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	<id>https://www.theamazonbasin.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ForeStorm</id>
	<title>Basin Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.theamazonbasin.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ForeStorm"/>
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	<updated>2026-04-22T16:03:10Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Talk:Main_Page&amp;diff=18463</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Talk:Main_Page&amp;diff=18463"/>
		<updated>2006-04-26T05:33:54Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Whoohoo for Diablo II! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Apparently the main page doesn&amp;#039;t exist yet. Might as well make it then, eh?&lt;br /&gt;
&lt;br /&gt;
-hiry&lt;br /&gt;
&lt;br /&gt;
This is the place we talk about what to put on the Main Page.&lt;br /&gt;
&lt;br /&gt;
== Whoa, nice. ==&lt;br /&gt;
&lt;br /&gt;
Howdy! Nice stuff. :)&lt;br /&gt;
&lt;br /&gt;
-Drake&lt;br /&gt;
&lt;br /&gt;
== I guess I should learn to skin wiki, huh? ==&lt;br /&gt;
&lt;br /&gt;
I haven&amp;#039;t spent any time with the CSS or layout of this thing. What you see is the &amp;#039;out of the box&amp;#039; design.&lt;br /&gt;
&lt;br /&gt;
== When editing CSS... ==&lt;br /&gt;
&lt;br /&gt;
Don&amp;#039;t forget to make sure the two link types are of a different color; in the default skin, red links lead to empty pages that haven&amp;#039;t been created yet while blue ones lead to pages that have user created content. It&amp;#039;s very handy, because when you make guides you will often put Wiki links that lead to pages not yet written, having them another color is helpful for readers. :)&lt;br /&gt;
&lt;br /&gt;
-Drake&lt;br /&gt;
&lt;br /&gt;
== ARR mateys ==&lt;br /&gt;
&lt;br /&gt;
it does work. It&amp;#039;s quite sensible that the OOB design is, uh, working well ^^&lt;br /&gt;
&lt;br /&gt;
Please sign your comments .)&lt;br /&gt;
&lt;br /&gt;
-MOnkeycid&lt;br /&gt;
&lt;br /&gt;
== Table of Contents box ==&lt;br /&gt;
&lt;br /&gt;
Where did it come from? Was it auto-generated? It isn&amp;#039;t shown when I edit the page.&lt;br /&gt;
&lt;br /&gt;
TPJ&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The wiki config automatically adds the tabel of contents.  You can add a line to remove it from a given page.  The command slips my mind at the time tho. Doh!  Ralph provided the info in the very next section.  --[[User:Jini|Jini]] 14:06, 17 Apr 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Re: Table of content == &lt;br /&gt;
&lt;br /&gt;
Its generated automaticly because we have more then 3 headings on the page, use the &amp;quot;__&amp;#039;&amp;#039;&amp;#039;NOTOC&amp;#039;&amp;#039;&amp;#039;__&amp;quot; code to turn it off (bold to prevent it working).&lt;br /&gt;
&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;table border = &amp;quot;0&amp;quot; cellpadding=&amp;quot;10&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td bgcolor=&amp;quot;#6600CC&amp;quot;&amp;gt;Ph34z&amp;lt;/td&amp;gt;&amp;lt;td bgcolor=&amp;quot;#0066CC&amp;quot;&amp;gt;My&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td bgcolor=&amp;quot;#00CC66&amp;quot;&amp;gt;HTML&amp;lt;/td&amp;gt;&amp;lt;td bgcolor=&amp;quot;#CC6600&amp;quot;&amp;gt;Skillz&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/b&amp;gt;&lt;br /&gt;
-Ralph&lt;br /&gt;
&lt;br /&gt;
Edit: Looks like my failure to use the preview button has clogged up the log a bit, sorry&lt;br /&gt;
&lt;br /&gt;
== DAoC ==&lt;br /&gt;
&lt;br /&gt;
Mmm  so earlier I removed the link to the DAoC section as sort of an acknowledgement of its closing.  However someone put it back.  Am I misunderstanding what is said here: http://www.theamazonbasin.com/daoc/ ?  Does/will DAoC generate enough content to be a whole section?&lt;br /&gt;
&lt;br /&gt;
-kosmikpanda&lt;br /&gt;
&lt;br /&gt;
==Signing your comments==&lt;br /&gt;
Comment signatures anywhere is easily added and timestamped by using the code &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;. It will turn into what you see after this comment. -- [[User:Jugalator|Jugalator]] 17:50, 15 Apr 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
==Whoohoo for Diablo II!==&lt;br /&gt;
I&amp;#039;m editing some of the stuff on the D2 side.  Just to let people know.  [[User:ForeStorm|ForeStorm]] 05:10, 26 Apr 2006 (GMT)&lt;br /&gt;
:Could someone look at Act IV Quests on the D2 side?  I don&amp;#039;t know which formatting to go by - oops.  [[User:ForeStorm|ForeStorm]] 05:33, 26 Apr 2006 (GMT)&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_4&amp;diff=18464</id>
		<title>Act 4</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_4&amp;diff=18464"/>
		<updated>2006-04-26T05:32:28Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* The Hellforge */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Fallen Angel =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill Izual, found in the Plains of Despair&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::There is a chance that the Plains of Despair will contain Burning Souls, a variant of Gloams.  On normal difficulty these are not a problem, but in Nightmare and Hell difficulties Burning Souls can be &amp;#039;&amp;#039;very&amp;#039;&amp;#039; dangerous for characters with low lightning resistance.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Talk to Tyrael for reward of 2 skill points.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Multiplayer Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::If a partied player killing Izual has previously completed the quest, a questing character must be within roughly 1-screen distance from Izual to receive credit for the quest.&lt;br /&gt;
&lt;br /&gt;
= The Hellforge =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Smash Mephisto&amp;#039;s Soulstone with the Hellforge Hammer, which is dropped by Hephasto the Armorer.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Smashing the Soulstone produces one perfect, two flawless, and one normal-quality gems, in addition to one rune.  The rune that drops has an equal chance of being one of eleven different runes, depending on the difficulty level of the game.  The runes that can drop from the Hellforge in each difficulty level are:&lt;br /&gt;
:::Normal: El-Amn&lt;br /&gt;
:::Nightmare: Sol-Um&lt;br /&gt;
:::Hell: Hel-Gul&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Multiplayer Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::This quest will be completed for all partied players in Act IV when the Soulstone is smashed.  For each additional party member, the Hellforge quest will drop one additional perfect gem.&lt;br /&gt;
&lt;br /&gt;
::Because the marginal reward for each additional party member is so low compared to completing the quest alone, the Hellforge quest is typically completed outside of a party.  It is considered good etiquette to leave the party before completing this quest.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Classic Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::In Classic Diablo II, runes cannot be dropped.  The quest reward for the Hellforge quest is only the gems.&lt;br /&gt;
&lt;br /&gt;
= Terror&amp;#039;s End =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Diablo in his Chaos Sanctuary.&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Chaos Sanctuary will always contain Oblivion Knights.  These monsters are feared by melee characters for their ability to use the Iron Maiden curse (among other nasty curses). If characters choose to use melee attacks within the Chaos Sanctuary, they should do so with &amp;#039;&amp;#039;&amp;#039;extreme&amp;#039;&amp;#039;&amp;#039; caution.&lt;br /&gt;
&lt;br /&gt;
Venom Lords are another dangerous monster found here.  They have a powerful Inferno attack that can cause a lot of damage to characters with low fire resistance.&lt;br /&gt;
&lt;br /&gt;
=== Seals ===&lt;br /&gt;
Diablo is contained by five seals.  Three of these seals spawn a superunique boss and a monster pack nearby when activated.  These monster seals do not count as having been activated until their respective boss has been killed.  The remaining two non-monster seals do not spawn any monsters.  Once all five seals have been activated, Diablo will spawn above the pentagram in the center of the Chaos Sancuary.&lt;br /&gt;
&lt;br /&gt;
==== Left Monster Seal ====&lt;br /&gt;
Superunique Storm Caster Boss: Grand Vizier of Chaos&lt;br /&gt;
==== Top Monster Seal ====&lt;br /&gt;
Superunique Oblivion Knight Boss: Lord deSeis&lt;br /&gt;
==== Right Monster Seal ====&lt;br /&gt;
Superunique Venom Lord Boss: Infector of Souls&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;br /&gt;
&lt;br /&gt;
== Multiplayer Notes ==&lt;br /&gt;
It is considered good etiquette to warn other nearby players before activating a monster seal.  Activating seals without warning, specifically the right monster seal, can lead to unintended deaths.  It is also good etiquette to refrain from activating non-monster seals until all monster seals have been activated and cleared.&lt;br /&gt;
&lt;br /&gt;
If a partied player killing Diablo has previously completed the quest, a questing character must be within roughly 1-screen distance from Diablo to receive credit for the quest.&lt;br /&gt;
&lt;br /&gt;
When being power-acted, low-level characters often hide behind two outcroppings in the wall directly above where Diablo spawns.  If Diablo remains where he spawned, the low-level characters will be shielded from Diablo&amp;#039;s attacks, while still being close enough to receive quest credit.&lt;br /&gt;
&lt;br /&gt;
== Classic Notes == In Classic Diablo II, killing Diablo will cause the game to end in 90 seconds.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_4&amp;diff=18087</id>
		<title>Act 4</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_4&amp;diff=18087"/>
		<updated>2006-04-26T05:32:06Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Fallen Angel =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill Izual, found in the Plains of Despair&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::There is a chance that the Plains of Despair will contain Burning Souls, a variant of Gloams.  On normal difficulty these are not a problem, but in Nightmare and Hell difficulties Burning Souls can be &amp;#039;&amp;#039;very&amp;#039;&amp;#039; dangerous for characters with low lightning resistance.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Talk to Tyrael for reward of 2 skill points.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Multiplayer Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::If a partied player killing Izual has previously completed the quest, a questing character must be within roughly 1-screen distance from Izual to receive credit for the quest.&lt;br /&gt;
&lt;br /&gt;
= The Hellforge =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Smash Mephisto&amp;#039;s Soulstone with the Hellforge Hammer, which is dropped by Hephasto the Armorer.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Smashing the Soulstone produces one perfect, two flawless, and one normal-quality gems, in addition to one rune.  The rune that drops has an equal chance of being one of eleven different runes, depending on the difficulty level of the game.  The runes that can drop from the Hellforge in each difficulty level are:&lt;br /&gt;
::Normal: El-Amn&lt;br /&gt;
::Nightmare: Sol-Um&lt;br /&gt;
::Hell: Hel-Gul&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Multiplayer Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::This quest will be completed for all partied players in Act IV when the Soulstone is smashed.  For each additional party member, the Hellforge quest will drop one additional perfect gem.&lt;br /&gt;
&lt;br /&gt;
::Because the marginal reward for each additional party member is so low compared to completing the quest alone, the Hellforge quest is typically completed outside of a party.  It is considered good etiquette to leave the party before completing this quest.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Classic Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::In Classic Diablo II, runes cannot be dropped.  The quest reward for the Hellforge quest is only the gems.&lt;br /&gt;
&lt;br /&gt;
= Terror&amp;#039;s End =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Diablo in his Chaos Sanctuary.&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Chaos Sanctuary will always contain Oblivion Knights.  These monsters are feared by melee characters for their ability to use the Iron Maiden curse (among other nasty curses). If characters choose to use melee attacks within the Chaos Sanctuary, they should do so with &amp;#039;&amp;#039;&amp;#039;extreme&amp;#039;&amp;#039;&amp;#039; caution.&lt;br /&gt;
&lt;br /&gt;
Venom Lords are another dangerous monster found here.  They have a powerful Inferno attack that can cause a lot of damage to characters with low fire resistance.&lt;br /&gt;
&lt;br /&gt;
=== Seals ===&lt;br /&gt;
Diablo is contained by five seals.  Three of these seals spawn a superunique boss and a monster pack nearby when activated.  These monster seals do not count as having been activated until their respective boss has been killed.  The remaining two non-monster seals do not spawn any monsters.  Once all five seals have been activated, Diablo will spawn above the pentagram in the center of the Chaos Sancuary.&lt;br /&gt;
&lt;br /&gt;
==== Left Monster Seal ====&lt;br /&gt;
Superunique Storm Caster Boss: Grand Vizier of Chaos&lt;br /&gt;
==== Top Monster Seal ====&lt;br /&gt;
Superunique Oblivion Knight Boss: Lord deSeis&lt;br /&gt;
==== Right Monster Seal ====&lt;br /&gt;
Superunique Venom Lord Boss: Infector of Souls&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;br /&gt;
&lt;br /&gt;
== Multiplayer Notes ==&lt;br /&gt;
It is considered good etiquette to warn other nearby players before activating a monster seal.  Activating seals without warning, specifically the right monster seal, can lead to unintended deaths.  It is also good etiquette to refrain from activating non-monster seals until all monster seals have been activated and cleared.&lt;br /&gt;
&lt;br /&gt;
If a partied player killing Diablo has previously completed the quest, a questing character must be within roughly 1-screen distance from Diablo to receive credit for the quest.&lt;br /&gt;
&lt;br /&gt;
When being power-acted, low-level characters often hide behind two outcroppings in the wall directly above where Diablo spawns.  If Diablo remains where he spawned, the low-level characters will be shielded from Diablo&amp;#039;s attacks, while still being close enough to receive quest credit.&lt;br /&gt;
&lt;br /&gt;
== Classic Notes == In Classic Diablo II, killing Diablo will cause the game to end in 90 seconds.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_4&amp;diff=18086</id>
		<title>Act 4</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_4&amp;diff=18086"/>
		<updated>2006-04-26T05:29:59Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* The Fallen Angel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Fallen Angel =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill Izual, found in the Plains of Despair&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::There is a chance that the Plains of Despair will contain Burning Souls, a variant of Gloams.  On normal difficulty these are not a problem, but in Nightmare and Hell difficulties Burning Souls can be &amp;#039;&amp;#039;very&amp;#039;&amp;#039; dangerous for characters with low lightning resistance.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Talk to Tyrael for reward of 2 skill points.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Multiplayer Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::If a partied player killing Izual has previously completed the quest, a questing character must be within roughly 1-screen distance from Izual to receive credit for the quest.&lt;br /&gt;
&lt;br /&gt;
= The Hellforge =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Smash Mephisto&amp;#039;s Soulstone with the Hellforge Hammer, which is dropped by Hephasto the Armorer.&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Smashing the Soulstone produces one perfect, two flawless, and one normal-quality gems, in addition to one rune.  The rune that drops has an equal chance of being one of eleven different runes, depending on the difficulty level of the game.  The runes that can drop from the Hellforge in each difficulty level are:&lt;br /&gt;
&lt;br /&gt;
Normal: El-Amn&lt;br /&gt;
&lt;br /&gt;
Nightmare: Sol-Um&lt;br /&gt;
&lt;br /&gt;
Hell: Hel-Gul&lt;br /&gt;
&lt;br /&gt;
== Multiplayer Notes ==&lt;br /&gt;
This quest will be completed for all partied players in Act IV when the Soulstone is smashed.  For each additional party member, the Hellforge quest will drop one additional perfect gem.&lt;br /&gt;
&lt;br /&gt;
Because the marginal reward for each additional party member is so low compared to completing the quest alone, the Hellforge quest is typically completed outside of a party.  It is considered good etiquette to leave the party before completing this quest.&lt;br /&gt;
&lt;br /&gt;
== Classic Notes ==&lt;br /&gt;
In Classic Diablo II, runes cannot be dropped.  The quest reward for the Hellforge quest is only the gems.&lt;br /&gt;
&lt;br /&gt;
= Terror&amp;#039;s End =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Diablo in his Chaos Sanctuary.&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Chaos Sanctuary will always contain Oblivion Knights.  These monsters are feared by melee characters for their ability to use the Iron Maiden curse (among other nasty curses). If characters choose to use melee attacks within the Chaos Sanctuary, they should do so with &amp;#039;&amp;#039;&amp;#039;extreme&amp;#039;&amp;#039;&amp;#039; caution.&lt;br /&gt;
&lt;br /&gt;
Venom Lords are another dangerous monster found here.  They have a powerful Inferno attack that can cause a lot of damage to characters with low fire resistance.&lt;br /&gt;
&lt;br /&gt;
=== Seals ===&lt;br /&gt;
Diablo is contained by five seals.  Three of these seals spawn a superunique boss and a monster pack nearby when activated.  These monster seals do not count as having been activated until their respective boss has been killed.  The remaining two non-monster seals do not spawn any monsters.  Once all five seals have been activated, Diablo will spawn above the pentagram in the center of the Chaos Sancuary.&lt;br /&gt;
&lt;br /&gt;
==== Left Monster Seal ====&lt;br /&gt;
Superunique Storm Caster Boss: Grand Vizier of Chaos&lt;br /&gt;
==== Top Monster Seal ====&lt;br /&gt;
Superunique Oblivion Knight Boss: Lord deSeis&lt;br /&gt;
==== Right Monster Seal ====&lt;br /&gt;
Superunique Venom Lord Boss: Infector of Souls&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;br /&gt;
&lt;br /&gt;
== Multiplayer Notes ==&lt;br /&gt;
It is considered good etiquette to warn other nearby players before activating a monster seal.  Activating seals without warning, specifically the right monster seal, can lead to unintended deaths.  It is also good etiquette to refrain from activating non-monster seals until all monster seals have been activated and cleared.&lt;br /&gt;
&lt;br /&gt;
If a partied player killing Diablo has previously completed the quest, a questing character must be within roughly 1-screen distance from Diablo to receive credit for the quest.&lt;br /&gt;
&lt;br /&gt;
When being power-acted, low-level characters often hide behind two outcroppings in the wall directly above where Diablo spawns.  If Diablo remains where he spawned, the low-level characters will be shielded from Diablo&amp;#039;s attacks, while still being close enough to receive quest credit.&lt;br /&gt;
&lt;br /&gt;
== Classic Notes == In Classic Diablo II, killing Diablo will cause the game to end in 90 seconds.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_3&amp;diff=18153</id>
		<title>Act 3</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_3&amp;diff=18153"/>
		<updated>2006-04-26T05:27:53Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* The Blackened Temple */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Golden Bird=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Recover the Golden Bird&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Any of the unique monsters in Act III can drop this item.  Be careful, though, if you end up killing one of the flying ones over water - it may get &amp;#039;dropped,&amp;#039; but you&amp;#039;ll never see it because it got dropped in the water, where it can&amp;#039;t be dropped.  It&amp;#039;s a small bug.  You&amp;#039;ll not be able to find another one in the same game, so make a new one if you want it right then and there.  Only one of these quest rewards are allowed per character per difficulty.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::+20 HP (via potion)&lt;br /&gt;
&lt;br /&gt;
=The Blade of the Old Religion=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Recover the Gibdinn.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::There&amp;#039;s a clickable pyre somewhere in the Flayer Jungle, called &amp;quot;The Gidbinn.&amp;quot;  You&amp;#039;ll need to activate it to summon Uinque Flayer, who will drop the blade when you kill him.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::A rare or magic ring from Ormus.&lt;br /&gt;
&lt;br /&gt;
=Khalim&amp;#039;s Will=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
=Lam Esen&amp;#039;s Tome=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Find the body parts and create from them Khalim&amp;#039;s Will.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::This quest spans the entire Act.  The Eye can be found in the Spider Cavern, located in the Spider Forest; the Brain can be found in the third floor Flayer Dungeon, in the Flayer Jungle; the Heart can be found on the second level of the Sewers, which has entrances spread througout the three Bazaars.  The Flail can be found by defeating the Council in the Travincal.  One of the members drops it when they die.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Khalim&amp;#039;s Flail&lt;br /&gt;
&lt;br /&gt;
=The Blackened Temple=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill the Council and smash the Compelling Orb.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The Council is found right beside the Orb - the Orb can be smashed by using Khalim&amp;#039;s Will.  The Council numbers a fair many and uses elemental attacks for support in the form of Hydras.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Enntrance to the Durance of Hate&lt;br /&gt;
&lt;br /&gt;
=The Guardian=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill Mephisto.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Mephisto can be found on the third level of the Durance of Hate.  He has cold attacks, so be careful if you have to go toe-to-toe with him.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Quest drop if the player landing the killing blow needs the quest.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_3&amp;diff=18084</id>
		<title>Act 3</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_3&amp;diff=18084"/>
		<updated>2006-04-26T05:26:10Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* The Guardian */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Golden Bird=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Recover the Golden Bird&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Any of the unique monsters in Act III can drop this item.  Be careful, though, if you end up killing one of the flying ones over water - it may get &amp;#039;dropped,&amp;#039; but you&amp;#039;ll never see it because it got dropped in the water, where it can&amp;#039;t be dropped.  It&amp;#039;s a small bug.  You&amp;#039;ll not be able to find another one in the same game, so make a new one if you want it right then and there.  Only one of these quest rewards are allowed per character per difficulty.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::+20 HP (via potion)&lt;br /&gt;
&lt;br /&gt;
=The Blade of the Old Religion=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Recover the Gibdinn.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::There&amp;#039;s a clickable pyre somewhere in the Flayer Jungle, called &amp;quot;The Gidbinn.&amp;quot;  You&amp;#039;ll need to activate it to summon Uinque Flayer, who will drop the blade when you kill him.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::A rare or magic ring from Ormus.&lt;br /&gt;
&lt;br /&gt;
=Khalim&amp;#039;s Will=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
=Lam Esen&amp;#039;s Tome=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Find the body parts and create from them Khalim&amp;#039;s Will.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::This quest spans the entire Act.  The Eye can be found in the Spider Cavern, located in the Spider Forest; the Brain can be found in the third floor Flayer Dungeon, in the Flayer Jungle; the Heart can be found on the second level of the Sewers, which has entrances spread througout the three Bazaars.  The Flail can be found by defeating the Council in the Travincal.  One of the members drops it when they die.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Khalim&amp;#039;s Flail&lt;br /&gt;
&lt;br /&gt;
=The Blackened Temple=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
=The Guardian=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill Mephisto.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Mephisto can be found on the third level of the Durance of Hate.  He has cold attacks, so be careful if you have to go toe-to-toe with him.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Quest drop if the player landing the killing blow needs the quest.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_3&amp;diff=18083</id>
		<title>Act 3</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_3&amp;diff=18083"/>
		<updated>2006-04-26T05:25:22Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Lam Esen&amp;#039;s Tome */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Golden Bird=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Recover the Golden Bird&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Any of the unique monsters in Act III can drop this item.  Be careful, though, if you end up killing one of the flying ones over water - it may get &amp;#039;dropped,&amp;#039; but you&amp;#039;ll never see it because it got dropped in the water, where it can&amp;#039;t be dropped.  It&amp;#039;s a small bug.  You&amp;#039;ll not be able to find another one in the same game, so make a new one if you want it right then and there.  Only one of these quest rewards are allowed per character per difficulty.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::+20 HP (via potion)&lt;br /&gt;
&lt;br /&gt;
=The Blade of the Old Religion=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Recover the Gibdinn.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::There&amp;#039;s a clickable pyre somewhere in the Flayer Jungle, called &amp;quot;The Gidbinn.&amp;quot;  You&amp;#039;ll need to activate it to summon Uinque Flayer, who will drop the blade when you kill him.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::A rare or magic ring from Ormus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Khalim&amp;#039;s Will=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Find the body parts and create from them Khalim&amp;#039;s Will.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::This quest spans the entire Act.  The Eye can be found in the Spider Cavern, located in the Spider Forest; the Brain can be found in the third floor Flayer Dungeon, in the Flayer Jungle; the Heart can be found on the second level of the Sewers, which has entrances spread througout the three Bazaars.  The Flail can be found by defeating the Council in the Travincal.  One of the members drops it when they die.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Khalim&amp;#039;s Flail&lt;br /&gt;
&lt;br /&gt;
=Lam Esen&amp;#039;s Tome=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Recover Lam Esen&amp;#039;s Tome.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The tome can be found in the Ruined Temple within the Kurast Bazaar.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::+5 Attribute Points&lt;br /&gt;
&lt;br /&gt;
=The Blackened Temple=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
=The Guardian=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill Mephisto.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_3&amp;diff=18082</id>
		<title>Act 3</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_3&amp;diff=18082"/>
		<updated>2006-04-26T05:24:28Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Khalim&amp;#039;s Will */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Golden Bird=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Recover the Golden Bird&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Any of the unique monsters in Act III can drop this item.  Be careful, though, if you end up killing one of the flying ones over water - it may get &amp;#039;dropped,&amp;#039; but you&amp;#039;ll never see it because it got dropped in the water, where it can&amp;#039;t be dropped.  It&amp;#039;s a small bug.  You&amp;#039;ll not be able to find another one in the same game, so make a new one if you want it right then and there.  Only one of these quest rewards are allowed per character per difficulty.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::+20 HP (via potion)&lt;br /&gt;
&lt;br /&gt;
=The Blade of the Old Religion=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Recover the Gibdinn.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::There&amp;#039;s a clickable pyre somewhere in the Flayer Jungle, called &amp;quot;The Gidbinn.&amp;quot;  You&amp;#039;ll need to activate it to summon Uinque Flayer, who will drop the blade when you kill him.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::A rare or magic ring from Ormus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Lam Esen&amp;#039;s Tome=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Find the body parts and create from them Khalim&amp;#039;s Will.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::This quest spans the entire Act.  The Eye can be found in the Spider Cavern, located in the Spider Forest; the Brain can be found in the third floor Flayer Dungeon, in the Flayer Jungle; the Heart can be found on the second level of the Sewers, which has entrances spread througout the three Bazaars.  The Flail can be found by defeating the Council in the Travincal.  One of the members drops it when they die.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Khalim&amp;#039;s Flail&lt;br /&gt;
&lt;br /&gt;
=The Blackened Temple=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
=The Guardian=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill Mephisto.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_3&amp;diff=18081</id>
		<title>Act 3</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_3&amp;diff=18081"/>
		<updated>2006-04-26T05:23:04Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Lam Esen&amp;#039;s Tome */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Golden Bird=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Recover the Golden Bird&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Any of the unique monsters in Act III can drop this item.  Be careful, though, if you end up killing one of the flying ones over water - it may get &amp;#039;dropped,&amp;#039; but you&amp;#039;ll never see it because it got dropped in the water, where it can&amp;#039;t be dropped.  It&amp;#039;s a small bug.  You&amp;#039;ll not be able to find another one in the same game, so make a new one if you want it right then and there.  Only one of these quest rewards are allowed per character per difficulty.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::+20 HP (via potion)&lt;br /&gt;
&lt;br /&gt;
=The Blade of the Old Religion=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Recover the Gibdinn.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::There&amp;#039;s a clickable pyre somewhere in the Flayer Jungle, called &amp;quot;The Gidbinn.&amp;quot;  You&amp;#039;ll need to activate it to summon Uinque Flayer, who will drop the blade when you kill him.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::A rare or magic ring from Ormus.&lt;br /&gt;
&lt;br /&gt;
=Khalim&amp;#039;s Will=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
=Lam Esen&amp;#039;s Tome=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Find the body parts and create from them Khalim&amp;#039;s Will.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::This quest spans the entire Act.  The Eye can be found in the Spider Cavern, located in the Spider Forest; the Brain can be found in the third floor Flayer Dungeon, in the Flayer Jungle; the Heart can be found on the second level of the Sewers, which has entrances spread througout the three Bazaars.  The Flail can be found by defeating the Council in the Travincal.  One of the members drops it when they die.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Khalim&amp;#039;s Flail&lt;br /&gt;
&lt;br /&gt;
=The Blackened Temple=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
=The Guardian=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill Mephisto.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_3&amp;diff=18080</id>
		<title>Act 3</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_3&amp;diff=18080"/>
		<updated>2006-04-26T05:19:53Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* The Blade of the Old Religion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Golden Bird=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Recover the Golden Bird&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Any of the unique monsters in Act III can drop this item.  Be careful, though, if you end up killing one of the flying ones over water - it may get &amp;#039;dropped,&amp;#039; but you&amp;#039;ll never see it because it got dropped in the water, where it can&amp;#039;t be dropped.  It&amp;#039;s a small bug.  You&amp;#039;ll not be able to find another one in the same game, so make a new one if you want it right then and there.  Only one of these quest rewards are allowed per character per difficulty.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::+20 HP (via potion)&lt;br /&gt;
&lt;br /&gt;
=The Blade of the Old Religion=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Recover the Gibdinn.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::There&amp;#039;s a clickable pyre somewhere in the Flayer Jungle, called &amp;quot;The Gidbinn.&amp;quot;  You&amp;#039;ll need to activate it to summon Uinque Flayer, who will drop the blade when you kill him.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::A rare or magic ring from Ormus.&lt;br /&gt;
&lt;br /&gt;
=Khalim&amp;#039;s Will=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
=Lam Esen&amp;#039;s Tome=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::+5 Stat Points&lt;br /&gt;
&lt;br /&gt;
=The Blackened Temple=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
=The Guardian=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill Mephisto.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_3&amp;diff=18079</id>
		<title>Act 3</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_3&amp;diff=18079"/>
		<updated>2006-04-26T05:16:43Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Golden Bird=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Recover the Golden Bird&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Any of the unique monsters in Act III can drop this item.  Be careful, though, if you end up killing one of the flying ones over water - it may get &amp;#039;dropped,&amp;#039; but you&amp;#039;ll never see it because it got dropped in the water, where it can&amp;#039;t be dropped.  It&amp;#039;s a small bug.  You&amp;#039;ll not be able to find another one in the same game, so make a new one if you want it right then and there.  Only one of these quest rewards are allowed per character per difficulty.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::+20 HP (via potion)&lt;br /&gt;
&lt;br /&gt;
=The Blade of the Old Religion=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
=Khalim&amp;#039;s Will=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
=Lam Esen&amp;#039;s Tome=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::+5 Stat Points&lt;br /&gt;
&lt;br /&gt;
=The Blackened Temple=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
=The Guardian=&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill Mephisto.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Talk:Main_Page&amp;diff=18088</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Talk:Main_Page&amp;diff=18088"/>
		<updated>2006-04-26T05:10:54Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Apparently the main page doesn&amp;#039;t exist yet. Might as well make it then, eh?&lt;br /&gt;
&lt;br /&gt;
-hiry&lt;br /&gt;
&lt;br /&gt;
This is the place we talk about what to put on the Main Page.&lt;br /&gt;
&lt;br /&gt;
== Whoa, nice. ==&lt;br /&gt;
&lt;br /&gt;
Howdy! Nice stuff. :)&lt;br /&gt;
&lt;br /&gt;
-Drake&lt;br /&gt;
&lt;br /&gt;
== I guess I should learn to skin wiki, huh? ==&lt;br /&gt;
&lt;br /&gt;
I haven&amp;#039;t spent any time with the CSS or layout of this thing. What you see is the &amp;#039;out of the box&amp;#039; design.&lt;br /&gt;
&lt;br /&gt;
== When editing CSS... ==&lt;br /&gt;
&lt;br /&gt;
Don&amp;#039;t forget to make sure the two link types are of a different color; in the default skin, red links lead to empty pages that haven&amp;#039;t been created yet while blue ones lead to pages that have user created content. It&amp;#039;s very handy, because when you make guides you will often put Wiki links that lead to pages not yet written, having them another color is helpful for readers. :)&lt;br /&gt;
&lt;br /&gt;
-Drake&lt;br /&gt;
&lt;br /&gt;
== ARR mateys ==&lt;br /&gt;
&lt;br /&gt;
it does work. It&amp;#039;s quite sensible that the OOB design is, uh, working well ^^&lt;br /&gt;
&lt;br /&gt;
Please sign your comments .)&lt;br /&gt;
&lt;br /&gt;
-MOnkeycid&lt;br /&gt;
&lt;br /&gt;
== Table of Contents box ==&lt;br /&gt;
&lt;br /&gt;
Where did it come from? Was it auto-generated? It isn&amp;#039;t shown when I edit the page.&lt;br /&gt;
&lt;br /&gt;
TPJ&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The wiki config automatically adds the tabel of contents.  You can add a line to remove it from a given page.  The command slips my mind at the time tho. Doh!  Ralph provided the info in the very next section.  --[[User:Jini|Jini]] 14:06, 17 Apr 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Re: Table of content == &lt;br /&gt;
&lt;br /&gt;
Its generated automaticly because we have more then 3 headings on the page, use the &amp;quot;__&amp;#039;&amp;#039;&amp;#039;NOTOC&amp;#039;&amp;#039;&amp;#039;__&amp;quot; code to turn it off (bold to prevent it working).&lt;br /&gt;
&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;table border = &amp;quot;0&amp;quot; cellpadding=&amp;quot;10&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td bgcolor=&amp;quot;#6600CC&amp;quot;&amp;gt;Ph34z&amp;lt;/td&amp;gt;&amp;lt;td bgcolor=&amp;quot;#0066CC&amp;quot;&amp;gt;My&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td bgcolor=&amp;quot;#00CC66&amp;quot;&amp;gt;HTML&amp;lt;/td&amp;gt;&amp;lt;td bgcolor=&amp;quot;#CC6600&amp;quot;&amp;gt;Skillz&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/b&amp;gt;&lt;br /&gt;
-Ralph&lt;br /&gt;
&lt;br /&gt;
Edit: Looks like my failure to use the preview button has clogged up the log a bit, sorry&lt;br /&gt;
&lt;br /&gt;
== DAoC ==&lt;br /&gt;
&lt;br /&gt;
Mmm  so earlier I removed the link to the DAoC section as sort of an acknowledgement of its closing.  However someone put it back.  Am I misunderstanding what is said here: http://www.theamazonbasin.com/daoc/ ?  Does/will DAoC generate enough content to be a whole section?&lt;br /&gt;
&lt;br /&gt;
-kosmikpanda&lt;br /&gt;
&lt;br /&gt;
==Signing your comments==&lt;br /&gt;
Comment signatures anywhere is easily added and timestamped by using the code &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;. It will turn into what you see after this comment. -- [[User:Jugalator|Jugalator]] 17:50, 15 Apr 2006 (GMT)&lt;br /&gt;
&lt;br /&gt;
==Whoohoo for Diablo II!==&lt;br /&gt;
I&amp;#039;m editing some of the stuff on the D2 side.  Just to let people know.  [[User:ForeStorm|ForeStorm]] 05:10, 26 Apr 2006 (GMT)&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_2&amp;diff=18500</id>
		<title>Act 2</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_2&amp;diff=18500"/>
		<updated>2006-04-26T01:51:23Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* The Seven Tombs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Radament&amp;#039;s Lair =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Find and eliminate Radament.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Radament can be found on the third level of the Sewers.  There are many Burning Archers on the way (whose arrows deal fire damage), so be prepared.  Radament himself also surrounds himself with a horde of undead.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::A [[Book of Skill]] is dropped by Radament upon death, equal to the amount of players in the game who have not completed the quest.&lt;br /&gt;
&lt;br /&gt;
= The Horadric Staff =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Recreate the Horadric Staff.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::To create the staff, you need the parts, and to put the parts together, you need the [[Horadric Cube]].  The Horadric Staff can be found on the second level of the Maggot Lair, while the [[Viper Amulet]] can be acquired from the [[Viper Temple]].  The [[Horadric Cube]] itself can be found on the third level of the Halls of the Dead.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::The [[Horadric Staff]]&lt;br /&gt;
&lt;br /&gt;
= Tainted Sun =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Destroy the Altar at the bottom of the Viper Temple&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The Viper Temple can be reached after progressing through the Lost City.  One side effect from initiating this quest is that it will always be night time in Act II as long as the Altar has not yet been kicked.  After finding the Altar, a simple left-click completes the quest.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::The [[Viper Amulet]]&lt;br /&gt;
&lt;br /&gt;
= The Arcane Sanctuary =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::To find the Arcane Sanctuary.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::This quest is activated after talking to _____ after completing the [[Horadric Staff]].  It can be found on the third level of the Palace Cellar.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::The location of the Arcane Sanctuary...redundant, I know.&lt;br /&gt;
&lt;br /&gt;
= The Summoner =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
= The Seven Tombs =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill Duriel.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Duriel can be found in one of the seven tombs.  Each tomb is represented by a unique symbol, whose locations are not random and are the same for each game.  The correct sign, and therefore the correct tomb in which to look for Duriel, will be shown in your Quest Log.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Quest drop if a player needing the quest kills Duriel&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_2&amp;diff=18071</id>
		<title>Act 2</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_2&amp;diff=18071"/>
		<updated>2006-04-26T01:49:55Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* The Summoner */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Radament&amp;#039;s Lair =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Find and eliminate Radament.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Radament can be found on the third level of the Sewers.  There are many Burning Archers on the way (whose arrows deal fire damage), so be prepared.  Radament himself also surrounds himself with a horde of undead.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::A [[Book of Skill]] is dropped by Radament upon death, equal to the amount of players in the game who have not completed the quest.&lt;br /&gt;
&lt;br /&gt;
= The Horadric Staff =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Recreate the Horadric Staff.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::To create the staff, you need the parts, and to put the parts together, you need the [[Horadric Cube]].  The Horadric Staff can be found on the second level of the Maggot Lair, while the [[Viper Amulet]] can be acquired from the [[Viper Temple]].  The [[Horadric Cube]] itself can be found on the third level of the Halls of the Dead.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::The [[Horadric Staff]]&lt;br /&gt;
&lt;br /&gt;
= Tainted Sun =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Destroy the Altar at the bottom of the Viper Temple&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The Viper Temple can be reached after progressing through the Lost City.  One side effect from initiating this quest is that it will always be night time in Act II as long as the Altar has not yet been kicked.  After finding the Altar, a simple left-click completes the quest.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::The [[Viper Amulet]]&lt;br /&gt;
&lt;br /&gt;
= The Arcane Sanctuary =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::To find the Arcane Sanctuary.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::This quest is activated after talking to _____ after completing the [[Horadric Staff]].  It can be found on the third level of the Palace Cellar.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::The location of the Arcane Sanctuary...redundant, I know.&lt;br /&gt;
&lt;br /&gt;
= The Summoner =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill the Summoner.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The Summoner can be found on one of the four &amp;#039;legs&amp;#039; of the Arcane Sanctuary.  His location is random for each game created.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::None.&lt;br /&gt;
&lt;br /&gt;
= The Seven Tombs =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_2&amp;diff=18070</id>
		<title>Act 2</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_2&amp;diff=18070"/>
		<updated>2006-04-26T01:48:50Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* The Arcane Sanctuary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Radament&amp;#039;s Lair =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Find and eliminate Radament.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Radament can be found on the third level of the Sewers.  There are many Burning Archers on the way (whose arrows deal fire damage), so be prepared.  Radament himself also surrounds himself with a horde of undead.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::A [[Book of Skill]] is dropped by Radament upon death, equal to the amount of players in the game who have not completed the quest.&lt;br /&gt;
&lt;br /&gt;
= The Horadric Staff =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Recreate the Horadric Staff.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::To create the staff, you need the parts, and to put the parts together, you need the [[Horadric Cube]].  The Horadric Staff can be found on the second level of the Maggot Lair, while the [[Viper Amulet]] can be acquired from the [[Viper Temple]].  The [[Horadric Cube]] itself can be found on the third level of the Halls of the Dead.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::The [[Horadric Staff]]&lt;br /&gt;
&lt;br /&gt;
= Tainted Sun =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Destroy the Altar at the bottom of the Viper Temple&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The Viper Temple can be reached after progressing through the Lost City.  One side effect from initiating this quest is that it will always be night time in Act II as long as the Altar has not yet been kicked.  After finding the Altar, a simple left-click completes the quest.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::The [[Viper Amulet]]&lt;br /&gt;
&lt;br /&gt;
= The Arcane Sanctuary =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::To find the Arcane Sanctuary.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::This quest is activated after talking to _____ after completing the [[Horadric Staff]].  It can be found on the third level of the Palace Cellar.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::The location of the Arcane Sanctuary...redundant, I know.&lt;br /&gt;
&lt;br /&gt;
= The Summoner =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
= The Seven Tombs =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_2&amp;diff=18069</id>
		<title>Act 2</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_2&amp;diff=18069"/>
		<updated>2006-04-26T01:46:59Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Tainted Sun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Radament&amp;#039;s Lair =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Find and eliminate Radament.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Radament can be found on the third level of the Sewers.  There are many Burning Archers on the way (whose arrows deal fire damage), so be prepared.  Radament himself also surrounds himself with a horde of undead.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::A [[Book of Skill]] is dropped by Radament upon death, equal to the amount of players in the game who have not completed the quest.&lt;br /&gt;
&lt;br /&gt;
= The Horadric Staff =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Recreate the Horadric Staff.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::To create the staff, you need the parts, and to put the parts together, you need the [[Horadric Cube]].  The Horadric Staff can be found on the second level of the Maggot Lair, while the [[Viper Amulet]] can be acquired from the [[Viper Temple]].  The [[Horadric Cube]] itself can be found on the third level of the Halls of the Dead.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::The [[Horadric Staff]]&lt;br /&gt;
&lt;br /&gt;
= Tainted Sun =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Destroy the Altar at the bottom of the Viper Temple&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The Viper Temple can be reached after progressing through the Lost City.  One side effect from initiating this quest is that it will always be night time in Act II as long as the Altar has not yet been kicked.  After finding the Altar, a simple left-click completes the quest.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::The [[Viper Amulet]]&lt;br /&gt;
&lt;br /&gt;
= The Arcane Sanctuary =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
= The Summoner =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
= The Seven Tombs =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_2&amp;diff=18068</id>
		<title>Act 2</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_2&amp;diff=18068"/>
		<updated>2006-04-26T01:44:59Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* The Horadric Staff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Radament&amp;#039;s Lair =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Find and eliminate Radament.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Radament can be found on the third level of the Sewers.  There are many Burning Archers on the way (whose arrows deal fire damage), so be prepared.  Radament himself also surrounds himself with a horde of undead.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::A [[Book of Skill]] is dropped by Radament upon death, equal to the amount of players in the game who have not completed the quest.&lt;br /&gt;
&lt;br /&gt;
= The Horadric Staff =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Recreate the Horadric Staff.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::To create the staff, you need the parts, and to put the parts together, you need the [[Horadric Cube]].  The Horadric Staff can be found on the second level of the Maggot Lair, while the [[Viper Amulet]] can be acquired from the [[Viper Temple]].  The [[Horadric Cube]] itself can be found on the third level of the Halls of the Dead.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::The [[Horadric Staff]]&lt;br /&gt;
&lt;br /&gt;
= Tainted Sun =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
= The Arcane Sanctuary =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
= The Summoner =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
= The Seven Tombs =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_2&amp;diff=18067</id>
		<title>Act 2</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_2&amp;diff=18067"/>
		<updated>2006-04-26T01:40:47Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Radament&amp;#039;s Lair */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Radament&amp;#039;s Lair =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Find and eliminate Radament.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Radament can be found on the third level of the Sewers.  There are many Burning Archers on the way (whose arrows deal fire damage), so be prepared.  Radament himself also surrounds himself with a horde of undead.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::A [[Book of Skill]] is dropped by Radament upon death, equal to the amount of players in the game who have not completed the quest.&lt;br /&gt;
&lt;br /&gt;
= The Horadric Staff =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
= Tainted Sun =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
= The Arcane Sanctuary =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
= The Summoner =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
= The Seven Tombs =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_2&amp;diff=18066</id>
		<title>Act 2</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_2&amp;diff=18066"/>
		<updated>2006-04-26T01:40:22Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* The Horadric Staff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Radament&amp;#039;s Lair =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Find and eliminate Radament.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Radament can be found on the third level of the Sewers.  There are many Burning Archers on the way (whose arrows deal fire damage), so be prepared.  Radament himself also surrounds himself with a horde of undead.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::A [Book of Skill] is dropped by Radament upon death, equal to the amount of players in the game who have not completed the quest.&lt;br /&gt;
&lt;br /&gt;
= The Horadric Staff =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
= Tainted Sun =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
= The Arcane Sanctuary =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
= The Summoner =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
= The Seven Tombs =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_2&amp;diff=18065</id>
		<title>Act 2</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_2&amp;diff=18065"/>
		<updated>2006-04-26T01:39:20Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Radament&amp;#039;s Lair */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Radament&amp;#039;s Lair =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Find and eliminate Radament.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Radament can be found on the third level of the Sewers.  There are many Burning Archers on the way (whose arrows deal fire damage), so be prepared.  Radament himself also surrounds himself with a horde of undead.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::A [Book of Skill] is dropped by Radament upon death, equal to the amount of players in the game who have not completed the quest.&lt;br /&gt;
&lt;br /&gt;
= The Horadric Staff =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:Quest Reward&lt;br /&gt;
::&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_2&amp;diff=18064</id>
		<title>Act 2</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_2&amp;diff=18064"/>
		<updated>2006-04-26T01:38:38Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Radament&amp;#039;s Lair */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Radament&amp;#039;s Lair =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Find and eliminate Radament.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Radament can be found on the third level of the Sewers.  There are many Burning Archers on the way (whose arrows deal fire damage), so be prepared.  Radament himself also surrounds himself with a horde of undead.&lt;br /&gt;
&lt;br /&gt;
:Quest Reward&lt;br /&gt;
::A [Book of Skill] is dropped by Radament upon death, equal to the amount of players in the game who have not completed the quest.&lt;br /&gt;
&lt;br /&gt;
= The Horadric Staff =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:Quest Reward&lt;br /&gt;
::&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_2&amp;diff=18063</id>
		<title>Act 2</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_2&amp;diff=18063"/>
		<updated>2006-04-26T01:37:34Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: Created Q1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Radament&amp;#039;s Lair =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Find and eliminate Radament.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Radament can be found on the third level of the Sewers.  There are many Burning Archers on the way (whose arrows deal fire damage), so be prepared.  Radament himself also surrounds himself with a horde of undead.&lt;br /&gt;
&lt;br /&gt;
:Quest Reward&lt;br /&gt;
::A [Book of Skill] is dropped by Radament upon death, equal to the amount of players in the game who have not completed the quest.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18158</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18158"/>
		<updated>2006-04-26T01:33:07Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Sisters to the Slaughter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill all monsters inside the Den of Evil.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
&lt;br /&gt;
:Quest Reward&lt;br /&gt;
::Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill Blood Raven&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Rescue Deckard Cain.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The Countess&amp;#039;s tower is found in the Black Marsh.  Upon decsending into the first level, the stairs down can usually be found by turning to your character&amp;#039;s left when given an option.  This doesn&amp;#039;t always work, but it works most of the time.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::The reward for this quest is the opening of the Golden Chest on the fifth level.  It can only open once per difficulty, no matter how many times you have killed the Countess.&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::You must be level 8 to complete this quest.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
::Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill Andariel.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Andariel can be found on the fourth level of the Catacombs.  Her Poisonous attacks can be vicous, so stock up on Antidotes or Poison Resistance.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18062</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18062"/>
		<updated>2006-04-26T01:32:36Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Tools of the Trade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill all monsters inside the Den of Evil.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
&lt;br /&gt;
:Quest Reward&lt;br /&gt;
::Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill Blood Raven&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Rescue Deckard Cain.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The Countess&amp;#039;s tower is found in the Black Marsh.  Upon decsending into the first level, the stairs down can usually be found by turning to your character&amp;#039;s left when given an option.  This doesn&amp;#039;t always work, but it works most of the time.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::The reward for this quest is the opening of the Golden Chest on the fifth level.  It can only open once per difficulty, no matter how many times you have killed the Countess.&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::You must be level 8 to complete this quest.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
::Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
Kill Andariel.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
Andariel can be found on the fourth level of the Catacombs.  Her Poisonous attacks can be vicous, so stock up on Antidotes or Poison Resistance.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18061</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18061"/>
		<updated>2006-04-26T01:32:22Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Sisters to the Slaughter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill all monsters inside the Den of Evil.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
&lt;br /&gt;
:Quest Reward&lt;br /&gt;
::Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill Blood Raven&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Rescue Deckard Cain.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The Countess&amp;#039;s tower is found in the Black Marsh.  Upon decsending into the first level, the stairs down can usually be found by turning to your character&amp;#039;s left when given an option.  This doesn&amp;#039;t always work, but it works most of the time.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::The reward for this quest is the opening of the Golden Chest on the fifth level.  It can only open once per difficulty, no matter how many times you have killed the Countess.&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
You must be level 8 to complete this quest.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill Andariel.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Andariel can be found on the fourth level of the Catacombs.  Her Poisonous attacks can be vicous, so stock up on Antidotes or Poison Resistance.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18060</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18060"/>
		<updated>2006-04-26T01:31:29Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Sisters to the Slaughter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill all monsters inside the Den of Evil.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
&lt;br /&gt;
:Quest Reward&lt;br /&gt;
::Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill Blood Raven&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Rescue Deckard Cain.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The Countess&amp;#039;s tower is found in the Black Marsh.  Upon decsending into the first level, the stairs down can usually be found by turning to your character&amp;#039;s left when given an option.  This doesn&amp;#039;t always work, but it works most of the time.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::The reward for this quest is the opening of the Golden Chest on the fifth level.  It can only open once per difficulty, no matter how many times you have killed the Countess.&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
You must be level 8 to complete this quest.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
Kill Andariel.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
Andariel can be found on the fourth level of the Catacombs.  Her Poisonous attacks can be vicous, so stock up on Antidotes or Poison Resistance.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18059</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18059"/>
		<updated>2006-04-26T01:30:24Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Tools of the Trade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill all monsters inside the Den of Evil.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
&lt;br /&gt;
:Quest Reward&lt;br /&gt;
::Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill Blood Raven&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Rescue Deckard Cain.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The Countess&amp;#039;s tower is found in the Black Marsh.  Upon decsending into the first level, the stairs down can usually be found by turning to your character&amp;#039;s left when given an option.  This doesn&amp;#039;t always work, but it works most of the time.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::The reward for this quest is the opening of the Golden Chest on the fifth level.  It can only open once per difficulty, no matter how many times you have killed the Countess.&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::You must be level 8 to complete this quest.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Andariel&lt;br /&gt;
== General Notes ==&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18058</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18058"/>
		<updated>2006-04-26T01:29:34Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* The Forgotten Tower */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill all monsters inside the Den of Evil.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
&lt;br /&gt;
:Quest Reward&lt;br /&gt;
::Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill Blood Raven&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Rescue Deckard Cain.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The Countess&amp;#039;s tower is found in the Black Marsh.  Upon decsending into the first level, the stairs down can usually be found by turning to your character&amp;#039;s left when given an option.  This doesn&amp;#039;t always work, but it works most of the time.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::The reward for this quest is the opening of the Golden Chest on the fifth level.  It can only open once per difficulty, no matter how many times you have killed the Countess.&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
You must be level 8 to complete this quest.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Andariel&lt;br /&gt;
== General Notes ==&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18057</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18057"/>
		<updated>2006-04-26T01:28:42Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* The Search for Cain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill all monsters inside the Den of Evil.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
&lt;br /&gt;
:Quest Reward&lt;br /&gt;
::Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill Blood Raven&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Rescue Deckard Cain.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Countess&amp;#039;s tower is found in the Black Marsh.  Upon decsending into the first level, the stairs down can usually be found by turning to your character&amp;#039;s left when given an option.  This doesn&amp;#039;t always work, but it works most of the time.&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
The reward for this quest is the opening of the Golden Chest on the fifth level.  It can only open once per difficulty, no matter how many times you have killed the Countess.&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
You must be level 8 to complete this quest.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Andariel&lt;br /&gt;
== General Notes ==&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18056</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18056"/>
		<updated>2006-04-26T01:27:21Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Sister&amp;#039;s Burial Grounds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill all monsters inside the Den of Evil.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
&lt;br /&gt;
:Quest Reward&lt;br /&gt;
::Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill Blood Raven&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Rescue Deckard Cain.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Countess&amp;#039;s tower is found in the Black Marsh.  Upon decsending into the first level, the stairs down can usually be found by turning to your character&amp;#039;s left when given an option.  This doesn&amp;#039;t always work, but it works most of the time.&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
The reward for this quest is the opening of the Golden Chest on the fifth level.  It can only open once per difficulty, no matter how many times you have killed the Countess.&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
You must be level 8 to complete this quest.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Andariel&lt;br /&gt;
== General Notes ==&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18055</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18055"/>
		<updated>2006-04-26T01:27:05Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Sister&amp;#039;s Burial Grounds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill all monsters inside the Den of Evil.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
&lt;br /&gt;
:Quest Reward&lt;br /&gt;
::Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;b&amp;gt;&lt;br /&gt;
::Kill Blood Raven&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Quest Reward&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Rescue Deckard Cain.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Countess&amp;#039;s tower is found in the Black Marsh.  Upon decsending into the first level, the stairs down can usually be found by turning to your character&amp;#039;s left when given an option.  This doesn&amp;#039;t always work, but it works most of the time.&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
The reward for this quest is the opening of the Golden Chest on the fifth level.  It can only open once per difficulty, no matter how many times you have killed the Countess.&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
You must be level 8 to complete this quest.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Andariel&lt;br /&gt;
== General Notes ==&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18054</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18054"/>
		<updated>2006-04-26T01:25:20Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Quest Reward */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill all monsters inside the Den of Evil.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
&lt;br /&gt;
:Quest Reward&lt;br /&gt;
::Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
=== Objective ===&lt;br /&gt;
:Kill Blood Raven&lt;br /&gt;
&lt;br /&gt;
=== General Notes ===&lt;br /&gt;
:Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
=== Quest Reward ===&lt;br /&gt;
:Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Rescue Deckard Cain.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Countess&amp;#039;s tower is found in the Black Marsh.  Upon decsending into the first level, the stairs down can usually be found by turning to your character&amp;#039;s left when given an option.  This doesn&amp;#039;t always work, but it works most of the time.&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
The reward for this quest is the opening of the Golden Chest on the fifth level.  It can only open once per difficulty, no matter how many times you have killed the Countess.&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
You must be level 8 to complete this quest.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Andariel&lt;br /&gt;
== General Notes ==&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18053</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18053"/>
		<updated>2006-04-26T01:24:30Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* General Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill all monsters inside the Den of Evil.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;General Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
::The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
&lt;br /&gt;
=== Quest Reward ===&lt;br /&gt;
:Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
=== Objective ===&lt;br /&gt;
:Kill Blood Raven&lt;br /&gt;
&lt;br /&gt;
=== General Notes ===&lt;br /&gt;
:Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
=== Quest Reward ===&lt;br /&gt;
:Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Rescue Deckard Cain.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Countess&amp;#039;s tower is found in the Black Marsh.  Upon decsending into the first level, the stairs down can usually be found by turning to your character&amp;#039;s left when given an option.  This doesn&amp;#039;t always work, but it works most of the time.&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
The reward for this quest is the opening of the Golden Chest on the fifth level.  It can only open once per difficulty, no matter how many times you have killed the Countess.&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
You must be level 8 to complete this quest.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Andariel&lt;br /&gt;
== General Notes ==&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18052</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18052"/>
		<updated>2006-04-26T01:24:07Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Objective */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
:&amp;lt;b&amp;gt;Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
::Kill all monsters inside the Den of Evil.&lt;br /&gt;
&lt;br /&gt;
=== General Notes ===&lt;br /&gt;
:The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
&lt;br /&gt;
=== Quest Reward ===&lt;br /&gt;
:Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
=== Objective ===&lt;br /&gt;
:Kill Blood Raven&lt;br /&gt;
&lt;br /&gt;
=== General Notes ===&lt;br /&gt;
:Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
=== Quest Reward ===&lt;br /&gt;
:Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Rescue Deckard Cain.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Countess&amp;#039;s tower is found in the Black Marsh.  Upon decsending into the first level, the stairs down can usually be found by turning to your character&amp;#039;s left when given an option.  This doesn&amp;#039;t always work, but it works most of the time.&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
The reward for this quest is the opening of the Golden Chest on the fifth level.  It can only open once per difficulty, no matter how many times you have killed the Countess.&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
You must be level 8 to complete this quest.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Andariel&lt;br /&gt;
== General Notes ==&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18051</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18051"/>
		<updated>2006-04-26T01:21:42Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* General Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
=== Objective ===&lt;br /&gt;
:Kill all monsters inside the Den of Evil.&lt;br /&gt;
&lt;br /&gt;
=== General Notes ===&lt;br /&gt;
:The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
&lt;br /&gt;
=== Quest Reward ===&lt;br /&gt;
:Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
=== Objective ===&lt;br /&gt;
:Kill Blood Raven&lt;br /&gt;
&lt;br /&gt;
=== General Notes ===&lt;br /&gt;
:Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
=== Quest Reward ===&lt;br /&gt;
:Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Rescue Deckard Cain.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Countess&amp;#039;s tower is found in the Black Marsh.  Upon decsending into the first level, the stairs down can usually be found by turning to your character&amp;#039;s left when given an option.  This doesn&amp;#039;t always work, but it works most of the time.&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
The reward for this quest is the opening of the Golden Chest on the fifth level.  It can only open once per difficulty, no matter how many times you have killed the Countess.&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
You must be level 8 to complete this quest.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Andariel&lt;br /&gt;
== General Notes ==&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18050</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18050"/>
		<updated>2006-04-26T01:21:25Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Objective */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
=== Objective ===&lt;br /&gt;
:Kill all monsters inside the Den of Evil.&lt;br /&gt;
&lt;br /&gt;
=== General Notes ===&lt;br /&gt;
:The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
&lt;br /&gt;
=== Quest Reward ===&lt;br /&gt;
:Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
=== Objective ===&lt;br /&gt;
:Kill Blood Raven&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
=== Quest Reward ===&lt;br /&gt;
:Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Rescue Deckard Cain.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Countess&amp;#039;s tower is found in the Black Marsh.  Upon decsending into the first level, the stairs down can usually be found by turning to your character&amp;#039;s left when given an option.  This doesn&amp;#039;t always work, but it works most of the time.&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
The reward for this quest is the opening of the Golden Chest on the fifth level.  It can only open once per difficulty, no matter how many times you have killed the Countess.&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
You must be level 8 to complete this quest.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Andariel&lt;br /&gt;
== General Notes ==&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18049</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18049"/>
		<updated>2006-04-26T01:21:00Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Quest Reward */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
=== Objective ===&lt;br /&gt;
:Kill all monsters inside the Den of Evil.&lt;br /&gt;
&lt;br /&gt;
=== General Notes ===&lt;br /&gt;
:The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
&lt;br /&gt;
=== Quest Reward ===&lt;br /&gt;
:Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Blood Raven&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
=== Quest Reward ===&lt;br /&gt;
:Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Rescue Deckard Cain.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Countess&amp;#039;s tower is found in the Black Marsh.  Upon decsending into the first level, the stairs down can usually be found by turning to your character&amp;#039;s left when given an option.  This doesn&amp;#039;t always work, but it works most of the time.&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
The reward for this quest is the opening of the Golden Chest on the fifth level.  It can only open once per difficulty, no matter how many times you have killed the Countess.&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
You must be level 8 to complete this quest.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Andariel&lt;br /&gt;
== General Notes ==&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18048</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18048"/>
		<updated>2006-04-26T01:20:55Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* General Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
=== Objective ===&lt;br /&gt;
:Kill all monsters inside the Den of Evil.&lt;br /&gt;
&lt;br /&gt;
=== General Notes ===&lt;br /&gt;
:The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
&lt;br /&gt;
=== Quest Reward ===&lt;br /&gt;
:Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Blood Raven&lt;br /&gt;
=== General Notes ===&lt;br /&gt;
:Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Rescue Deckard Cain.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Countess&amp;#039;s tower is found in the Black Marsh.  Upon decsending into the first level, the stairs down can usually be found by turning to your character&amp;#039;s left when given an option.  This doesn&amp;#039;t always work, but it works most of the time.&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
The reward for this quest is the opening of the Golden Chest on the fifth level.  It can only open once per difficulty, no matter how many times you have killed the Countess.&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
You must be level 8 to complete this quest.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Andariel&lt;br /&gt;
== General Notes ==&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18047</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18047"/>
		<updated>2006-04-26T01:20:49Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Objective */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
=== Objective ===&lt;br /&gt;
:Kill all monsters inside the Den of Evil.&lt;br /&gt;
&lt;br /&gt;
=== General Notes ===&lt;br /&gt;
:The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
&lt;br /&gt;
=== Quest Reward ===&lt;br /&gt;
:Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
=== Objective ===&lt;br /&gt;
:Kill Blood Raven&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Rescue Deckard Cain.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Countess&amp;#039;s tower is found in the Black Marsh.  Upon decsending into the first level, the stairs down can usually be found by turning to your character&amp;#039;s left when given an option.  This doesn&amp;#039;t always work, but it works most of the time.&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
The reward for this quest is the opening of the Golden Chest on the fifth level.  It can only open once per difficulty, no matter how many times you have killed the Countess.&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
You must be level 8 to complete this quest.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Andariel&lt;br /&gt;
== General Notes ==&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18046</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18046"/>
		<updated>2006-04-26T01:20:29Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Den of Evil */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
=== Objective ===&lt;br /&gt;
:Kill all monsters inside the Den of Evil.&lt;br /&gt;
&lt;br /&gt;
=== General Notes ===&lt;br /&gt;
:The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
&lt;br /&gt;
=== Quest Reward ===&lt;br /&gt;
:Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Blood Raven&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Rescue Deckard Cain.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Countess&amp;#039;s tower is found in the Black Marsh.  Upon decsending into the first level, the stairs down can usually be found by turning to your character&amp;#039;s left when given an option.  This doesn&amp;#039;t always work, but it works most of the time.&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
The reward for this quest is the opening of the Golden Chest on the fifth level.  It can only open once per difficulty, no matter how many times you have killed the Countess.&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
You must be level 8 to complete this quest.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Andariel&lt;br /&gt;
== General Notes ==&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18045</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18045"/>
		<updated>2006-04-26T01:19:24Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Quest Reward */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
:== Objective ==&lt;br /&gt;
::Kill all monsters inside the Den of Evil.&lt;br /&gt;
&lt;br /&gt;
:== General Notes ==&lt;br /&gt;
::The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
&lt;br /&gt;
:== Quest Reward ==&lt;br /&gt;
::Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Blood Raven&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Rescue Deckard Cain.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Countess&amp;#039;s tower is found in the Black Marsh.  Upon decsending into the first level, the stairs down can usually be found by turning to your character&amp;#039;s left when given an option.  This doesn&amp;#039;t always work, but it works most of the time.&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
The reward for this quest is the opening of the Golden Chest on the fifth level.  It can only open once per difficulty, no matter how many times you have killed the Countess.&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
You must be level 8 to complete this quest.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Andariel&lt;br /&gt;
== General Notes ==&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18044</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18044"/>
		<updated>2006-04-26T01:19:03Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* General Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
:== Objective ==&lt;br /&gt;
::Kill all monsters inside the Den of Evil.&lt;br /&gt;
&lt;br /&gt;
:== General Notes ==&lt;br /&gt;
::The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Blood Raven&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Rescue Deckard Cain.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Countess&amp;#039;s tower is found in the Black Marsh.  Upon decsending into the first level, the stairs down can usually be found by turning to your character&amp;#039;s left when given an option.  This doesn&amp;#039;t always work, but it works most of the time.&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
The reward for this quest is the opening of the Golden Chest on the fifth level.  It can only open once per difficulty, no matter how many times you have killed the Countess.&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
You must be level 8 to complete this quest.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Andariel&lt;br /&gt;
== General Notes ==&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18043</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18043"/>
		<updated>2006-04-26T01:18:43Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Objective */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
:== Objective ==&lt;br /&gt;
::Kill all monsters inside the Den of Evil.&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Blood Raven&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Rescue Deckard Cain.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Countess&amp;#039;s tower is found in the Black Marsh.  Upon decsending into the first level, the stairs down can usually be found by turning to your character&amp;#039;s left when given an option.  This doesn&amp;#039;t always work, but it works most of the time.&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
The reward for this quest is the opening of the Golden Chest on the fifth level.  It can only open once per difficulty, no matter how many times you have killed the Countess.&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
You must be level 8 to complete this quest.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Andariel&lt;br /&gt;
== General Notes ==&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18042</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18042"/>
		<updated>2006-04-26T01:14:40Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Quest Reward */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill all monsters inside the Den of Evil.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Blood Raven&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Rescue Deckard Cain.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Countess&amp;#039;s tower is found in the Black Marsh.  Upon decsending into the first level, the stairs down can usually be found by turning to your character&amp;#039;s left when given an option.  This doesn&amp;#039;t always work, but it works most of the time.&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
The reward for this quest is the opening of the Golden Chest on the fifth level.  It can only open once per difficulty, no matter how many times you have killed the Countess.&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
You must be level 8 to complete this quest.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Andariel&lt;br /&gt;
== General Notes ==&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18041</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18041"/>
		<updated>2006-04-26T01:13:44Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* General Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill all monsters inside the Den of Evil.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Blood Raven&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Rescue Deckard Cain.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Countess&amp;#039;s tower is found in the Black Marsh.  Upon decsending into the first level, the stairs down can usually be found by turning to your character&amp;#039;s left when given an option.  This doesn&amp;#039;t always work, but it works most of the time.&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
You must be level 8 to complete this quest.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Andariel&lt;br /&gt;
== General Notes ==&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18040</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18040"/>
		<updated>2006-04-26T01:12:01Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Objective */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill all monsters inside the Den of Evil.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Blood Raven&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Rescue Deckard Cain.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Eliminate the Countess.&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
You must be level 8 to complete this quest.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Andariel&lt;br /&gt;
== General Notes ==&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18039</id>
		<title>Act 1</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=Act_1&amp;diff=18039"/>
		<updated>2006-04-26T01:11:14Z</updated>

		<summary type="html">&lt;p&gt;ForeStorm: /* Quest Reward */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Den of Evil =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill all monsters inside the Den of Evil.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
The Den of Evil is found in the Blood Moor outside the Rogue&amp;#039;s Camp.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Talk to Akara, who will give you a reward of 1 skill point.&lt;br /&gt;
&lt;br /&gt;
= Sister&amp;#039;s Burial Grounds =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Blood Raven&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Blood Raven is found in the Burial Grounds, which branch off from the Cold Plains.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Kashya will give you a Rogue mercenary, if you do not already have a mercenary.  You may now also higher Rogue mercenaries, something you did not have the option to do prior to completing the quest.&lt;br /&gt;
&lt;br /&gt;
= The Search for Cain =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Rescue Deckard Cain.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
Deckard Cain is found in Tristram.  To get to Tristram, you must find the Scroll of Inifuss from the Inifuss Tree in the Dark wood.  Take this scroll to Akara, who will translate it.  The scroll reveals the proper order in which to touch the Cairn Stones in the Stony Field to open up a portal to Tristram.  Once you enter Tristram, Cain is being held in a gibbet in the center of town.  Let him out, and he will return to town with town portal.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Deckard Cain will identify any items for you free of charge in the present difficult level.  Akara will give you a ring as a reward.  On normal difficulty level, this ring is magic, and in nightmare and hell, this ring is rare.&lt;br /&gt;
&lt;br /&gt;
= The Forgotten Tower =&lt;br /&gt;
== Objective ==&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
&lt;br /&gt;
= Tools of the Trade =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Find the Horadric Malus and return it to Charsi.&lt;br /&gt;
== General Notes ==&lt;br /&gt;
You must be level 8 to complete this quest.&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Charsi will imbue an item of your choice with the properties of a rare item. The item may be any unsocketed white or ethereal weapon or armor. The ilvl of the resulting item will be 4 higher than the level of the character.  The original ilvl of the item does not affect the ilvl of the resulting item.&lt;br /&gt;
&lt;br /&gt;
Popular choices for imbuing are any any item that can get staffmods, circlet class items, and ethereal dimensional blades.&lt;br /&gt;
= Sisters to the Slaughter =&lt;br /&gt;
== Objective ==&lt;br /&gt;
Kill Andariel&lt;br /&gt;
== General Notes ==&lt;br /&gt;
&lt;br /&gt;
== Quest Reward ==&lt;br /&gt;
Quest drop if killed by questing character.&lt;/div&gt;</summary>
		<author><name>ForeStorm</name></author>
	</entry>
</feed>