&lt;br /&gt;
Sjur - Sjur [270]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;#039;&amp;#039;&amp;#039;Fishing&amp;#039;&amp;#039;&amp;#039;===&lt;br /&gt;
Jehrendil [300] &amp;lt;br&amp;gt;&lt;br /&gt;
cjam [92] &amp;lt;br&amp;gt;&lt;br /&gt;
Crazycarl – Blastycarl [150]&amp;lt;br&amp;gt;&lt;br /&gt;
E.L.- Alita [185]&amp;lt;br&amp;gt;&lt;br /&gt;
Nvts – [[Nvts]] - [275]&amp;lt;br&amp;gt;&lt;br /&gt;
Olon97 – Olona [193]&amp;lt;br&amp;gt;&lt;br /&gt;
Sjur – Sjur [225], waiting for coop on getting the required fish for artisan quest&amp;lt;br&amp;gt;&lt;br /&gt;
SpearStriker – Baroch [225]&amp;lt;br&amp;gt;&lt;br /&gt;
Mashunit - Mashamoonit [120] &amp;lt;br&amp;gt;&lt;br /&gt;
Brakken - Subaxion [212] &amp;lt;br&amp;gt;&lt;br /&gt;
Dezz - Blackavar [232]&amp;lt;br&amp;gt;&lt;br /&gt;
Staarkhand - Staark [235]&amp;lt;br&amp;gt;&lt;br /&gt;
Nightchrome - Vhana [202]&amp;lt;br&amp;gt;&lt;br /&gt;
Eldril - Eldinator [225]&amp;lt;br&amp;gt;&lt;br /&gt;
Simbul - Monika [209]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Miscellaneous&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
===&amp;#039;&amp;#039;&amp;#039;Lock Picking&amp;#039;&amp;#039;&amp;#039;===&lt;br /&gt;
Antamykk - Scyllin [240]&amp;lt;br&amp;gt;&lt;br /&gt;
Bloodfly - Darwin&amp;lt;br&amp;gt;&lt;br /&gt;
Rick - Jakther&amp;lt;br&amp;gt;&lt;br /&gt;
Staarkhand - Staark [300]&amp;lt;br&amp;gt;&lt;br /&gt;
cjam - Geisha [300]&amp;lt;br&amp;gt;&lt;br /&gt;
Scyndar - Deathreign [300]&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Molten_Core&amp;diff=18094</id>
		<title>Molten Core</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Molten_Core&amp;diff=18094"/>
		<updated>2006-04-25T02:19:26Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Majordomo Executus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Molten Core is a 40 man raid instance located in Blackrock Mountain.  &lt;br /&gt;
&lt;br /&gt;
[[Horde Molten Core Guide]] - Read this before coming to the tich raids.&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
You can access MC two ways, either through BRD, or, after completion of the [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] quest, you can enter without having to clear another instance, which is the method you&amp;#039;ll use when raiding MC.&lt;br /&gt;
&lt;br /&gt;
To get the attunement quest, talk to the high elf Lothos Riftwalker. He is located at the bottom of the chains in the center of BRM. The necessary core fragment is located in BRD, just prior to the Lyceum, as noted in [http://www.ultimategamers.com/worldofwarcraft/blackrockdepths.html this map], item 22. You should be able to grab the core fragment from just beside the (green) raid portal. The fastest way to get attuned is with a 10-man party, but you can complete it while questing in BRD with a 5-man team as well.&lt;br /&gt;
&lt;br /&gt;
Once you&amp;#039;re attuned, the window beside Lothos will take you to MC, provided you&amp;#039;re also in a raid group.&lt;br /&gt;
&lt;br /&gt;
=== Map ===&lt;br /&gt;
[http://conquest.teamgbu.com/strats/moltencore/MC_Large_Mobs.jpg Map] with mob positions, from Conquest&amp;#039;s site.&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
&lt;br /&gt;
Key Quests in this zone: There is a quest line that starts with [http://www.thottbot.com/?qu=6821 this quest], all quests given by Duke Hydraxis in Azshara. Upon completion of the fourth quest in the line, [http://www.thottbot.com/?qu=6824 Hands of the Enemy], you will be able to get the [http://www.thottbot.com/?qu=7486 Aqual Quintessence] that you use to spawn Majordomo. There is also a choice of [http://www.thottbot.com/?qu=7486 2 ring rewards] for this quest, both of which have 15 Fire Resist on them. The quest lines are the same for Horde and Alliance.&lt;br /&gt;
&lt;br /&gt;
=== Loot ===&lt;br /&gt;
[[MC Loot]]&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Gear ===&lt;br /&gt;
&lt;br /&gt;
Molten Core is an endgame instance, and requires a certain level of tanking, dps, healing, and general survival in order to complete it successfully. In general, participants in MC are expected to be geared in either their blue class sets from Strat/Scholo/UBRS, or comparable gear (i.e. Dire Maul gear can be a great substitute for set gear).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Fire Resist Gear&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In general, the only people who need FR gear pre-Ragnaros is tanks. But once the raid hits Ragnaros, everyone should be geared in as much FR as they reasonably can. Values that have been tossed around as general benchmarks for FR gear is to try and get over 250 if you&amp;#039;re a tank, 150-200 if you&amp;#039;re a rogue, and 100-150 if you&amp;#039;re anyone else on the raid. Note that this gear also helps for Onyxia, and later on in BWL, so it&amp;#039;s a good investment.&lt;br /&gt;
&lt;br /&gt;
=== Consumables ===&lt;br /&gt;
&lt;br /&gt;
Consumables are an easy way to get a stat boost, or to stay alive that little bit longer. Usually, unless the materials are cheap, you&amp;#039;ll want to save them for the tougher fights, like Onyxia and Ragnaros.&lt;br /&gt;
&lt;br /&gt;
==== Food ====&lt;br /&gt;
&lt;br /&gt;
Food is a great way to buff yourself, and all it takes is a little time farming or fishing the ingredients. Following are some foods that can be useful in MC:&lt;br /&gt;
&lt;br /&gt;
* [http://www.thottbot.com/?i=39939 Tender Wolf Steaks], 12 Sta and Spi, meat drops off of lvl 40-50 wolves in Tanaris, Hinterlands, Ferelas, etc.&lt;br /&gt;
* [http://www.thottbot.com/?i=5766 Nightfin Soup], restores 8 mana every 5 seconds&lt;br /&gt;
* [http://www.thottbot.com/?i=10066 Grilled Squid], 10 Agi (only available in Winter)&lt;br /&gt;
* [http://www.thottbot.com/?i=10334 Poached Sunscale Salmon], restores 6 health every 5 seconds&lt;br /&gt;
* [http://www.thottbot.com/?i=35688 Runn Tum Tuber Surprise], 10 Int (requires rare ingredients from Dire Maul)&lt;br /&gt;
&lt;br /&gt;
==== Weapon Buffs ====&lt;br /&gt;
&lt;br /&gt;
There are a handful of things that can be applied to your weapons that can easily be picked up:&lt;br /&gt;
&lt;br /&gt;
* [http://www.thottbot.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
* [http://www.thottbot.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Badlands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
* [http://www.thottbot.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
* [http://www.thottbot.com/?i=52406 Brilliant Wizard Oil] A bit expensive, but for people casting nukes, its a good dps boost&lt;br /&gt;
* [http://www.thottbot.com/?i=52412 Wizard Oil] A lot cheaper then Brilliant Wizard Oil, but not nearly as effective&lt;br /&gt;
* [http://www.thottbot.com/i?=52421 Brilliant Mana Oil] Also expensive, but great for healers&lt;br /&gt;
* [http://www.thottbot.com/i?=52421 Lesser Mana Oil] Again, cheaper but not nearly as effective&lt;br /&gt;
&lt;br /&gt;
==== Potions ====&lt;br /&gt;
&lt;br /&gt;
Some potions to consider:&lt;br /&gt;
&lt;br /&gt;
* [http://www.thottbot.com/?i=37051 Major Rejuvenation Potion]&lt;br /&gt;
* [http://www.thottbot.com/?i=2941 Major Healing Potion]&lt;br /&gt;
* [http://www.thottbot.com/?i=3394 Major Mana Potion]&lt;br /&gt;
* [http://www.thottbot.com/?i=37774 Combat Healing Potion] Available from PvP vendor with Officer Rank&lt;br /&gt;
* [http://www.thottbot.com/?i=37290 Combat Mana Potion] Available from PvP vendor with Officer Rank&lt;br /&gt;
* [http://www.thottbot.com/?i=5390 Greater Fire Protection Potion]&lt;br /&gt;
* [http://www.thottbot.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
* [http://www.thotbott.com/?i=14407 Elixir of the Mongoose]&lt;br /&gt;
&lt;br /&gt;
==== Felwood Consumables ====&lt;br /&gt;
&lt;br /&gt;
The Felwood Consumables are fantastic, because they don&amp;#039;t share the potion cooldown, so you can take a Whipper Root Tuber and then quaff a Healing Potion right away if you need to.&lt;br /&gt;
&lt;br /&gt;
This [http://img.photobucket.com/albums/v514/martini_5697/FelwoodLegend.jpg map] shows the locations of the spawns.&lt;br /&gt;
&lt;br /&gt;
There are 3 different items, and one temporary buff:&lt;br /&gt;
* Pink: [http://www.thottbot.com/?i=6414 Night Dragon&amp;#039;s Breath], restores 394 to 456 mana and 394 to 456 health&lt;br /&gt;
* Green: [http://www.thottbot.com/?i=2959 Whipper Root Tuber], restores 700 to 900 health&lt;br /&gt;
* Purple: [http://www.thottbot.com/?i=4841 Windblossom Berries], 10 Stamina&lt;br /&gt;
* Red: [http://www.thottbot.com/?sp=15366 Songflower Serenade], increases chance for a melee, ranged, or spell critical by 5% and all attributes by 15 for 1 hour&lt;br /&gt;
&lt;br /&gt;
Note that the plants can spawn as cleansed, or as corrupted. If they are corrupted, you need [http://www.thottbot.com/?i=2948 Cenarion Plant Salve] to cleanse them before you can harvest them. The salve is a quest reward from an NPC south of the Emerald sanctuary. You can either carry a Cenarion Beacon and collect items from killing mobs in Felwood, or you can collect items from using gathering professions in Felwood.&lt;br /&gt;
&lt;br /&gt;
(Stormrage notes: I have mapped the plant spawns from the map above, and another map I found using [http://www.curse-gaming.com/mod.php?addid=65 Map Notes], which is supposed to let me share my notes with people. Bug me on Rhyssa if you&amp;#039;d like to try it! --[[User:Martini|Martini]] 07:55, 29 Dec 2005 (GMT))&lt;br /&gt;
&lt;br /&gt;
==== Blasted Lands Buffs ====&lt;br /&gt;
&lt;br /&gt;
Just east of Dreadmaul Hold in the Blasted Lands is a camp of High Elves, who give quests for various buffs. The big drawback of these buffs is that they are unique, so you can only carry one at a time, but the buffs are a significant boost and are active for one hour (barring death), so are well worth using somewhere like MC. The buffs all share a cooldown, so only one may be active at a time.&lt;br /&gt;
&lt;br /&gt;
* [http://www.thottbot.com/?i=6228 Lung Juice Cocktail], 50 Stamina&lt;br /&gt;
* [http://www.thottbot.com/?i=6219 R.O.I.D.S.], 50 Strength&lt;br /&gt;
* [http://www.thottbot.com/?i=5175 Ground Scorpok Assay], 50 Agility&lt;br /&gt;
* [http://www.thottbot.com/?i=6267 Cerebral Cortex Compound], 50 Intellect&lt;br /&gt;
* [http://www.thottbot.com/?i=6261 Gizzard Gum], 50 Spirit&lt;br /&gt;
&lt;br /&gt;
==== Winterspring Jujus (Horde-only) ====&lt;br /&gt;
&lt;br /&gt;
The horde can visit Witch Doctor Mau&amp;#039;ari in Orgrimmar in order to receive a necklace that will allow them to collect E&amp;#039;ko in Winterspring. Various E&amp;#039;ko can be turned in for different Jujus, some of which are listed below.&lt;br /&gt;
&lt;br /&gt;
* [http://www.thottbot.com/index.cgi?i=17121 Juju Ember], 15 Fire Resist, from [http://www.thottbot.com/?it=12432 Shardtooth E&amp;#039;ko]&lt;br /&gt;
* [http://www.thottbot.com/?i=18548 Juju Guile], 30 Intellect, from [http://www.thottbot.com/?it=12433 Wildkin E&amp;#039;ko]&lt;br /&gt;
* [http://www.thottbot.com/?i=18406 Juju Power], 30 Strength, from [http://www.thottbot.com/?it=12431 Winterfall E&amp;#039;ko]&lt;br /&gt;
&lt;br /&gt;
== Signing Up ==&lt;br /&gt;
&lt;br /&gt;
=== Tichondrius ===&lt;br /&gt;
&lt;br /&gt;
(note: information grabbed from the Tichondrius MC page, check [http://wiki.theamazonbasin.com/index.php/Horde_Molten_Core_Guide#Preparation here] for the most up to date info!)&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Stormrage ===&lt;br /&gt;
&lt;br /&gt;
The Basin on Stormrage is part of the Avarice alliance, and we run raids together. Signups are posted on the [http://www.carpeaurum.com/modules.php?name=Forums&amp;amp;file=viewforum&amp;amp;f=2 Events Board] of the Carpe Aurum forums.&lt;br /&gt;
&lt;br /&gt;
We don&amp;#039;t have a set roster of what bosses we complete in a run, since we&amp;#039;re still progressing in MC. If you&amp;#039;re in doubt as to whether we&amp;#039;re starting a fresh instance or continuing from a previous run, ask the raid leader for that run.&lt;br /&gt;
&lt;br /&gt;
Mods in use by Avarice are mostly Psybie&amp;#039;s mods, listed [http://www.carpeaurum.com/modules.php?name=Forums&amp;amp;file=viewtopic&amp;amp;t=325&amp;amp;highlight= here]. You can view our Point system [http://www.aphasic.com/srbrp/viewnews.php here].&lt;br /&gt;
&lt;br /&gt;
== General Tips ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel, ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
Make sure you have joined your class channel, since that&amp;#039;s the best source of information for new (and not-so-new) players. Many strategies call for specific actions by each class, and the class channel is how you find out what you&amp;#039;re supposed to be doing.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Main assist, main tank, offtank&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The mainassist is the person who chooses the target for the raid to attack and is most likely a rogue or a warrior. Everyone should have an assist macro setup (/assist mainassist&amp;#039;s name) and should use this macro to select targets instead of manually targetting mobs. The maintank will tank bosses and single mob pulls, while the offtanks tank any additional mobs beyond the first.&lt;br /&gt;
&lt;br /&gt;
Note that the Main Assist will not always call dps on every mob - it&amp;#039;s your responsibility to know whether to wait for a call or whether you can start nuking right away. Check the mob listings below for this information.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times. We do chat and goof off in TS sometimes, but when a pull is being organized, or strategy is being discussed, please keep the chatter in your class channel, and out of TS.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be on time&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Your spot in the raid is held until the time that&amp;#039;s posted in the signup thread. If you&amp;#039;re late, your spot will be filled. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
You can find MC info all over the internet, including this page. Reading up before the raid will minimize the instructions that are needed, and it will be much easier for you to understand what&amp;#039;s going on if you&amp;#039;ve read the strategy before.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run! Durability and reagent supply can be checked by raidleaders using raidassist. Don&amp;#039;t be caught out!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sticky Situations&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Wipes happen. Here are some things to keep in mind when things start to go south:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;(Alliance-only)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* If someone has been Divine Interventioned, there will be a bluish bubble surrounding them and they won&amp;#039;t be able to move. They are most likely a rezzing class, with a paladin dead at their feet. The raid has 20 seconds or so to die off so the monsters can reset and they can pop out of DI, no longer in combat.&lt;br /&gt;
&lt;br /&gt;
* Soulstone: if a warlock is available, he or she will usually soulstone one of the paladins in a raid. This allows the paladin to pop up for no more than two minutes or so after he dies, and he can then begin rezzing other rezzers. They then rez more rezzers and so on, until all the rezzers are up and they can begin rezzing. This is a purple-reddish orb-like buff icon, but may be difficult to see, so it&amp;#039;s usual for people to ask after a wipe, &amp;#039;Anyone soulstoned?&amp;#039;, or you can check the CTRA displays, where you normally see &amp;quot;DEAD&amp;quot;, there will be a notification that there is a soulstone available.&lt;br /&gt;
&lt;br /&gt;
If the raid is wiping, please be careful not to die too close to Molten Core monsters or in places you can&amp;#039;t be reached without aggroing monsters, as it makes it difficult to rez you. If you are in such a circumstance, you may have to release and run back. Also, there may be ressers who are trying to stay out of combat, far enough away that the mobs won&amp;#039;t aggro them, and they can stay alive throughout the wipe. Don&amp;#039;t run towards them, run away from them if possible. If the &amp;quot;wipe it&amp;quot; command is given, run to the mobs, in a safe place, and die.&lt;br /&gt;
&lt;br /&gt;
== Beastiary == &lt;br /&gt;
&lt;br /&gt;
=== Trash Mobs ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; General Trash Mob Strategy &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
We like to keep 1 tank on each mob and 2-3 healers on each tank.  If you are a healer and do not know who to heal ask in the healer chat channel.  Healing is often assigned by which group you are in, your primary healing target is then tank in your group, then the rest of your group, finally other groups based on group number.  If you are in an even numbered group, you cover all of the even numbered groups, if you are in an odd number group, you cover the odd number groups.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Selected priests and druids are often selected to fill dps roles during trash mob clearing.  Before attempting this, you must recieve permission from the appropriate class leader and you should be prepared to fall back to a healing role at any time, even if you are not wearing your healer gear.&lt;br /&gt;
&lt;br /&gt;
==== Molten Giant====&lt;br /&gt;
&lt;br /&gt;
Molten Giants come in pairs, with another Giant or a Destroyer. Molten Giants have a knock back attack that can send the warrior beyond aggro range, and cause the Molten Giant to choose the next target in his hate list. They also have an AoE that will hit players in melee range.&lt;br /&gt;
&lt;br /&gt;
There will be a dps call on these mobs. They are always a static spawn with a 24 hour respawn timer.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
We keep 1 tank on each giant and 2 or 3 healers on each tank.  All other healers are on spot healing unless given other assignments.  The designated hunter will start the pull and the hunter assigned to the offtank will pull the second mob to the off tank.  Once the mobs have arrived and been taunted off the hunters, the hunter can FD and change equipment if needed.  Once the dps on call is made, everyone should assist the MA and start attacking.  The tank should be positioned between the mob and the casters so that when knockback happens they should be able to intercept before the giant can reach the caster group.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
We put 2 warriors on the Molten Giants so that another tank is 2nd on the hate list rather than a healer.&lt;br /&gt;
&lt;br /&gt;
==== Molten Destroyer ====&lt;br /&gt;
&lt;br /&gt;
Molten Destroyers are virtually identical to Molten Giants, except that they don&amp;#039;t have the knockback-aggro wipe effect that Giants have. He has a stomp attack which is an AE knockdown and stun.  This makes getting initial agro fairly difficult and causes a lot of damage to rogues and other people in range.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
We treat these the same as Molten Giants.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Only one tank is needed, since the aggro isn&amp;#039;t wiped with the knockback.&lt;br /&gt;
&lt;br /&gt;
==== Lava Annihilator ====&lt;br /&gt;
&lt;br /&gt;
This is your basic melee mob with a twist.  It uses the random target system to determine a 2nd person to attack, and then it returns to the person on the top of it&amp;#039;s hate list.  Basically it means its just about impossible to tank and will target new people constantly.  To minimize the need to chase it all over the place everyone should pile onto it in melee range and just heal who needs healing.&lt;br /&gt;
&lt;br /&gt;
Tanks should feel free to taunt whenever it is up just so they can eat a few hits before it switches again.  These are Always a static spawn and have a 150 minute respawn timer.  Any Annihilator has a chance to spawn as a Firelord and vice versa.  Like other rock elementals in MC it is susceptible to Banish and Freezing Trap. Typically, we start dps right away with no dps call.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Because the Annihilator will randomly charge targets, anyone who is flagged as in combat should be standing in melee range.  If you hear somebody yell &amp;#039;Hug the Annihilator&amp;#039;, that means the group is to spread out.  This is done so that melee do not have to chase all over the place.  Because of the frequent target changes, we do not use dps calls.  As soon as you reach melee range, you should consider dps to be on.&lt;br /&gt;
&lt;br /&gt;
==== Lava Surger ====&lt;br /&gt;
&lt;br /&gt;
Very similar to Lava Annihilator, and the same tactics are used. When he surges, everyone near him at the time plus the person he charges will get hit with a ~800-1000 damage and get knocked back a few yards.  The affect is much like bowling pins.  These are on a timer of 28 minutes, and stop respawning when Garr is killed.&lt;br /&gt;
&lt;br /&gt;
Since Lave Surgers do keep an aggro table you can fight them with only the melee attackers around them so that when it surgers only the melee attackers get hit with the AoE pulse.  The target of the surge will still take damage, but the surger will go back to whoever has aggro on it.  Surgers can actually be tanked like giants with an occasional surge then run back to the tank.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondruis notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Although the Lava Surger looks like an Annihilator, we treat them very differently.  Do not hug a Lava Surger.  Although dps is not called for this fight, you should still use common sense and slowly ramp up dps instead of starting at full blast.&lt;br /&gt;
&lt;br /&gt;
==== Firelord ==== (adds: Lava Spawn)&lt;br /&gt;
&lt;br /&gt;
Firelords come either singly, or occasionally in pairs. They cast a magic debuff that needs to be dispelled, but their signature move is throwing out a lava spawn at regular intervals. DPS needs to switch to the spawns when this happens, particularly on dual firelord pulls, so that the spawns go down quickly, otherwise they split into more spawns.  Firelords are positioned close to each other, so that mages&amp;#039; blizzards will hit both lords and spawns. DPS typically starts when the first spawn pops out with no dps call.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
For dual pulls, we often assign even groups to one lord and spawns, and odd groups to the other.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
I don&amp;#039;t remember seeing a double Firelord pull in quite a while, so I don&amp;#039;t know if that is an issue anymore.  Again, dps calls are not usually used, so start with dps low and work your way up.  Whenever a Lava Spawn is created dps should be switched to the Spawn.  There will normally be a call of &amp;quot;Spawn up&amp;quot; on TS, so when you hear that you should find it and take them out first.  Typically the Firelord should die just around the time that the second spawn starts.&lt;br /&gt;
&lt;br /&gt;
==== Ancient Core Hound ====&lt;br /&gt;
&lt;br /&gt;
Hounds spawn in several varieties - they can have one of the following AoE curses (info stolen from Conquest website):&lt;br /&gt;
* Short duration stun&lt;br /&gt;
* -200 fire resist debuff&lt;br /&gt;
* 50% spell and melee slow&lt;br /&gt;
* Short duration confuse&lt;br /&gt;
* 30% less health, 50% less int/spirit.&lt;br /&gt;
&lt;br /&gt;
They have a fire breath effect that is cone-based, so the MT usually pulls the hound, and turns them to face away from the raid. Respawn on these is ~18 minutes, and they stop respawning when Magmadar is killed. Wait for dps call.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
This is one of the more dangerous trash pulls, and because of the long patrol patterns it is easy to have one pop up if the raid is now aware of the patrol patterns.  Although the debuffs are annoying, because of the frequency that it is applied it is not typically cleared from everyone during the fight.  Debuffs should always be removed from tank as fast as possible.&lt;br /&gt;
&lt;br /&gt;
==== Flame Imp ====&lt;br /&gt;
The imps are non-elite, with a very fast timer, and are typically AoEd.  Be careful when fighting in Lucifron&amp;#039;s room that you don&amp;#039;t get too close to the entrance where the imps are, it is easy to pull/be feared into the imps, which usually causes a wipe.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notess &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Only one imp pack has to be cleared, you can avoid the rest.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Not all packs need to be fought, and we &amp;quot;sneak&amp;quot; around some of the northern packs.&lt;br /&gt;
&lt;br /&gt;
==== Core Hound ====&lt;br /&gt;
&lt;br /&gt;
There are 5 packs of 5 core hounds in the Lucifron/Magdamar room. We assign 5 tanks (pallies/druids if not enough warriors). All the tanks pull their mob, and face them inwards to protect non-tanks from the Core Hounds serated bite attack (they spawn in a circle, and that&amp;#039;s roughly how they are still positioned when we fight them).&lt;br /&gt;
&lt;br /&gt;
The hounds need to all be killed within 10 seconds, or they respawn at full health. Wait until all 5 bodies have disappeared before moving on to the next pack. Core Packs can reignite other Packs, as well as their own.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tichondrius notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Each dog is tanked by one warrior, whose target is assigned using the target management ( /tm ) system built into raidassist. One priest will be assigned to each warrior, which is plenty of healing. The corehounds will be pulled and spread in a rough circlular formation facing outwards, each hound like the spoke of a wheel. Once the tanks have has a few seconds to build up aggro, all non healers will begin dps using AoE if possible.  Melee DPS will be spread out over each hound, and ranged dps should be constantly retargeting on the highest health hound between attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
We set up CTRA windows for all of the tanks so everyone can see the health of all 5 mobs, and classes with AoE use that whenever possible. We don&amp;#039;t use a 20% rule, we just have the single target dps switch targets depending on which mob needs more damage to stay in line with the others, so the dps really needs to be on the ball.&lt;br /&gt;
&lt;br /&gt;
==== Lava Packs ====&lt;br /&gt;
&lt;br /&gt;
Lava Packs (fun packs) are the most difficult trash mobs in MC. They are composed of three of the mob types below. Kill the Firewalker first, offtank the Flameguard.  The debuffs cast by the Firewalkers and Flameguards can really ramp up the damage received by the raid, so decursing is very important in these fights.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Firewalker&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This should be the first mob killed in the lava packs. He curses with an AoE -200 FR debuff, and chain throws 3K fireballs, called fireblossom.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Flameguard&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Second target to be killed. They have frontal AoE damage and a stackable AC debuff, so they should be faced away from the raid.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lava Elementals / Lava Reaver&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Lava packs will include one Lava Reaver, or two Lava Elementals. They are banishable, and have the same abilities: a cone-shaped stun and dot, and a melee cleave attack.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tichondrius notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
On the pull, two tanks will be positioned with a good separation between each one. Hunters will pull the firewalker and flameguard to seperate tanks. The two are kept seperate to prevent people catching both of the debuffs. Warlocks will banish the lava elementals or reaver. The raid kills the firewalker then the flameguard, then as the reavers and elementals come out of banish they are dispatched. &lt;br /&gt;
&lt;br /&gt;
All damage and spells except for the reaver/elemental melee attack and cleave is fire damage, so everyone should be wearing as much fire resistance as possible. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Banish the Reaver/Elementals. Warlocks pre-target their mobs for banish, and we have a hunter pet pull the pack or a Pally with shield. Hunters pull the Firewalker and Flameguard to the MT and OT, while the warlocks banish. After the pull, we sic hunter pets on the warlocks&amp;#039; banished targets and use growl (auto-cast or manually) so that the pets eat the damage dealt between banish breaking and getting the mob re-banished.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&lt;br /&gt;
==== Lucifron ====&lt;br /&gt;
* Adds: 2 Flamewaker Protectors&lt;br /&gt;
&lt;br /&gt;
Lucifron is the first MC boss, and the boss whose death sets the raid lockout timer. He is humanoid, and comes with 2 humanoids adds, Flamewalker Protectors, who have a Mind Control spell. The MC should be dispelled ASAP, otherwise your rogues/warriors will kill your healers.&lt;br /&gt;
&lt;br /&gt;
Lucifron has a curse that increases mana cost of abilities by 100%, need to get this off the healers as quickly as possible. He also has an AoE that goes off every 30 seconds that does 2000 damage after 10 seconds, so any dps class that isn&amp;#039;t high on healing priority needs to bandage or otherwise keep their HPs above 2000 during this fight.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The adds are assigned to offtanks, and hunters pull to the offtanks, who are positioned at the back of the cave, while the MT tanks Luci near the south end of his patrol route. This positioning is so Luci&amp;#039;s AoE doesn&amp;#039;t hit the rest of the raid while they are fighting the adds. The raid assists the MA, and takes down the adds one at a time.&lt;br /&gt;
&lt;br /&gt;
Because of the MC it is a good idea to have a &amp;quot;free roaming&amp;quot; warrior to pick up the guard if the off tank gets MC&amp;#039;d.  The guards like to MC their tank and then run into the DPS or healers.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Tich does Luci pretty much the same as the SR group.  The MT, a healer or two, and a decurser will normally keep Luci away from the guards while the rest of the raid pulls the guards to the very south end of the cave and kills them.&lt;br /&gt;
&lt;br /&gt;
==== Magmadar ====&lt;br /&gt;
&lt;br /&gt;
Mag comes with no adds. In order to fight him, you need to have hunters with tranquilizing shot, which Lucifron drops. This is used on Mag when he goes into a frenzy, to bring him back to normal. Hunters will communicate with each other on rotation and let the others know when a shot misses, so the next hunter can take their shot. [http://www.curse-gaming.com/mod.php?addid=1718 This mod] might help.&lt;br /&gt;
&lt;br /&gt;
Mag&amp;#039;s other abilities include an AoE fear every 30 seconds or so (hunters try to stay at max range to avoid this). He also spits fire at random targets, and the fire stays on the ground as an AoE, so be sure to step out of it if he spits at you. Also, he has a cone-shaped fire damage.&lt;br /&gt;
&lt;br /&gt;
Because of his frenzy and fear if a shot misses and too many healers get feared the MT can go down quickly to him.  It is a very good idea to have at least one more tank who is in defensive stance doing a slow aggro build.  This also helps the situation where the MT misses a stance dance or fear ward.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If a dwarf priest is available, fear ward can be used to ward the tank against Magmadar&amp;#039;s fear. The hunters typically communicate their tranquillizing in the class channel, as it&amp;#039;s not important for anyone else in the raid.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Ranged dps and healers should stay at max range at all times.  This will often put you outside of the AoE fear range.  Hunters should have a pre set tranq shot order, and if one misses the next has to step in quickly.&lt;br /&gt;
&lt;br /&gt;
==== Gehennes ====&lt;br /&gt;
* Adds: 2 Flamewalkers&lt;br /&gt;
&lt;br /&gt;
Similar to Lucifron, Gehennes is humanoid and comes with 2 humanoid adds, who are offtanked and killed first. Gehennes curses with a 75% less healing curse which can be dispelled, throws shadow bolts, and has an AoE fire spell - if you&amp;#039;re in the fire, get out of it!&lt;br /&gt;
&lt;br /&gt;
Gehennes&amp;#039; guards have an AoE stun and a cone shaped cleave attack.  They need to be seperated enough to keep their stun and cleave from hitting the other guard&amp;#039;s tank.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
This fight is very simillar with the Luci fight.  A MT group with a 2 healers and a decurser will grab Gehennas while the rest of the raid pulls the adds away and deals with them.&lt;br /&gt;
&lt;br /&gt;
==== Garr ====&lt;br /&gt;
* Adds: 8 Firesworn&lt;br /&gt;
&lt;br /&gt;
Garr is an elemental and comes with 8 adds. With each add killed, Garr becomes more powerful, so keep as many banished as possible, and assign warriors to OT the others. When the warrior-tanked adds are killed, move on to Garr, then mop up the banished adds.&lt;br /&gt;
&lt;br /&gt;
Garr also likes to explode his adds periodically when you&amp;#039;re fighting him, so the adds should be far away from Garr and the rest of the raid, otherwise the melee fighting Garr will be caught in the explosion of the add.&lt;br /&gt;
&lt;br /&gt;
Garr has a slow effect, and will remove buffs from players periodically.  Generally by the end of the battle everyone is sitting at their base stats.  The explosion of the adds will do around 3200 damage and then you will get fall damage as well.  The adds will explode when they die or when Garr blows one up.  Everyone should back away from them when they are low on health and let ranged DPS kill them, much like the green ghouls in Scholomance.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
We stick hunter pets on the banished adds, to eat the damage they do before they can be rebanished, so the OOC resser should see if he/she can ressurect pets when they die in this fight.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Since Garr likes to eat buffs, they will not be renewed before this fight.  Likewise heal over time spells should generally be avoided.  All warlocks should have a voidwalker out, and the voidwalkers should have Mark of the Wild and Prayer of Fortitude on at the start of the fight to help with the inital pull.  Once the pull is started, hunters will pull adds to each warlock who will have the voidwalkers tank while they cast banish.  The warlocks only job is to keep their guard banished at all times.  A main tank group with the tank and a few healers will train garr to the back of the room, and the off tanks will pull guards to the designated kill zones.  Each off tank should have at least 1 dedicated healer.  The raid then focuses on killing the guards on the off tanks one at a time, with melee backing off just before the guards die.  Once the guards start to die, the healers on off tanks that are no longer healing will switch to spot heals with one healer keeping an eye on the voidwalkers.  Once all the off tanked guards are dead, the raid converges to kill Garr, then take out the banished guards.  We generally ask everyone to mob the last guard just before he dies so everyone can experience at least one explosion first hand.&lt;br /&gt;
&lt;br /&gt;
==== Baron Geddon ====&lt;br /&gt;
&lt;br /&gt;
The Baron has a curse that burns mana, taking 400 mana per second and turning it into 400 damage per second. Classes without mana are not affected. There is also a strong AoE that all melee should run out of as soon as it starts. Backing up isn&amp;#039;t fast enough, turn around and run away.&lt;br /&gt;
&lt;br /&gt;
Geddon is pure fire damage so the higher your FR the better.  His AoE pulse attack does more damage with each pulse but Geddon does not move while he is pulsing.  So all melee, including the MT need to run when he starts this attack.&lt;br /&gt;
&lt;br /&gt;
But, the most memorable attack of the Baron is the bomb! Basically, a random person on his aggro list is chosen to be the bomb. After 10 seconds, the person will be blown up into the air. If the initial damage doesn&amp;#039;t kill you, the fall usually will, so abilities like slow fall are good here. If you are the bomb, you MUST run to one of the areas without people, otherwise you&amp;#039;ll kill your allies and they won&amp;#039;t be very happy with you. CTRA includes a message on your screen &amp;quot;YOU ARE THE BOMB&amp;quot;, as well as a whisper from the raid leader that you are the bomb. Mages can ice block to remove the bomb, paladins can shield.  Power Word Shield will absorb bomb damage.  If the MT gets bombed the healers simply must pour on the heals and keep them alive.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Geddon is pulled to Garr&amp;#039;s room, using a pet-pull. The MT waits for him in the center of the room, and the raid stays close together. Each group should stay close to their mage for decursing. A couple of spots are chosen as the bomb spots, stay away from these spots unless you are the bomb.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Like SR, we pull Geddon back into Garr&amp;#039;s room.  The raid is split into two main groups, melee and ranged.  The melee group will stay near the center of the room, while the range group will be hiding just to the right of the tunnel that Geddon will be coming down.  Once Geddon has entered the room he will be brought to a point closer to the melee group while the ranged group slides into the tunnel opening.  At this point Geddon and main tank should be near max range for ranged group.  Melee group will run forward to engage Geddon.  Healer will be mostly in the ranged group, but a few will be asked to join the melee group.  Priests are not expected to do much healing, that will fall to the shamans and druids.  Priests will need to be dispelling the mana burn debuff as quickly as possible, 2 priests are set on bomb duty.  There are pre designated &amp;#039;bomb spots&amp;#039;, if you are the bomb, you will recieve multiple tells, and should hear an announcement on TS that you are the bomb.  At this point stop whatever you are doing and run straight to your designated bomb spot.  For the ranged group this will be a slight nook climbing up the left side of the tunnel at the first corner.  In this corner the explosion will not cause additional falling damage.  A priest should be designated to toss a shield on whoever the bomb is as they run off to the bomb sites.  In general, only the main tank will be healed during this fight, everyone else should be prepared to bandage/potion as needed.&lt;br /&gt;
&lt;br /&gt;
==== Shazzrah ====&lt;br /&gt;
&lt;br /&gt;
Shazzrah will curse you to take more arcane damage and has a very large radius Arcane Explosion.  His physical damage is not much more than any other Molten Core mob so tanks with high arcane resist help on him.&lt;br /&gt;
&lt;br /&gt;
Shazzrah&amp;#039;s unique ability is a blink and aggro wipe.  He will randomly blink to a target and do his AE attack.  Groups should be spaced so that only one party is effected by his attack when he blinks.  Since he wipes his aggro table on blink all DPS must stop so that the MT can re-establish aggro.  Off tanks are position by the groups to try and get quick aggro on him and bring him back to the middle of the room.&lt;br /&gt;
&lt;br /&gt;
If you have aggro, run to the middle of the room to get him back to the MT.  The MT should try to keep any form of DoT on Shazzrah that they can.  Other DoT&amp;#039;s should be avoided as they will cause him to run amok in the group until the MT can get aggro again.  Curse of Doom is generally OK because it is a one shot deal.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Like Geddon, Shazzrah is pulled to Garr&amp;#039;s room with a pet-pull.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Again, Shaz is pulled to Geddons room.  Everyone will be arranged into groups and the groups will go to one of 4 locations, 3 near the sets of &amp;#039;smokestacks&amp;#039; and one near Geddon&amp;#039;s rune.  The tank will pull Shaz to the center of the room and call dps on/off throughout the fight.  Because of the frequent aggro wipes, unless you know exactly what you are doing, you should not use any damage over time or healing over time spells.  Each group will have at least one druid or mage whose is responsible for conserving mana and decursing everyone as fast as possible.  After each blink, whoever has aggro will be announced, and they should run toward the tank.  Once the tank has regained aggro, you can run back to your group.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Sulfuron Harbinger ====&lt;br /&gt;
* Adds: 4 Flamewalker Healers&lt;br /&gt;
&lt;br /&gt;
Sulfuron Harbinger comes with four priests. The priests can heal Sulfuron, themselves, or each other. Also, they can cast two different DOTs. Both DOTs are magic dispellable. Sulfuron can use demoralizing shout, perform an AE knockdown, and has a buff to increase his damage and attack speed, which is dispellable. &lt;br /&gt;
&lt;br /&gt;
The heals can be interrupted by shield bash and counterspell. Mortal Strike will help reduce their heals.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Sulfuron and three of the adds will be tanked. A mage will put Detect Magic on Sulfuron so a priest can see when to dispel Sulfuron. The remaining add is pulled up the hill and burned down by the raid. Once it is down, the next add is pulled over to the raid and burned down. The raid runs down the hill for the last add. After all adds are down, dps goes to Sulfuron.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Sulfuron will be tanked at the back of his area, 3 guards will be pulled back, and the 4th guard brought to the kill zone.  As each guard goes down, the next guard will be brought to the kill zone, and after the last guard goes down everyone will turn on Sulfuron.  Because the guards can heal, interrupts must be used often, so kick, shield bash, gouge, counterspell, etc.&lt;br /&gt;
&lt;br /&gt;
==== Golemagg the Incinerator ====&lt;br /&gt;
&lt;br /&gt;
* Adds: 2 Core Ragers&lt;br /&gt;
&lt;br /&gt;
Golemagg&amp;#039;s adds can&amp;#039;t be killed, their life will regen if you get them to 50%. So, the dogs are off-tanked, and damage goes to Golemagg. Golemagg enrages at around 10%, melee should exit at that point and he will be burned down.&lt;br /&gt;
&lt;br /&gt;
==== Majordomo Executus ====&lt;br /&gt;
* Adds: 4 Flamewalker Elites, 4 Flamewalker Priests&lt;br /&gt;
&lt;br /&gt;
See the quest section above for information on how to get the water that is used to summon Majordomo. You need to use the water on the burning runes found near the location of every boss in MC other than Lucifron and Geddon.&lt;br /&gt;
&lt;br /&gt;
Majorodomo Executus comes with four elites and four priests. Before the fight, four mages will be assigned a priest to polymorph. Five tank/healer teams will be formed for the four elites and Majordomo.&lt;br /&gt;
&lt;br /&gt;
At the start of the fight, mages sheep their targets (healers) and keep them sheeped. Tanks get their targets (elites) locked down. Once we are settled, DPS will be called on the first target, and the MA will continue to call targets throughout the fight.&lt;br /&gt;
&lt;br /&gt;
Once four of the adds are killed, the remaining adds become immune to polymorph. Once all of the adds are dead, Executus will submit.&lt;br /&gt;
&lt;br /&gt;
Majordomo has an ability where he will teleport you into magma. Jump out to minimize the damage. The adds can pop up either a shield that reflects magic or a damage shield. Pay attention and do damage at the appropriate time.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tichondrius notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Kill order:&lt;br /&gt;
* sheep the healers (re-sheeping as necessary)&lt;br /&gt;
* kill three of the elites&lt;br /&gt;
* reduce the remaining elite to 20% health&lt;br /&gt;
* break sheep on one healer and reduce to 10%&lt;br /&gt;
* break sheep on second healer and kill it&lt;br /&gt;
* tanks break sheep on the other two healers and establish aggro&lt;br /&gt;
* kill the low health mobs (one elite and one healer) fast&lt;br /&gt;
* kill the remaining healers&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Kill order: one elite, 3 healers, one healer, 3 elites.&lt;br /&gt;
&lt;br /&gt;
We keep 2 warriors on Domo, since he will periodically lose aggro. We also keep 2 hunters where he is being tanked. These hunters keep their pets on Domo with growl on, and when Domo loses aggro, the hunters lay into him with distracting shot and whatever else they can, in order to bring him back to where he is tanked.&lt;br /&gt;
&lt;br /&gt;
==== Ragnaros ====&lt;br /&gt;
Adds: Periodic waves of 8 Sons of Flame&lt;br /&gt;
&lt;br /&gt;
In order to spawn Ragnaros, you must make Majordomo submit. Domo will then go to Rag&amp;#039;s area, and by speaking with him, you can get him to summon Ragnaros. Ragnaros will then kill Domo in one swipe. Splat! If you&amp;#039;ve wiped before, Rag&amp;#039;s aggro radius is pretty small, so you should be able to do your positioning before aggroing him for your next attempt.&lt;br /&gt;
&lt;br /&gt;
Ragnaros will periodically submerge (after 3 minutes), and spawn the Sons of Flame. These are lvl 60 elite elementals. They can be banished and freeze trapped. After 1.5 minutes (or after all the sons are dead, whichever comes first), Rag will emerge again, and the cycle continues.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Ragnaros&amp;#039; skills:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Much of Ragnaros&amp;#039; damage is fire, but there is physical damage as well.&lt;br /&gt;
* Wrath of Ragnaros: AoE melee knockback, lowers aggro on the MT. Rag does this attack every 25 seconds, and after the first one, you&amp;#039;ll get a notice in CTRA warning you that it&amp;#039;s coming. Melee should back out of range of this attack (back away further than just out of melee range).&lt;br /&gt;
* Fire Explosions: Ragnaros will throw a fireball that knocks back those around the target. Spread out to avoid this knockback effect.&lt;br /&gt;
* Elemental Fire: a debuff for whoever has Rag&amp;#039;s aggro, does [http://www.thottbot.com/?sp=20564 4800 fire dmg over 8 seconds].&lt;br /&gt;
* Lava Splash: the lava will splash about, and damage melee players. Can be resisted with good FR.&lt;br /&gt;
* Magma Blast: when Rag has no targets in melee range, he&amp;#039;ll hit someone for 6000 damage at range, so be sure to have someone in melee at all times.&lt;br /&gt;
* Melt Weapon: weapons will take high damage from Ragnaros.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sons of Flame skills:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The Sons do fire damage only.&lt;br /&gt;
* Mana Burn Aura: all mana users should stay as far away as possible.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tichondrius notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Two tanks are used, each standing in reach of the healers in the MT healer and OT healer positions. Each must have as close to 315 fire resist as possible, because totems are now unreliable. Rogues stand to Ragnaros&amp;#039; side and back out for AE knockbacks if their Fire resist is low. Casters and hunters stand paired off in the outer ring, pairs split up by 15 yards each to minimise the effect of the knockback. MT and OT healer positions explained pre-pull.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Detailed strategy, including placement for Rag is listed [http://pacifistguild.org/library/ragnaros/ here].&lt;br /&gt;
&lt;br /&gt;
== Class-Specific Guides for MC ==&lt;br /&gt;
&lt;br /&gt;
[[MC Class Guides]]&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Molten_Core&amp;diff=18017</id>
		<title>Molten Core</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Molten_Core&amp;diff=18017"/>
		<updated>2006-04-25T02:17:50Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Ragnaros */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Molten Core is a 40 man raid instance located in Blackrock Mountain.  &lt;br /&gt;
&lt;br /&gt;
[[Horde Molten Core Guide]] - Read this before coming to the tich raids.&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
You can access MC two ways, either through BRD, or, after completion of the [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] quest, you can enter without having to clear another instance, which is the method you&amp;#039;ll use when raiding MC.&lt;br /&gt;
&lt;br /&gt;
To get the attunement quest, talk to the high elf Lothos Riftwalker. He is located at the bottom of the chains in the center of BRM. The necessary core fragment is located in BRD, just prior to the Lyceum, as noted in [http://www.ultimategamers.com/worldofwarcraft/blackrockdepths.html this map], item 22. You should be able to grab the core fragment from just beside the (green) raid portal. The fastest way to get attuned is with a 10-man party, but you can complete it while questing in BRD with a 5-man team as well.&lt;br /&gt;
&lt;br /&gt;
Once you&amp;#039;re attuned, the window beside Lothos will take you to MC, provided you&amp;#039;re also in a raid group.&lt;br /&gt;
&lt;br /&gt;
=== Map ===&lt;br /&gt;
[http://conquest.teamgbu.com/strats/moltencore/MC_Large_Mobs.jpg Map] with mob positions, from Conquest&amp;#039;s site.&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
&lt;br /&gt;
Key Quests in this zone: There is a quest line that starts with [http://www.thottbot.com/?qu=6821 this quest], all quests given by Duke Hydraxis in Azshara. Upon completion of the fourth quest in the line, [http://www.thottbot.com/?qu=6824 Hands of the Enemy], you will be able to get the [http://www.thottbot.com/?qu=7486 Aqual Quintessence] that you use to spawn Majordomo. There is also a choice of [http://www.thottbot.com/?qu=7486 2 ring rewards] for this quest, both of which have 15 Fire Resist on them. The quest lines are the same for Horde and Alliance.&lt;br /&gt;
&lt;br /&gt;
=== Loot ===&lt;br /&gt;
[[MC Loot]]&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Gear ===&lt;br /&gt;
&lt;br /&gt;
Molten Core is an endgame instance, and requires a certain level of tanking, dps, healing, and general survival in order to complete it successfully. In general, participants in MC are expected to be geared in either their blue class sets from Strat/Scholo/UBRS, or comparable gear (i.e. Dire Maul gear can be a great substitute for set gear).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Fire Resist Gear&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In general, the only people who need FR gear pre-Ragnaros is tanks. But once the raid hits Ragnaros, everyone should be geared in as much FR as they reasonably can. Values that have been tossed around as general benchmarks for FR gear is to try and get over 250 if you&amp;#039;re a tank, 150-200 if you&amp;#039;re a rogue, and 100-150 if you&amp;#039;re anyone else on the raid. Note that this gear also helps for Onyxia, and later on in BWL, so it&amp;#039;s a good investment.&lt;br /&gt;
&lt;br /&gt;
=== Consumables ===&lt;br /&gt;
&lt;br /&gt;
Consumables are an easy way to get a stat boost, or to stay alive that little bit longer. Usually, unless the materials are cheap, you&amp;#039;ll want to save them for the tougher fights, like Onyxia and Ragnaros.&lt;br /&gt;
&lt;br /&gt;
==== Food ====&lt;br /&gt;
&lt;br /&gt;
Food is a great way to buff yourself, and all it takes is a little time farming or fishing the ingredients. Following are some foods that can be useful in MC:&lt;br /&gt;
&lt;br /&gt;
* [http://www.thottbot.com/?i=39939 Tender Wolf Steaks], 12 Sta and Spi, meat drops off of lvl 40-50 wolves in Tanaris, Hinterlands, Ferelas, etc.&lt;br /&gt;
* [http://www.thottbot.com/?i=5766 Nightfin Soup], restores 8 mana every 5 seconds&lt;br /&gt;
* [http://www.thottbot.com/?i=10066 Grilled Squid], 10 Agi (only available in Winter)&lt;br /&gt;
* [http://www.thottbot.com/?i=10334 Poached Sunscale Salmon], restores 6 health every 5 seconds&lt;br /&gt;
* [http://www.thottbot.com/?i=35688 Runn Tum Tuber Surprise], 10 Int (requires rare ingredients from Dire Maul)&lt;br /&gt;
&lt;br /&gt;
==== Weapon Buffs ====&lt;br /&gt;
&lt;br /&gt;
There are a handful of things that can be applied to your weapons that can easily be picked up:&lt;br /&gt;
&lt;br /&gt;
* [http://www.thottbot.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
* [http://www.thottbot.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Badlands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
* [http://www.thottbot.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
* [http://www.thottbot.com/?i=52406 Brilliant Wizard Oil] A bit expensive, but for people casting nukes, its a good dps boost&lt;br /&gt;
* [http://www.thottbot.com/?i=52412 Wizard Oil] A lot cheaper then Brilliant Wizard Oil, but not nearly as effective&lt;br /&gt;
* [http://www.thottbot.com/i?=52421 Brilliant Mana Oil] Also expensive, but great for healers&lt;br /&gt;
* [http://www.thottbot.com/i?=52421 Lesser Mana Oil] Again, cheaper but not nearly as effective&lt;br /&gt;
&lt;br /&gt;
==== Potions ====&lt;br /&gt;
&lt;br /&gt;
Some potions to consider:&lt;br /&gt;
&lt;br /&gt;
* [http://www.thottbot.com/?i=37051 Major Rejuvenation Potion]&lt;br /&gt;
* [http://www.thottbot.com/?i=2941 Major Healing Potion]&lt;br /&gt;
* [http://www.thottbot.com/?i=3394 Major Mana Potion]&lt;br /&gt;
* [http://www.thottbot.com/?i=37774 Combat Healing Potion] Available from PvP vendor with Officer Rank&lt;br /&gt;
* [http://www.thottbot.com/?i=37290 Combat Mana Potion] Available from PvP vendor with Officer Rank&lt;br /&gt;
* [http://www.thottbot.com/?i=5390 Greater Fire Protection Potion]&lt;br /&gt;
* [http://www.thottbot.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
* [http://www.thotbott.com/?i=14407 Elixir of the Mongoose]&lt;br /&gt;
&lt;br /&gt;
==== Felwood Consumables ====&lt;br /&gt;
&lt;br /&gt;
The Felwood Consumables are fantastic, because they don&amp;#039;t share the potion cooldown, so you can take a Whipper Root Tuber and then quaff a Healing Potion right away if you need to.&lt;br /&gt;
&lt;br /&gt;
This [http://img.photobucket.com/albums/v514/martini_5697/FelwoodLegend.jpg map] shows the locations of the spawns.&lt;br /&gt;
&lt;br /&gt;
There are 3 different items, and one temporary buff:&lt;br /&gt;
* Pink: [http://www.thottbot.com/?i=6414 Night Dragon&amp;#039;s Breath], restores 394 to 456 mana and 394 to 456 health&lt;br /&gt;
* Green: [http://www.thottbot.com/?i=2959 Whipper Root Tuber], restores 700 to 900 health&lt;br /&gt;
* Purple: [http://www.thottbot.com/?i=4841 Windblossom Berries], 10 Stamina&lt;br /&gt;
* Red: [http://www.thottbot.com/?sp=15366 Songflower Serenade], increases chance for a melee, ranged, or spell critical by 5% and all attributes by 15 for 1 hour&lt;br /&gt;
&lt;br /&gt;
Note that the plants can spawn as cleansed, or as corrupted. If they are corrupted, you need [http://www.thottbot.com/?i=2948 Cenarion Plant Salve] to cleanse them before you can harvest them. The salve is a quest reward from an NPC south of the Emerald sanctuary. You can either carry a Cenarion Beacon and collect items from killing mobs in Felwood, or you can collect items from using gathering professions in Felwood.&lt;br /&gt;
&lt;br /&gt;
(Stormrage notes: I have mapped the plant spawns from the map above, and another map I found using [http://www.curse-gaming.com/mod.php?addid=65 Map Notes], which is supposed to let me share my notes with people. Bug me on Rhyssa if you&amp;#039;d like to try it! --[[User:Martini|Martini]] 07:55, 29 Dec 2005 (GMT))&lt;br /&gt;
&lt;br /&gt;
==== Blasted Lands Buffs ====&lt;br /&gt;
&lt;br /&gt;
Just east of Dreadmaul Hold in the Blasted Lands is a camp of High Elves, who give quests for various buffs. The big drawback of these buffs is that they are unique, so you can only carry one at a time, but the buffs are a significant boost and are active for one hour (barring death), so are well worth using somewhere like MC. The buffs all share a cooldown, so only one may be active at a time.&lt;br /&gt;
&lt;br /&gt;
* [http://www.thottbot.com/?i=6228 Lung Juice Cocktail], 50 Stamina&lt;br /&gt;
* [http://www.thottbot.com/?i=6219 R.O.I.D.S.], 50 Strength&lt;br /&gt;
* [http://www.thottbot.com/?i=5175 Ground Scorpok Assay], 50 Agility&lt;br /&gt;
* [http://www.thottbot.com/?i=6267 Cerebral Cortex Compound], 50 Intellect&lt;br /&gt;
* [http://www.thottbot.com/?i=6261 Gizzard Gum], 50 Spirit&lt;br /&gt;
&lt;br /&gt;
==== Winterspring Jujus (Horde-only) ====&lt;br /&gt;
&lt;br /&gt;
The horde can visit Witch Doctor Mau&amp;#039;ari in Orgrimmar in order to receive a necklace that will allow them to collect E&amp;#039;ko in Winterspring. Various E&amp;#039;ko can be turned in for different Jujus, some of which are listed below.&lt;br /&gt;
&lt;br /&gt;
* [http://www.thottbot.com/index.cgi?i=17121 Juju Ember], 15 Fire Resist, from [http://www.thottbot.com/?it=12432 Shardtooth E&amp;#039;ko]&lt;br /&gt;
* [http://www.thottbot.com/?i=18548 Juju Guile], 30 Intellect, from [http://www.thottbot.com/?it=12433 Wildkin E&amp;#039;ko]&lt;br /&gt;
* [http://www.thottbot.com/?i=18406 Juju Power], 30 Strength, from [http://www.thottbot.com/?it=12431 Winterfall E&amp;#039;ko]&lt;br /&gt;
&lt;br /&gt;
== Signing Up ==&lt;br /&gt;
&lt;br /&gt;
=== Tichondrius ===&lt;br /&gt;
&lt;br /&gt;
(note: information grabbed from the Tichondrius MC page, check [http://wiki.theamazonbasin.com/index.php/Horde_Molten_Core_Guide#Preparation here] for the most up to date info!)&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Stormrage ===&lt;br /&gt;
&lt;br /&gt;
The Basin on Stormrage is part of the Avarice alliance, and we run raids together. Signups are posted on the [http://www.carpeaurum.com/modules.php?name=Forums&amp;amp;file=viewforum&amp;amp;f=2 Events Board] of the Carpe Aurum forums.&lt;br /&gt;
&lt;br /&gt;
We don&amp;#039;t have a set roster of what bosses we complete in a run, since we&amp;#039;re still progressing in MC. If you&amp;#039;re in doubt as to whether we&amp;#039;re starting a fresh instance or continuing from a previous run, ask the raid leader for that run.&lt;br /&gt;
&lt;br /&gt;
Mods in use by Avarice are mostly Psybie&amp;#039;s mods, listed [http://www.carpeaurum.com/modules.php?name=Forums&amp;amp;file=viewtopic&amp;amp;t=325&amp;amp;highlight= here]. You can view our Point system [http://www.aphasic.com/srbrp/viewnews.php here].&lt;br /&gt;
&lt;br /&gt;
== General Tips ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel, ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
Make sure you have joined your class channel, since that&amp;#039;s the best source of information for new (and not-so-new) players. Many strategies call for specific actions by each class, and the class channel is how you find out what you&amp;#039;re supposed to be doing.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Main assist, main tank, offtank&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The mainassist is the person who chooses the target for the raid to attack and is most likely a rogue or a warrior. Everyone should have an assist macro setup (/assist mainassist&amp;#039;s name) and should use this macro to select targets instead of manually targetting mobs. The maintank will tank bosses and single mob pulls, while the offtanks tank any additional mobs beyond the first.&lt;br /&gt;
&lt;br /&gt;
Note that the Main Assist will not always call dps on every mob - it&amp;#039;s your responsibility to know whether to wait for a call or whether you can start nuking right away. Check the mob listings below for this information.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times. We do chat and goof off in TS sometimes, but when a pull is being organized, or strategy is being discussed, please keep the chatter in your class channel, and out of TS.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be on time&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Your spot in the raid is held until the time that&amp;#039;s posted in the signup thread. If you&amp;#039;re late, your spot will be filled. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
You can find MC info all over the internet, including this page. Reading up before the raid will minimize the instructions that are needed, and it will be much easier for you to understand what&amp;#039;s going on if you&amp;#039;ve read the strategy before.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run! Durability and reagent supply can be checked by raidleaders using raidassist. Don&amp;#039;t be caught out!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sticky Situations&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Wipes happen. Here are some things to keep in mind when things start to go south:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;(Alliance-only)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* If someone has been Divine Interventioned, there will be a bluish bubble surrounding them and they won&amp;#039;t be able to move. They are most likely a rezzing class, with a paladin dead at their feet. The raid has 20 seconds or so to die off so the monsters can reset and they can pop out of DI, no longer in combat.&lt;br /&gt;
&lt;br /&gt;
* Soulstone: if a warlock is available, he or she will usually soulstone one of the paladins in a raid. This allows the paladin to pop up for no more than two minutes or so after he dies, and he can then begin rezzing other rezzers. They then rez more rezzers and so on, until all the rezzers are up and they can begin rezzing. This is a purple-reddish orb-like buff icon, but may be difficult to see, so it&amp;#039;s usual for people to ask after a wipe, &amp;#039;Anyone soulstoned?&amp;#039;, or you can check the CTRA displays, where you normally see &amp;quot;DEAD&amp;quot;, there will be a notification that there is a soulstone available.&lt;br /&gt;
&lt;br /&gt;
If the raid is wiping, please be careful not to die too close to Molten Core monsters or in places you can&amp;#039;t be reached without aggroing monsters, as it makes it difficult to rez you. If you are in such a circumstance, you may have to release and run back. Also, there may be ressers who are trying to stay out of combat, far enough away that the mobs won&amp;#039;t aggro them, and they can stay alive throughout the wipe. Don&amp;#039;t run towards them, run away from them if possible. If the &amp;quot;wipe it&amp;quot; command is given, run to the mobs, in a safe place, and die.&lt;br /&gt;
&lt;br /&gt;
== Beastiary == &lt;br /&gt;
&lt;br /&gt;
=== Trash Mobs ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; General Trash Mob Strategy &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
We like to keep 1 tank on each mob and 2-3 healers on each tank.  If you are a healer and do not know who to heal ask in the healer chat channel.  Healing is often assigned by which group you are in, your primary healing target is then tank in your group, then the rest of your group, finally other groups based on group number.  If you are in an even numbered group, you cover all of the even numbered groups, if you are in an odd number group, you cover the odd number groups.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Selected priests and druids are often selected to fill dps roles during trash mob clearing.  Before attempting this, you must recieve permission from the appropriate class leader and you should be prepared to fall back to a healing role at any time, even if you are not wearing your healer gear.&lt;br /&gt;
&lt;br /&gt;
==== Molten Giant====&lt;br /&gt;
&lt;br /&gt;
Molten Giants come in pairs, with another Giant or a Destroyer. Molten Giants have a knock back attack that can send the warrior beyond aggro range, and cause the Molten Giant to choose the next target in his hate list. They also have an AoE that will hit players in melee range.&lt;br /&gt;
&lt;br /&gt;
There will be a dps call on these mobs. They are always a static spawn with a 24 hour respawn timer.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
We keep 1 tank on each giant and 2 or 3 healers on each tank.  All other healers are on spot healing unless given other assignments.  The designated hunter will start the pull and the hunter assigned to the offtank will pull the second mob to the off tank.  Once the mobs have arrived and been taunted off the hunters, the hunter can FD and change equipment if needed.  Once the dps on call is made, everyone should assist the MA and start attacking.  The tank should be positioned between the mob and the casters so that when knockback happens they should be able to intercept before the giant can reach the caster group.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
We put 2 warriors on the Molten Giants so that another tank is 2nd on the hate list rather than a healer.&lt;br /&gt;
&lt;br /&gt;
==== Molten Destroyer ====&lt;br /&gt;
&lt;br /&gt;
Molten Destroyers are virtually identical to Molten Giants, except that they don&amp;#039;t have the knockback-aggro wipe effect that Giants have. He has a stomp attack which is an AE knockdown and stun.  This makes getting initial agro fairly difficult and causes a lot of damage to rogues and other people in range.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
We treat these the same as Molten Giants.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Only one tank is needed, since the aggro isn&amp;#039;t wiped with the knockback.&lt;br /&gt;
&lt;br /&gt;
==== Lava Annihilator ====&lt;br /&gt;
&lt;br /&gt;
This is your basic melee mob with a twist.  It uses the random target system to determine a 2nd person to attack, and then it returns to the person on the top of it&amp;#039;s hate list.  Basically it means its just about impossible to tank and will target new people constantly.  To minimize the need to chase it all over the place everyone should pile onto it in melee range and just heal who needs healing.&lt;br /&gt;
&lt;br /&gt;
Tanks should feel free to taunt whenever it is up just so they can eat a few hits before it switches again.  These are Always a static spawn and have a 150 minute respawn timer.  Any Annihilator has a chance to spawn as a Firelord and vice versa.  Like other rock elementals in MC it is susceptible to Banish and Freezing Trap. Typically, we start dps right away with no dps call.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Because the Annihilator will randomly charge targets, anyone who is flagged as in combat should be standing in melee range.  If you hear somebody yell &amp;#039;Hug the Annihilator&amp;#039;, that means the group is to spread out.  This is done so that melee do not have to chase all over the place.  Because of the frequent target changes, we do not use dps calls.  As soon as you reach melee range, you should consider dps to be on.&lt;br /&gt;
&lt;br /&gt;
==== Lava Surger ====&lt;br /&gt;
&lt;br /&gt;
Very similar to Lava Annihilator, and the same tactics are used. When he surges, everyone near him at the time plus the person he charges will get hit with a ~800-1000 damage and get knocked back a few yards.  The affect is much like bowling pins.  These are on a timer of 28 minutes, and stop respawning when Garr is killed.&lt;br /&gt;
&lt;br /&gt;
Since Lave Surgers do keep an aggro table you can fight them with only the melee attackers around them so that when it surgers only the melee attackers get hit with the AoE pulse.  The target of the surge will still take damage, but the surger will go back to whoever has aggro on it.  Surgers can actually be tanked like giants with an occasional surge then run back to the tank.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondruis notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Although the Lava Surger looks like an Annihilator, we treat them very differently.  Do not hug a Lava Surger.  Although dps is not called for this fight, you should still use common sense and slowly ramp up dps instead of starting at full blast.&lt;br /&gt;
&lt;br /&gt;
==== Firelord ==== (adds: Lava Spawn)&lt;br /&gt;
&lt;br /&gt;
Firelords come either singly, or occasionally in pairs. They cast a magic debuff that needs to be dispelled, but their signature move is throwing out a lava spawn at regular intervals. DPS needs to switch to the spawns when this happens, particularly on dual firelord pulls, so that the spawns go down quickly, otherwise they split into more spawns.  Firelords are positioned close to each other, so that mages&amp;#039; blizzards will hit both lords and spawns. DPS typically starts when the first spawn pops out with no dps call.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
For dual pulls, we often assign even groups to one lord and spawns, and odd groups to the other.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
I don&amp;#039;t remember seeing a double Firelord pull in quite a while, so I don&amp;#039;t know if that is an issue anymore.  Again, dps calls are not usually used, so start with dps low and work your way up.  Whenever a Lava Spawn is created dps should be switched to the Spawn.  There will normally be a call of &amp;quot;Spawn up&amp;quot; on TS, so when you hear that you should find it and take them out first.  Typically the Firelord should die just around the time that the second spawn starts.&lt;br /&gt;
&lt;br /&gt;
==== Ancient Core Hound ====&lt;br /&gt;
&lt;br /&gt;
Hounds spawn in several varieties - they can have one of the following AoE curses (info stolen from Conquest website):&lt;br /&gt;
* Short duration stun&lt;br /&gt;
* -200 fire resist debuff&lt;br /&gt;
* 50% spell and melee slow&lt;br /&gt;
* Short duration confuse&lt;br /&gt;
* 30% less health, 50% less int/spirit.&lt;br /&gt;
&lt;br /&gt;
They have a fire breath effect that is cone-based, so the MT usually pulls the hound, and turns them to face away from the raid. Respawn on these is ~18 minutes, and they stop respawning when Magmadar is killed. Wait for dps call.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
This is one of the more dangerous trash pulls, and because of the long patrol patterns it is easy to have one pop up if the raid is now aware of the patrol patterns.  Although the debuffs are annoying, because of the frequency that it is applied it is not typically cleared from everyone during the fight.  Debuffs should always be removed from tank as fast as possible.&lt;br /&gt;
&lt;br /&gt;
==== Flame Imp ====&lt;br /&gt;
The imps are non-elite, with a very fast timer, and are typically AoEd.  Be careful when fighting in Lucifron&amp;#039;s room that you don&amp;#039;t get too close to the entrance where the imps are, it is easy to pull/be feared into the imps, which usually causes a wipe.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039; Tichondrius notess &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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Only one imp pack has to be cleared, you can avoid the rest.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Not all packs need to be fought, and we &amp;quot;sneak&amp;quot; around some of the northern packs.&lt;br /&gt;
&lt;br /&gt;
==== Core Hound ====&lt;br /&gt;
&lt;br /&gt;
There are 5 packs of 5 core hounds in the Lucifron/Magdamar room. We assign 5 tanks (pallies/druids if not enough warriors). All the tanks pull their mob, and face them inwards to protect non-tanks from the Core Hounds serated bite attack (they spawn in a circle, and that&amp;#039;s roughly how they are still positioned when we fight them).&lt;br /&gt;
&lt;br /&gt;
The hounds need to all be killed within 10 seconds, or they respawn at full health. Wait until all 5 bodies have disappeared before moving on to the next pack. Core Packs can reignite other Packs, as well as their own.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tichondrius notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Each dog is tanked by one warrior, whose target is assigned using the target management ( /tm ) system built into raidassist. One priest will be assigned to each warrior, which is plenty of healing. The corehounds will be pulled and spread in a rough circlular formation facing outwards, each hound like the spoke of a wheel. Once the tanks have has a few seconds to build up aggro, all non healers will begin dps using AoE if possible.  Melee DPS will be spread out over each hound, and ranged dps should be constantly retargeting on the highest health hound between attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
We set up CTRA windows for all of the tanks so everyone can see the health of all 5 mobs, and classes with AoE use that whenever possible. We don&amp;#039;t use a 20% rule, we just have the single target dps switch targets depending on which mob needs more damage to stay in line with the others, so the dps really needs to be on the ball.&lt;br /&gt;
&lt;br /&gt;
==== Lava Packs ====&lt;br /&gt;
&lt;br /&gt;
Lava Packs (fun packs) are the most difficult trash mobs in MC. They are composed of three of the mob types below. Kill the Firewalker first, offtank the Flameguard.  The debuffs cast by the Firewalkers and Flameguards can really ramp up the damage received by the raid, so decursing is very important in these fights.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Firewalker&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This should be the first mob killed in the lava packs. He curses with an AoE -200 FR debuff, and chain throws 3K fireballs, called fireblossom.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Flameguard&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Second target to be killed. They have frontal AoE damage and a stackable AC debuff, so they should be faced away from the raid.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lava Elementals / Lava Reaver&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Lava packs will include one Lava Reaver, or two Lava Elementals. They are banishable, and have the same abilities: a cone-shaped stun and dot, and a melee cleave attack.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tichondrius notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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On the pull, two tanks will be positioned with a good separation between each one. Hunters will pull the firewalker and flameguard to seperate tanks. The two are kept seperate to prevent people catching both of the debuffs. Warlocks will banish the lava elementals or reaver. The raid kills the firewalker then the flameguard, then as the reavers and elementals come out of banish they are dispatched. &lt;br /&gt;
&lt;br /&gt;
All damage and spells except for the reaver/elemental melee attack and cleave is fire damage, so everyone should be wearing as much fire resistance as possible. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Banish the Reaver/Elementals. Warlocks pre-target their mobs for banish, and we have a hunter pet pull the pack or a Pally with shield. Hunters pull the Firewalker and Flameguard to the MT and OT, while the warlocks banish. After the pull, we sic hunter pets on the warlocks&amp;#039; banished targets and use growl (auto-cast or manually) so that the pets eat the damage dealt between banish breaking and getting the mob re-banished.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&lt;br /&gt;
==== Lucifron ====&lt;br /&gt;
* Adds: 2 Flamewaker Protectors&lt;br /&gt;
&lt;br /&gt;
Lucifron is the first MC boss, and the boss whose death sets the raid lockout timer. He is humanoid, and comes with 2 humanoids adds, Flamewalker Protectors, who have a Mind Control spell. The MC should be dispelled ASAP, otherwise your rogues/warriors will kill your healers.&lt;br /&gt;
&lt;br /&gt;
Lucifron has a curse that increases mana cost of abilities by 100%, need to get this off the healers as quickly as possible. He also has an AoE that goes off every 30 seconds that does 2000 damage after 10 seconds, so any dps class that isn&amp;#039;t high on healing priority needs to bandage or otherwise keep their HPs above 2000 during this fight.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The adds are assigned to offtanks, and hunters pull to the offtanks, who are positioned at the back of the cave, while the MT tanks Luci near the south end of his patrol route. This positioning is so Luci&amp;#039;s AoE doesn&amp;#039;t hit the rest of the raid while they are fighting the adds. The raid assists the MA, and takes down the adds one at a time.&lt;br /&gt;
&lt;br /&gt;
Because of the MC it is a good idea to have a &amp;quot;free roaming&amp;quot; warrior to pick up the guard if the off tank gets MC&amp;#039;d.  The guards like to MC their tank and then run into the DPS or healers.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Tich does Luci pretty much the same as the SR group.  The MT, a healer or two, and a decurser will normally keep Luci away from the guards while the rest of the raid pulls the guards to the very south end of the cave and kills them.&lt;br /&gt;
&lt;br /&gt;
==== Magmadar ====&lt;br /&gt;
&lt;br /&gt;
Mag comes with no adds. In order to fight him, you need to have hunters with tranquilizing shot, which Lucifron drops. This is used on Mag when he goes into a frenzy, to bring him back to normal. Hunters will communicate with each other on rotation and let the others know when a shot misses, so the next hunter can take their shot. [http://www.curse-gaming.com/mod.php?addid=1718 This mod] might help.&lt;br /&gt;
&lt;br /&gt;
Mag&amp;#039;s other abilities include an AoE fear every 30 seconds or so (hunters try to stay at max range to avoid this). He also spits fire at random targets, and the fire stays on the ground as an AoE, so be sure to step out of it if he spits at you. Also, he has a cone-shaped fire damage.&lt;br /&gt;
&lt;br /&gt;
Because of his frenzy and fear if a shot misses and too many healers get feared the MT can go down quickly to him.  It is a very good idea to have at least one more tank who is in defensive stance doing a slow aggro build.  This also helps the situation where the MT misses a stance dance or fear ward.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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If a dwarf priest is available, fear ward can be used to ward the tank against Magmadar&amp;#039;s fear. The hunters typically communicate their tranquillizing in the class channel, as it&amp;#039;s not important for anyone else in the raid.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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Ranged dps and healers should stay at max range at all times.  This will often put you outside of the AoE fear range.  Hunters should have a pre set tranq shot order, and if one misses the next has to step in quickly.&lt;br /&gt;
&lt;br /&gt;
==== Gehennes ====&lt;br /&gt;
* Adds: 2 Flamewalkers&lt;br /&gt;
&lt;br /&gt;
Similar to Lucifron, Gehennes is humanoid and comes with 2 humanoid adds, who are offtanked and killed first. Gehennes curses with a 75% less healing curse which can be dispelled, throws shadow bolts, and has an AoE fire spell - if you&amp;#039;re in the fire, get out of it!&lt;br /&gt;
&lt;br /&gt;
Gehennes&amp;#039; guards have an AoE stun and a cone shaped cleave attack.  They need to be seperated enough to keep their stun and cleave from hitting the other guard&amp;#039;s tank.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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This fight is very simillar with the Luci fight.  A MT group with a 2 healers and a decurser will grab Gehennas while the rest of the raid pulls the adds away and deals with them.&lt;br /&gt;
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==== Garr ====&lt;br /&gt;
* Adds: 8 Firesworn&lt;br /&gt;
&lt;br /&gt;
Garr is an elemental and comes with 8 adds. With each add killed, Garr becomes more powerful, so keep as many banished as possible, and assign warriors to OT the others. When the warrior-tanked adds are killed, move on to Garr, then mop up the banished adds.&lt;br /&gt;
&lt;br /&gt;
Garr also likes to explode his adds periodically when you&amp;#039;re fighting him, so the adds should be far away from Garr and the rest of the raid, otherwise the melee fighting Garr will be caught in the explosion of the add.&lt;br /&gt;
&lt;br /&gt;
Garr has a slow effect, and will remove buffs from players periodically.  Generally by the end of the battle everyone is sitting at their base stats.  The explosion of the adds will do around 3200 damage and then you will get fall damage as well.  The adds will explode when they die or when Garr blows one up.  Everyone should back away from them when they are low on health and let ranged DPS kill them, much like the green ghouls in Scholomance.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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We stick hunter pets on the banished adds, to eat the damage they do before they can be rebanished, so the OOC resser should see if he/she can ressurect pets when they die in this fight.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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Since Garr likes to eat buffs, they will not be renewed before this fight.  Likewise heal over time spells should generally be avoided.  All warlocks should have a voidwalker out, and the voidwalkers should have Mark of the Wild and Prayer of Fortitude on at the start of the fight to help with the inital pull.  Once the pull is started, hunters will pull adds to each warlock who will have the voidwalkers tank while they cast banish.  The warlocks only job is to keep their guard banished at all times.  A main tank group with the tank and a few healers will train garr to the back of the room, and the off tanks will pull guards to the designated kill zones.  Each off tank should have at least 1 dedicated healer.  The raid then focuses on killing the guards on the off tanks one at a time, with melee backing off just before the guards die.  Once the guards start to die, the healers on off tanks that are no longer healing will switch to spot heals with one healer keeping an eye on the voidwalkers.  Once all the off tanked guards are dead, the raid converges to kill Garr, then take out the banished guards.  We generally ask everyone to mob the last guard just before he dies so everyone can experience at least one explosion first hand.&lt;br /&gt;
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==== Baron Geddon ====&lt;br /&gt;
&lt;br /&gt;
The Baron has a curse that burns mana, taking 400 mana per second and turning it into 400 damage per second. Classes without mana are not affected. There is also a strong AoE that all melee should run out of as soon as it starts. Backing up isn&amp;#039;t fast enough, turn around and run away.&lt;br /&gt;
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Geddon is pure fire damage so the higher your FR the better.  His AoE pulse attack does more damage with each pulse but Geddon does not move while he is pulsing.  So all melee, including the MT need to run when he starts this attack.&lt;br /&gt;
&lt;br /&gt;
But, the most memorable attack of the Baron is the bomb! Basically, a random person on his aggro list is chosen to be the bomb. After 10 seconds, the person will be blown up into the air. If the initial damage doesn&amp;#039;t kill you, the fall usually will, so abilities like slow fall are good here. If you are the bomb, you MUST run to one of the areas without people, otherwise you&amp;#039;ll kill your allies and they won&amp;#039;t be very happy with you. CTRA includes a message on your screen &amp;quot;YOU ARE THE BOMB&amp;quot;, as well as a whisper from the raid leader that you are the bomb. Mages can ice block to remove the bomb, paladins can shield.  Power Word Shield will absorb bomb damage.  If the MT gets bombed the healers simply must pour on the heals and keep them alive.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Geddon is pulled to Garr&amp;#039;s room, using a pet-pull. The MT waits for him in the center of the room, and the raid stays close together. Each group should stay close to their mage for decursing. A couple of spots are chosen as the bomb spots, stay away from these spots unless you are the bomb.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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Like SR, we pull Geddon back into Garr&amp;#039;s room.  The raid is split into two main groups, melee and ranged.  The melee group will stay near the center of the room, while the range group will be hiding just to the right of the tunnel that Geddon will be coming down.  Once Geddon has entered the room he will be brought to a point closer to the melee group while the ranged group slides into the tunnel opening.  At this point Geddon and main tank should be near max range for ranged group.  Melee group will run forward to engage Geddon.  Healer will be mostly in the ranged group, but a few will be asked to join the melee group.  Priests are not expected to do much healing, that will fall to the shamans and druids.  Priests will need to be dispelling the mana burn debuff as quickly as possible, 2 priests are set on bomb duty.  There are pre designated &amp;#039;bomb spots&amp;#039;, if you are the bomb, you will recieve multiple tells, and should hear an announcement on TS that you are the bomb.  At this point stop whatever you are doing and run straight to your designated bomb spot.  For the ranged group this will be a slight nook climbing up the left side of the tunnel at the first corner.  In this corner the explosion will not cause additional falling damage.  A priest should be designated to toss a shield on whoever the bomb is as they run off to the bomb sites.  In general, only the main tank will be healed during this fight, everyone else should be prepared to bandage/potion as needed.&lt;br /&gt;
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==== Shazzrah ====&lt;br /&gt;
&lt;br /&gt;
Shazzrah will curse you to take more arcane damage and has a very large radius Arcane Explosion.  His physical damage is not much more than any other Molten Core mob so tanks with high arcane resist help on him.&lt;br /&gt;
&lt;br /&gt;
Shazzrah&amp;#039;s unique ability is a blink and aggro wipe.  He will randomly blink to a target and do his AE attack.  Groups should be spaced so that only one party is effected by his attack when he blinks.  Since he wipes his aggro table on blink all DPS must stop so that the MT can re-establish aggro.  Off tanks are position by the groups to try and get quick aggro on him and bring him back to the middle of the room.&lt;br /&gt;
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If you have aggro, run to the middle of the room to get him back to the MT.  The MT should try to keep any form of DoT on Shazzrah that they can.  Other DoT&amp;#039;s should be avoided as they will cause him to run amok in the group until the MT can get aggro again.  Curse of Doom is generally OK because it is a one shot deal.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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Like Geddon, Shazzrah is pulled to Garr&amp;#039;s room with a pet-pull.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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Again, Shaz is pulled to Geddons room.  Everyone will be arranged into groups and the groups will go to one of 4 locations, 3 near the sets of &amp;#039;smokestacks&amp;#039; and one near Geddon&amp;#039;s rune.  The tank will pull Shaz to the center of the room and call dps on/off throughout the fight.  Because of the frequent aggro wipes, unless you know exactly what you are doing, you should not use any damage over time or healing over time spells.  Each group will have at least one druid or mage whose is responsible for conserving mana and decursing everyone as fast as possible.  After each blink, whoever has aggro will be announced, and they should run toward the tank.  Once the tank has regained aggro, you can run back to your group.&lt;br /&gt;
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==== Sulfuron Harbinger ====&lt;br /&gt;
* Adds: 4 Flamewalker Healers&lt;br /&gt;
&lt;br /&gt;
Sulfuron Harbinger comes with four priests. The priests can heal Sulfuron, themselves, or each other. Also, they can cast two different DOTs. Both DOTs are magic dispellable. Sulfuron can use demoralizing shout, perform an AE knockdown, and has a buff to increase his damage and attack speed, which is dispellable. &lt;br /&gt;
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The heals can be interrupted by shield bash and counterspell. Mortal Strike will help reduce their heals.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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Sulfuron and three of the adds will be tanked. A mage will put Detect Magic on Sulfuron so a priest can see when to dispel Sulfuron. The remaining add is pulled up the hill and burned down by the raid. Once it is down, the next add is pulled over to the raid and burned down. The raid runs down the hill for the last add. After all adds are down, dps goes to Sulfuron.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tichondrius notes &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Sulfuron will be tanked at the back of his area, 3 guards will be pulled back, and the 4th guard brought to the kill zone.  As each guard goes down, the next guard will be brought to the kill zone, and after the last guard goes down everyone will turn on Sulfuron.  Because the guards can heal, interrupts must be used often, so kick, shield bash, gouge, counterspell, etc.&lt;br /&gt;
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==== Golemagg the Incinerator ====&lt;br /&gt;
&lt;br /&gt;
* Adds: 2 Core Ragers&lt;br /&gt;
&lt;br /&gt;
Golemagg&amp;#039;s adds can&amp;#039;t be killed, their life will regen if you get them to 50%. So, the dogs are off-tanked, and damage goes to Golemagg. Golemagg enrages at around 10%, melee should exit at that point and he will be burned down.&lt;br /&gt;
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==== Majordomo Executus ====&lt;br /&gt;
* Adds: 4 Flamewalker Elites, 4 Flamewalker Priests&lt;br /&gt;
&lt;br /&gt;
See the quest section above for information on how to get the water that is used to summon Majordomo. You need to use the water on the burning runes found near the location of every boss in MC other than Lucifron and Geddon.&lt;br /&gt;
&lt;br /&gt;
Majorodomo Executus comes with four elites and four priests. Before the fight, four mages will be assigned a priest to polymorph. Five tank/healer teams will be formed for the four elites and Majordomo.&lt;br /&gt;
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At the start of the fight, mages sheep their targets (healers) and keep them sheeped. Tanks get their targets (elites) locked down. Once we are settled, DPS will be called on the first target, and the MA will continue to call targets throughout the fight.&lt;br /&gt;
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Once four of the adds are killed, the remaining adds become immune to polymorph. Once all of the adds are dead, Executus will submit.&lt;br /&gt;
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Majordomo has an ability where he will teleport you into magma. Jump out to minimize the damage. The adds can pop up either a shield that reflects magic or a damage shield. Pay attention and do damage at the appropriate time.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Tichondrius notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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Kill order:&lt;br /&gt;
* sheep the healers (re-sheeping as necessary)&lt;br /&gt;
* kill two of the elites&lt;br /&gt;
* reduce the remaining two wariors to 20% health&lt;br /&gt;
* break sheep on one healer and kill it&lt;br /&gt;
* break sheep on second healer and take it to 20%&lt;br /&gt;
* tanks break sheep on the other two healers and establish aggro&lt;br /&gt;
* kill the three mobs at 20% health (two elites and one healer) fast&lt;br /&gt;
* kill the remaining healer&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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Kill order: one elite, 3 healers, one healer, 3 elites.&lt;br /&gt;
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We keep 2 warriors on Domo, since he will periodically lose aggro. We also keep 2 hunters where he is being tanked. These hunters keep their pets on Domo with growl on, and when Domo loses aggro, the hunters lay into him with distracting shot and whatever else they can, in order to bring him back to where he is tanked.&lt;br /&gt;
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==== Ragnaros ====&lt;br /&gt;
Adds: Periodic waves of 8 Sons of Flame&lt;br /&gt;
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In order to spawn Ragnaros, you must make Majordomo submit. Domo will then go to Rag&amp;#039;s area, and by speaking with him, you can get him to summon Ragnaros. Ragnaros will then kill Domo in one swipe. Splat! If you&amp;#039;ve wiped before, Rag&amp;#039;s aggro radius is pretty small, so you should be able to do your positioning before aggroing him for your next attempt.&lt;br /&gt;
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Ragnaros will periodically submerge (after 3 minutes), and spawn the Sons of Flame. These are lvl 60 elite elementals. They can be banished and freeze trapped. After 1.5 minutes (or after all the sons are dead, whichever comes first), Rag will emerge again, and the cycle continues.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Ragnaros&amp;#039; skills:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Much of Ragnaros&amp;#039; damage is fire, but there is physical damage as well.&lt;br /&gt;
* Wrath of Ragnaros: AoE melee knockback, lowers aggro on the MT. Rag does this attack every 25 seconds, and after the first one, you&amp;#039;ll get a notice in CTRA warning you that it&amp;#039;s coming. Melee should back out of range of this attack (back away further than just out of melee range).&lt;br /&gt;
* Fire Explosions: Ragnaros will throw a fireball that knocks back those around the target. Spread out to avoid this knockback effect.&lt;br /&gt;
* Elemental Fire: a debuff for whoever has Rag&amp;#039;s aggro, does [http://www.thottbot.com/?sp=20564 4800 fire dmg over 8 seconds].&lt;br /&gt;
* Lava Splash: the lava will splash about, and damage melee players. Can be resisted with good FR.&lt;br /&gt;
* Magma Blast: when Rag has no targets in melee range, he&amp;#039;ll hit someone for 6000 damage at range, so be sure to have someone in melee at all times.&lt;br /&gt;
* Melt Weapon: weapons will take high damage from Ragnaros.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sons of Flame skills:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The Sons do fire damage only.&lt;br /&gt;
* Mana Burn Aura: all mana users should stay as far away as possible.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tichondrius notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Two tanks are used, each standing in reach of the healers in the MT healer and OT healer positions. Each must have as close to 315 fire resist as possible, because totems are now unreliable. Rogues stand to Ragnaros&amp;#039; side and back out for AE knockbacks if their Fire resist is low. Casters and hunters stand paired off in the outer ring, pairs split up by 15 yards each to minimise the effect of the knockback. MT and OT healer positions explained pre-pull.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormrage notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Detailed strategy, including placement for Rag is listed [http://pacifistguild.org/library/ragnaros/ here].&lt;br /&gt;
&lt;br /&gt;
== Class-Specific Guides for MC ==&lt;br /&gt;
&lt;br /&gt;
[[MC Class Guides]]&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Tich_FR&amp;diff=17955</id>
		<title>Tich FR</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Tich_FR&amp;diff=17955"/>
		<updated>2006-04-17T08:00:27Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Warriors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This lists the unbuffed fire resist of Tichondrius raiders.  Please note that it is your responsibility to keep this up to date if you wish to be considered for raids.  If you are not on the list, feel free to add yourself, but please keep it in alphabetical order within your class.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Druids ==&lt;br /&gt;
Dagros - 97 &amp;lt;br&amp;gt;&lt;br /&gt;
Deorwine - 162 &amp;lt;br&amp;gt;&lt;br /&gt;
Gann - 105 &amp;lt;br&amp;gt;&lt;br /&gt;
Isson - 15 &amp;lt;br&amp;gt;&lt;br /&gt;
Jini - 107 healer / not so much otherwise&amp;lt;br&amp;gt;&lt;br /&gt;
Kaelan - 126 &amp;lt;br&amp;gt;&lt;br /&gt;
Kelandrose - 67/94 MoTW &amp;lt;br&amp;gt; &lt;br /&gt;
Ladybug - 172 &amp;lt;br&amp;gt;&lt;br /&gt;
Megrimlock - 125 &amp;lt;br&amp;gt;&lt;br /&gt;
Micola - 231 healer / 221 tank &amp;lt;br&amp;gt;&lt;br /&gt;
Nvthouse - 83 base / 110 with MotW&amp;lt;br&amp;gt;&lt;br /&gt;
Mizstompa - 71 &amp;lt;br&amp;gt;&lt;br /&gt;
Olond - 154 healer / 214 DPS / 228 tank &amp;lt;br&amp;gt;&lt;br /&gt;
Pastala - 96 &amp;lt;br&amp;gt;&lt;br /&gt;
Phlo - 37 &amp;lt;br&amp;gt;&lt;br /&gt;
Reegan - 128 &amp;lt;br&amp;gt;&lt;br /&gt;
Shearing - 123 &amp;lt;br&amp;gt;&lt;br /&gt;
Yume - 107 &amp;lt;br&amp;gt;&lt;br /&gt;
Zeddybear - 114 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Hunters ==&lt;br /&gt;
Aloura - 97 &amp;lt;br&amp;gt;&lt;br /&gt;
Antamykk - 171 &amp;lt;br&amp;gt;&lt;br /&gt;
Ayo - 151 &amp;lt;br&amp;gt;&lt;br /&gt;
Beergoggles - 141 &amp;lt;br&amp;gt;&lt;br /&gt;
Breeanne - 163 &amp;lt;br&amp;gt;&lt;br /&gt;
Cairina - 90 &amp;lt;br&amp;gt;&lt;br /&gt;
Dars - 95 &amp;lt;br&amp;gt;&lt;br /&gt;
Elyerith - 103 &amp;lt;br&amp;gt;&lt;br /&gt;
Grok - 151 &amp;lt;br&amp;gt;&lt;br /&gt;
Jehrendil - 243 with max 248 unbuffed &amp;lt;br&amp;gt;&lt;br /&gt;
Marru - 134 &amp;lt;br&amp;gt;&lt;br /&gt;
Orwind - 151 &amp;lt;br&amp;gt;&lt;br /&gt;
Pococurante - 100 &amp;lt;br&amp;gt;&lt;br /&gt;
Riva - 102 &amp;lt;br&amp;gt;&lt;br /&gt;
Sheria - 139 &amp;lt;br&amp;gt;&lt;br /&gt;
Sjur - 178 &amp;lt;br&amp;gt;&lt;br /&gt;
Vlo - 154 &amp;lt;br&amp;gt;&lt;br /&gt;
Zarr - 50 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mages ==&lt;br /&gt;
Aethra - 169 &amp;lt;br&amp;gt;&lt;br /&gt;
Alectra - 141 &amp;lt;br&amp;gt;&lt;br /&gt;
Chromidus - 237 &amp;lt;br&amp;gt;&lt;br /&gt;
Darkfirenova - 207 &amp;lt;br&amp;gt;&lt;br /&gt;
Datrious - 126 &amp;lt;br&amp;gt;&lt;br /&gt;
Divayth - 160 &amp;lt;br&amp;gt;&lt;br /&gt;
Explode - 74 &amp;lt;br&amp;gt;&lt;br /&gt;
FalconFSX - 170 &amp;lt;br&amp;gt;&lt;br /&gt;
Fliggin - 190 &amp;lt;br&amp;gt;&lt;br /&gt;
Furync - 15 (got to start somewhere) &amp;lt;br&amp;gt;&lt;br /&gt;
Grathnyz - 196&amp;lt;br&amp;gt;&lt;br /&gt;
Makevelli - 200+ &amp;lt;br&amp;gt;&lt;br /&gt;
Morguen - 169 &amp;lt;br&amp;gt;&lt;br /&gt;
Nvtty - 79 &amp;lt;br&amp;gt;&lt;br /&gt;
Ririin - 147 &amp;lt;br&amp;gt;&lt;br /&gt;
Ryusen - 64 &amp;lt;br&amp;gt;&lt;br /&gt;
Solaeris - 189 &amp;lt;br&amp;gt;&lt;br /&gt;
Symog - 123 &amp;lt;br&amp;gt;&lt;br /&gt;
Thebrent - 228 &amp;lt;br&amp;gt;&lt;br /&gt;
Toe - 91 &amp;lt;br&amp;gt;&lt;br /&gt;
Uhoh - 94 &amp;lt;br&amp;gt;&lt;br /&gt;
Ultraspank - 255 &amp;lt;br&amp;gt;&lt;br /&gt;
Zarana - 107 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Priests ==&lt;br /&gt;
Aereon - 130 &amp;lt;br&amp;gt;&lt;br /&gt;
Anlenie - 186 &amp;lt;br&amp;gt;&lt;br /&gt;
Aradel - 161 max, 156 typical &amp;lt;br&amp;gt;&lt;br /&gt;
Avatre - 159 &amp;lt;br&amp;gt;&lt;br /&gt;
Azlea - 150 &amp;lt;br&amp;gt;&lt;br /&gt;
Century - 171 &amp;lt;br&amp;gt;&lt;br /&gt;
Errutu - 58 &amp;lt;br&amp;gt;&lt;br /&gt;
Failz - 190 &amp;lt;br&amp;gt;&lt;br /&gt;
Felgrave - 58 &amp;lt;br&amp;gt;&lt;br /&gt;
Glassjaw - 67 &amp;lt;br&amp;gt;&lt;br /&gt;
Gajj - 167 &amp;lt;br&amp;gt;&lt;br /&gt;
Kevisa - 146 &amp;lt;br&amp;gt;&lt;br /&gt;
Malphul - 181 &amp;lt;br&amp;gt;&lt;br /&gt;
Marcotte - 166 &amp;lt;br&amp;gt;&lt;br /&gt;
Radella - 141 &amp;lt;br&amp;gt;&lt;br /&gt;
Scyndar - 89 &amp;lt;br&amp;gt;&lt;br /&gt;
ydnam - 118 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rogues ==&lt;br /&gt;
Beliall - 183 &amp;lt;br&amp;gt;&lt;br /&gt;
Beren - 105 &amp;lt;br&amp;gt;&lt;br /&gt;
Blackavar - 183 &amp;lt;br&amp;gt;&lt;br /&gt;
Chrysoprase - 236 &amp;lt;br&amp;gt;&lt;br /&gt;
Deathreign - 45 &amp;lt;br&amp;gt;&lt;br /&gt;
Dochop - 125 &amp;lt;br&amp;gt;&lt;br /&gt;
Draugdur - 59 &amp;lt;br&amp;gt;&lt;br /&gt;
Dungeons - 218 max, 191 w/good stats &amp;lt;br&amp;gt;&lt;br /&gt;
Eeson - 228 &amp;lt;br&amp;gt;&lt;br /&gt;
Geisha - 233 [Optimised], 248 [Maximum]&amp;lt;br&amp;gt;&lt;br /&gt;
Gravely - 264 &amp;lt;br&amp;gt;&lt;br /&gt;
GrimFailz - 184 &amp;lt;br&amp;gt;&lt;br /&gt;
Issis - 80 &amp;lt;br&amp;gt;&lt;br /&gt;
Izual - 100 &amp;lt;br&amp;gt;&lt;br /&gt;
Jakther - 243 &amp;lt;br&amp;gt;&lt;br /&gt;
Jefe - 120 &amp;lt;br&amp;gt;&lt;br /&gt;
Lunaticss - 150 &amp;lt;br&amp;gt;&lt;br /&gt;
Sarcasm - 132 &amp;lt;br&amp;gt;&lt;br /&gt;
Scyllin - 107 &amp;lt;br&amp;gt;&lt;br /&gt;
Shivamor - 112 &amp;lt;br&amp;gt;&lt;br /&gt;
Staark - 198 &amp;lt;br&amp;gt;&lt;br /&gt;
Tempting - 35 &amp;lt;br&amp;gt;&lt;br /&gt;
Thugz - 266 &amp;lt;br&amp;gt;&lt;br /&gt;
Tin - 223 &amp;lt;br&amp;gt;&lt;br /&gt;
Todt - 195 &amp;lt;br&amp;gt;&lt;br /&gt;
Valles - 60 &amp;lt;br&amp;gt;&lt;br /&gt;
xhogan - 215 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Shamans ==&lt;br /&gt;
Azerous - 99 &amp;lt;br&amp;gt;&lt;br /&gt;
Caapi - 122 &amp;lt;br&amp;gt;&lt;br /&gt;
Camelot - 132 &amp;lt;br&amp;gt;&lt;br /&gt;
Delcannan - 224 &amp;lt;br&amp;gt;&lt;br /&gt;
Doomsong - 98 &amp;lt;br&amp;gt;&lt;br /&gt;
Fangar - 176 &amp;lt;br&amp;gt;&lt;br /&gt;
Grimthor - 156 &amp;lt;br&amp;gt;&lt;br /&gt;
Healfdene - 171 &amp;lt;br&amp;gt;&lt;br /&gt;
Lelu - 186 &amp;lt;br&amp;gt;&lt;br /&gt;
Limper - 108 &amp;lt;br&amp;gt;&lt;br /&gt;
Mandrake - 135 &amp;lt;br&amp;gt;&lt;br /&gt;
Matrixboarda - 121 &amp;lt;br&amp;gt;&lt;br /&gt;
Mooncalf - 227 &amp;quot;Fire retardant Cow&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
Mojokii - 121 &amp;lt;br&amp;gt;&lt;br /&gt;
Redhorn - 72 &amp;lt;br&amp;gt;&lt;br /&gt;
Rescorla - 100 &amp;lt;br&amp;gt;&lt;br /&gt;
Sacredtruth - 124 &amp;lt;br&amp;gt;&lt;br /&gt;
Sgonged - 167 &amp;lt;br&amp;gt;&lt;br /&gt;
Slora - 103 &amp;lt;br&amp;gt;&lt;br /&gt;
Slugari - 140 &amp;lt;br&amp;gt;&lt;br /&gt;
Stormstrider - 134 &amp;lt;br&amp;gt;&lt;br /&gt;
Tongar - 167 &amp;lt;br&amp;gt;&lt;br /&gt;
VinnieJones - 156 &amp;lt;br&amp;gt;&lt;br /&gt;
Wankel - 149 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Warlocks ==&lt;br /&gt;
Alita - 112 &amp;lt;br&amp;gt;&lt;br /&gt;
Arnath - 114 &amp;lt;br&amp;gt;&lt;br /&gt;
Cillys - 146 &amp;lt;br&amp;gt;&lt;br /&gt;
Darkfenix - 126 &amp;lt;br&amp;gt;&lt;br /&gt;
DeathFalcon - 80 &amp;lt;br&amp;gt;&lt;br /&gt;
Diest - 112 &amp;lt;br&amp;gt;&lt;br /&gt;
Kurushimeru - 169 &amp;lt;br&amp;gt;&lt;br /&gt;
Lith - 117 &amp;lt;br&amp;gt;&lt;br /&gt;
Malyss - 208 &amp;lt;br&amp;gt;&lt;br /&gt;
Rottin - 154 &amp;lt;br&amp;gt;&lt;br /&gt;
Sard - 169 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Warriors ==&lt;br /&gt;
Asta - 201 &amp;lt;br&amp;gt;&lt;br /&gt;
Asumai - 279 &amp;lt;br&amp;gt;&lt;br /&gt;
Bissi - 299 &amp;lt;br&amp;gt;&lt;br /&gt;
Boutros - 275 with Sulfuras, 255 with shield &amp;lt;br&amp;gt;&lt;br /&gt;
Champain - Max  &amp;lt;br&amp;gt;&lt;br /&gt;
Danguinary - 211 &amp;lt;br&amp;gt;&lt;br /&gt;
Diobovinius - 125 (and climbing!)&amp;lt;br&amp;gt;&lt;br /&gt;
Drust - 287 &amp;lt;br&amp;gt;&lt;br /&gt;
Felkior - 75 &amp;lt;br&amp;gt;&lt;br /&gt;
Grogg - 122 (132 w/shield) &amp;lt;br&amp;gt;&lt;br /&gt;
Iceler - 50 &amp;lt;br&amp;gt;&lt;br /&gt;
Kedid - 228 &amp;lt;br&amp;gt;&lt;br /&gt;
Kristoc - 108 &amp;lt;br&amp;gt;&lt;br /&gt;
Leafeater - 57(67) &amp;lt;br&amp;gt;&lt;br /&gt;
Medine - 138 &amp;lt;br&amp;gt;&lt;br /&gt;
Nvts - 153 &amp;lt;br&amp;gt;&lt;br /&gt;
Olona - 290 (317 with improved MoTW)&amp;lt;br&amp;gt;&lt;br /&gt;
Poinsettia - 177 (187 with shield)&amp;lt;br&amp;gt;&lt;br /&gt;
Puny - 266 &amp;lt;br&amp;gt;&lt;br /&gt;
Ravox - 200 &amp;lt;br&amp;gt;&lt;br /&gt;
Razzauren - 183 (193 with shield) &amp;lt;br&amp;gt;&lt;br /&gt;
Rokksaur - 40 &amp;lt;br&amp;gt;&lt;br /&gt;
Shovah - 75 &amp;lt;br&amp;gt;&lt;br /&gt;
Stamper - 211 &amp;lt;br&amp;gt;&lt;br /&gt;
Trasher - 244&amp;lt;br&amp;gt;&lt;br /&gt;
UASteele - 183 &amp;lt;br&amp;gt;&lt;br /&gt;
DMan - 105 &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15328</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15328"/>
		<updated>2005-10-09T12:02:23Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* General Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Main assist, main tank, offtank&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The mainassist is the person who chooses the target for the raid to attack and is most likely a rogue or a warrior. Everyone should have an assist macro setup ( /assist mainassist&amp;#039;sname ) and should use this macro to select targets instead of manually targetting mobs. The maintank will tank bosses and single mob pulls, while the offtanks tank any additional mobs beyond the first. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run! Durability and reagent supply can be checked by raidleaders using raidassist. Don&amp;#039;t be caught out!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. &lt;br /&gt;
&lt;br /&gt;
A pair of [http://wow.allakhazam.com/db/mob.html?wmob=11658 Molten Giants] are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11659 Molten Destroyers] are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed. &lt;br /&gt;
&lt;br /&gt;
Neither of these mobs respawn until the instance has been empty for thirty minutes.&lt;br /&gt;
&lt;br /&gt;
=== Firelords and Lavaspawns ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11668 Firelords] are usually pulled singly, occasionally in pairs. These mobs look like large fire elementals and their damage is all fire. They have no aoe; instead they will periodically spawn smaller lava spawns. Lava spawns have a ranged fireball attack, but don&amp;#039;t do much damage. But if they stay alive for more than 20 seconds, they split in half to form two lavaspawns, each as powerful as the original. If left alone long enough, these two will also split into four, who will split into eight, and so on. So it is imperative that they are killed as soon as possible. Mages will most often blizzard to hit both spawn and firelord and melee dps will assist the MA in attacking the lavaspawns. &lt;br /&gt;
&lt;br /&gt;
Firelords themselves cast a magic debuff every three seconds or so that does a lot of damage over time and silences the target. This should be quickly dispelled by priests. Firelords have a two hour respawn timer.&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11665 Lava Annihilators] look like very large rock elementals, first encountered in Ragefire Chasm. They have a fairly strong melee attack and a random target charge. They seem to wipe aggro everytime they charge and attack a random target, so they are not really tankable. The random target charge really makes them a pain to attack for melee if everyone is spread out all over the place. To keep them in one spot we have everyone, rogues to hunters to priests, everyone, stand in melee range. &amp;quot;Hug the Annihilator!!&amp;quot; They have a two hour respawn timer.&lt;br /&gt;
&lt;br /&gt;
=== Lava surgers ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=12101 Lava Surgers] look just like annhilators, but they are always patrolling and are different to fight. Surgers charge a random target, like annihilators, but they don&amp;#039;t wipe aggro. They will come straight back to the tank. When they charge they do a 1000 damage aoe knockback to everyone in a small area around their original postition and a knockback for a similar amount of damage to the random target they charge. It is important that casters and anyone who can attack from range do so to avoid the aoe knockback damage. Melee should also take care to ensure that their backs are not facing the lava to avoid an unpleasantly hot bath. Healers will need to be vigilant with spot heals particularly on the rogues. These guys have a 24 minute respawn time, but stop respawning when Garr is dead.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11673 Ancient core hounds] are large demon dogs. They have a nasty frontal aoe fire breath attack as well as one special ability. The special ability is drawn from a pool of five different abilities:&lt;br /&gt;
&lt;br /&gt;
  - Warstomp: an aoe stun, about 5 seconds in duration.&lt;br /&gt;
  - Ancient hysteria: A removable curse, reduces enemies&amp;#039; spirit and intellect by 50% for 15 minutes. Should be removed after the fight.&lt;br /&gt;
  - ...: an aoe confuse effect, causes everyone to run around in circles. If nobody resists, the hound will wander around doing nothing too. If someone resists, their face is about to be eaten. Shadow resist is a minus for this variation :D&lt;br /&gt;
  - ...: reduces maximum hit points by 30%. Magic debuff, dispelable. Should be removed immediately off the tank and after the fight for everyone else.&lt;br /&gt;
  - ...: reduces attack speed and casting speed by 50%. Magic debuff, dispelable. Should be removed as soon as possible from damage classes after each application for the duration of the fight. &lt;br /&gt;
&lt;br /&gt;
The tank will face the ancient corehound away from the raid immediately to avoid the flame breath hitting everyone. Melee dps will however need spot healing as the flame breath can often hit them, even when standing behind the hound. These guys have an 18 minute respawn time, but will stop respawning once Magmadar is dead.&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
Core hound packs are found in Magmadar&amp;#039;s Cavern. One pack has to be cleared before Lucifron and four more before Magmadadar. Each pack is composed of five corehounds, a smaller version of the familiar demon dog mob. But these guys have a difference. All five must be killed within ten seconds of each other or any living dogs will bring the dead ones back to life. &lt;br /&gt;
&lt;br /&gt;
Each dog is tanked by one warrior, whose target is assigned using the target management ( /tm ) system built into raidassist. One priest will be assigned to each warrior, which is plenty of healing. The corehounds will be pulled and spread in a rough circlular formation facing outwards, each hound like the spoke of a wheel. The main assist will target each hound in turn, switching the raid&amp;#039;s target as soon as the hound hits 20% health. Once all five dogs are at 20% the call will be madeon teamspeak to bring the mobs together and for aoe attacks to begin. If everything goes to plan the dogs will all die within a couple of seconds of each other. It is critical that all damage dealers pay attention and switch targets as soon as the main assist calls for this to happen.&lt;br /&gt;
&lt;br /&gt;
One thing to watch out for on these guys is the serrated bite. This is a nasty bleed cast on a random nearby target. It stacks; each application refreshes the duration and increases the damage over time by 1500 damage over 30 seconds. If the dog positioning is poor, it can end up applied many times to each tank. The highest I&amp;#039;ve personally seen is fourteen applications, or 21,000 damage over 30 seconds. It is important that priests and other healers watch the hitpoints of the tanks even after the dogs are dead. &lt;br /&gt;
&lt;br /&gt;
Corehound packs provide a fairly unique opportunity for ridiculous damage meter exploitation. When each dog dies it is lieing on the ground for ten seconds while the game checks for any live dogs. For this ten seconds the dogs count as sitting, and so the ciritical hit chance is boosted to 100% on all landed attacks!&lt;br /&gt;
&lt;br /&gt;
Corehounds are on a one hour respawn timer, but won&amp;#039;t respawn when Magmadar has been killed.&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11669 Flame imps] are found in the narrow caves between the first cavern of MC and Magmadar&amp;#039;s Cavern. They have fairly low hitpoints and come in large packs. The imps are easy to aoe with all the mages and warlocks in a typical 40 person raid.&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
Lavapacks (funpacks) are the most difficult groups of trash mobs in MC. They are composed of three of the three mob types, described below:&lt;br /&gt;
&lt;br /&gt;
==== Firewalker ====&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11666 Firewalkers] are nasty customers, the first to be killed in a lavapack pull. They look like fire elementals, seen throughout the game. They have a large aoe debuff which lowers fire resistance by 200. It is dispelable, but is frequently applied. It also has an ability called fireblossom, not as pretty as it sounds. This is a self buff which freezes the firewalker in place and fires a bunch of ~3000 damage fireballs to random targets. Sometimes these double up on one target, pretty nasty. It can be hard to position these guys because they stop to fireblossom a lot. &lt;br /&gt;
&lt;br /&gt;
==== Flameguard ====&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11667 Flamgeguards] are the second mob to be killed. These guys have a debuff called melt armour which lowers armour and stacks, so it is better for the firewalker tank to also tank the lava elementals and reavers. Flameguards have a frontal aoe fire attack, like a flame thrower. The tank should face them away from the raid, and damage dealers should attack from behind these mobs.&lt;br /&gt;
&lt;br /&gt;
==== Lave reavers and elementals ====&lt;br /&gt;
&lt;br /&gt;
These guys use the familiar rock elemental model but are smaller than surgers and annihilators. Lava packs will either have two level 61-62 [http://wow.allakhazam.com/db/mob.html?wmob=12076 lava elementals] or one level 63 [http://wow.allakhazam.com/db/mob.html?wmob=12100 lava reaver]. Both have the same abilities though. They have a high damage cleave and a frontal aoe stun/dot. The tank should face both types of mobs away form the raid, so they should affect no one but the tank. These guys are also banishable, and should be kept banished by warlocks until the firewalker and flameguard are both dead.&lt;br /&gt;
&lt;br /&gt;
==== General Lavapack Strategy ====&lt;br /&gt;
&lt;br /&gt;
On the pull, two tanks will be positioned with a good separation between each one. Hunters will pull the firewalker and flameguard to seperate tanks. The two are kept seperate to prevent people catching both of the debuffs. Warlocks will banish the lava elementals or reaver. The raid kills the firewalker then the flameguard, then as the reavers and elementals come out of banish they are dispatched. &lt;br /&gt;
&lt;br /&gt;
All damage and spells except for the reaver/elemental melee attack and cleave is fire damage, so everyone should be wearing as much fire resistance as possible.&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15327</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15327"/>
		<updated>2005-10-09T11:57:50Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Core Hound Packs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. &lt;br /&gt;
&lt;br /&gt;
A pair of [http://wow.allakhazam.com/db/mob.html?wmob=11658 Molten Giants] are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11659 Molten Destroyers] are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed. &lt;br /&gt;
&lt;br /&gt;
Neither of these mobs respawn until the instance has been empty for thirty minutes.&lt;br /&gt;
&lt;br /&gt;
=== Firelords and Lavaspawns ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11668 Firelords] are usually pulled singly, occasionally in pairs. These mobs look like large fire elementals and their damage is all fire. They have no aoe; instead they will periodically spawn smaller lava spawns. Lava spawns have a ranged fireball attack, but don&amp;#039;t do much damage. But if they stay alive for more than 20 seconds, they split in half to form two lavaspawns, each as powerful as the original. If left alone long enough, these two will also split into four, who will split into eight, and so on. So it is imperative that they are killed as soon as possible. Mages will most often blizzard to hit both spawn and firelord and melee dps will assist the MA in attacking the lavaspawns. &lt;br /&gt;
&lt;br /&gt;
Firelords themselves cast a magic debuff every three seconds or so that does a lot of damage over time and silences the target. This should be quickly dispelled by priests. Firelords have a two hour respawn timer.&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11665 Lava Annihilators] look like very large rock elementals, first encountered in Ragefire Chasm. They have a fairly strong melee attack and a random target charge. They seem to wipe aggro everytime they charge and attack a random target, so they are not really tankable. The random target charge really makes them a pain to attack for melee if everyone is spread out all over the place. To keep them in one spot we have everyone, rogues to hunters to priests, everyone, stand in melee range. &amp;quot;Hug the Annihilator!!&amp;quot; They have a two hour respawn timer.&lt;br /&gt;
&lt;br /&gt;
=== Lava surgers ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=12101 Lava Surgers] look just like annhilators, but they are always patrolling and are different to fight. Surgers charge a random target, like annihilators, but they don&amp;#039;t wipe aggro. They will come straight back to the tank. When they charge they do a 1000 damage aoe knockback to everyone in a small area around their original postition and a knockback for a similar amount of damage to the random target they charge. It is important that casters and anyone who can attack from range do so to avoid the aoe knockback damage. Melee should also take care to ensure that their backs are not facing the lava to avoid an unpleasantly hot bath. Healers will need to be vigilant with spot heals particularly on the rogues. These guys have a 24 minute respawn time, but stop respawning when Garr is dead.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11673 Ancient core hounds] are large demon dogs. They have a nasty frontal aoe fire breath attack as well as one special ability. The special ability is drawn from a pool of five different abilities:&lt;br /&gt;
&lt;br /&gt;
  - Warstomp: an aoe stun, about 5 seconds in duration.&lt;br /&gt;
  - Ancient hysteria: A removable curse, reduces enemies&amp;#039; spirit and intellect by 50% for 15 minutes. Should be removed after the fight.&lt;br /&gt;
  - ...: an aoe confuse effect, causes everyone to run around in circles. If nobody resists, the hound will wander around doing nothing too. If someone resists, their face is about to be eaten. Shadow resist is a minus for this variation :D&lt;br /&gt;
  - ...: reduces maximum hit points by 30%. Magic debuff, dispelable. Should be removed immediately off the tank and after the fight for everyone else.&lt;br /&gt;
  - ...: reduces attack speed and casting speed by 50%. Magic debuff, dispelable. Should be removed as soon as possible from damage classes after each application for the duration of the fight. &lt;br /&gt;
&lt;br /&gt;
The tank will face the ancient corehound away from the raid immediately to avoid the flame breath hitting everyone. Melee dps will however need spot healing as the flame breath can often hit them, even when standing behind the hound. These guys have an 18 minute respawn time, but will stop respawning once Magmadar is dead.&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
Core hound packs are found in Magmadar&amp;#039;s Cavern. One pack has to be cleared before Lucifron and four more before Magmadadar. Each pack is composed of five corehounds, a smaller version of the familiar demon dog mob. But these guys have a difference. All five must be killed within ten seconds of each other or any living dogs will bring the dead ones back to life. &lt;br /&gt;
&lt;br /&gt;
Each dog is tanked by one warrior, whose target is assigned using the target management ( /tm ) system built into raidassist. One priest will be assigned to each warrior, which is plenty of healing. The corehounds will be pulled and spread in a rough circlular formation facing outwards, each hound like the spoke of a wheel. The main assist will target each hound in turn, switching the raid&amp;#039;s target as soon as the hound hits 20% health. Once all five dogs are at 20% the call will be madeon teamspeak to bring the mobs together and for aoe attacks to begin. If everything goes to plan the dogs will all die within a couple of seconds of each other. It is critical that all damage dealers pay attention and switch targets as soon as the main assist calls for this to happen.&lt;br /&gt;
&lt;br /&gt;
One thing to watch out for on these guys is the serrated bite. This is a nasty bleed cast on a random nearby target. It stacks; each application refreshes the duration and increases the damage over time by 1500 damage over 30 seconds. If the dog positioning is poor, it can end up applied many times to each tank. The highest I&amp;#039;ve personally seen is fourteen applications, or 21,000 damage over 30 seconds. It is important that priests and other healers watch the hitpoints of the tanks even after the dogs are dead. &lt;br /&gt;
&lt;br /&gt;
Corehound packs provide a fairly unique opportunity for ridiculous damage meter exploitation. When each dog dies it is lieing on the ground for ten seconds while the game checks for any live dogs. For this ten seconds the dogs count as sitting, and so the ciritical hit chance is boosted to 100% on all landed attacks!&lt;br /&gt;
&lt;br /&gt;
Corehounds are on a one hour respawn timer, but won&amp;#039;t respawn when Magmadar has been killed.&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11669 Flame imps] are found in the narrow caves between the first cavern of MC and Magmadar&amp;#039;s Cavern. They have fairly low hitpoints and come in large packs. The imps are easy to aoe with all the mages and warlocks in a typical 40 person raid.&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
Lavapacks (funpacks) are the most difficult groups of trash mobs in MC. They are composed of three of the three mob types, described below:&lt;br /&gt;
&lt;br /&gt;
==== Firewalker ====&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11666 Firewalkers] are nasty customers, the first to be killed in a lavapack pull. They look like fire elementals, seen throughout the game. They have a large aoe debuff which lowers fire resistance by 200. It is dispelable, but is frequently applied. It also has an ability called fireblossom, not as pretty as it sounds. This is a self buff which freezes the firewalker in place and fires a bunch of ~3000 damage fireballs to random targets. Sometimes these double up on one target, pretty nasty. It can be hard to position these guys because they stop to fireblossom a lot. &lt;br /&gt;
&lt;br /&gt;
==== Flameguard ====&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11667 Flamgeguards] are the second mob to be killed. These guys have a debuff called melt armour which lowers armour and stacks, so it is better for the firewalker tank to also tank the lava elementals and reavers. Flameguards have a frontal aoe fire attack, like a flame thrower. The tank should face them away from the raid, and damage dealers should attack from behind these mobs.&lt;br /&gt;
&lt;br /&gt;
==== Lave reavers and elementals ====&lt;br /&gt;
&lt;br /&gt;
These guys use the familiar rock elemental model but are smaller than surgers and annihilators. Lava packs will either have two level 61-62 [http://wow.allakhazam.com/db/mob.html?wmob=12076 lava elementals] or one level 63 [http://wow.allakhazam.com/db/mob.html?wmob=12100 lava reaver]. Both have the same abilities though. They have a high damage cleave and a frontal aoe stun/dot. The tank should face both types of mobs away form the raid, so they should affect no one but the tank. These guys are also banishable, and should be kept banished by warlocks until the firewalker and flameguard are both dead.&lt;br /&gt;
&lt;br /&gt;
==== General Lavapack Strategy ====&lt;br /&gt;
&lt;br /&gt;
On the pull, two tanks will be positioned with a good separation between each one. Hunters will pull the firewalker and flameguard to seperate tanks. The two are kept seperate to prevent people catching both of the debuffs. Warlocks will banish the lava elementals or reaver. The raid kills the firewalker then the flameguard, then as the reavers and elementals come out of banish they are dispatched. &lt;br /&gt;
&lt;br /&gt;
All damage and spells except for the reaver/elemental melee attack and cleave is fire damage, so everyone should be wearing as much fire resistance as possible.&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15326</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15326"/>
		<updated>2005-10-09T11:56:44Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Molten Giants and Destroyers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. &lt;br /&gt;
&lt;br /&gt;
A pair of [http://wow.allakhazam.com/db/mob.html?wmob=11658 Molten Giants] are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11659 Molten Destroyers] are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed. &lt;br /&gt;
&lt;br /&gt;
Neither of these mobs respawn until the instance has been empty for thirty minutes.&lt;br /&gt;
&lt;br /&gt;
=== Firelords and Lavaspawns ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11668 Firelords] are usually pulled singly, occasionally in pairs. These mobs look like large fire elementals and their damage is all fire. They have no aoe; instead they will periodically spawn smaller lava spawns. Lava spawns have a ranged fireball attack, but don&amp;#039;t do much damage. But if they stay alive for more than 20 seconds, they split in half to form two lavaspawns, each as powerful as the original. If left alone long enough, these two will also split into four, who will split into eight, and so on. So it is imperative that they are killed as soon as possible. Mages will most often blizzard to hit both spawn and firelord and melee dps will assist the MA in attacking the lavaspawns. &lt;br /&gt;
&lt;br /&gt;
Firelords themselves cast a magic debuff every three seconds or so that does a lot of damage over time and silences the target. This should be quickly dispelled by priests. Firelords have a two hour respawn timer.&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11665 Lava Annihilators] look like very large rock elementals, first encountered in Ragefire Chasm. They have a fairly strong melee attack and a random target charge. They seem to wipe aggro everytime they charge and attack a random target, so they are not really tankable. The random target charge really makes them a pain to attack for melee if everyone is spread out all over the place. To keep them in one spot we have everyone, rogues to hunters to priests, everyone, stand in melee range. &amp;quot;Hug the Annihilator!!&amp;quot; They have a two hour respawn timer.&lt;br /&gt;
&lt;br /&gt;
=== Lava surgers ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=12101 Lava Surgers] look just like annhilators, but they are always patrolling and are different to fight. Surgers charge a random target, like annihilators, but they don&amp;#039;t wipe aggro. They will come straight back to the tank. When they charge they do a 1000 damage aoe knockback to everyone in a small area around their original postition and a knockback for a similar amount of damage to the random target they charge. It is important that casters and anyone who can attack from range do so to avoid the aoe knockback damage. Melee should also take care to ensure that their backs are not facing the lava to avoid an unpleasantly hot bath. Healers will need to be vigilant with spot heals particularly on the rogues. These guys have a 24 minute respawn time, but stop respawning when Garr is dead.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11673 Ancient core hounds] are large demon dogs. They have a nasty frontal aoe fire breath attack as well as one special ability. The special ability is drawn from a pool of five different abilities:&lt;br /&gt;
&lt;br /&gt;
  - Warstomp: an aoe stun, about 5 seconds in duration.&lt;br /&gt;
  - Ancient hysteria: A removable curse, reduces enemies&amp;#039; spirit and intellect by 50% for 15 minutes. Should be removed after the fight.&lt;br /&gt;
  - ...: an aoe confuse effect, causes everyone to run around in circles. If nobody resists, the hound will wander around doing nothing too. If someone resists, their face is about to be eaten. Shadow resist is a minus for this variation :D&lt;br /&gt;
  - ...: reduces maximum hit points by 30%. Magic debuff, dispelable. Should be removed immediately off the tank and after the fight for everyone else.&lt;br /&gt;
  - ...: reduces attack speed and casting speed by 50%. Magic debuff, dispelable. Should be removed as soon as possible from damage classes after each application for the duration of the fight. &lt;br /&gt;
&lt;br /&gt;
The tank will face the ancient corehound away from the raid immediately to avoid the flame breath hitting everyone. Melee dps will however need spot healing as the flame breath can often hit them, even when standing behind the hound. These guys have an 18 minute respawn time, but will stop respawning once Magmadar is dead.&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
Core hound packs are found in Magmadar&amp;#039;s Cavern. One pack has to be cleared before Lucifron and four more before Magmadadar. Each pack is composed of five corehounds, a smaller version of the familiar demon dog mob. But these guys have a difference. All five must be killed within ten seconds of each other or any living dogs will bring the dead ones back to life. &lt;br /&gt;
&lt;br /&gt;
Each dog is tanked by one warrior, whose target is assigned using the target management ( /tm ) system built into raidassist. One priest will be assigned to each warrior, which is plenty of healing. The corehounds will be pulled and spread in a rough circlular formation facing outwards, each hound like the spoke of a wheel. The main assist will target each hound in turn, switching the raid&amp;#039;s target as soon as the hound hits 20% health. Once all five dogs are at 20% the call will be madeon teamspeak to bring the mobs together and for aoe attacks to begin. If everything goes to plan the dogs will all die within a couple of seconds of each other. It is critical that all damage dealers pay attention and switch targets as soon as the main assist calls for this to happen.&lt;br /&gt;
&lt;br /&gt;
One thing to watch out for on these guys is the serrated bite. This is a nasty bleed cast on a random nearby target. It stacks; each application refreshes the duration and increases the damage over time by 1500 damage over 30 seconds. If the dog positioning is poor, it can end up applied many times to each tank. The highest I&amp;#039;ve personally seen is fourteen applications, or 21,000 damage over 30 seconds. It is important that priests and other healers watch the hitpoints of the tanks even after the dogs are dead. &lt;br /&gt;
&lt;br /&gt;
Corehound packs provide a fairly unique opportunity for ridiculous damage meter exploitation. When each dog dies it is lieing on the ground for ten seconds while the game checks for any live dogs. For this ten seconds the dogs count as sitting, and so the ciritical hit chance is boosted to 100% on all landed attacks!&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11669 Flame imps] are found in the narrow caves between the first cavern of MC and Magmadar&amp;#039;s Cavern. They have fairly low hitpoints and come in large packs. The imps are easy to aoe with all the mages and warlocks in a typical 40 person raid.&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
Lavapacks (funpacks) are the most difficult groups of trash mobs in MC. They are composed of three of the three mob types, described below:&lt;br /&gt;
&lt;br /&gt;
==== Firewalker ====&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11666 Firewalkers] are nasty customers, the first to be killed in a lavapack pull. They look like fire elementals, seen throughout the game. They have a large aoe debuff which lowers fire resistance by 200. It is dispelable, but is frequently applied. It also has an ability called fireblossom, not as pretty as it sounds. This is a self buff which freezes the firewalker in place and fires a bunch of ~3000 damage fireballs to random targets. Sometimes these double up on one target, pretty nasty. It can be hard to position these guys because they stop to fireblossom a lot. &lt;br /&gt;
&lt;br /&gt;
==== Flameguard ====&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11667 Flamgeguards] are the second mob to be killed. These guys have a debuff called melt armour which lowers armour and stacks, so it is better for the firewalker tank to also tank the lava elementals and reavers. Flameguards have a frontal aoe fire attack, like a flame thrower. The tank should face them away from the raid, and damage dealers should attack from behind these mobs.&lt;br /&gt;
&lt;br /&gt;
==== Lave reavers and elementals ====&lt;br /&gt;
&lt;br /&gt;
These guys use the familiar rock elemental model but are smaller than surgers and annihilators. Lava packs will either have two level 61-62 [http://wow.allakhazam.com/db/mob.html?wmob=12076 lava elementals] or one level 63 [http://wow.allakhazam.com/db/mob.html?wmob=12100 lava reaver]. Both have the same abilities though. They have a high damage cleave and a frontal aoe stun/dot. The tank should face both types of mobs away form the raid, so they should affect no one but the tank. These guys are also banishable, and should be kept banished by warlocks until the firewalker and flameguard are both dead.&lt;br /&gt;
&lt;br /&gt;
==== General Lavapack Strategy ====&lt;br /&gt;
&lt;br /&gt;
On the pull, two tanks will be positioned with a good separation between each one. Hunters will pull the firewalker and flameguard to seperate tanks. The two are kept seperate to prevent people catching both of the debuffs. Warlocks will banish the lava elementals or reaver. The raid kills the firewalker then the flameguard, then as the reavers and elementals come out of banish they are dispatched. &lt;br /&gt;
&lt;br /&gt;
All damage and spells except for the reaver/elemental melee attack and cleave is fire damage, so everyone should be wearing as much fire resistance as possible.&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15325</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15325"/>
		<updated>2005-10-09T11:56:04Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Firelords and Lavaspawns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. &lt;br /&gt;
&lt;br /&gt;
A pair of [http://wow.allakhazam.com/db/mob.html?wmob=11658 Molten Giants] are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11659 Molten Destroyers] are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed.&lt;br /&gt;
&lt;br /&gt;
=== Firelords and Lavaspawns ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11668 Firelords] are usually pulled singly, occasionally in pairs. These mobs look like large fire elementals and their damage is all fire. They have no aoe; instead they will periodically spawn smaller lava spawns. Lava spawns have a ranged fireball attack, but don&amp;#039;t do much damage. But if they stay alive for more than 20 seconds, they split in half to form two lavaspawns, each as powerful as the original. If left alone long enough, these two will also split into four, who will split into eight, and so on. So it is imperative that they are killed as soon as possible. Mages will most often blizzard to hit both spawn and firelord and melee dps will assist the MA in attacking the lavaspawns. &lt;br /&gt;
&lt;br /&gt;
Firelords themselves cast a magic debuff every three seconds or so that does a lot of damage over time and silences the target. This should be quickly dispelled by priests. Firelords have a two hour respawn timer.&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11665 Lava Annihilators] look like very large rock elementals, first encountered in Ragefire Chasm. They have a fairly strong melee attack and a random target charge. They seem to wipe aggro everytime they charge and attack a random target, so they are not really tankable. The random target charge really makes them a pain to attack for melee if everyone is spread out all over the place. To keep them in one spot we have everyone, rogues to hunters to priests, everyone, stand in melee range. &amp;quot;Hug the Annihilator!!&amp;quot; They have a two hour respawn timer.&lt;br /&gt;
&lt;br /&gt;
=== Lava surgers ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=12101 Lava Surgers] look just like annhilators, but they are always patrolling and are different to fight. Surgers charge a random target, like annihilators, but they don&amp;#039;t wipe aggro. They will come straight back to the tank. When they charge they do a 1000 damage aoe knockback to everyone in a small area around their original postition and a knockback for a similar amount of damage to the random target they charge. It is important that casters and anyone who can attack from range do so to avoid the aoe knockback damage. Melee should also take care to ensure that their backs are not facing the lava to avoid an unpleasantly hot bath. Healers will need to be vigilant with spot heals particularly on the rogues. These guys have a 24 minute respawn time, but stop respawning when Garr is dead.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11673 Ancient core hounds] are large demon dogs. They have a nasty frontal aoe fire breath attack as well as one special ability. The special ability is drawn from a pool of five different abilities:&lt;br /&gt;
&lt;br /&gt;
  - Warstomp: an aoe stun, about 5 seconds in duration.&lt;br /&gt;
  - Ancient hysteria: A removable curse, reduces enemies&amp;#039; spirit and intellect by 50% for 15 minutes. Should be removed after the fight.&lt;br /&gt;
  - ...: an aoe confuse effect, causes everyone to run around in circles. If nobody resists, the hound will wander around doing nothing too. If someone resists, their face is about to be eaten. Shadow resist is a minus for this variation :D&lt;br /&gt;
  - ...: reduces maximum hit points by 30%. Magic debuff, dispelable. Should be removed immediately off the tank and after the fight for everyone else.&lt;br /&gt;
  - ...: reduces attack speed and casting speed by 50%. Magic debuff, dispelable. Should be removed as soon as possible from damage classes after each application for the duration of the fight. &lt;br /&gt;
&lt;br /&gt;
The tank will face the ancient corehound away from the raid immediately to avoid the flame breath hitting everyone. Melee dps will however need spot healing as the flame breath can often hit them, even when standing behind the hound. These guys have an 18 minute respawn time, but will stop respawning once Magmadar is dead.&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
Core hound packs are found in Magmadar&amp;#039;s Cavern. One pack has to be cleared before Lucifron and four more before Magmadadar. Each pack is composed of five corehounds, a smaller version of the familiar demon dog mob. But these guys have a difference. All five must be killed within ten seconds of each other or any living dogs will bring the dead ones back to life. &lt;br /&gt;
&lt;br /&gt;
Each dog is tanked by one warrior, whose target is assigned using the target management ( /tm ) system built into raidassist. One priest will be assigned to each warrior, which is plenty of healing. The corehounds will be pulled and spread in a rough circlular formation facing outwards, each hound like the spoke of a wheel. The main assist will target each hound in turn, switching the raid&amp;#039;s target as soon as the hound hits 20% health. Once all five dogs are at 20% the call will be madeon teamspeak to bring the mobs together and for aoe attacks to begin. If everything goes to plan the dogs will all die within a couple of seconds of each other. It is critical that all damage dealers pay attention and switch targets as soon as the main assist calls for this to happen.&lt;br /&gt;
&lt;br /&gt;
One thing to watch out for on these guys is the serrated bite. This is a nasty bleed cast on a random nearby target. It stacks; each application refreshes the duration and increases the damage over time by 1500 damage over 30 seconds. If the dog positioning is poor, it can end up applied many times to each tank. The highest I&amp;#039;ve personally seen is fourteen applications, or 21,000 damage over 30 seconds. It is important that priests and other healers watch the hitpoints of the tanks even after the dogs are dead. &lt;br /&gt;
&lt;br /&gt;
Corehound packs provide a fairly unique opportunity for ridiculous damage meter exploitation. When each dog dies it is lieing on the ground for ten seconds while the game checks for any live dogs. For this ten seconds the dogs count as sitting, and so the ciritical hit chance is boosted to 100% on all landed attacks!&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11669 Flame imps] are found in the narrow caves between the first cavern of MC and Magmadar&amp;#039;s Cavern. They have fairly low hitpoints and come in large packs. The imps are easy to aoe with all the mages and warlocks in a typical 40 person raid.&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
Lavapacks (funpacks) are the most difficult groups of trash mobs in MC. They are composed of three of the three mob types, described below:&lt;br /&gt;
&lt;br /&gt;
==== Firewalker ====&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11666 Firewalkers] are nasty customers, the first to be killed in a lavapack pull. They look like fire elementals, seen throughout the game. They have a large aoe debuff which lowers fire resistance by 200. It is dispelable, but is frequently applied. It also has an ability called fireblossom, not as pretty as it sounds. This is a self buff which freezes the firewalker in place and fires a bunch of ~3000 damage fireballs to random targets. Sometimes these double up on one target, pretty nasty. It can be hard to position these guys because they stop to fireblossom a lot. &lt;br /&gt;
&lt;br /&gt;
==== Flameguard ====&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11667 Flamgeguards] are the second mob to be killed. These guys have a debuff called melt armour which lowers armour and stacks, so it is better for the firewalker tank to also tank the lava elementals and reavers. Flameguards have a frontal aoe fire attack, like a flame thrower. The tank should face them away from the raid, and damage dealers should attack from behind these mobs.&lt;br /&gt;
&lt;br /&gt;
==== Lave reavers and elementals ====&lt;br /&gt;
&lt;br /&gt;
These guys use the familiar rock elemental model but are smaller than surgers and annihilators. Lava packs will either have two level 61-62 [http://wow.allakhazam.com/db/mob.html?wmob=12076 lava elementals] or one level 63 [http://wow.allakhazam.com/db/mob.html?wmob=12100 lava reaver]. Both have the same abilities though. They have a high damage cleave and a frontal aoe stun/dot. The tank should face both types of mobs away form the raid, so they should affect no one but the tank. These guys are also banishable, and should be kept banished by warlocks until the firewalker and flameguard are both dead.&lt;br /&gt;
&lt;br /&gt;
==== General Lavapack Strategy ====&lt;br /&gt;
&lt;br /&gt;
On the pull, two tanks will be positioned with a good separation between each one. Hunters will pull the firewalker and flameguard to seperate tanks. The two are kept seperate to prevent people catching both of the debuffs. Warlocks will banish the lava elementals or reaver. The raid kills the firewalker then the flameguard, then as the reavers and elementals come out of banish they are dispatched. &lt;br /&gt;
&lt;br /&gt;
All damage and spells except for the reaver/elemental melee attack and cleave is fire damage, so everyone should be wearing as much fire resistance as possible.&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15324</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15324"/>
		<updated>2005-10-09T11:55:32Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Lava surgers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. &lt;br /&gt;
&lt;br /&gt;
A pair of [http://wow.allakhazam.com/db/mob.html?wmob=11658 Molten Giants] are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11659 Molten Destroyers] are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed.&lt;br /&gt;
&lt;br /&gt;
=== Firelords and Lavaspawns ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11668 Firelords] are usually pulled singly, occasionally in pairs. These mobs look like large fire elementals and their damage is all fire. They have no aoe; instead they will periodically spawn smaller lava spawns. Lava spawns have a ranged fireball attack, but don&amp;#039;t do much damage. But if they stay alive for more than 20 seconds, they split in half to form two lavaspawns, each as powerful as the original. If left alone long enough, these two will also split into four, who will split into eight, and so on. So it is imperative that they are killed as soon as possible. Mages will most often blizzard to hit both spawn and firelord and melee dps will assist the MA in attacking the lavaspawns. &lt;br /&gt;
&lt;br /&gt;
Firelords themselves cast a magic debuff every three seconds or so that does a lot of damage over time and silences the target. This should be quickly dispelled by priests.&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11665 Lava Annihilators] look like very large rock elementals, first encountered in Ragefire Chasm. They have a fairly strong melee attack and a random target charge. They seem to wipe aggro everytime they charge and attack a random target, so they are not really tankable. The random target charge really makes them a pain to attack for melee if everyone is spread out all over the place. To keep them in one spot we have everyone, rogues to hunters to priests, everyone, stand in melee range. &amp;quot;Hug the Annihilator!!&amp;quot; They have a two hour respawn timer.&lt;br /&gt;
&lt;br /&gt;
=== Lava surgers ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=12101 Lava Surgers] look just like annhilators, but they are always patrolling and are different to fight. Surgers charge a random target, like annihilators, but they don&amp;#039;t wipe aggro. They will come straight back to the tank. When they charge they do a 1000 damage aoe knockback to everyone in a small area around their original postition and a knockback for a similar amount of damage to the random target they charge. It is important that casters and anyone who can attack from range do so to avoid the aoe knockback damage. Melee should also take care to ensure that their backs are not facing the lava to avoid an unpleasantly hot bath. Healers will need to be vigilant with spot heals particularly on the rogues. These guys have a 24 minute respawn time, but stop respawning when Garr is dead.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11673 Ancient core hounds] are large demon dogs. They have a nasty frontal aoe fire breath attack as well as one special ability. The special ability is drawn from a pool of five different abilities:&lt;br /&gt;
&lt;br /&gt;
  - Warstomp: an aoe stun, about 5 seconds in duration.&lt;br /&gt;
  - Ancient hysteria: A removable curse, reduces enemies&amp;#039; spirit and intellect by 50% for 15 minutes. Should be removed after the fight.&lt;br /&gt;
  - ...: an aoe confuse effect, causes everyone to run around in circles. If nobody resists, the hound will wander around doing nothing too. If someone resists, their face is about to be eaten. Shadow resist is a minus for this variation :D&lt;br /&gt;
  - ...: reduces maximum hit points by 30%. Magic debuff, dispelable. Should be removed immediately off the tank and after the fight for everyone else.&lt;br /&gt;
  - ...: reduces attack speed and casting speed by 50%. Magic debuff, dispelable. Should be removed as soon as possible from damage classes after each application for the duration of the fight. &lt;br /&gt;
&lt;br /&gt;
The tank will face the ancient corehound away from the raid immediately to avoid the flame breath hitting everyone. Melee dps will however need spot healing as the flame breath can often hit them, even when standing behind the hound. These guys have an 18 minute respawn time, but will stop respawning once Magmadar is dead.&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
Core hound packs are found in Magmadar&amp;#039;s Cavern. One pack has to be cleared before Lucifron and four more before Magmadadar. Each pack is composed of five corehounds, a smaller version of the familiar demon dog mob. But these guys have a difference. All five must be killed within ten seconds of each other or any living dogs will bring the dead ones back to life. &lt;br /&gt;
&lt;br /&gt;
Each dog is tanked by one warrior, whose target is assigned using the target management ( /tm ) system built into raidassist. One priest will be assigned to each warrior, which is plenty of healing. The corehounds will be pulled and spread in a rough circlular formation facing outwards, each hound like the spoke of a wheel. The main assist will target each hound in turn, switching the raid&amp;#039;s target as soon as the hound hits 20% health. Once all five dogs are at 20% the call will be madeon teamspeak to bring the mobs together and for aoe attacks to begin. If everything goes to plan the dogs will all die within a couple of seconds of each other. It is critical that all damage dealers pay attention and switch targets as soon as the main assist calls for this to happen.&lt;br /&gt;
&lt;br /&gt;
One thing to watch out for on these guys is the serrated bite. This is a nasty bleed cast on a random nearby target. It stacks; each application refreshes the duration and increases the damage over time by 1500 damage over 30 seconds. If the dog positioning is poor, it can end up applied many times to each tank. The highest I&amp;#039;ve personally seen is fourteen applications, or 21,000 damage over 30 seconds. It is important that priests and other healers watch the hitpoints of the tanks even after the dogs are dead. &lt;br /&gt;
&lt;br /&gt;
Corehound packs provide a fairly unique opportunity for ridiculous damage meter exploitation. When each dog dies it is lieing on the ground for ten seconds while the game checks for any live dogs. For this ten seconds the dogs count as sitting, and so the ciritical hit chance is boosted to 100% on all landed attacks!&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11669 Flame imps] are found in the narrow caves between the first cavern of MC and Magmadar&amp;#039;s Cavern. They have fairly low hitpoints and come in large packs. The imps are easy to aoe with all the mages and warlocks in a typical 40 person raid.&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
Lavapacks (funpacks) are the most difficult groups of trash mobs in MC. They are composed of three of the three mob types, described below:&lt;br /&gt;
&lt;br /&gt;
==== Firewalker ====&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11666 Firewalkers] are nasty customers, the first to be killed in a lavapack pull. They look like fire elementals, seen throughout the game. They have a large aoe debuff which lowers fire resistance by 200. It is dispelable, but is frequently applied. It also has an ability called fireblossom, not as pretty as it sounds. This is a self buff which freezes the firewalker in place and fires a bunch of ~3000 damage fireballs to random targets. Sometimes these double up on one target, pretty nasty. It can be hard to position these guys because they stop to fireblossom a lot. &lt;br /&gt;
&lt;br /&gt;
==== Flameguard ====&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11667 Flamgeguards] are the second mob to be killed. These guys have a debuff called melt armour which lowers armour and stacks, so it is better for the firewalker tank to also tank the lava elementals and reavers. Flameguards have a frontal aoe fire attack, like a flame thrower. The tank should face them away from the raid, and damage dealers should attack from behind these mobs.&lt;br /&gt;
&lt;br /&gt;
==== Lave reavers and elementals ====&lt;br /&gt;
&lt;br /&gt;
These guys use the familiar rock elemental model but are smaller than surgers and annihilators. Lava packs will either have two level 61-62 [http://wow.allakhazam.com/db/mob.html?wmob=12076 lava elementals] or one level 63 [http://wow.allakhazam.com/db/mob.html?wmob=12100 lava reaver]. Both have the same abilities though. They have a high damage cleave and a frontal aoe stun/dot. The tank should face both types of mobs away form the raid, so they should affect no one but the tank. These guys are also banishable, and should be kept banished by warlocks until the firewalker and flameguard are both dead.&lt;br /&gt;
&lt;br /&gt;
==== General Lavapack Strategy ====&lt;br /&gt;
&lt;br /&gt;
On the pull, two tanks will be positioned with a good separation between each one. Hunters will pull the firewalker and flameguard to seperate tanks. The two are kept seperate to prevent people catching both of the debuffs. Warlocks will banish the lava elementals or reaver. The raid kills the firewalker then the flameguard, then as the reavers and elementals come out of banish they are dispatched. &lt;br /&gt;
&lt;br /&gt;
All damage and spells except for the reaver/elemental melee attack and cleave is fire damage, so everyone should be wearing as much fire resistance as possible.&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15323</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15323"/>
		<updated>2005-10-09T11:54:38Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Ancient Core Hounds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
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=== Attunement ===&lt;br /&gt;
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The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
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The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
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To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
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Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
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=== Signing Up ===&lt;br /&gt;
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Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
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Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
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The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
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=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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Welcome,&lt;br /&gt;
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There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
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You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
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With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
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So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
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A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
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These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
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You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
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Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
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Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
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[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
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Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
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The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
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As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
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It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
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The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
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[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
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[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
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[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
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[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
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Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
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Thanks&lt;br /&gt;
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- Tin&lt;br /&gt;
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=== General Tips ===&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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Repair and stock up on reagents before the run!&lt;br /&gt;
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== How to contribute to the raid ==&lt;br /&gt;
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=== Class Roles and Guides ===&lt;br /&gt;
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=== Molten Core Questline ===&lt;br /&gt;
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== Trash Mobs ==&lt;br /&gt;
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=== Molten Giants and Destroyers ===&lt;br /&gt;
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These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. &lt;br /&gt;
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A pair of [http://wow.allakhazam.com/db/mob.html?wmob=11658 Molten Giants] are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
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[http://wow.allakhazam.com/db/mob.html?wmob=11659 Molten Destroyers] are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed.&lt;br /&gt;
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=== Firelords and Lavaspawns ===&lt;br /&gt;
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[http://wow.allakhazam.com/db/mob.html?wmob=11668 Firelords] are usually pulled singly, occasionally in pairs. These mobs look like large fire elementals and their damage is all fire. They have no aoe; instead they will periodically spawn smaller lava spawns. Lava spawns have a ranged fireball attack, but don&amp;#039;t do much damage. But if they stay alive for more than 20 seconds, they split in half to form two lavaspawns, each as powerful as the original. If left alone long enough, these two will also split into four, who will split into eight, and so on. So it is imperative that they are killed as soon as possible. Mages will most often blizzard to hit both spawn and firelord and melee dps will assist the MA in attacking the lavaspawns. &lt;br /&gt;
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Firelords themselves cast a magic debuff every three seconds or so that does a lot of damage over time and silences the target. This should be quickly dispelled by priests.&lt;br /&gt;
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=== Lava Annihilators ===&lt;br /&gt;
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[http://wow.allakhazam.com/db/mob.html?wmob=11665 Lava Annihilators] look like very large rock elementals, first encountered in Ragefire Chasm. They have a fairly strong melee attack and a random target charge. They seem to wipe aggro everytime they charge and attack a random target, so they are not really tankable. The random target charge really makes them a pain to attack for melee if everyone is spread out all over the place. To keep them in one spot we have everyone, rogues to hunters to priests, everyone, stand in melee range. &amp;quot;Hug the Annihilator!!&amp;quot; They have a two hour respawn timer.&lt;br /&gt;
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=== Lava surgers ===&lt;br /&gt;
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[http://wow.allakhazam.com/db/mob.html?wmob=12101 Lava Surgers] look just like annhilators, but they are always patrolling and are different to fight. Surgers charge a random target, like annihilators, but they don&amp;#039;t wipe aggro. They will come straight back to the tank. When they charge they do a 1000 damage aoe knockback to everyone in a small area around their original postition and a knockback for a similar amount of damage to the random target they charge. It is important that casters and anyone who can attack from range do so to avoid the aoe knockback damage. Melee should also take care to ensure that their backs are not facing the lava to avoid an unpleasantly hot bath. Healers will need to be vigilant with spot heals particularly on the rogues.&lt;br /&gt;
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=== Ancient Core Hounds ===&lt;br /&gt;
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[http://wow.allakhazam.com/db/mob.html?wmob=11673 Ancient core hounds] are large demon dogs. They have a nasty frontal aoe fire breath attack as well as one special ability. The special ability is drawn from a pool of five different abilities:&lt;br /&gt;
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  - Warstomp: an aoe stun, about 5 seconds in duration.&lt;br /&gt;
  - Ancient hysteria: A removable curse, reduces enemies&amp;#039; spirit and intellect by 50% for 15 minutes. Should be removed after the fight.&lt;br /&gt;
  - ...: an aoe confuse effect, causes everyone to run around in circles. If nobody resists, the hound will wander around doing nothing too. If someone resists, their face is about to be eaten. Shadow resist is a minus for this variation :D&lt;br /&gt;
  - ...: reduces maximum hit points by 30%. Magic debuff, dispelable. Should be removed immediately off the tank and after the fight for everyone else.&lt;br /&gt;
  - ...: reduces attack speed and casting speed by 50%. Magic debuff, dispelable. Should be removed as soon as possible from damage classes after each application for the duration of the fight. &lt;br /&gt;
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The tank will face the ancient corehound away from the raid immediately to avoid the flame breath hitting everyone. Melee dps will however need spot healing as the flame breath can often hit them, even when standing behind the hound. These guys have an 18 minute respawn time, but will stop respawning once Magmadar is dead.&lt;br /&gt;
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=== Core Hound Packs ===&lt;br /&gt;
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Core hound packs are found in Magmadar&amp;#039;s Cavern. One pack has to be cleared before Lucifron and four more before Magmadadar. Each pack is composed of five corehounds, a smaller version of the familiar demon dog mob. But these guys have a difference. All five must be killed within ten seconds of each other or any living dogs will bring the dead ones back to life. &lt;br /&gt;
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Each dog is tanked by one warrior, whose target is assigned using the target management ( /tm ) system built into raidassist. One priest will be assigned to each warrior, which is plenty of healing. The corehounds will be pulled and spread in a rough circlular formation facing outwards, each hound like the spoke of a wheel. The main assist will target each hound in turn, switching the raid&amp;#039;s target as soon as the hound hits 20% health. Once all five dogs are at 20% the call will be madeon teamspeak to bring the mobs together and for aoe attacks to begin. If everything goes to plan the dogs will all die within a couple of seconds of each other. It is critical that all damage dealers pay attention and switch targets as soon as the main assist calls for this to happen.&lt;br /&gt;
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One thing to watch out for on these guys is the serrated bite. This is a nasty bleed cast on a random nearby target. It stacks; each application refreshes the duration and increases the damage over time by 1500 damage over 30 seconds. If the dog positioning is poor, it can end up applied many times to each tank. The highest I&amp;#039;ve personally seen is fourteen applications, or 21,000 damage over 30 seconds. It is important that priests and other healers watch the hitpoints of the tanks even after the dogs are dead. &lt;br /&gt;
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Corehound packs provide a fairly unique opportunity for ridiculous damage meter exploitation. When each dog dies it is lieing on the ground for ten seconds while the game checks for any live dogs. For this ten seconds the dogs count as sitting, and so the ciritical hit chance is boosted to 100% on all landed attacks!&lt;br /&gt;
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=== Imps ===&lt;br /&gt;
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[http://wow.allakhazam.com/db/mob.html?wmob=11669 Flame imps] are found in the narrow caves between the first cavern of MC and Magmadar&amp;#039;s Cavern. They have fairly low hitpoints and come in large packs. The imps are easy to aoe with all the mages and warlocks in a typical 40 person raid.&lt;br /&gt;
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=== Lava Packs ===&lt;br /&gt;
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Lavapacks (funpacks) are the most difficult groups of trash mobs in MC. They are composed of three of the three mob types, described below:&lt;br /&gt;
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==== Firewalker ====&lt;br /&gt;
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[http://wow.allakhazam.com/db/mob.html?wmob=11666 Firewalkers] are nasty customers, the first to be killed in a lavapack pull. They look like fire elementals, seen throughout the game. They have a large aoe debuff which lowers fire resistance by 200. It is dispelable, but is frequently applied. It also has an ability called fireblossom, not as pretty as it sounds. This is a self buff which freezes the firewalker in place and fires a bunch of ~3000 damage fireballs to random targets. Sometimes these double up on one target, pretty nasty. It can be hard to position these guys because they stop to fireblossom a lot. &lt;br /&gt;
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==== Flameguard ====&lt;br /&gt;
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[http://wow.allakhazam.com/db/mob.html?wmob=11667 Flamgeguards] are the second mob to be killed. These guys have a debuff called melt armour which lowers armour and stacks, so it is better for the firewalker tank to also tank the lava elementals and reavers. Flameguards have a frontal aoe fire attack, like a flame thrower. The tank should face them away from the raid, and damage dealers should attack from behind these mobs.&lt;br /&gt;
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==== Lave reavers and elementals ====&lt;br /&gt;
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These guys use the familiar rock elemental model but are smaller than surgers and annihilators. Lava packs will either have two level 61-62 [http://wow.allakhazam.com/db/mob.html?wmob=12076 lava elementals] or one level 63 [http://wow.allakhazam.com/db/mob.html?wmob=12100 lava reaver]. Both have the same abilities though. They have a high damage cleave and a frontal aoe stun/dot. The tank should face both types of mobs away form the raid, so they should affect no one but the tank. These guys are also banishable, and should be kept banished by warlocks until the firewalker and flameguard are both dead.&lt;br /&gt;
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==== General Lavapack Strategy ====&lt;br /&gt;
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On the pull, two tanks will be positioned with a good separation between each one. Hunters will pull the firewalker and flameguard to seperate tanks. The two are kept seperate to prevent people catching both of the debuffs. Warlocks will banish the lava elementals or reaver. The raid kills the firewalker then the flameguard, then as the reavers and elementals come out of banish they are dispatched. &lt;br /&gt;
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All damage and spells except for the reaver/elemental melee attack and cleave is fire damage, so everyone should be wearing as much fire resistance as possible.&lt;br /&gt;
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== Boss Strategies ==&lt;br /&gt;
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=== Lucifron ===&lt;br /&gt;
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=== Magmadar ===&lt;br /&gt;
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=== Gehennes ===&lt;br /&gt;
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=== Garr ===&lt;br /&gt;
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=== Baron Geddon ===&lt;br /&gt;
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=== Shazzrah ===&lt;br /&gt;
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=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15322</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15322"/>
		<updated>2005-10-09T11:53:53Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Lava Annihilators */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. &lt;br /&gt;
&lt;br /&gt;
A pair of [http://wow.allakhazam.com/db/mob.html?wmob=11658 Molten Giants] are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11659 Molten Destroyers] are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed.&lt;br /&gt;
&lt;br /&gt;
=== Firelords and Lavaspawns ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11668 Firelords] are usually pulled singly, occasionally in pairs. These mobs look like large fire elementals and their damage is all fire. They have no aoe; instead they will periodically spawn smaller lava spawns. Lava spawns have a ranged fireball attack, but don&amp;#039;t do much damage. But if they stay alive for more than 20 seconds, they split in half to form two lavaspawns, each as powerful as the original. If left alone long enough, these two will also split into four, who will split into eight, and so on. So it is imperative that they are killed as soon as possible. Mages will most often blizzard to hit both spawn and firelord and melee dps will assist the MA in attacking the lavaspawns. &lt;br /&gt;
&lt;br /&gt;
Firelords themselves cast a magic debuff every three seconds or so that does a lot of damage over time and silences the target. This should be quickly dispelled by priests.&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11665 Lava Annihilators] look like very large rock elementals, first encountered in Ragefire Chasm. They have a fairly strong melee attack and a random target charge. They seem to wipe aggro everytime they charge and attack a random target, so they are not really tankable. The random target charge really makes them a pain to attack for melee if everyone is spread out all over the place. To keep them in one spot we have everyone, rogues to hunters to priests, everyone, stand in melee range. &amp;quot;Hug the Annihilator!!&amp;quot; They have a two hour respawn timer.&lt;br /&gt;
&lt;br /&gt;
=== Lava surgers ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=12101 Lava Surgers] look just like annhilators, but they are always patrolling and are different to fight. Surgers charge a random target, like annihilators, but they don&amp;#039;t wipe aggro. They will come straight back to the tank. When they charge they do a 1000 damage aoe knockback to everyone in a small area around their original postition and a knockback for a similar amount of damage to the random target they charge. It is important that casters and anyone who can attack from range do so to avoid the aoe knockback damage. Melee should also take care to ensure that their backs are not facing the lava to avoid an unpleasantly hot bath. Healers will need to be vigilant with spot heals particularly on the rogues.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11673 Ancient core hounds] are large demon dogs. They have a nasty frontal aoe fire breath attack as well as one special ability. The special ability is drawn from a pool of five different abilities:&lt;br /&gt;
&lt;br /&gt;
  - Warstomp: an aoe stun, about 5 seconds in duration.&lt;br /&gt;
  - Ancient hysteria: A removable curse, reduces enemies&amp;#039; spirit and intellect by 50% for 15 minutes. Should be removed after the fight.&lt;br /&gt;
  - ...: an aoe confuse effect, causes everyone to run around in circles. If nobody resists, the hound will wander around doing nothing too. If someone resists, their face is about to be eaten. Shadow resist is a minus for this variation :D&lt;br /&gt;
  - ...: reduces maximum hit points by 30%. Magic debuff, dispelable. Should be removed immediately off the tank and after the fight for everyone else.&lt;br /&gt;
  - ...: reduces attack speed and casting speed by 50%. Magic debuff, dispelable. Should be removed as soon as possible from damage classes after each application for the duration of the fight. &lt;br /&gt;
&lt;br /&gt;
The tank will face the ancient corehound away from the raid immediately to avoid the flame breath hitting everyone. Melee dps will however need spot healing as the flame breath can often hit them, even when standing behind the hound.&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
Core hound packs are found in Magmadar&amp;#039;s Cavern. One pack has to be cleared before Lucifron and four more before Magmadadar. Each pack is composed of five corehounds, a smaller version of the familiar demon dog mob. But these guys have a difference. All five must be killed within ten seconds of each other or any living dogs will bring the dead ones back to life. &lt;br /&gt;
&lt;br /&gt;
Each dog is tanked by one warrior, whose target is assigned using the target management ( /tm ) system built into raidassist. One priest will be assigned to each warrior, which is plenty of healing. The corehounds will be pulled and spread in a rough circlular formation facing outwards, each hound like the spoke of a wheel. The main assist will target each hound in turn, switching the raid&amp;#039;s target as soon as the hound hits 20% health. Once all five dogs are at 20% the call will be madeon teamspeak to bring the mobs together and for aoe attacks to begin. If everything goes to plan the dogs will all die within a couple of seconds of each other. It is critical that all damage dealers pay attention and switch targets as soon as the main assist calls for this to happen.&lt;br /&gt;
&lt;br /&gt;
One thing to watch out for on these guys is the serrated bite. This is a nasty bleed cast on a random nearby target. It stacks; each application refreshes the duration and increases the damage over time by 1500 damage over 30 seconds. If the dog positioning is poor, it can end up applied many times to each tank. The highest I&amp;#039;ve personally seen is fourteen applications, or 21,000 damage over 30 seconds. It is important that priests and other healers watch the hitpoints of the tanks even after the dogs are dead. &lt;br /&gt;
&lt;br /&gt;
Corehound packs provide a fairly unique opportunity for ridiculous damage meter exploitation. When each dog dies it is lieing on the ground for ten seconds while the game checks for any live dogs. For this ten seconds the dogs count as sitting, and so the ciritical hit chance is boosted to 100% on all landed attacks!&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11669 Flame imps] are found in the narrow caves between the first cavern of MC and Magmadar&amp;#039;s Cavern. They have fairly low hitpoints and come in large packs. The imps are easy to aoe with all the mages and warlocks in a typical 40 person raid.&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
Lavapacks (funpacks) are the most difficult groups of trash mobs in MC. They are composed of three of the three mob types, described below:&lt;br /&gt;
&lt;br /&gt;
==== Firewalker ====&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11666 Firewalkers] are nasty customers, the first to be killed in a lavapack pull. They look like fire elementals, seen throughout the game. They have a large aoe debuff which lowers fire resistance by 200. It is dispelable, but is frequently applied. It also has an ability called fireblossom, not as pretty as it sounds. This is a self buff which freezes the firewalker in place and fires a bunch of ~3000 damage fireballs to random targets. Sometimes these double up on one target, pretty nasty. It can be hard to position these guys because they stop to fireblossom a lot. &lt;br /&gt;
&lt;br /&gt;
==== Flameguard ====&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11667 Flamgeguards] are the second mob to be killed. These guys have a debuff called melt armour which lowers armour and stacks, so it is better for the firewalker tank to also tank the lava elementals and reavers. Flameguards have a frontal aoe fire attack, like a flame thrower. The tank should face them away from the raid, and damage dealers should attack from behind these mobs.&lt;br /&gt;
&lt;br /&gt;
==== Lave reavers and elementals ====&lt;br /&gt;
&lt;br /&gt;
These guys use the familiar rock elemental model but are smaller than surgers and annihilators. Lava packs will either have two level 61-62 [http://wow.allakhazam.com/db/mob.html?wmob=12076 lava elementals] or one level 63 [http://wow.allakhazam.com/db/mob.html?wmob=12100 lava reaver]. Both have the same abilities though. They have a high damage cleave and a frontal aoe stun/dot. The tank should face both types of mobs away form the raid, so they should affect no one but the tank. These guys are also banishable, and should be kept banished by warlocks until the firewalker and flameguard are both dead.&lt;br /&gt;
&lt;br /&gt;
==== General Lavapack Strategy ====&lt;br /&gt;
&lt;br /&gt;
On the pull, two tanks will be positioned with a good separation between each one. Hunters will pull the firewalker and flameguard to seperate tanks. The two are kept seperate to prevent people catching both of the debuffs. Warlocks will banish the lava elementals or reaver. The raid kills the firewalker then the flameguard, then as the reavers and elementals come out of banish they are dispatched. &lt;br /&gt;
&lt;br /&gt;
All damage and spells except for the reaver/elemental melee attack and cleave is fire damage, so everyone should be wearing as much fire resistance as possible.&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15321</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15321"/>
		<updated>2005-10-09T11:53:16Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Firelords and Lavaspawns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. &lt;br /&gt;
&lt;br /&gt;
A pair of [http://wow.allakhazam.com/db/mob.html?wmob=11658 Molten Giants] are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11659 Molten Destroyers] are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed.&lt;br /&gt;
&lt;br /&gt;
=== Firelords and Lavaspawns ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11668 Firelords] are usually pulled singly, occasionally in pairs. These mobs look like large fire elementals and their damage is all fire. They have no aoe; instead they will periodically spawn smaller lava spawns. Lava spawns have a ranged fireball attack, but don&amp;#039;t do much damage. But if they stay alive for more than 20 seconds, they split in half to form two lavaspawns, each as powerful as the original. If left alone long enough, these two will also split into four, who will split into eight, and so on. So it is imperative that they are killed as soon as possible. Mages will most often blizzard to hit both spawn and firelord and melee dps will assist the MA in attacking the lavaspawns. &lt;br /&gt;
&lt;br /&gt;
Firelords themselves cast a magic debuff every three seconds or so that does a lot of damage over time and silences the target. This should be quickly dispelled by priests.&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11665 Lava Annihilators] look like very large rock elementals, first encountered in Ragefire Chasm. They have a fairly strong melee attack and a random target charge. They seem to wipe aggro everytime they charge and attack a random target, so they are not really tankable. The random target charge really makes them a pain to attack for melee if everyone is spread out all over the place. To keep them in one spot we have everyone, rogues to hunters to priests, everyone, stand in melee range. &amp;quot;Hug the Annihilator!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Lava surgers ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=12101 Lava Surgers] look just like annhilators, but they are always patrolling and are different to fight. Surgers charge a random target, like annihilators, but they don&amp;#039;t wipe aggro. They will come straight back to the tank. When they charge they do a 1000 damage aoe knockback to everyone in a small area around their original postition and a knockback for a similar amount of damage to the random target they charge. It is important that casters and anyone who can attack from range do so to avoid the aoe knockback damage. Melee should also take care to ensure that their backs are not facing the lava to avoid an unpleasantly hot bath. Healers will need to be vigilant with spot heals particularly on the rogues.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11673 Ancient core hounds] are large demon dogs. They have a nasty frontal aoe fire breath attack as well as one special ability. The special ability is drawn from a pool of five different abilities:&lt;br /&gt;
&lt;br /&gt;
  - Warstomp: an aoe stun, about 5 seconds in duration.&lt;br /&gt;
  - Ancient hysteria: A removable curse, reduces enemies&amp;#039; spirit and intellect by 50% for 15 minutes. Should be removed after the fight.&lt;br /&gt;
  - ...: an aoe confuse effect, causes everyone to run around in circles. If nobody resists, the hound will wander around doing nothing too. If someone resists, their face is about to be eaten. Shadow resist is a minus for this variation :D&lt;br /&gt;
  - ...: reduces maximum hit points by 30%. Magic debuff, dispelable. Should be removed immediately off the tank and after the fight for everyone else.&lt;br /&gt;
  - ...: reduces attack speed and casting speed by 50%. Magic debuff, dispelable. Should be removed as soon as possible from damage classes after each application for the duration of the fight. &lt;br /&gt;
&lt;br /&gt;
The tank will face the ancient corehound away from the raid immediately to avoid the flame breath hitting everyone. Melee dps will however need spot healing as the flame breath can often hit them, even when standing behind the hound.&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
Core hound packs are found in Magmadar&amp;#039;s Cavern. One pack has to be cleared before Lucifron and four more before Magmadadar. Each pack is composed of five corehounds, a smaller version of the familiar demon dog mob. But these guys have a difference. All five must be killed within ten seconds of each other or any living dogs will bring the dead ones back to life. &lt;br /&gt;
&lt;br /&gt;
Each dog is tanked by one warrior, whose target is assigned using the target management ( /tm ) system built into raidassist. One priest will be assigned to each warrior, which is plenty of healing. The corehounds will be pulled and spread in a rough circlular formation facing outwards, each hound like the spoke of a wheel. The main assist will target each hound in turn, switching the raid&amp;#039;s target as soon as the hound hits 20% health. Once all five dogs are at 20% the call will be madeon teamspeak to bring the mobs together and for aoe attacks to begin. If everything goes to plan the dogs will all die within a couple of seconds of each other. It is critical that all damage dealers pay attention and switch targets as soon as the main assist calls for this to happen.&lt;br /&gt;
&lt;br /&gt;
One thing to watch out for on these guys is the serrated bite. This is a nasty bleed cast on a random nearby target. It stacks; each application refreshes the duration and increases the damage over time by 1500 damage over 30 seconds. If the dog positioning is poor, it can end up applied many times to each tank. The highest I&amp;#039;ve personally seen is fourteen applications, or 21,000 damage over 30 seconds. It is important that priests and other healers watch the hitpoints of the tanks even after the dogs are dead. &lt;br /&gt;
&lt;br /&gt;
Corehound packs provide a fairly unique opportunity for ridiculous damage meter exploitation. When each dog dies it is lieing on the ground for ten seconds while the game checks for any live dogs. For this ten seconds the dogs count as sitting, and so the ciritical hit chance is boosted to 100% on all landed attacks!&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11669 Flame imps] are found in the narrow caves between the first cavern of MC and Magmadar&amp;#039;s Cavern. They have fairly low hitpoints and come in large packs. The imps are easy to aoe with all the mages and warlocks in a typical 40 person raid.&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
Lavapacks (funpacks) are the most difficult groups of trash mobs in MC. They are composed of three of the three mob types, described below:&lt;br /&gt;
&lt;br /&gt;
==== Firewalker ====&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11666 Firewalkers] are nasty customers, the first to be killed in a lavapack pull. They look like fire elementals, seen throughout the game. They have a large aoe debuff which lowers fire resistance by 200. It is dispelable, but is frequently applied. It also has an ability called fireblossom, not as pretty as it sounds. This is a self buff which freezes the firewalker in place and fires a bunch of ~3000 damage fireballs to random targets. Sometimes these double up on one target, pretty nasty. It can be hard to position these guys because they stop to fireblossom a lot. &lt;br /&gt;
&lt;br /&gt;
==== Flameguard ====&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11667 Flamgeguards] are the second mob to be killed. These guys have a debuff called melt armour which lowers armour and stacks, so it is better for the firewalker tank to also tank the lava elementals and reavers. Flameguards have a frontal aoe fire attack, like a flame thrower. The tank should face them away from the raid, and damage dealers should attack from behind these mobs.&lt;br /&gt;
&lt;br /&gt;
==== Lave reavers and elementals ====&lt;br /&gt;
&lt;br /&gt;
These guys use the familiar rock elemental model but are smaller than surgers and annihilators. Lava packs will either have two level 61-62 [http://wow.allakhazam.com/db/mob.html?wmob=12076 lava elementals] or one level 63 [http://wow.allakhazam.com/db/mob.html?wmob=12100 lava reaver]. Both have the same abilities though. They have a high damage cleave and a frontal aoe stun/dot. The tank should face both types of mobs away form the raid, so they should affect no one but the tank. These guys are also banishable, and should be kept banished by warlocks until the firewalker and flameguard are both dead.&lt;br /&gt;
&lt;br /&gt;
==== General Lavapack Strategy ====&lt;br /&gt;
&lt;br /&gt;
On the pull, two tanks will be positioned with a good separation between each one. Hunters will pull the firewalker and flameguard to seperate tanks. The two are kept seperate to prevent people catching both of the debuffs. Warlocks will banish the lava elementals or reaver. The raid kills the firewalker then the flameguard, then as the reavers and elementals come out of banish they are dispatched. &lt;br /&gt;
&lt;br /&gt;
All damage and spells except for the reaver/elemental melee attack and cleave is fire damage, so everyone should be wearing as much fire resistance as possible.&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15320</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15320"/>
		<updated>2005-10-09T11:52:33Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Firelords and Lavaspawns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. &lt;br /&gt;
&lt;br /&gt;
A pair of [http://wow.allakhazam.com/db/mob.html?wmob=11658 Molten Giants] are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11659 Molten Destroyers] are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed.&lt;br /&gt;
&lt;br /&gt;
=== Firelords and Lavaspawns ===&lt;br /&gt;
&lt;br /&gt;
[ Firelords] are usually pulled singly, occasionally in pairs. These mobs look like large fire elementals and their damage is all fire. They have no aoe; instead they will periodically spawn smaller lava spawns. Lava spawns have a ranged fireball attack, but don&amp;#039;t do much damage. But if they stay alive for more than 20 seconds, they split in half to form two lavaspawns, each as powerful as the original. If left alone long enough, these two will also split into four, who will split into eight, and so on. So it is imperative that they are killed as soon as possible. Mages will most often blizzard to hit both spawn and firelord and melee dps will assist the MA in attacking the lavaspawns. &lt;br /&gt;
&lt;br /&gt;
Firelords themselves cast a magic debuff every three seconds or so that does a lot of damage over time and silences the target. This should be quickly dispelled by priests.&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11665 Lava Annihilators] look like very large rock elementals, first encountered in Ragefire Chasm. They have a fairly strong melee attack and a random target charge. They seem to wipe aggro everytime they charge and attack a random target, so they are not really tankable. The random target charge really makes them a pain to attack for melee if everyone is spread out all over the place. To keep them in one spot we have everyone, rogues to hunters to priests, everyone, stand in melee range. &amp;quot;Hug the Annihilator!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Lava surgers ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=12101 Lava Surgers] look just like annhilators, but they are always patrolling and are different to fight. Surgers charge a random target, like annihilators, but they don&amp;#039;t wipe aggro. They will come straight back to the tank. When they charge they do a 1000 damage aoe knockback to everyone in a small area around their original postition and a knockback for a similar amount of damage to the random target they charge. It is important that casters and anyone who can attack from range do so to avoid the aoe knockback damage. Melee should also take care to ensure that their backs are not facing the lava to avoid an unpleasantly hot bath. Healers will need to be vigilant with spot heals particularly on the rogues.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11673 Ancient core hounds] are large demon dogs. They have a nasty frontal aoe fire breath attack as well as one special ability. The special ability is drawn from a pool of five different abilities:&lt;br /&gt;
&lt;br /&gt;
  - Warstomp: an aoe stun, about 5 seconds in duration.&lt;br /&gt;
  - Ancient hysteria: A removable curse, reduces enemies&amp;#039; spirit and intellect by 50% for 15 minutes. Should be removed after the fight.&lt;br /&gt;
  - ...: an aoe confuse effect, causes everyone to run around in circles. If nobody resists, the hound will wander around doing nothing too. If someone resists, their face is about to be eaten. Shadow resist is a minus for this variation :D&lt;br /&gt;
  - ...: reduces maximum hit points by 30%. Magic debuff, dispelable. Should be removed immediately off the tank and after the fight for everyone else.&lt;br /&gt;
  - ...: reduces attack speed and casting speed by 50%. Magic debuff, dispelable. Should be removed as soon as possible from damage classes after each application for the duration of the fight. &lt;br /&gt;
&lt;br /&gt;
The tank will face the ancient corehound away from the raid immediately to avoid the flame breath hitting everyone. Melee dps will however need spot healing as the flame breath can often hit them, even when standing behind the hound.&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
Core hound packs are found in Magmadar&amp;#039;s Cavern. One pack has to be cleared before Lucifron and four more before Magmadadar. Each pack is composed of five corehounds, a smaller version of the familiar demon dog mob. But these guys have a difference. All five must be killed within ten seconds of each other or any living dogs will bring the dead ones back to life. &lt;br /&gt;
&lt;br /&gt;
Each dog is tanked by one warrior, whose target is assigned using the target management ( /tm ) system built into raidassist. One priest will be assigned to each warrior, which is plenty of healing. The corehounds will be pulled and spread in a rough circlular formation facing outwards, each hound like the spoke of a wheel. The main assist will target each hound in turn, switching the raid&amp;#039;s target as soon as the hound hits 20% health. Once all five dogs are at 20% the call will be madeon teamspeak to bring the mobs together and for aoe attacks to begin. If everything goes to plan the dogs will all die within a couple of seconds of each other. It is critical that all damage dealers pay attention and switch targets as soon as the main assist calls for this to happen.&lt;br /&gt;
&lt;br /&gt;
One thing to watch out for on these guys is the serrated bite. This is a nasty bleed cast on a random nearby target. It stacks; each application refreshes the duration and increases the damage over time by 1500 damage over 30 seconds. If the dog positioning is poor, it can end up applied many times to each tank. The highest I&amp;#039;ve personally seen is fourteen applications, or 21,000 damage over 30 seconds. It is important that priests and other healers watch the hitpoints of the tanks even after the dogs are dead. &lt;br /&gt;
&lt;br /&gt;
Corehound packs provide a fairly unique opportunity for ridiculous damage meter exploitation. When each dog dies it is lieing on the ground for ten seconds while the game checks for any live dogs. For this ten seconds the dogs count as sitting, and so the ciritical hit chance is boosted to 100% on all landed attacks!&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11669 Flame imps] are found in the narrow caves between the first cavern of MC and Magmadar&amp;#039;s Cavern. They have fairly low hitpoints and come in large packs. The imps are easy to aoe with all the mages and warlocks in a typical 40 person raid.&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
Lavapacks (funpacks) are the most difficult groups of trash mobs in MC. They are composed of three of the three mob types, described below:&lt;br /&gt;
&lt;br /&gt;
==== Firewalker ====&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11666 Firewalkers] are nasty customers, the first to be killed in a lavapack pull. They look like fire elementals, seen throughout the game. They have a large aoe debuff which lowers fire resistance by 200. It is dispelable, but is frequently applied. It also has an ability called fireblossom, not as pretty as it sounds. This is a self buff which freezes the firewalker in place and fires a bunch of ~3000 damage fireballs to random targets. Sometimes these double up on one target, pretty nasty. It can be hard to position these guys because they stop to fireblossom a lot. &lt;br /&gt;
&lt;br /&gt;
==== Flameguard ====&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11667 Flamgeguards] are the second mob to be killed. These guys have a debuff called melt armour which lowers armour and stacks, so it is better for the firewalker tank to also tank the lava elementals and reavers. Flameguards have a frontal aoe fire attack, like a flame thrower. The tank should face them away from the raid, and damage dealers should attack from behind these mobs.&lt;br /&gt;
&lt;br /&gt;
==== Lave reavers and elementals ====&lt;br /&gt;
&lt;br /&gt;
These guys use the familiar rock elemental model but are smaller than surgers and annihilators. Lava packs will either have two level 61-62 [http://wow.allakhazam.com/db/mob.html?wmob=12076 lava elementals] or one level 63 [http://wow.allakhazam.com/db/mob.html?wmob=12100 lava reaver]. Both have the same abilities though. They have a high damage cleave and a frontal aoe stun/dot. The tank should face both types of mobs away form the raid, so they should affect no one but the tank. These guys are also banishable, and should be kept banished by warlocks until the firewalker and flameguard are both dead.&lt;br /&gt;
&lt;br /&gt;
==== General Lavapack Strategy ====&lt;br /&gt;
&lt;br /&gt;
On the pull, two tanks will be positioned with a good separation between each one. Hunters will pull the firewalker and flameguard to seperate tanks. The two are kept seperate to prevent people catching both of the debuffs. Warlocks will banish the lava elementals or reaver. The raid kills the firewalker then the flameguard, then as the reavers and elementals come out of banish they are dispatched. &lt;br /&gt;
&lt;br /&gt;
All damage and spells except for the reaver/elemental melee attack and cleave is fire damage, so everyone should be wearing as much fire resistance as possible.&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15319</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15319"/>
		<updated>2005-10-09T11:46:36Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Lava Packs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. &lt;br /&gt;
&lt;br /&gt;
A pair of [http://wow.allakhazam.com/db/mob.html?wmob=11658 Molten Giants] are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11659 Molten Destroyers] are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed.&lt;br /&gt;
&lt;br /&gt;
=== Firelords and Lavaspawns ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11665 Lava Annihilators] look like very large rock elementals, first encountered in Ragefire Chasm. They have a fairly strong melee attack and a random target charge. They seem to wipe aggro everytime they charge and attack a random target, so they are not really tankable. The random target charge really makes them a pain to attack for melee if everyone is spread out all over the place. To keep them in one spot we have everyone, rogues to hunters to priests, everyone, stand in melee range. &amp;quot;Hug the Annihilator!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Lava surgers ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=12101 Lava Surgers] look just like annhilators, but they are always patrolling and are different to fight. Surgers charge a random target, like annihilators, but they don&amp;#039;t wipe aggro. They will come straight back to the tank. When they charge they do a 1000 damage aoe knockback to everyone in a small area around their original postition and a knockback for a similar amount of damage to the random target they charge. It is important that casters and anyone who can attack from range do so to avoid the aoe knockback damage. Melee should also take care to ensure that their backs are not facing the lava to avoid an unpleasantly hot bath. Healers will need to be vigilant with spot heals particularly on the rogues.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11673 Ancient core hounds] are large demon dogs. They have a nasty frontal aoe fire breath attack as well as one special ability. The special ability is drawn from a pool of five different abilities:&lt;br /&gt;
&lt;br /&gt;
  - Warstomp: an aoe stun, about 5 seconds in duration.&lt;br /&gt;
  - Ancient hysteria: A removable curse, reduces enemies&amp;#039; spirit and intellect by 50% for 15 minutes. Should be removed after the fight.&lt;br /&gt;
  - ...: an aoe confuse effect, causes everyone to run around in circles. If nobody resists, the hound will wander around doing nothing too. If someone resists, their face is about to be eaten. Shadow resist is a minus for this variation :D&lt;br /&gt;
  - ...: reduces maximum hit points by 30%. Magic debuff, dispelable. Should be removed immediately off the tank and after the fight for everyone else.&lt;br /&gt;
  - ...: reduces attack speed and casting speed by 50%. Magic debuff, dispelable. Should be removed as soon as possible from damage classes after each application for the duration of the fight. &lt;br /&gt;
&lt;br /&gt;
The tank will face the ancient corehound away from the raid immediately to avoid the flame breath hitting everyone. Melee dps will however need spot healing as the flame breath can often hit them, even when standing behind the hound.&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
Core hound packs are found in Magmadar&amp;#039;s Cavern. One pack has to be cleared before Lucifron and four more before Magmadadar. Each pack is composed of five corehounds, a smaller version of the familiar demon dog mob. But these guys have a difference. All five must be killed within ten seconds of each other or any living dogs will bring the dead ones back to life. &lt;br /&gt;
&lt;br /&gt;
Each dog is tanked by one warrior, whose target is assigned using the target management ( /tm ) system built into raidassist. One priest will be assigned to each warrior, which is plenty of healing. The corehounds will be pulled and spread in a rough circlular formation facing outwards, each hound like the spoke of a wheel. The main assist will target each hound in turn, switching the raid&amp;#039;s target as soon as the hound hits 20% health. Once all five dogs are at 20% the call will be madeon teamspeak to bring the mobs together and for aoe attacks to begin. If everything goes to plan the dogs will all die within a couple of seconds of each other. It is critical that all damage dealers pay attention and switch targets as soon as the main assist calls for this to happen.&lt;br /&gt;
&lt;br /&gt;
One thing to watch out for on these guys is the serrated bite. This is a nasty bleed cast on a random nearby target. It stacks; each application refreshes the duration and increases the damage over time by 1500 damage over 30 seconds. If the dog positioning is poor, it can end up applied many times to each tank. The highest I&amp;#039;ve personally seen is fourteen applications, or 21,000 damage over 30 seconds. It is important that priests and other healers watch the hitpoints of the tanks even after the dogs are dead. &lt;br /&gt;
&lt;br /&gt;
Corehound packs provide a fairly unique opportunity for ridiculous damage meter exploitation. When each dog dies it is lieing on the ground for ten seconds while the game checks for any live dogs. For this ten seconds the dogs count as sitting, and so the ciritical hit chance is boosted to 100% on all landed attacks!&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11669 Flame imps] are found in the narrow caves between the first cavern of MC and Magmadar&amp;#039;s Cavern. They have fairly low hitpoints and come in large packs. The imps are easy to aoe with all the mages and warlocks in a typical 40 person raid.&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
Lavapacks (funpacks) are the most difficult groups of trash mobs in MC. They are composed of three of the three mob types, described below:&lt;br /&gt;
&lt;br /&gt;
==== Firewalker ====&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11666 Firewalkers] are nasty customers, the first to be killed in a lavapack pull. They look like fire elementals, seen throughout the game. They have a large aoe debuff which lowers fire resistance by 200. It is dispelable, but is frequently applied. It also has an ability called fireblossom, not as pretty as it sounds. This is a self buff which freezes the firewalker in place and fires a bunch of ~3000 damage fireballs to random targets. Sometimes these double up on one target, pretty nasty. It can be hard to position these guys because they stop to fireblossom a lot. &lt;br /&gt;
&lt;br /&gt;
==== Flameguard ====&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11667 Flamgeguards] are the second mob to be killed. These guys have a debuff called melt armour which lowers armour and stacks, so it is better for the firewalker tank to also tank the lava elementals and reavers. Flameguards have a frontal aoe fire attack, like a flame thrower. The tank should face them away from the raid, and damage dealers should attack from behind these mobs.&lt;br /&gt;
&lt;br /&gt;
==== Lave reavers and elementals ====&lt;br /&gt;
&lt;br /&gt;
These guys use the familiar rock elemental model but are smaller than surgers and annihilators. Lava packs will either have two level 61-62 [http://wow.allakhazam.com/db/mob.html?wmob=12076 lava elementals] or one level 63 [http://wow.allakhazam.com/db/mob.html?wmob=12100 lava reaver]. Both have the same abilities though. They have a high damage cleave and a frontal aoe stun/dot. The tank should face both types of mobs away form the raid, so they should affect no one but the tank. These guys are also banishable, and should be kept banished by warlocks until the firewalker and flameguard are both dead.&lt;br /&gt;
&lt;br /&gt;
==== General Lavapack Strategy ====&lt;br /&gt;
&lt;br /&gt;
On the pull, two tanks will be positioned with a good separation between each one. Hunters will pull the firewalker and flameguard to seperate tanks. The two are kept seperate to prevent people catching both of the debuffs. Warlocks will banish the lava elementals or reaver. The raid kills the firewalker then the flameguard, then as the reavers and elementals come out of banish they are dispatched. &lt;br /&gt;
&lt;br /&gt;
All damage and spells except for the reaver/elemental melee attack and cleave is fire damage, so everyone should be wearing as much fire resistance as possible.&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15318</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15318"/>
		<updated>2005-10-09T11:15:13Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Imps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. &lt;br /&gt;
&lt;br /&gt;
A pair of [http://wow.allakhazam.com/db/mob.html?wmob=11658 Molten Giants] are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11659 Molten Destroyers] are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed.&lt;br /&gt;
&lt;br /&gt;
=== Firelords and Lavaspawns ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11665 Lava Annihilators] look like very large rock elementals, first encountered in Ragefire Chasm. They have a fairly strong melee attack and a random target charge. They seem to wipe aggro everytime they charge and attack a random target, so they are not really tankable. The random target charge really makes them a pain to attack for melee if everyone is spread out all over the place. To keep them in one spot we have everyone, rogues to hunters to priests, everyone, stand in melee range. &amp;quot;Hug the Annihilator!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Lava surgers ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=12101 Lava Surgers] look just like annhilators, but they are always patrolling and are different to fight. Surgers charge a random target, like annihilators, but they don&amp;#039;t wipe aggro. They will come straight back to the tank. When they charge they do a 1000 damage aoe knockback to everyone in a small area around their original postition and a knockback for a similar amount of damage to the random target they charge. It is important that casters and anyone who can attack from range do so to avoid the aoe knockback damage. Melee should also take care to ensure that their backs are not facing the lava to avoid an unpleasantly hot bath. Healers will need to be vigilant with spot heals particularly on the rogues.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11673 Ancient core hounds] are large demon dogs. They have a nasty frontal aoe fire breath attack as well as one special ability. The special ability is drawn from a pool of five different abilities:&lt;br /&gt;
&lt;br /&gt;
  - Warstomp: an aoe stun, about 5 seconds in duration.&lt;br /&gt;
  - Ancient hysteria: A removable curse, reduces enemies&amp;#039; spirit and intellect by 50% for 15 minutes. Should be removed after the fight.&lt;br /&gt;
  - ...: an aoe confuse effect, causes everyone to run around in circles. If nobody resists, the hound will wander around doing nothing too. If someone resists, their face is about to be eaten. Shadow resist is a minus for this variation :D&lt;br /&gt;
  - ...: reduces maximum hit points by 30%. Magic debuff, dispelable. Should be removed immediately off the tank and after the fight for everyone else.&lt;br /&gt;
  - ...: reduces attack speed and casting speed by 50%. Magic debuff, dispelable. Should be removed as soon as possible from damage classes after each application for the duration of the fight. &lt;br /&gt;
&lt;br /&gt;
The tank will face the ancient corehound away from the raid immediately to avoid the flame breath hitting everyone. Melee dps will however need spot healing as the flame breath can often hit them, even when standing behind the hound.&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
Core hound packs are found in Magmadar&amp;#039;s Cavern. One pack has to be cleared before Lucifron and four more before Magmadadar. Each pack is composed of five corehounds, a smaller version of the familiar demon dog mob. But these guys have a difference. All five must be killed within ten seconds of each other or any living dogs will bring the dead ones back to life. &lt;br /&gt;
&lt;br /&gt;
Each dog is tanked by one warrior, whose target is assigned using the target management ( /tm ) system built into raidassist. One priest will be assigned to each warrior, which is plenty of healing. The corehounds will be pulled and spread in a rough circlular formation facing outwards, each hound like the spoke of a wheel. The main assist will target each hound in turn, switching the raid&amp;#039;s target as soon as the hound hits 20% health. Once all five dogs are at 20% the call will be madeon teamspeak to bring the mobs together and for aoe attacks to begin. If everything goes to plan the dogs will all die within a couple of seconds of each other. It is critical that all damage dealers pay attention and switch targets as soon as the main assist calls for this to happen.&lt;br /&gt;
&lt;br /&gt;
One thing to watch out for on these guys is the serrated bite. This is a nasty bleed cast on a random nearby target. It stacks; each application refreshes the duration and increases the damage over time by 1500 damage over 30 seconds. If the dog positioning is poor, it can end up applied many times to each tank. The highest I&amp;#039;ve personally seen is fourteen applications, or 21,000 damage over 30 seconds. It is important that priests and other healers watch the hitpoints of the tanks even after the dogs are dead. &lt;br /&gt;
&lt;br /&gt;
Corehound packs provide a fairly unique opportunity for ridiculous damage meter exploitation. When each dog dies it is lieing on the ground for ten seconds while the game checks for any live dogs. For this ten seconds the dogs count as sitting, and so the ciritical hit chance is boosted to 100% on all landed attacks!&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11669 Flame imps] are found in the narrow caves between the first cavern of MC and Magmadar&amp;#039;s Cavern. They have fairly low hitpoints and come in large packs. The imps are easy to aoe with all the mages and warlocks in a typical 40 person raid.&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15317</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15317"/>
		<updated>2005-10-09T11:08:16Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Trash Mobs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. &lt;br /&gt;
&lt;br /&gt;
A pair of [http://wow.allakhazam.com/db/mob.html?wmob=11658 Molten Giants] are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11659 Molten Destroyers] are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed.&lt;br /&gt;
&lt;br /&gt;
=== Firelords and Lavaspawns ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11665 Lava Annihilators] look like very large rock elementals, first encountered in Ragefire Chasm. They have a fairly strong melee attack and a random target charge. They seem to wipe aggro everytime they charge and attack a random target, so they are not really tankable. The random target charge really makes them a pain to attack for melee if everyone is spread out all over the place. To keep them in one spot we have everyone, rogues to hunters to priests, everyone, stand in melee range. &amp;quot;Hug the Annihilator!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Lava surgers ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=12101 Lava Surgers] look just like annhilators, but they are always patrolling and are different to fight. Surgers charge a random target, like annihilators, but they don&amp;#039;t wipe aggro. They will come straight back to the tank. When they charge they do a 1000 damage aoe knockback to everyone in a small area around their original postition and a knockback for a similar amount of damage to the random target they charge. It is important that casters and anyone who can attack from range do so to avoid the aoe knockback damage. Melee should also take care to ensure that their backs are not facing the lava to avoid an unpleasantly hot bath. Healers will need to be vigilant with spot heals particularly on the rogues.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11673 Ancient core hounds] are large demon dogs. They have a nasty frontal aoe fire breath attack as well as one special ability. The special ability is drawn from a pool of five different abilities:&lt;br /&gt;
&lt;br /&gt;
  - Warstomp: an aoe stun, about 5 seconds in duration.&lt;br /&gt;
  - Ancient hysteria: A removable curse, reduces enemies&amp;#039; spirit and intellect by 50% for 15 minutes. Should be removed after the fight.&lt;br /&gt;
  - ...: an aoe confuse effect, causes everyone to run around in circles. If nobody resists, the hound will wander around doing nothing too. If someone resists, their face is about to be eaten. Shadow resist is a minus for this variation :D&lt;br /&gt;
  - ...: reduces maximum hit points by 30%. Magic debuff, dispelable. Should be removed immediately off the tank and after the fight for everyone else.&lt;br /&gt;
  - ...: reduces attack speed and casting speed by 50%. Magic debuff, dispelable. Should be removed as soon as possible from damage classes after each application for the duration of the fight. &lt;br /&gt;
&lt;br /&gt;
The tank will face the ancient corehound away from the raid immediately to avoid the flame breath hitting everyone. Melee dps will however need spot healing as the flame breath can often hit them, even when standing behind the hound.&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
Core hound packs are found in Magmadar&amp;#039;s Cavern. One pack has to be cleared before Lucifron and four more before Magmadadar. Each pack is composed of five corehounds, a smaller version of the familiar demon dog mob. But these guys have a difference. All five must be killed within ten seconds of each other or any living dogs will bring the dead ones back to life. &lt;br /&gt;
&lt;br /&gt;
Each dog is tanked by one warrior, whose target is assigned using the target management ( /tm ) system built into raidassist. One priest will be assigned to each warrior, which is plenty of healing. The corehounds will be pulled and spread in a rough circlular formation facing outwards, each hound like the spoke of a wheel. The main assist will target each hound in turn, switching the raid&amp;#039;s target as soon as the hound hits 20% health. Once all five dogs are at 20% the call will be madeon teamspeak to bring the mobs together and for aoe attacks to begin. If everything goes to plan the dogs will all die within a couple of seconds of each other. It is critical that all damage dealers pay attention and switch targets as soon as the main assist calls for this to happen.&lt;br /&gt;
&lt;br /&gt;
One thing to watch out for on these guys is the serrated bite. This is a nasty bleed cast on a random nearby target. It stacks; each application refreshes the duration and increases the damage over time by 1500 damage over 30 seconds. If the dog positioning is poor, it can end up applied many times to each tank. The highest I&amp;#039;ve personally seen is fourteen applications, or 21,000 damage over 30 seconds. It is important that priests and other healers watch the hitpoints of the tanks even after the dogs are dead. &lt;br /&gt;
&lt;br /&gt;
Corehound packs provide a fairly unique opportunity for ridiculous damage meter exploitation. When each dog dies it is lieing on the ground for ten seconds while the game checks for any live dogs. For this ten seconds the dogs count as sitting, and so the ciritical hit chance is boosted to 100% on all landed attacks!&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15316</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15316"/>
		<updated>2005-10-09T11:07:02Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Ancient Core Hounds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. &lt;br /&gt;
&lt;br /&gt;
A pair of [http://wow.allakhazam.com/db/mob.html?wmob=11658 Molten Giants] are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11659 Molten Destroyers] are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed.&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11665 Lava Annihilators] look like very large rock elementals, first encountered in Ragefire Chasm. They have a fairly strong melee attack and a random target charge. They seem to wipe aggro everytime they charge and attack a random target, so they are not really tankable. The random target charge really makes them a pain to attack for melee if everyone is spread out all over the place. To keep them in one spot we have everyone, rogues to hunters to priests, everyone, stand in melee range. &amp;quot;Hug the Annihilator!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Lava surgers ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=12101 Lava Surgers] look just like annhilators, but they are always patrolling and are different to fight. Surgers charge a random target, like annihilators, but they don&amp;#039;t wipe aggro. They will come straight back to the tank. When they charge they do a 1000 damage aoe knockback to everyone in a small area around their original postition and a knockback for a similar amount of damage to the random target they charge. It is important that casters and anyone who can attack from range do so to avoid the aoe knockback damage. Melee should also take care to ensure that their backs are not facing the lava to avoid an unpleasantly hot bath. Healers will need to be vigilant with spot heals particularly on the rogues.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11673 Ancient core hounds] are large demon dogs. They have a nasty frontal aoe fire breath attack as well as one special ability. The special ability is drawn from a pool of five different abilities:&lt;br /&gt;
&lt;br /&gt;
  - Warstomp: an aoe stun, about 5 seconds in duration.&lt;br /&gt;
  - Ancient hysteria: A removable curse, reduces enemies&amp;#039; spirit and intellect by 50% for 15 minutes. Should be removed after the fight.&lt;br /&gt;
  - ...: an aoe confuse effect, causes everyone to run around in circles. If nobody resists, the hound will wander around doing nothing too. If someone resists, their face is about to be eaten. Shadow resist is a minus for this variation :D&lt;br /&gt;
  - ...: reduces maximum hit points by 30%. Magic debuff, dispelable. Should be removed immediately off the tank and after the fight for everyone else.&lt;br /&gt;
  - ...: reduces attack speed and casting speed by 50%. Magic debuff, dispelable. Should be removed as soon as possible from damage classes after each application for the duration of the fight. &lt;br /&gt;
&lt;br /&gt;
The tank will face the ancient corehound away from the raid immediately to avoid the flame breath hitting everyone. Melee dps will however need spot healing as the flame breath can often hit them, even when standing behind the hound.&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
Core hound packs are found in Magmadar&amp;#039;s Cavern. One pack has to be cleared before Lucifron and four more before Magmadadar. Each pack is composed of five corehounds, a smaller version of the familiar demon dog mob. But these guys have a difference. All five must be killed within ten seconds of each other or any living dogs will bring the dead ones back to life. &lt;br /&gt;
&lt;br /&gt;
Each dog is tanked by one warrior, whose target is assigned using the target management ( /tm ) system built into raidassist. One priest will be assigned to each warrior, which is plenty of healing. The corehounds will be pulled and spread in a rough circlular formation facing outwards, each hound like the spoke of a wheel. The main assist will target each hound in turn, switching the raid&amp;#039;s target as soon as the hound hits 20% health. Once all five dogs are at 20% the call will be madeon teamspeak to bring the mobs together and for aoe attacks to begin. If everything goes to plan the dogs will all die within a couple of seconds of each other. It is critical that all damage dealers pay attention and switch targets as soon as the main assist calls for this to happen.&lt;br /&gt;
&lt;br /&gt;
One thing to watch out for on these guys is the serrated bite. This is a nasty bleed cast on a random nearby target. It stacks; each application refreshes the duration and increases the damage over time by 1500 damage over 30 seconds. If the dog positioning is poor, it can end up applied many times to each tank. The highest I&amp;#039;ve personally seen is fourteen applications, or 21,000 damage over 30 seconds. It is important that priests and other healers watch the hitpoints of the tanks even after the dogs are dead. &lt;br /&gt;
&lt;br /&gt;
Corehound packs provide a fairly unique opportunity for ridiculous damage meter exploitation. When each dog dies it is lieing on the ground for ten seconds while the game checks for any live dogs. For this ten seconds the dogs count as sitting, and so the ciritical hit chance is boosted to 100% on all landed attacks!&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15315</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15315"/>
		<updated>2005-10-09T11:06:17Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Ancient Core Hounds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. &lt;br /&gt;
&lt;br /&gt;
A pair of [http://wow.allakhazam.com/db/mob.html?wmob=11658 Molten Giants] are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11659 Molten Destroyers] are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed.&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11665 Lava Annihilators] look like very large rock elementals, first encountered in Ragefire Chasm. They have a fairly strong melee attack and a random target charge. They seem to wipe aggro everytime they charge and attack a random target, so they are not really tankable. The random target charge really makes them a pain to attack for melee if everyone is spread out all over the place. To keep them in one spot we have everyone, rogues to hunters to priests, everyone, stand in melee range. &amp;quot;Hug the Annihilator!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Lava surgers ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=12101 Lava Surgers] look just like annhilators, but they are always patrolling and are different to fight. Surgers charge a random target, like annihilators, but they don&amp;#039;t wipe aggro. They will come straight back to the tank. When they charge they do a 1000 damage aoe knockback to everyone in a small area around their original postition and a knockback for a similar amount of damage to the random target they charge. It is important that casters and anyone who can attack from range do so to avoid the aoe knockback damage. Melee should also take care to ensure that their backs are not facing the lava to avoid an unpleasantly hot bath. Healers will need to be vigilant with spot heals particularly on the rogues.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
Ancient core hounds are large demon dogs. They have a nasty frontal aoe fire breath attack as well as one special ability. The special ability is drawn from a pool of five different abilities:&lt;br /&gt;
&lt;br /&gt;
  - Warstomp: an aoe stun, about 5 seconds in duration.&lt;br /&gt;
  - Ancient hysteria: A removable curse, reduces enemies&amp;#039; spirit and intellect by 50% for 15 minutes. Should be removed after the fight.&lt;br /&gt;
  - ...: an aoe confuse effect, causes everyone to run around in circles. If nobody resists, the hound will wander around doing nothing too. If someone resists, their face is about to be eaten. Shadow resist is a minus for this variation :D&lt;br /&gt;
  - ...: reduces maximum hit points by 30%. Magic debuff, dispelable. Should be removed immediately off the tank and after the fight for everyone else.&lt;br /&gt;
  - ...: reduces attack speed and casting speed by 50%. Magic debuff, dispelable. Should be removed as soon as possible from damage classes after each application for the duration of the fight. &lt;br /&gt;
&lt;br /&gt;
The tank will face the ancient corehound away from the raid immediately to avoid the flame breath hitting everyone. Melee dps will however need spot healing as the flame breath can often hit them, even when standing behind the hound.&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
Core hound packs are found in Magmadar&amp;#039;s Cavern. One pack has to be cleared before Lucifron and four more before Magmadadar. Each pack is composed of five corehounds, a smaller version of the familiar demon dog mob. But these guys have a difference. All five must be killed within ten seconds of each other or any living dogs will bring the dead ones back to life. &lt;br /&gt;
&lt;br /&gt;
Each dog is tanked by one warrior, whose target is assigned using the target management ( /tm ) system built into raidassist. One priest will be assigned to each warrior, which is plenty of healing. The corehounds will be pulled and spread in a rough circlular formation facing outwards, each hound like the spoke of a wheel. The main assist will target each hound in turn, switching the raid&amp;#039;s target as soon as the hound hits 20% health. Once all five dogs are at 20% the call will be madeon teamspeak to bring the mobs together and for aoe attacks to begin. If everything goes to plan the dogs will all die within a couple of seconds of each other. It is critical that all damage dealers pay attention and switch targets as soon as the main assist calls for this to happen.&lt;br /&gt;
&lt;br /&gt;
One thing to watch out for on these guys is the serrated bite. This is a nasty bleed cast on a random nearby target. It stacks; each application refreshes the duration and increases the damage over time by 1500 damage over 30 seconds. If the dog positioning is poor, it can end up applied many times to each tank. The highest I&amp;#039;ve personally seen is fourteen applications, or 21,000 damage over 30 seconds. It is important that priests and other healers watch the hitpoints of the tanks even after the dogs are dead. &lt;br /&gt;
&lt;br /&gt;
Corehound packs provide a fairly unique opportunity for ridiculous damage meter exploitation. When each dog dies it is lieing on the ground for ten seconds while the game checks for any live dogs. For this ten seconds the dogs count as sitting, and so the ciritical hit chance is boosted to 100% on all landed attacks!&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15314</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15314"/>
		<updated>2005-10-09T10:41:02Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Core Hound Packs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. &lt;br /&gt;
&lt;br /&gt;
A pair of [http://wow.allakhazam.com/db/mob.html?wmob=11658 Molten Giants] are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11659 Molten Destroyers] are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed.&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11665 Lava Annihilators] look like very large rock elementals, first encountered in Ragefire Chasm. They have a fairly strong melee attack and a random target charge. They seem to wipe aggro everytime they charge and attack a random target, so they are not really tankable. The random target charge really makes them a pain to attack for melee if everyone is spread out all over the place. To keep them in one spot we have everyone, rogues to hunters to priests, everyone, stand in melee range. &amp;quot;Hug the Annihilator!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Lava surgers ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=12101 Lava Surgers] look just like annhilators, but they are always patrolling and are different to fight. Surgers charge a random target, like annihilators, but they don&amp;#039;t wipe aggro. They will come straight back to the tank. When they charge they do a 1000 damage aoe knockback to everyone in a small area around their original postition and a knockback for a similar amount of damage to the random target they charge. It is important that casters and anyone who can attack from range do so to avoid the aoe knockback damage. Melee should also take care to ensure that their backs are not facing the lava to avoid an unpleasantly hot bath. Healers will need to be vigilant with spot heals particularly on the rogues.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
Core hound packs are found in Magmadar&amp;#039;s Cavern. One pack has to be cleared before Lucifron and four more before Magmadadar. Each pack is composed of five corehounds, a smaller version of the familiar demon dog mob. But these guys have a difference. All five must be killed within ten seconds of each other or any living dogs will bring the dead ones back to life. &lt;br /&gt;
&lt;br /&gt;
Each dog is tanked by one warrior, whose target is assigned using the target management ( /tm ) system built into raidassist. One priest will be assigned to each warrior, which is plenty of healing. The corehounds will be pulled and spread in a rough circlular formation facing outwards, each hound like the spoke of a wheel. The main assist will target each hound in turn, switching the raid&amp;#039;s target as soon as the hound hits 20% health. Once all five dogs are at 20% the call will be madeon teamspeak to bring the mobs together and for aoe attacks to begin. If everything goes to plan the dogs will all die within a couple of seconds of each other. It is critical that all damage dealers pay attention and switch targets as soon as the main assist calls for this to happen.&lt;br /&gt;
&lt;br /&gt;
One thing to watch out for on these guys is the serrated bite. This is a nasty bleed cast on a random nearby target. It stacks; each application refreshes the duration and increases the damage over time by 1500 damage over 30 seconds. If the dog positioning is poor, it can end up applied many times to each tank. The highest I&amp;#039;ve personally seen is fourteen applications, or 21,000 damage over 30 seconds. It is important that priests and other healers watch the hitpoints of the tanks even after the dogs are dead. &lt;br /&gt;
&lt;br /&gt;
Corehound packs provide a fairly unique opportunity for ridiculous damage meter exploitation. When each dog dies it is lieing on the ground for ten seconds while the game checks for any live dogs. For this ten seconds the dogs count as sitting, and so the ciritical hit chance is boosted to 100% on all landed attacks!&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15313</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15313"/>
		<updated>2005-10-09T10:17:52Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* [http://wow.allakhazam.com/db/mob.html?wmob=12101 Lava Surgers] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. &lt;br /&gt;
&lt;br /&gt;
A pair of [http://wow.allakhazam.com/db/mob.html?wmob=11658 Molten Giants] are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11659 Molten Destroyers] are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed.&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11665 Lava Annihilators] look like very large rock elementals, first encountered in Ragefire Chasm. They have a fairly strong melee attack and a random target charge. They seem to wipe aggro everytime they charge and attack a random target, so they are not really tankable. The random target charge really makes them a pain to attack for melee if everyone is spread out all over the place. To keep them in one spot we have everyone, rogues to hunters to priests, everyone, stand in melee range. &amp;quot;Hug the Annihilator!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Lava surgers ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=12101 Lava Surgers] look just like annhilators, but they are always patrolling and are different to fight. Surgers charge a random target, like annihilators, but they don&amp;#039;t wipe aggro. They will come straight back to the tank. When they charge they do a 1000 damage aoe knockback to everyone in a small area around their original postition and a knockback for a similar amount of damage to the random target they charge. It is important that casters and anyone who can attack from range do so to avoid the aoe knockback damage. Melee should also take care to ensure that their backs are not facing the lava to avoid an unpleasantly hot bath. Healers will need to be vigilant with spot heals particularly on the rogues.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15312</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15312"/>
		<updated>2005-10-09T10:17:20Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* [http://wow.allakhazam.com/db/mob.html?wmob=11665 Lava Annihilators] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. &lt;br /&gt;
&lt;br /&gt;
A pair of [http://wow.allakhazam.com/db/mob.html?wmob=11658 Molten Giants] are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11659 Molten Destroyers] are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed.&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11665 Lava Annihilators] look like very large rock elementals, first encountered in Ragefire Chasm. They have a fairly strong melee attack and a random target charge. They seem to wipe aggro everytime they charge and attack a random target, so they are not really tankable. The random target charge really makes them a pain to attack for melee if everyone is spread out all over the place. To keep them in one spot we have everyone, rogues to hunters to priests, everyone, stand in melee range. &amp;quot;Hug the Annihilator!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== [http://wow.allakhazam.com/db/mob.html?wmob=12101 Lava Surgers] ===&lt;br /&gt;
&lt;br /&gt;
Lava surgers look just like annhilators, but they are always patrolling and are different to fight. Surgers charge a random target, like annihilators, but they don&amp;#039;t wipe aggro. They will come straight back to the tank. When they charge they do a 1000 damage aoe knockback to everyone in a small area around their original postition and a knockback for a similar amount of damage to the random target they charge. It is important that casters and anyone who can attack from range do so to avoid the aoe knockback damage. Melee should also take care to ensure that their backs are not facing the lava to avoid an unpleasantly hot bath. Healers will need to be vigilant with spot heals particularly on the rogues.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15311</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15311"/>
		<updated>2005-10-09T10:16:44Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* [http://wow.allakhazam.com/db/mob.html?wmob=11658 Molten Giants] and [http://wow.allakhazam.com/db/mob.html?wmob=11659 Destroyers] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. &lt;br /&gt;
&lt;br /&gt;
A pair of [http://wow.allakhazam.com/db/mob.html?wmob=11658 Molten Giants] are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
&lt;br /&gt;
[http://wow.allakhazam.com/db/mob.html?wmob=11659 Molten Destroyers] are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed.&lt;br /&gt;
&lt;br /&gt;
=== [http://wow.allakhazam.com/db/mob.html?wmob=11665 Lava Annihilators]===&lt;br /&gt;
&lt;br /&gt;
Lava Annihilators look like very large rock elementals, first encountered in Ragefire Chasm. They have a fairly strong melee attack and a random target charge. They seem to wipe aggro everytime they charge and attack a random target, so they are not really tankable. The random target charge really makes them a pain to attack for melee if everyone is spread out all over the place. To keep them in one spot we have everyone, rogues to hunters to priests, everyone, stand in melee range. &amp;quot;Hug the Annihilator!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== [http://wow.allakhazam.com/db/mob.html?wmob=12101 Lava Surgers] ===&lt;br /&gt;
&lt;br /&gt;
Lava surgers look just like annhilators, but they are always patrolling and are different to fight. Surgers charge a random target, like annihilators, but they don&amp;#039;t wipe aggro. They will come straight back to the tank. When they charge they do a 1000 damage aoe knockback to everyone in a small area around their original postition and a knockback for a similar amount of damage to the random target they charge. It is important that casters and anyone who can attack from range do so to avoid the aoe knockback damage. Melee should also take care to ensure that their backs are not facing the lava to avoid an unpleasantly hot bath. Healers will need to be vigilant with spot heals particularly on the rogues.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15310</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15310"/>
		<updated>2005-10-09T10:13:32Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Molten Giants and Destroyers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== [http://wow.allakhazam.com/db/mob.html?wmob=11658 Molten Giants] and [http://wow.allakhazam.com/db/mob.html?wmob=11659 Destroyers] ===&lt;br /&gt;
&lt;br /&gt;
These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. &lt;br /&gt;
&lt;br /&gt;
A pair of Molten Giants are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
&lt;br /&gt;
Molten Destroyers are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed.&lt;br /&gt;
&lt;br /&gt;
=== [http://wow.allakhazam.com/db/mob.html?wmob=11665 Lava Annihilators]===&lt;br /&gt;
&lt;br /&gt;
Lava Annihilators look like very large rock elementals, first encountered in Ragefire Chasm. They have a fairly strong melee attack and a random target charge. They seem to wipe aggro everytime they charge and attack a random target, so they are not really tankable. The random target charge really makes them a pain to attack for melee if everyone is spread out all over the place. To keep them in one spot we have everyone, rogues to hunters to priests, everyone, stand in melee range. &amp;quot;Hug the Annihilator!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== [http://wow.allakhazam.com/db/mob.html?wmob=12101 Lava Surgers] ===&lt;br /&gt;
&lt;br /&gt;
Lava surgers look just like annhilators, but they are always patrolling and are different to fight. Surgers charge a random target, like annihilators, but they don&amp;#039;t wipe aggro. They will come straight back to the tank. When they charge they do a 1000 damage aoe knockback to everyone in a small area around their original postition and a knockback for a similar amount of damage to the random target they charge. It is important that casters and anyone who can attack from range do so to avoid the aoe knockback damage. Melee should also take care to ensure that their backs are not facing the lava to avoid an unpleasantly hot bath. Healers will need to be vigilant with spot heals particularly on the rogues.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15309</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15309"/>
		<updated>2005-10-09T10:07:26Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Lava Annihilators */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. (Screenshots)&lt;br /&gt;
&lt;br /&gt;
A pair of Molten Giants are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
&lt;br /&gt;
Molten Destroyers are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed.&lt;br /&gt;
&lt;br /&gt;
=== [http://wow.allakhazam.com/db/mob.html?wmob=11665 Lava Annihilators]===&lt;br /&gt;
&lt;br /&gt;
Lava Annihilators look like very large rock elementals, first encountered in Ragefire Chasm. They have a fairly strong melee attack and a random target charge. They seem to wipe aggro everytime they charge and attack a random target, so they are not really tankable. The random target charge really makes them a pain to attack for melee if everyone is spread out all over the place. To keep them in one spot we have everyone, rogues to hunters to priests, everyone, stand in melee range. &amp;quot;Hug the Annihilator!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== [http://wow.allakhazam.com/db/mob.html?wmob=12101 Lava Surgers] ===&lt;br /&gt;
&lt;br /&gt;
Lava surgers look just like annhilators, but they are always patrolling and are different to fight. Surgers charge a random target, like annihilators, but they don&amp;#039;t wipe aggro. They will come straight back to the tank. When they charge they do a 1000 damage aoe knockback to everyone in a small area around their original postition and a knockback for a similar amount of damage to the random target they charge. It is important that casters and anyone who can attack from range do so to avoid the aoe knockback damage. Melee should also take care to ensure that their backs are not facing the lava to avoid an unpleasantly hot bath. Healers will need to be vigilant with spot heals particularly on the rogues.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15308</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15308"/>
		<updated>2005-10-09T10:04:47Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Lava Surgers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. (Screenshots)&lt;br /&gt;
&lt;br /&gt;
A pair of Molten Giants are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
&lt;br /&gt;
Molten Destroyers are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed.&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
Lava Annihilators look like very large rock elementals, first encountered in Ragefire Chasm. They have a fairly strong melee attack and a random target charge. They seem to wipe aggro everytime they charge and attack a random target, so they are not really tankable. The random target charge really makes them a pain to attack for melee if everyone is spread out all over the place. To keep them in one spot we have everyone, rogues to hunters to priests, everyone, stand in melee range. &amp;quot;Hug the Annihilator!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== [http://wow.allakhazam.com/db/mob.html?wmob=12101 Lava Surgers] ===&lt;br /&gt;
&lt;br /&gt;
Lava surgers look just like annhilators, but they are always patrolling and are different to fight. Surgers charge a random target, like annihilators, but they don&amp;#039;t wipe aggro. They will come straight back to the tank. When they charge they do a 1000 damage aoe knockback to everyone in a small area around their original postition and a knockback for a similar amount of damage to the random target they charge. It is important that casters and anyone who can attack from range do so to avoid the aoe knockback damage. Melee should also take care to ensure that their backs are not facing the lava to avoid an unpleasantly hot bath. Healers will need to be vigilant with spot heals particularly on the rogues.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15307</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15307"/>
		<updated>2005-10-09T10:01:35Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Lava Surgers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. (Screenshots)&lt;br /&gt;
&lt;br /&gt;
A pair of Molten Giants are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
&lt;br /&gt;
Molten Destroyers are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed.&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
Lava Annihilators look like very large rock elementals, first encountered in Ragefire Chasm. They have a fairly strong melee attack and a random target charge. They seem to wipe aggro everytime they charge and attack a random target, so they are not really tankable. The random target charge really makes them a pain to attack for melee if everyone is spread out all over the place. To keep them in one spot we have everyone, rogues to hunters to priests, everyone, stand in melee range. &amp;quot;Hug the Annihilator!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Lava Surgers ===&lt;br /&gt;
&lt;br /&gt;
Lava surgers look just like annhilators, but they are always patrolling and are different to fight. Surgers charge a random target, like annihilators, but they don&amp;#039;t wipe aggro. They will come straight back to the tank. When they charge they do a 1000 damage aoe knockback to everyone in a small area around their original postition and a knockback for a similar amount of damage to the random target they charge. It is important that casters and anyone who can attack from range do so to avoid the aoe knockback damage. Melee should also take care to ensure that their backs are not facing the lava to avoid an unpleasantly hot bath. Healers will need to be vigilant with spot heals particularly on the rogues.&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15306</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15306"/>
		<updated>2005-10-09T09:50:33Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Lava Annihilators */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. (Screenshots)&lt;br /&gt;
&lt;br /&gt;
A pair of Molten Giants are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
&lt;br /&gt;
Molten Destroyers are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed.&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
Lava Annihilators look like very large rock elementals, first encountered in Ragefire Chasm. They have a fairly strong melee attack and a random target charge. They seem to wipe aggro everytime they charge and attack a random target, so they are not really tankable. The random target charge really makes them a pain to attack for melee if everyone is spread out all over the place. To keep them in one spot we have everyone, rogues to hunters to priests, everyone, stand in melee range. &amp;quot;Hug the Annihilator!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Lava Surgers ===&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15305</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15305"/>
		<updated>2005-10-09T09:38:48Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Molten Giants and Destroyers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come prepared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having its own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a separate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a separate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D.s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D.s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Pay attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
These are fairly straightforward mobs to clear. They are big and made of lava, as the name suggests. (Screenshots)&lt;br /&gt;
&lt;br /&gt;
A pair of Molten Giants are the very first pull in MC. They come in pairs, or with a Molten Destroyer. The giants hit fairly hard and fairly fast but like all MC trash mobs, they aren&amp;#039;t a problem to heal through. They do however have an aoe attack to people in melee range, so spot healing is required. Molten Giants also have a knockback which they will use on the tank, reducing the tanks aggro and most often chasing after one of the damage characters. For tanking these mobs it helps to position yourself between the giant and the casters. When knocked back, you will be able to easily intercept the giant on its way to the casters. &lt;br /&gt;
&lt;br /&gt;
Molten Destroyers are easier to deal with. They are larger in size, hit harder and take significantly longer to kill. But again, they really aren&amp;#039;t a problem to heal through. They have an aoe knockdown, stunning for a couple of seconds, but it doesn&amp;#039;t have the aggro reducing component of the giants&amp;#039; knockback so it is not a threat to the raid, though as with giants spot healing is needed.&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Surgers ===&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15299</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15299"/>
		<updated>2005-10-08T12:58:15Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* General Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come perpared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preperation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having it&amp;#039;s own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a seperate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a seperate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D&amp;#039;s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D&amp;#039;s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Payt attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Repair and stock up on reagents before the run!&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Surgers ===&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15298</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15298"/>
		<updated>2005-10-08T12:31:23Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* General Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come perpared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preperation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having it&amp;#039;s own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a seperate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a seperate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D&amp;#039;s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D&amp;#039;s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If in doubt, ask questions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Lots of players have been to MC many times, and have most likely asked the same questions you want to ask. Ask in party chat, ask in your class channel (Basinwarr, basinpriest, basinshaman, etc), ask in raid chat, ask on teamspeak in that order. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be aware of your surroundings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A major source of annoyance for the raid is people walking backwards into pulls they don&amp;#039;t need to make. It wastes time and can end up wiping the raid. Payt attention to where you are standing. If you need to back up, back up to where you came from, not into some new area. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Listen to Teamspeak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Most important instructions will be given on TeamSpeak. Listen attentively at all times (unless Hasta sings, then you&amp;#039;ll be forgiven for setting the headset down!).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Be ontime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you are late, someone will be pulled from the waitlist into your spot. Tough cookies!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Read up on strategy before the raid&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
There are many many guides to boss strategy all over the net, and you&amp;#039;ll find some if you scroll down. Reading up before the raid will save explanation time and save you from being confuzzled.&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Surgers ===&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15297</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15297"/>
		<updated>2005-10-08T12:22:35Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Preperation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come perpared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preperation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very positive. With each class having it&amp;#039;s own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. This is because all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as they include lots of helpful advice.&lt;br /&gt;
&lt;br /&gt;
With the focus on Ragnaros, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s a difficult encounter. Not to say the focus will be efficiency over fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items are important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
These spawns work one of two ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted; 2. Be there and cleansed; 3. Be there and already harvested; or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing felwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt in the northern satyrs&amp;#039; area which has a night dragons and a whipper root spawn, and two other whipper root spawns nearby, as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a seperate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a seperate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orcs in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerful engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Orgrimmar where you end up after taking a mage portal, where the firstaid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from felwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs. If you do this in a party, one eko will drop per partied person in the area, much increasing efficiency. Take a friend!&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you enter Blasted Lands from Swamp of Sorrows, there is a line of NPCs to your right not far into the zone. Two of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of one different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own one of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D&amp;#039;s for example. You can only have one buff active at one time, the others will go on a one hour timer when you apply one.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D&amp;#039;s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Bosses like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta or Champain of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try to collect some, have a play around with them in MC and get a feel for using them a little. Build up a supply for Ragnaros. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Surgers ===&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15296</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15296"/>
		<updated>2005-10-08T12:07:49Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Signing Up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
Sign up threads will be posted in the [http://www.theamazonbasin.com/wow/forums/index.php?showforum=35 Tichondrius Scheduling Forum] up to a week before the planned time of the raid. At the moment, Molten Core raids consist of two days; day 1 runs from Lucifron - Golemagg, including Lucifron, Magmadar, Gehennas, Garr, Baron Gedon, Shazzrah, Sulfuron and Golemagg. Our best time for this run is currently four and a half hours, but we haven&amp;#039;t taken longer than five. Day 1 is the most friendly to new players to MC as it includes a lot of different boss fights which experienced players know very well. We don&amp;#039;t wipe ever (well, not often anyway).&lt;br /&gt;
&lt;br /&gt;
Day 2 includes Majordomo Executus and Ragnaros and will run for about 3-3.5 hours. Ragnaros is still a really tough fight for us. To kill him, we need everyone to have as much fire resist gear as possible and come perpared with appropriate consumables, including at least five [http://wow.allakhazam.com/db/item.html?witem=13457 greater fire protection potions]. See Tin&amp;#039;s fantastic post under the preparation section of this guide for other important consumables. the difficulty of the Rag fight and the need for appropriate gear and preparation is reflected in the invite rules, posted below.&lt;br /&gt;
&lt;br /&gt;
The invite rules can be found in [http://www.theamazonbasin.com/wow/forums/index.php?showtopic=8018 this] stickied thread in the Tichondrius Scheduling Forum. Any additional requirements will be mentioned in the actual sign up thread.&lt;br /&gt;
&lt;br /&gt;
=== Preperation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very possitive, and with each class having it&amp;#039;s own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You may have noticed there are no dps threads up at the moment in the raid leader forum. The reason for this, has been that all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as lot&amp;#039;s of helpful advice has been laid down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now with Ragnaros looming around the corner, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s an increadibly difficult encounter. Not to say the focus will be Efficiency&amp;gt;fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
&lt;br /&gt;
So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
&lt;br /&gt;
A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items will become important mainly for Ragnaros fights.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
&lt;br /&gt;
The way these spawns work one of 2 ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted 2. Be there and cleansed 3. Be there and already harvested or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
&lt;br /&gt;
You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing fellwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
&lt;br /&gt;
Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt the northern satyr&amp;#039;s which has a night dragons and a whipper root spawn, and 2 other whipper root spawns near by as you can see on the map.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a seperate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a seperate timer to potions.&lt;br /&gt;
&lt;br /&gt;
[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
&lt;br /&gt;
Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orc&amp;#039;s in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerfull engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Oggrimar where you are ported too by a mage portal, and where the first aid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from fellwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs.&lt;br /&gt;
&lt;br /&gt;
The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
&lt;br /&gt;
As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The simple way to explain this is as follows. When you enter blasted lands from swamp of sorrows, there is a line of NPC&amp;#039;s to your right not far into the zone. 2 of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of 1 different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
&lt;br /&gt;
The buffs are linked bellow. You can only own 1 of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D&amp;#039;s for example. You can only have 1 buff active at one time, the others will go on a 1 hour timer when you apply 1.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=6219 R.O.I.D&amp;#039;s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Boss&amp;#039;s like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
&lt;br /&gt;
[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That&amp;#039;s it for now. Over the next few weeks try to collect some, have a play around with it in MC and get a feel for using them a little, but build up a supply for Ragnaros attempts down the road please. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
- Tin&lt;br /&gt;
&lt;br /&gt;
=== General Tips ===&lt;br /&gt;
&lt;br /&gt;
== How to contribute to the raid ==&lt;br /&gt;
&lt;br /&gt;
=== Class Roles and Guides ===&lt;br /&gt;
&lt;br /&gt;
=== Molten Core Questline ===&lt;br /&gt;
&lt;br /&gt;
== Trash Mobs ==&lt;br /&gt;
&lt;br /&gt;
=== Molten Giants and Destroyers ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Annihilators ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Surgers ===&lt;br /&gt;
&lt;br /&gt;
=== Ancient Core Hounds ===&lt;br /&gt;
&lt;br /&gt;
=== Core Hound Packs ===&lt;br /&gt;
&lt;br /&gt;
=== Imps ===&lt;br /&gt;
&lt;br /&gt;
=== Lava Packs ===&lt;br /&gt;
&lt;br /&gt;
== Boss Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== Lucifron ===&lt;br /&gt;
&lt;br /&gt;
=== Magmadar ===&lt;br /&gt;
&lt;br /&gt;
=== Gehennes ===&lt;br /&gt;
&lt;br /&gt;
=== Garr ===&lt;br /&gt;
&lt;br /&gt;
=== Baron Geddon ===&lt;br /&gt;
&lt;br /&gt;
=== Shazzrah ===&lt;br /&gt;
&lt;br /&gt;
=== Sulfuron Harbinger ===&lt;br /&gt;
&lt;br /&gt;
=== Golemagg ===&lt;br /&gt;
&lt;br /&gt;
=== Majordomo Executus ===&lt;br /&gt;
&lt;br /&gt;
=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15295</id>
		<title>Horde Molten Core Guide</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Horde_Molten_Core_Guide&amp;diff=15295"/>
		<updated>2005-10-08T11:49:01Z</updated>

		<summary type="html">&lt;p&gt;Champain: /* Attunement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What/Where is MC? ==&lt;br /&gt;
&lt;br /&gt;
=== Attunement ===&lt;br /&gt;
&lt;br /&gt;
The quest [http://wow.allakhazam.com/db/quest.html?wquest=7487 Attunement to the Core] is a requirement to join the Horde Molten Core raids. Completing it allows you to zone directly into the Molten Core from Blackraock Mountain without having to clear through to the actual entrance portal far into Blackrock Depths.&lt;br /&gt;
&lt;br /&gt;
The quest is given by a high elf Lothos Riftwalker. He can be found inside Blackrock mountain, between the Burning Steppes and Searing Gorge. To reach him, walk across the chain into the pillar in the center of the lava in BRM and follow the path downwards. At the bottom you will cross another chain and he will be easily visible. &lt;br /&gt;
&lt;br /&gt;
To complete the quest you have to collect a Core Fragment from just outside the green raid portal for Molten Core, between the Seven Dwarfs and the Lyceum. It is completable in a ten man raid, but can easily be done with five. &lt;br /&gt;
&lt;br /&gt;
Once the quest is completed, you will be able to zone directly into Molten Core by jumping through the window to the left of the quest giver, Lothos Riftwalker. (Caution: this only works if you are in a raid! Yes, I do speak form experience...)&lt;br /&gt;
&lt;br /&gt;
=== Signing Up ===&lt;br /&gt;
&lt;br /&gt;
=== Preperation ===&lt;br /&gt;
&amp;#039;&amp;#039;From Tin&amp;#039;s excellent post in the Fighter Classes Strategy Boards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Intro:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Welcome,&lt;br /&gt;
&lt;br /&gt;
There has been a number of discussion going on both on the forums and in game these last few weeks to do with class performance in large raids like MC and Onyxia. Discussion so far has been very possitive, and with each class having it&amp;#039;s own raid channel in MC where advice has been offered by all, everyone who&amp;#039;s come regularly on MC has had plenty of time to learn their role now that we&amp;#039;ve made it to Rag.&lt;br /&gt;
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You may have noticed there are no dps threads up at the moment in the raid leader forum. The reason for this, has been that all the topics people could think to bring up were discussed. If you haven&amp;#039;t yet looked at these threads, it may be worth a look if your running or plan to run in MC as lot&amp;#039;s of helpful advice has been laid down.&lt;br /&gt;
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Now with Ragnaros looming around the corner, there is going to be a lot more focus put on people reaching certain expectations in their class, as it&amp;#039;s an increadibly difficult encounter. Not to say the focus will be Efficiency&amp;gt;fun, on the contrary, people should play their character with the spec they want, and to their own style. What&amp;#039;s going to be needed is for players to look at what others are doing to reach that next level, such as what buffs are used, what potions, what special items or trinkets.&lt;br /&gt;
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So bellow is listed many of the items used on a regular basis by myself and others and which are really not difficult to gather for a once a week instance run. Also, strategies will be listed from my experiences that work to help keep you alive. Most of these will apply mainly to the melee classes, specifically Rogues, but I&amp;#039;m sure there something in here for everyone.&lt;br /&gt;
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A last note, the following list of buffs are not expected to be used throughout the raid unless you want too. We know many people have limited play time and may only be able to get a few supplies, which is fine. The items will become important mainly for Ragnaros fights.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Felwood&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Here is a map of felwood spawns of items, and a legend.]&lt;br /&gt;
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The way these spawns work one of 2 ways. The spawns located on the map are on random timers, they will either 1. be there and corrupted 2. Be there and cleansed 3. Be there and already harvested or 4. not there at all. It&amp;#039;s completely random and changes every few hours.&lt;br /&gt;
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You either do the quest shown called [http://www.thotbott.com/?q=1087 Cleansing Felwood] which gives you a [http://www.thotbott.com/?i=2936 Cenarion Beacon] that let&amp;#039;s you gather a variety of Corrupted items from either killing fellwood mobs, mining, or gathering herbs. You hand in the items for [http://www.thotbott.com/?i=2948 Cenarion plant salve] which cleanses the Corrupted plants.&lt;br /&gt;
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Or, you can just pop down there now and then to check if there are any cleansed spawns up or harvested ones. usually, the harvested ones come back cleansed in about 25 minutes. If you harvest a cleansed one, it will usually come back cleansed in 25 minutes. So I hunt the northern satyr&amp;#039;s which has a night dragons and a whipper root spawn, and 2 other whipper root spawns near by as you can see on the map.&lt;br /&gt;
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Yellow squares: [http://www.thotbott.com/?i=4841 Wild Blossom Berries] which are 10 stam for 10 minutes food. it&amp;#039;s free, it&amp;#039;s there.&lt;br /&gt;
Red squares: [http://www.thotbott.com/?i=6414 Night dragon&amp;#039;s breath] 400 - 500 life and mana, usable every minute, on a seperate timer to potions.&lt;br /&gt;
Purple squares: [http://www.thotbott.com/?i=2959 Whipper root tuber] 700 - 900 life, usable every minute, on a seperate timer to potions.&lt;br /&gt;
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[http://www.members.iinet.net.au/~strabu1/index.html/WoWScrnShot_080805_205513.jpg Map of Fellwood]&lt;br /&gt;
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Also of note, are the [http://www.thotbott.com/?i=5907 Demonic Rune] usable every 2 minutes, which can be collected from the Orc&amp;#039;s in Jaedenar around the middle of the map. For Mana users, used in combination with Night dragon&amp;#039;s breath can be a powerfull engine of destruction. Darkfirenova kindly tested this for me in MC last week against Garr, and found a huge % increase in damage.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Winterspring&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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A couple of great buffs here, one of which is quest related. The NPC for this is in the little Troll area in Oggrimar where you are ported too by a mage portal, and where the first aid trainer is. She&amp;#039;s on one of the stones in the water. the quest is [http://www.thotbott.com/?q=12912 Winterfall E&amp;#039;ko]. You recieve a necklace you keep in your inventory like the Cenarion Beacon from fellwood. When you kill certain mobs, Eko will drop. Different Eko is traded to her for different buffs.&lt;br /&gt;
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The [http://www.thotbott.com/?q=12912 Winterall Furbolgs] drop Winterfall Eko. Trading 3 of these in gives you 3x JuJu Power.&lt;br /&gt;
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As a bonus, these Furbolgs also drop [http://www.thotbott.com/?i=37541 Winterfall Firewater]&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Blasted Lands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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The simple way to explain this is as follows. When you enter blasted lands from swamp of sorrows, there is a line of NPC&amp;#039;s to your right not far into the zone. 2 of them will have a number of quests for you to gather different bodyparts from different creatures in blasted lands.&lt;br /&gt;
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It&amp;#039;s a very simple grind to collect them and hand them in. You will get a reward of 1 different buff for each quest, and a new quest will be available to you now which is a repeatable quest to get that buff again.&lt;br /&gt;
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The buffs are linked bellow. You can only own 1 of each type of buff, so you can&amp;#039;t get a stack of 5 R.O.I.D&amp;#039;s for example. You can only have 1 buff active at one time, the others will go on a 1 hour timer when you apply 1.&lt;br /&gt;
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[http://www.thotbott.com/?i=6219 R.O.I.D&amp;#039;s]&lt;br /&gt;
[http://www.thotbott.com/?i=5175 Ground Scorpok Assay]&lt;br /&gt;
[http://www.thotbott.com/?i=6228 Lung Juice]&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Potions of note&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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[http://www.thotbott.com/?i=14407 Elixer of the mongoose]&lt;br /&gt;
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[http://www.thotbott.com/?i=37774 Combat Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=3783 Greater Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2973 Superior Healing Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=2941 Major Healing Potion]&lt;br /&gt;
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[http://www.thotbott.com/?i=7619 Fire Protection Potion]&lt;br /&gt;
[http://www.thotbott.com/?i=5390 Greater Fire Protection]&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Things you can apply to your weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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In these, I think Dense sharpening stones are the best value for trash mobs. Dense stone is cheap and easy to get, and they can&amp;#039;t be resisted like poison, but the choice is up to the rogue. For Boss&amp;#039;s like Rag I think the Elemental sharpening stones will be a good investment.&lt;br /&gt;
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[http://www.thotbott.com/?i=13107 Instant Poison VI] Made by rogues, and only used by rogues.&lt;br /&gt;
[http://www.thotbott.com/?i=36214 Elemental Sharpening Stones] Farm Elemental earth from low level rock elementals in Bad lands and Dense stone is from thorium viens and can be crafted by Asta of the Basin.&lt;br /&gt;
[http://www.thotbott.com/?i=4644 Dense Sharpening Stones] Dense stone is from Thorium viens and is crafted by blacksmiths.&lt;br /&gt;
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That&amp;#039;s it for now. Over the next few weeks try to collect some, have a play around with it in MC and get a feel for using them a little, but build up a supply for Ragnaros attempts down the road please. I&amp;#039;ll add a strat section to this later, just wanted to get this information out as quick as I could.&lt;br /&gt;
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Thanks&lt;br /&gt;
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- Tin&lt;br /&gt;
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=== General Tips ===&lt;br /&gt;
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== How to contribute to the raid ==&lt;br /&gt;
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=== Class Roles and Guides ===&lt;br /&gt;
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=== Molten Core Questline ===&lt;br /&gt;
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== Trash Mobs ==&lt;br /&gt;
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=== Molten Giants and Destroyers ===&lt;br /&gt;
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=== Lava Annihilators ===&lt;br /&gt;
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=== Lava Surgers ===&lt;br /&gt;
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=== Ancient Core Hounds ===&lt;br /&gt;
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=== Core Hound Packs ===&lt;br /&gt;
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=== Imps ===&lt;br /&gt;
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=== Lava Packs ===&lt;br /&gt;
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== Boss Strategies ==&lt;br /&gt;
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=== Lucifron ===&lt;br /&gt;
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=== Magmadar ===&lt;br /&gt;
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=== Gehennes ===&lt;br /&gt;
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=== Garr ===&lt;br /&gt;
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=== Baron Geddon ===&lt;br /&gt;
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=== Shazzrah ===&lt;br /&gt;
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=== Sulfuron Harbinger ===&lt;br /&gt;
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=== Golemagg ===&lt;br /&gt;
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=== Majordomo Executus ===&lt;br /&gt;
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=== Ragnaros ===&lt;/div&gt;</summary>
		<author><name>Champain</name></author>
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