Difference between revisions of "Defense"

From Basin Wiki
Jump to navigation Jump to search
m
m (Updated links)
 
Line 1,322: Line 1,322:
 
!align=left rowspan=9|[[Druid (Diablo II)|Druid]]
 
!align=left rowspan=9|[[Druid (Diablo II)|Druid]]
 
!align=left|[[Poison Creeper]]
 
!align=left|[[Poison Creeper]]
|colspan=3|25 [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83539&view=findpost&p=919407]
+
|colspan=3|25 [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120448-druid-vines-and-barbarian-warcries/&tab=comments#comment-1491597]
 
|-
 
|-
 
!align=left|[[Oak Sage]]
 
!align=left|[[Oak Sage]]
Line 1,331: Line 1,331:
 
|-
 
|-
 
!align=left|[[Carrion Vine]]
 
!align=left|[[Carrion Vine]]
|colspan=3|92 [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83539&view=findpost&p=919407]
+
|colspan=3|92 [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120448-druid-vines-and-barbarian-warcries/&tab=comments#comment-1491597]
 
|-
 
|-
 
!align=left|[[Heart of Wolverine]]
 
!align=left|[[Heart of Wolverine]]
Line 1,340: Line 1,340:
 
|-
 
|-
 
!align=left|[[Solar Creeper]]
 
!align=left|[[Solar Creeper]]
|colspan=3|165 [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83539&view=findpost&p=919407]
+
|colspan=3|165 [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120448-druid-vines-and-barbarian-warcries/&tab=comments#comment-1491597]
 
|-
 
|-
 
!align=left|[[Spirit of Barbs]]
 
!align=left|[[Spirit of Barbs]]
Line 1,385: Line 1,385:
  
 
*When defense includes a MonLvl value, 100% of the value for the relevant [[difficulty]] level and pet [[Attack#Level|level]] is used.
 
*When defense includes a MonLvl value, 100% of the value for the relevant [[difficulty]] level and pet [[Attack#Level|level]] is used.
*Defense of [[Conversion|converted]] and [[Mind Blast|mind blasted]] is determined using clvl when clvl < mlvl; otherwise, mlvl continues to be used. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84515&page=2#entry933659] Defense of [[Revive]]d always continues to use mlvl.
+
*Defense of [[Conversion|converted]] and [[Mind Blast|mind blasted]] is determined using clvl when clvl < mlvl; otherwise, mlvl continues to be used. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121381-onderduiker-clarification-please-on-conversion/&do=findComment&comment=1505822] Defense of [[Revive]]d always continues to use mlvl.
 
*Defense of [[Reanimate]]d [[Skeleton#Returned|Returned]] is the same as that of a normal Returned that would spawn in the same [[area]] and difficulty level.
 
*Defense of [[Reanimate]]d [[Skeleton#Returned|Returned]] is the same as that of a normal Returned that would spawn in the same [[area]] and difficulty level.
 
<br>
 
<br>
Line 1,393: Line 1,393:
  
  
Base defense = <nowiki>[</nowiki>[[MonLvl#Defense|MonLvl]] * MonStats/100] [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&op=entry_view&iden=354]
+
Base defense = <nowiki>[</nowiki>[[MonLvl#Defense|MonLvl]] * MonStats/100] [https://d2mods.info/forum/kb/viewarticle?a=354]
  
  
*MonLvl values for the relevant difficulty and monster level (without any [[Champion]], [[Unique (monster)|Unique]] or minion bonus) [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&st=15&p=922928&#entry922928] are modified by percentage values stored in the MonStats.txt file, which vary depending on monster type.
+
*MonLvl values for the relevant difficulty and monster level (without any [[Champion]], [[Unique (monster)|Unique]] or minion bonus) [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495104] are modified by percentage values stored in the MonStats.txt file, which vary depending on monster type.
*{{Warn|=[[Attack#Chance to hit|Chance to hit]] displayed by character screen also uses MonStats.txt value for monster level to select MonLvl value in all three difficulty levels, but this only applies to [[boss]]es in Nightmare and Hell: otherwise, [[area]] level determines mlvl in Nightmare and Hell.}} [http://diablo.incgamers.com/forums/showthread.php?837129-LCS-attack-rating-and-chance-to-hit-formulas&p=8387692&viewfull=1#post8387692] For example, any [[Fallen#Fallen|Fallen]] in Normal is level 1 with 5 defense. In Hell, the character screen calculates chance to hit based on any Fallen being level 67 with 933 defense in [[Ladder]] and [[Single Player]] games: however, this is only true if it spawns in a level 67 area like the [[Blood Moor]]; if it spawns in a level 83 area like the [[Underground Passage Level 2]], then it is level '''83''' with '''1,131''' defense.
+
*{{Warn|=[[Attack#Chance to hit|Chance to hit]] displayed by character screen also uses MonStats.txt value for monster level to select MonLvl value in all three difficulty levels, but this only applies to [[boss]]es in Nightmare and Hell: otherwise, [[area]] level determines mlvl in Nightmare and Hell.}} [https://www.diabloii.net/forums/threads/lcs-attack-rating-and-chance-to-hit-formulas.837129/post-8387692] For example, any [[Fallen#Fallen|Fallen]] in Normal is level 1 with 5 defense. In Hell, the character screen calculates chance to hit based on any Fallen being level 67 with 933 defense in [[Ladder]] and [[Single Player]] games: however, this is only true if it spawns in a level 67 area like the [[Blood Moor]]; if it spawns in a level 83 area like the [[Underground Passage Level 2]], then it is level '''83''' with '''1,131''' defense.
*[[Stone Skin]] [[Unique (monster)|Unique]] bonus doubles monster defense (including any defense from equipped [[item]]s) [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81380#entry900179] before [[Inner Sight]] or any [[% Defense]] is applied, although - [[Monster Defense per hit]] applies to monster defense before this bonus. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81380#entry896627] {{Warn|=Chance to hit displayed by character screen does '''not''' take this bonus into account.}}
+
*[[Stone Skin]] [[Unique (monster)|Unique]] bonus doubles monster defense (including any defense from equipped [[item]]s) [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118463-stone-skin-unique-modifier/&do=findComment&comment=1472371] before [[Inner Sight]] or any [[% Defense]] is applied, although - [[Monster Defense per hit]] applies to monster defense before this bonus. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118463-stone-skin-unique-modifier/&do=findComment&comment=1468820] {{Warn|=Chance to hit displayed by character screen does '''not''' take this bonus into account.}}
 
<br>
 
<br>
  
 
==Reference==
 
==Reference==
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80263 Def of summoned Wolfs and Grizzly] (Druid Room)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/117464-defense-of-summoned-wolves-and-grizzly/ Def of summoned Wolfs and Grizzly] (D2 Druid)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83539 Druid Vines and Barbarian Warcries] (Druid Room)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/120448-druid-vines-and-barbarian-warcries/ Druid Vines and Barbarian Warcries] (D2 Druid)
*[http://diablo.incgamers.com/forums/showthread.php?837129-LCS-attack-rating-and-chance-to-hit-formulas LCS attack rating and chance to hit formulas] (Diablo: IncGamers)
+
*[https://www.diabloii.net/forums/threads/lcs-attack-rating-and-chance-to-hit-formulas.837129/ LCS attack rating and chance to hit formulas] (Diabloii.net)
*Kingpin, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&op=entry_view&iden=354 MonLvl.txt File Guide] (Phrozen Keep)
+
*Kingpin, [https://d2mods.info/forum/kb/viewarticle?a=354 MonLvl.txt File Guide] (Phrozen Keep)
*Librarian, [http://www.mannm.org/d2library/faqtoids/cth_eng.html Come and Get it: Attack and Defense Ratings] (FAQtoids)
+
*Librarian, [https://www.mannm.org/d2library/faqtoids/cth_eng.html Come and Get it: Attack and Defense Ratings] (FAQtoids)
*Nefarius, [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)
+
*Nefarius, [https://d2mods.info/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion)
+
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81380 Stone Skin Unique Modifier] (Technical Discussion)
+
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118463-stone-skin-unique-modifier/ Stone Skin Unique Modifier] (D2 Technical)
  
  
 
[[Category:Modifiers]]
 
[[Category:Modifiers]]
 
[[Category:Attack modifiers]]
 
[[Category:Attack modifiers]]

Latest revision as of 19:05, 27 September 2021