Difference between revisions of "Fire Wall"

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m (→‎Sources: fixed broken link at Ormus' Robes, partial set bonus from Trang-Oul's (10 -> 13), text fixes)
m (→‎Oskill: class distinction at Min Rlvl)
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| +13
 
| +13
 
|align=left|[[D2 Trang-Oul's Avatar|{{D2 Set bold|=Trang-Oul's Avatar}}]] (3 items)
 
|align=left|[[D2 Trang-Oul's Avatar|{{D2 Set bold|=Trang-Oul's Avatar}}]] (3 items)
|62-65||No
+
|nec: 54-65 other: 62-65||No
 
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Revision as of 03:20, 26 June 2011

Template:D2 FS


Template:D2 Unique


Details

Level 1-60 stats


Template:D2 Stat |- !align=left|Missile Range (Frames) |5+(2*slvl) |- !align=left|Template:D2 Set |(4*Warmth.blvl)+Inferno.blvl |- !align=left|Frames |89 |- !align=left|Delay (Seconds) |1.4 |}


Template:D2 Skill |- !align=left|Min Fire Bit Rate |(144*slvl)+96||(224*slvl)-544||(336*slvl)-2336||(336*slvl)-2336||(336*slvl)-2336 |- !align=left|Max Fire Bit Rate |(144*slvl)+176||(224*slvl)-464||(336*slvl)-2256||(336*slvl)-2256||(336*slvl)-2256 |}


  • When cast, firewallmaker missiles are fired in both directions from target along a line perpendicular to the line between the caster and the target: static firewall missiles applying fire bit rate every frame for 89 frames (3.56 seconds) are generated in their wake.
  • Firewallmaker missiles exist longer and thus travel further as skill level increases.
  • Displayed fire damage per second assumes three missiles apply damage to target (bit rate*3*5/256). This is always the case for size 3 targets, but only applies to size 2 targets when Fire Wall is close to parallel with straight edges in the isometric perspective: otherwise 2/3 or 1/3 displayed fire damage per second is actually applied.
  • Best cast on stationary targets or along the anticipated path of targets so that they have to walk or run along it to approach their objective.
  • Since unit damage regeneration does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, units that are not Immune to Fire will not regenerate while positioned over fire. [1] [2]
  • Cast rate


Sources


Skill bonus

  • +(1-3) Fire Wall (Sorceress Only) can spawn on ilvl >18 Sorceress orbs and staves.


Template:D2 Skill bonus |- | +1 !align=left|[[D2 Unique Normal staff#The Salamander|Template:D2 Unique]] |21||No |- | +3 !align=left|[[D2 Unique Elite body armor#Ormus' Robes|Template:D2 Unique]] |75||No |}

Oskill

Template:D2 Skill bonus |- | +13 |align=left|[[D2 Trang-Oul's Avatar|Template:D2 Set bold]] (3 items) |nec: 54-65 other: 62-65||No |}

Charges

Template:D2 Skill charges |- |10||20 !align=left|[[D2 Unique Exceptional sword#Todesfaelle Flamme|Template:D2 Unique]] |46||No |}

% Chance to Cast


When Struck

Template:D2 Skill chance |- |17||25 |align=left|[[D2 Rune Word blade#Pride|Template:D2 Unique bold]] polearm |67 !Yes |}

Level 1-60 stats

Details


  • Displayed fire damage per second is rounded down to the nearest point.


Template:D2 Level 1-10 |- !align=left|Missile Range (Seconds) |0.28||0.36||0.44||0.52||0.6||0.68||0.76||0.84||0.92||1 |- !align=left|Displayed Min Fire/S |70||112||154||196||239||281||323||365||431||496 |- !align=left|Displayed Max Fire/S |93||135||178||220||262||304||346||389||454||520 |- !align=left|Mana Cost |22||23||24||25||26||27||28||29||30||31 |}


Template:D2 Level 11-20 |- !align=left|Missile Range (Seconds) |1.08||1.16||1.24||1.32||1.4||1.48||1.56||1.64||1.72||1.8 |- !align=left|Displayed Min Fire/S |562||628||693||759||825||890||989||1,087||1,185||1,284 |- !align=left|Displayed Max Fire/S |585||651||717||782||848||914||1,012||1,110||1,209||1,307 |- !align=left|Mana Cost |32||33||34||35||36||37||38||39||40||41 |}


Template:D2 Level 21-30 |- !align=left|Missile Range (Seconds) |1.88||1.96||2.04||2.12||2.2||2.28||2.36||2.44||2.52||2.6 |- !align=left|Displayed Min Fire/S |1,382||1,481||1,579||1,678||1,776||1,875||1,973||2,071||2,170||2,268 |- !align=left|Displayed Max Fire/S |1,406||1,504||1,603||1,701||1,800||1,898||1,996||2,095||2,193||2,292 |- !align=left|Mana Cost |42||43||44||45||46||47||48||49||50||51 |}


Template:D2 Level 31-40 |- !align=left|Missile Range (Seconds) |2.68||2.76||2.84||2.92||3||3.08||3.16||3.24||3.32||3.4 |- !align=left|Displayed Min Fire/S |2,367||2,465||2,564||2,662||2,760||2,859||2,957||3,056||3,154||3,253 |- !align=left|Displayed Max Fire/S |2,390||2,489||2,587||2,685||2,784||2,882||2,981||3,079||3,178||3,276 |- !align=left|Mana Cost |52||53||54||55||56||57||58||59||60||61 |}


Template:D2 Level 41-50 |- !align=left|Missile Range (Seconds) |3.48||3.56||3.64||3.72||3.8||3.88||3.96||4.04||4.12||4.2 |- !align=left|Displayed Min Fire/S |3,351||3,450||3,548||3,646||3,745||3,843||3,942||4,040||4,139||4,237 |- !align=left|Displayed Max Fire/S |3,375||3,473||3,571||3,670||3,768||3,867||3,965||4,064||4,162||4,260 |- !align=left|Mana Cost |62||63||64||65||66||67||68||69||70||71 |}


Template:D2 Level 51-60 |- !align=left|Missile Range (Seconds) |4.28||4.36||4.44||4.52||4.6||4.68||4.76||4.84||4.92||5 |- !align=left|Displayed Min Fire/S |4,335||4,434||4,532||4,631||4,729||4,828||4,926||5,025||5,123||5,221 |- !align=left|Displayed Max Fire/S |4,359||4,457||4,556||4,654||4,753||4,851||4,950||5,048||5,146||5,245 |- !align=left|Mana Cost |72||73||74||75||76||77||78||79||80||81 |}

References