<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.theamazonbasin.com/wiki/index.php?action=history&amp;feed=atom&amp;title=PvP_Class_Guide</id>
	<title>PvP Class Guide - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.theamazonbasin.com/wiki/index.php?action=history&amp;feed=atom&amp;title=PvP_Class_Guide"/>
	<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=PvP_Class_Guide&amp;action=history"/>
	<updated>2026-04-10T19:04:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.10</generator>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=PvP_Class_Guide&amp;diff=39466&amp;oldid=prev</id>
		<title>Onderduiker at 09:11, 18 May 2011</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=PvP_Class_Guide&amp;diff=39466&amp;oldid=prev"/>
		<updated>2011-05-18T09:11:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:11, 18 May 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot; &gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Paladin&amp;#039;&amp;#039;&amp;#039; - Paladins are very tough to kill but easy to CC. Because of this I think most paladins will spend their time as a sheep or feared. However they are a powerful class with good buffs, heals and shields. Cleansing is great to remove CC and DoTs as well.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Paladin&amp;#039;&amp;#039;&amp;#039; - Paladins are very tough to kill but easy to CC. Because of this I think most paladins will spend their time as a sheep or feared. However they are a powerful class with good buffs, heals and shields. Cleansing is great to remove CC and DoTs as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:World of Warcraft]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Onderduiker</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=PvP_Class_Guide&amp;diff=27971&amp;oldid=prev</id>
		<title>Soraia at 18:39, 22 December 2005</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=PvP_Class_Guide&amp;diff=27971&amp;oldid=prev"/>
		<updated>2005-12-22T18:39:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:39, 22 December 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Warrior&amp;#039;&amp;#039;&amp;#039; - Brings a good snare and good melee damage. He can charge the casters in the back if he can get in range without entering combat. AoE fear from Intimidating Shout is very &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;powerfull&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Warrior&amp;#039;&amp;#039;&amp;#039; - Brings a good snare and good melee damage. He can charge the casters in the back if he can get in range without entering combat. AoE fear from Intimidating Shout is very &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;powerful&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Rogue&amp;#039;&amp;#039;&amp;#039; - A great scout. He can sneak up and report the classes so you know what you are up against. Sneaking and opening moves can be risky if the other team has good stealth detection. Still a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;powerfull &lt;/del&gt;melee class even without stealth.  Capable of killing any cloth wearer before the cloth wearer is able to react.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Rogue&amp;#039;&amp;#039;&amp;#039; - A great scout. He can sneak up and report the classes so you know what you are up against. Sneaking and opening moves can be risky if the other team has good stealth detection. Still a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;powerful &lt;/ins&gt;melee class even without stealth.  Capable of killing any cloth wearer before the cloth wearer is able to react.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Mage&amp;#039;&amp;#039;&amp;#039; - Great CC with polymorph, good single target damage and snares/roots. AoE spells can be very &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;usefull &lt;/del&gt;to force enemies to move from an area or take damage. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Manashield &lt;/del&gt;and Frost Nova gives them a chance to hold up against an attack long enough for other players to help out with CC. Fire spec gives you the burst DPS to overpower other casting and ranged classes quickly, Frost spec gives you the ability to kite melee classes all day long. Arcane Missiles is a key DPS PvP spell; it doesn&amp;#039;t suffer from additional delay when hit&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;and will automatically track your target regardless of how much they spin around you. Counterspell is pure gold&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;as it fills many vital roles: against healers, their healing tree can be locked away for 10 seconds; against casters, their DPS shatters as their prime damage tree is locked away.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Mage&amp;#039;&amp;#039;&amp;#039; - Great CC with polymorph, good single target damage and snares/roots. AoE spells can be very &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;useful &lt;/ins&gt;to force enemies to move from an area or take damage. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mana Shield (and/or Ice Barrier) &lt;/ins&gt;and Frost Nova gives them a chance to hold up against an attack long enough for other players to help out with CC. Fire spec gives you the burst DPS to overpower other casting and ranged classes quickly, Frost spec gives you the ability to kite melee classes all day long. Arcane Missiles is a key DPS PvP spell; it doesn&amp;#039;t suffer from additional delay when hit and will automatically track your target regardless of how much they spin around you. Counterspell is pure gold as it fills many vital roles: against healers, their healing tree can be locked away for 10 seconds; against casters, their DPS shatters as their prime damage tree is locked away.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Warlock&amp;#039;&amp;#039;&amp;#039; - Best CC class in PvP. With Seduce, Fear and AoE fear a warlock can break up and control a whole group on his own. Banish is good to counter other warlocks pets. Eye of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;killrog &lt;/del&gt;is the best PvP scouting spell. While shards can be hard to get, healthstones are a big &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pvp &lt;/del&gt;help. Instant cast &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dots &lt;/del&gt;can be thrown on many many people in a short period of time&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, however &lt;/del&gt;a skilled opposing group will quickly nullify them. Damage is a bit low&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;but CC is very high.   &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Warlock&amp;#039;&amp;#039;&amp;#039; - Best CC class in PvP. With Seduce, Fear and AoE fear a warlock can break up and control a whole group on his own. Banish is good to counter other warlocks pets. Eye of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Killrog &lt;/ins&gt;is the best PvP scouting spell. While shards can be hard to get, healthstones are a big &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PvP &lt;/ins&gt;help. Instant cast &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;DoTs &lt;/ins&gt;can be thrown on many many people in a short period of time &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;although &lt;/ins&gt;a skilled opposing group will quickly nullify them. Damage is a bit low but CC is very high.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Priest&amp;#039;&amp;#039;&amp;#039; - Great PvP class, I think they are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;absolutley &lt;/del&gt;required. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dispells &lt;/del&gt;to destroy enemy buffs and save your side from the enemies &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dots &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cc &lt;/del&gt;is very important. Fast heals and shields can help a lot. Also &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mind flay &lt;/del&gt;to stop them from retreating and a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;powerfull &lt;/del&gt;AoE fear to stop them when they rush you.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Priest&amp;#039;&amp;#039;&amp;#039; - Great PvP class, I think they are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;absolutely &lt;/ins&gt;required. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dispels &lt;/ins&gt;to destroy enemy buffs and save your side from the enemies &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;DoTs &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;CC &lt;/ins&gt;is very important. Fast heals and shields can help a lot. Also &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mind Flay &lt;/ins&gt;to stop them from retreating and a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;powerful &lt;/ins&gt;AoE fear to stop them when they rush you.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Druid&amp;#039;&amp;#039;&amp;#039; - In cat form they have stealth and humanoid tracking. They can make excellent scouts because other people cannot track them easily when stealthed and they can track others. Travel form and root &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/del&gt;great to catch runners. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Root &lt;/del&gt;is also &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;usefull &lt;/del&gt;for tying up melee type classes. Moonfire is a great instant cast spell that even if dispelled does a fair chunk of damage. Hibernate can be used to CC hunter pets and other druids and shamans in animal forms. Their heals are a bit slow for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pvp, &lt;/del&gt;but anything is better than nothing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Druid&amp;#039;&amp;#039;&amp;#039; - In cat form&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;they have stealth and humanoid tracking. They can make excellent scouts because other people cannot track them easily when stealthed and they can track others. Travel form and root &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are &lt;/ins&gt;great to catch runners. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Entangling Roots &lt;/ins&gt;is also &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;useful &lt;/ins&gt;for tying up melee type classes. Moonfire is a great instant cast spell that&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;even if dispelled&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;does a fair chunk of damage. Hibernate can be used to CC hunter pets and other druids and shamans in animal forms. Their heals are a bit slow for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PvP &lt;/ins&gt;but anything is better than nothing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Hunter&amp;#039;&amp;#039;&amp;#039; - With tracking they can prevent the enemy from hiding just out of sight in a building, around a hill or underwater. Hunter&amp;#039;s Mark ensures your target will be unable to stealth; Concussive Shot is a great way to prevent them from running away, mounted or not. Primarily ranged damage means snares and roots affect you less than any other class. Your pet can be handy to interrupt casters&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;but the choice of pet is key in this &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;endevor&lt;/del&gt;; an attack speed of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;1.5 will see the greatest results.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Hunter&amp;#039;&amp;#039;&amp;#039; - With tracking&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;they can prevent the enemy from hiding just out of sight in a building, around a hill&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;or underwater. Hunter&amp;#039;s Mark ensures your target will be unable to stealth; Concussive Shot is a great way to prevent them from running away, mounted or not. Primarily &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;being &lt;/ins&gt;ranged damage means snares and roots affect you less than any other class. Your pet can be handy to interrupt casters but the choice of pet is key in this &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;endeavor&lt;/ins&gt;; an attack speed of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;less than &lt;/ins&gt;1.5 will see the greatest results.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Shaman&amp;#039;&amp;#039;&amp;#039; - Shaman seem to have decent melee and spell damage. Earthbind and Fire Nova totems can be deadly if they don&amp;#039;t have anyone focusing on your totems. Ghost Wolf and Frost Shock is a great way to catch a runner. Earthshock can be a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;powerfull &lt;/del&gt;spell to stop all sorts of casters including healers. Purge is great to destroy buffs and shield spells.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Shaman&amp;#039;&amp;#039;&amp;#039; - Shaman seem to have decent melee and spell damage. Earthbind and Fire Nova totems can be deadly if they don&amp;#039;t have anyone focusing on your totems. Ghost Wolf and Frost Shock is a great way to catch a runner. Earthshock can be a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;powerful &lt;/ins&gt;spell to stop all sorts of casters including healers. Purge is great to destroy buffs and shield spells.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Paladin&amp;#039;&amp;#039;&amp;#039; - Paladins are very tough to kill&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;but easy to CC. Because of this I think most paladins will spend their time as a sheep or feared. However they are a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;powerfull &lt;/del&gt;class with good buffs, heals and shields. Cleansing is great to remove CC and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dots &lt;/del&gt;as well.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Paladin&amp;#039;&amp;#039;&amp;#039; - Paladins are very tough to kill but easy to CC. Because of this I think most paladins will spend their time as a sheep or feared. However they are a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;powerful &lt;/ins&gt;class with good buffs, heals and shields. Cleansing is great to remove CC and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;DoTs &lt;/ins&gt;as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Soraia</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=PvP_Class_Guide&amp;diff=16385&amp;oldid=prev</id>
		<title>Helmar at 22:39, 22 February 2005</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=PvP_Class_Guide&amp;diff=16385&amp;oldid=prev"/>
		<updated>2005-02-22T22:39:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:39, 22 February 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Rogue&amp;#039;&amp;#039;&amp;#039; - A great scout. He can sneak up and report the classes so you know what you are up against. Sneaking and opening moves can be risky if the other team has good stealth detection. Still a powerfull melee class even without stealth.  Capable of killing any cloth wearer before the cloth wearer is able to react.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Rogue&amp;#039;&amp;#039;&amp;#039; - A great scout. He can sneak up and report the classes so you know what you are up against. Sneaking and opening moves can be risky if the other team has good stealth detection. Still a powerfull melee class even without stealth.  Capable of killing any cloth wearer before the cloth wearer is able to react.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Mage&amp;#039;&amp;#039;&amp;#039; - Great CC with polymorph, good single target damage and snares/roots. AoE spells can be very usefull to force enemies to move from an area or take damage. Manashield and Frost Nova gives them a chance to hold up against an attack long enough for other players to help out with CC.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Mage&amp;#039;&amp;#039;&amp;#039; - Great CC with polymorph, good single target damage and snares/roots. AoE spells can be very usefull to force enemies to move from an area or take damage. Manashield and Frost Nova gives them a chance to hold up against an attack long enough for other players to help out with CC&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Fire spec gives you the burst DPS to overpower other casting and ranged classes quickly, Frost spec gives you the ability to kite melee classes all day long. Arcane Missiles is a key DPS PvP spell; it doesn&amp;#039;t suffer from additional delay when hit, and will automatically track your target regardless of how much they spin around you. Counterspell is pure gold, as it fills many vital roles: against healers, their healing tree can be locked away for 10 seconds; against casters, their DPS shatters as their prime damage tree is locked away&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Warlock&amp;#039;&amp;#039;&amp;#039; - Best CC class in PvP. With Seduce, Fear and AoE fear a warlock can break up and control a whole group on his own. Banish is good to counter other warlocks pets. Eye of killrog is the best PvP scouting spell. While shards can be hard to get, healthstones are a big pvp help. Instant cast dots can be thrown on many many people in a short period of time, however a skilled opposing group will quickly nullify them. Damage is a bit low, but CC is very high.   &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Warlock&amp;#039;&amp;#039;&amp;#039; - Best CC class in PvP. With Seduce, Fear and AoE fear a warlock can break up and control a whole group on his own. Banish is good to counter other warlocks pets. Eye of killrog is the best PvP scouting spell. While shards can be hard to get, healthstones are a big pvp help. Instant cast dots can be thrown on many many people in a short period of time, however a skilled opposing group will quickly nullify them. Damage is a bit low, but CC is very high.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Druid&amp;#039;&amp;#039;&amp;#039; - In cat form they have stealth and humanoid tracking. They can make excellent scouts because other people cannot track them easily when stealthed and they can track others. Travel form and root is great to catch runners. Root is also usefull for tying up melee type classes. Moonfire is a great instant cast spell that even if dispelled does a fair chunk of damage. Hibernate can be used to CC hunter pets and other druids and shamans in animal forms. Their heals are a bit slow for pvp, but anything is better than nothing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Druid&amp;#039;&amp;#039;&amp;#039; - In cat form they have stealth and humanoid tracking. They can make excellent scouts because other people cannot track them easily when stealthed and they can track others. Travel form and root is great to catch runners. Root is also usefull for tying up melee type classes. Moonfire is a great instant cast spell that even if dispelled does a fair chunk of damage. Hibernate can be used to CC hunter pets and other druids and shamans in animal forms. Their heals are a bit slow for pvp, but anything is better than nothing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Hunter&amp;#039;&amp;#039;&amp;#039; - &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Tracking and Concussion shot are the 2 things I&amp;#039;ve seen a hunter do that seem the most usefull. &lt;/del&gt;With tracking they can prevent the enemy from hiding just out of sight in a building, around a hill or underwater. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Concussion shot &lt;/del&gt;is a great way to prevent them from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fleeing you&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Also &lt;/del&gt;ranged damage &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is important in pvp as you are less vulnerable to &lt;/del&gt;snares and roots. Your pet can be handy to interrupt casters, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;seems more useless than a warlock &lt;/del&gt;pet.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Hunter&amp;#039;&amp;#039;&amp;#039; - With tracking they can prevent the enemy from hiding just out of sight in a building, around a hill or underwater. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Hunter&amp;#039;s Mark ensures your target will be unable to stealth; Concussive Shot &lt;/ins&gt;is a great way to prevent them from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;running away, mounted or not&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Primarily &lt;/ins&gt;ranged damage &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;means &lt;/ins&gt;snares and roots &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;affect you less than any other class&lt;/ins&gt;. Your pet can be handy to interrupt casters, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the choice of &lt;/ins&gt;pet &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is key in this endevor; an attack speed of &amp;lt;1.5 will see the greatest results&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Shaman&amp;#039;&amp;#039;&amp;#039; - Shaman seem to have decent melee and spell damage. Earthbind and Fire Nova totems can be deadly if they don&amp;#039;t have anyone focusing on your totems. Ghost Wolf and Frost Shock is a great way to catch a runner. Earthshock can be a powerfull spell to stop all sorts of casters including healers. Purge is great to destroy buffs and shield spells.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Shaman&amp;#039;&amp;#039;&amp;#039; - Shaman seem to have decent melee and spell damage. Earthbind and Fire Nova totems can be deadly if they don&amp;#039;t have anyone focusing on your totems. Ghost Wolf and Frost Shock is a great way to catch a runner. Earthshock can be a powerfull spell to stop all sorts of casters including healers. Purge is great to destroy buffs and shield spells.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Paladin&amp;#039;&amp;#039;&amp;#039; - Paladins are very tough to kill, but easy to CC. Because of this I think most paladins will spend their time as a sheep or feared. However they are a powerfull class with good buffs, heals and shields. Cleansing is great to remove CC and dots as well.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Paladin&amp;#039;&amp;#039;&amp;#039; - Paladins are very tough to kill, but easy to CC. Because of this I think most paladins will spend their time as a sheep or feared. However they are a powerfull class with good buffs, heals and shields. Cleansing is great to remove CC and dots as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Helmar</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=PvP_Class_Guide&amp;diff=11905&amp;oldid=prev</id>
		<title>Nvts at 07:06, 21 November 2004</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=PvP_Class_Guide&amp;diff=11905&amp;oldid=prev"/>
		<updated>2004-11-21T07:06:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:06, 21 November 2004&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Rogue&amp;#039;&amp;#039;&amp;#039; - A great scout. He can sneak up and report the classes so you know what you are up against. Sneaking and opening moves can be risky if the other team has good stealth detection. Still a powerfull melee class even without stealth.  Capable of killing any cloth wearer before the cloth wearer is able to react.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Rogue&amp;#039;&amp;#039;&amp;#039; - A great scout. He can sneak up and report the classes so you know what you are up against. Sneaking and opening moves can be risky if the other team has good stealth detection. Still a powerfull melee class even without stealth.  Capable of killing any cloth wearer before the cloth wearer is able to react.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Mage&amp;#039;&amp;#039;&amp;#039; - Great CC with polymorph, good single target damage and snares/roots. AoE spells can be very usefull to force enemies to move from an area or take damage. Manashield and Frost Nova gives them a chance to hold up against an attack long enough for other players to help out with CC. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Undead have a racial ability to completely prevent Mage&amp;#039;s polymorph spell affecting them.  &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Mage&amp;#039;&amp;#039;&amp;#039; - Great CC with polymorph, good single target damage and snares/roots. AoE spells can be very usefull to force enemies to move from an area or take damage. Manashield and Frost Nova gives them a chance to hold up against an attack long enough for other players to help out with CC.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Warlock&amp;#039;&amp;#039;&amp;#039; - Best CC class in PvP. With Seduce, Fear and AoE fear a warlock can break up and control a whole group on his own. Banish is good to counter other warlocks pets. Eye of killrog is the best PvP scouting spell. While shards can be hard to get, healthstones are a big pvp help. Instant cast dots can be thrown on many many people in a short period of time, however a skilled opposing group will quickly nullify them. Damage is a bit low, but CC is very high.   &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Warlock&amp;#039;&amp;#039;&amp;#039; - Best CC class in PvP. With Seduce, Fear and AoE fear a warlock can break up and control a whole group on his own. Banish is good to counter other warlocks pets. Eye of killrog is the best PvP scouting spell. While shards can be hard to get, healthstones are a big pvp help. Instant cast dots can be thrown on many many people in a short period of time, however a skilled opposing group will quickly nullify them. Damage is a bit low, but CC is very high.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nvts</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=PvP_Class_Guide&amp;diff=10295&amp;oldid=prev</id>
		<title>Wim at 12:49, 20 November 2004</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=PvP_Class_Guide&amp;diff=10295&amp;oldid=prev"/>
		<updated>2004-11-20T12:49:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:49, 20 November 2004&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Warrior&amp;#039;&amp;#039;&amp;#039; - Brings a good snare and good melee damage. He can charge the casters in the back if he can get in range without entering combat. AoE fear from Intimidating Shout is very powerfull.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Warrior&amp;#039;&amp;#039;&amp;#039; - Brings a good snare and good melee damage. He can charge the casters in the back if he can get in range without entering combat. AoE fear from Intimidating Shout is very powerfull.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Rogue&amp;#039;&amp;#039;&amp;#039; - A great scout. He can sneak up and report the classes so you know what you are up against. Sneaking and opening moves can be risky if the other team has good stealth detection. Still a powerfull melee class even without stealth.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Rogue&amp;#039;&amp;#039;&amp;#039; - A great scout. He can sneak up and report the classes so you know what you are up against. Sneaking and opening moves can be risky if the other team has good stealth detection. Still a powerfull melee class even without stealth&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.  Capable of killing any cloth wearer before the cloth wearer is able to react&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Mage&amp;#039;&amp;#039;&amp;#039; - Great CC with polymorph, good single target damage and snares/roots. AoE spells can be very usefull to force enemies to move from an area or take damage. Manashield and Frost Nova gives them a chance to hold up against an attack long enough for other players to help out with CC.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Mage&amp;#039;&amp;#039;&amp;#039; - Great CC with polymorph, good single target damage and snares/roots. AoE spells can be very usefull to force enemies to move from an area or take damage. Manashield and Frost Nova gives them a chance to hold up against an attack long enough for other players to help out with CC. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; Undead have a racial ability to completely prevent Mage&amp;#039;s polymorph spell affecting them.  &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Warlock&amp;#039;&amp;#039;&amp;#039; - Best CC class in PvP. With Seduce, Fear and AoE fear a warlock can break up and control a whole group on his own. Banish is good to counter other warlocks pets. Eye of killrog is the best PvP scouting spell. While shards can be hard to get, healthstones are a big pvp help. Instant cast dots can be thrown on many many people in a short period of time, however a skilled opposing group will quickly nullify them. Damage is a bit low, but CC is very high.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Warlock&amp;#039;&amp;#039;&amp;#039; - Best CC class in PvP. With Seduce, Fear and AoE fear a warlock can break up and control a whole group on his own. Banish is good to counter other warlocks pets. Eye of killrog is the best PvP scouting spell. While shards can be hard to get, healthstones are a big pvp help. Instant cast dots can be thrown on many many people in a short period of time, however a skilled opposing group will quickly nullify them. Damage is a bit low, but CC is very high. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Priest&amp;#039;&amp;#039;&amp;#039; - Great PvP class, I think they are absolutley required. Dispells to destroy enemy buffs and save your side from the enemies dots and cc is very important. Fast heals and shields can help a lot. Also mind flay to stop them from retreating and a powerfull AoE fear to stop them when they rush you.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Priest&amp;#039;&amp;#039;&amp;#039; - Great PvP class, I think they are absolutley required. Dispells to destroy enemy buffs and save your side from the enemies dots and cc is very important. Fast heals and shields can help a lot. Also mind flay to stop them from retreating and a powerfull AoE fear to stop them when they rush you.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Hunter&amp;#039;&amp;#039;&amp;#039; - Tracking and Concussion shot are the 2 things I&amp;#039;ve seen a hunter do that seem the most usefull. With tracking they can prevent the enemy from hiding just out of sight in a building, around a hill or underwater. Concussion shot is a great way to prevent them from fleeing you. Also ranged damage is important in pvp as you are less vulnerable to snares and roots. Your pet can be handy to interrupt casters, but seems more useless than a warlock pet.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Hunter&amp;#039;&amp;#039;&amp;#039; - Tracking and Concussion shot are the 2 things I&amp;#039;ve seen a hunter do that seem the most usefull. With tracking they can prevent the enemy from hiding just out of sight in a building, around a hill or underwater. Concussion shot is a great way to prevent them from fleeing you. Also ranged damage is important in pvp as you are less vulnerable to snares and roots. Your pet can be handy to interrupt casters, but seems more useless than a warlock pet.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Shaman&amp;#039;&amp;#039;&amp;#039; - Shaman seem to have decent melee and spell damage. Earthbind and Fire Nova totems can be deadly if they don&amp;#039;t have anyone focusing on your totems. Ghost Wolf and Frost Shock is a great way to catch a runner. Earthshock can be a powerfull spell to stop healers. Purge is great to destroy buffs and shield spells.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Shaman&amp;#039;&amp;#039;&amp;#039; - Shaman seem to have decent melee and spell damage. Earthbind and Fire Nova totems can be deadly if they don&amp;#039;t have anyone focusing on your totems. Ghost Wolf and Frost Shock is a great way to catch a runner. Earthshock can be a powerfull spell to stop &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;all sorts of casters including &lt;/ins&gt;healers. Purge is great to destroy buffs and shield spells.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Paladin&amp;#039;&amp;#039;&amp;#039; - Paladins are very tough to kill, but easy to CC. Because of this I think most paladins will spend their time as a sheep or feared. However they are a powerfull class with good buffs, heals and shields. Cleansing is great to remove CC and dots as well.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Paladin&amp;#039;&amp;#039;&amp;#039; - Paladins are very tough to kill, but easy to CC. Because of this I think most paladins will spend their time as a sheep or feared. However they are a powerfull class with good buffs, heals and shields. Cleansing is great to remove CC and dots as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Wim</name></author>
	</entry>
	<entry>
		<id>https://www.theamazonbasin.com/wiki/index.php?title=PvP_Class_Guide&amp;diff=10199&amp;oldid=prev</id>
		<title>Nvts at 22:39, 19 November 2004</title>
		<link rel="alternate" type="text/html" href="https://www.theamazonbasin.com/wiki/index.php?title=PvP_Class_Guide&amp;diff=10199&amp;oldid=prev"/>
		<updated>2004-11-19T22:39:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Warrior&amp;#039;&amp;#039;&amp;#039; - Brings a good snare and good melee damage. He can charge the casters in the back if he can get in range without entering combat. AoE fear from Intimidating Shout is very powerfull.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rogue&amp;#039;&amp;#039;&amp;#039; - A great scout. He can sneak up and report the classes so you know what you are up against. Sneaking and opening moves can be risky if the other team has good stealth detection. Still a powerfull melee class even without stealth.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mage&amp;#039;&amp;#039;&amp;#039; - Great CC with polymorph, good single target damage and snares/roots. AoE spells can be very usefull to force enemies to move from an area or take damage. Manashield and Frost Nova gives them a chance to hold up against an attack long enough for other players to help out with CC.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warlock&amp;#039;&amp;#039;&amp;#039; - Best CC class in PvP. With Seduce, Fear and AoE fear a warlock can break up and control a whole group on his own. Banish is good to counter other warlocks pets. Eye of killrog is the best PvP scouting spell. While shards can be hard to get, healthstones are a big pvp help. Instant cast dots can be thrown on many many people in a short period of time, however a skilled opposing group will quickly nullify them. Damage is a bit low, but CC is very high.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Priest&amp;#039;&amp;#039;&amp;#039; - Great PvP class, I think they are absolutley required. Dispells to destroy enemy buffs and save your side from the enemies dots and cc is very important. Fast heals and shields can help a lot. Also mind flay to stop them from retreating and a powerfull AoE fear to stop them when they rush you.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Druid&amp;#039;&amp;#039;&amp;#039; - In cat form they have stealth and humanoid tracking. They can make excellent scouts because other people cannot track them easily when stealthed and they can track others. Travel form and root is great to catch runners. Root is also usefull for tying up melee type classes. Moonfire is a great instant cast spell that even if dispelled does a fair chunk of damage. Hibernate can be used to CC hunter pets and other druids and shamans in animal forms. Their heals are a bit slow for pvp, but anything is better than nothing.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Hunter&amp;#039;&amp;#039;&amp;#039; - Tracking and Concussion shot are the 2 things I&amp;#039;ve seen a hunter do that seem the most usefull. With tracking they can prevent the enemy from hiding just out of sight in a building, around a hill or underwater. Concussion shot is a great way to prevent them from fleeing you. Also ranged damage is important in pvp as you are less vulnerable to snares and roots. Your pet can be handy to interrupt casters, but seems more useless than a warlock pet.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Shaman&amp;#039;&amp;#039;&amp;#039; - Shaman seem to have decent melee and spell damage. Earthbind and Fire Nova totems can be deadly if they don&amp;#039;t have anyone focusing on your totems. Ghost Wolf and Frost Shock is a great way to catch a runner. Earthshock can be a powerfull spell to stop healers. Purge is great to destroy buffs and shield spells.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Paladin&amp;#039;&amp;#039;&amp;#039; - Paladins are very tough to kill, but easy to CC. Because of this I think most paladins will spend their time as a sheep or feared. However they are a powerfull class with good buffs, heals and shields. Cleansing is great to remove CC and dots as well.&lt;/div&gt;</summary>
		<author><name>Nvts</name></author>
	</entry>
</feed>