Difference between revisions of "Fire Wall"

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*Best cast on stationary targets or along the anticipated path of targets so that they have to walk or run along it to approach their objective.
 
*Best cast on stationary targets or along the anticipated path of targets so that they have to walk or run along it to approach their objective.
 
*When cast continuously, maximum fire damage per second (achieved after 89 frames or 3.56 seconds, when first Fire Wall expires) can be approximated from displayed fire damage per second by multiplying it by missiles * frames / 3 * [[cast rate]] (normally just frames / cast rate). Cast rate is delay (1.4 seconds or 35 frames) plus action frame, so [[Sorceress#Cast rate|Sorceress cast rate]] is 35 + (4-7) or 39-42 frames, depending on [[Faster Cast Rate]]. For example, maximum fire damage per second for a Sorceress with 40 frame cast rate (63-199 FCR) would be displayed fire damage per second multiplied by 89/40, or 2.225.  
 
*When cast continuously, maximum fire damage per second (achieved after 89 frames or 3.56 seconds, when first Fire Wall expires) can be approximated from displayed fire damage per second by multiplying it by missiles * frames / 3 * [[cast rate]] (normally just frames / cast rate). Cast rate is delay (1.4 seconds or 35 frames) plus action frame, so [[Sorceress#Cast rate|Sorceress cast rate]] is 35 + (4-7) or 39-42 frames, depending on [[Faster Cast Rate]]. For example, maximum fire damage per second for a Sorceress with 40 frame cast rate (63-199 FCR) would be displayed fire damage per second multiplied by 89/40, or 2.225.  
*Since unit [[damage regeneration]] does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, units that are not [[Immune to Fire]] will not regenerate while positioned over fire. [http://diablo3.ingame.de/forum/showthread.php?t=1639530] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/]
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*Since unit [[damage regeneration]] does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, units that are not [[Immune to Fire]] will not regenerate while positioned over fire. [https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/]
 
*{{Warn|=The length formula above is an approximation, and is accurate for diagonal Fire Walls. Actual length increases slightly when cast horizontally.[https://www.theamazonbasin.com/forums/index.php?/forums/topic/126656-true-length-of-fire-wall/&do=findComment&comment=1566921]}}
 
*{{Warn|=The length formula above is an approximation, and is accurate for diagonal Fire Walls. Actual length increases slightly when cast horizontally.[https://www.theamazonbasin.com/forums/index.php?/forums/topic/126656-true-length-of-fire-wall/&do=findComment&comment=1566921]}}
 
**{{Warn|=When cast horizontally, 5 + 2 * ceiling( ( 38/3 * slvl - 1 ) / 16 ) pyres are created, and the wall length in yards is equal to this value.[https://www.theamazonbasin.com/forums/index.php?/forums/topic/126656-true-length-of-fire-wall/&do=findComment&comment=1566938]}}
 
**{{Warn|=When cast horizontally, 5 + 2 * ceiling( ( 38/3 * slvl - 1 ) / 16 ) pyres are created, and the wall length in yards is equal to this value.[https://www.theamazonbasin.com/forums/index.php?/forums/topic/126656-true-length-of-fire-wall/&do=findComment&comment=1566938]}}
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==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/sorceress-fire.shtml Fire Spells] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/sorceress-fire.shtml Fire Spells] (Arreat Summit)
*[http://diablo3.ingame.de/forum/showthread.php?t=1639530 Schadensunterbrechung: Giftnova und anderer Schaden] (inDiablo.de)
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*[https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/ Schadensunterbrechung: Giftnova und anderer Schaden] (PlanetDiablo.eu)
 
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/ ANY damage stops unit damage regeneration] (D2 Technical)
 
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/ ANY damage stops unit damage regeneration] (D2 Technical)
 
*ThePlatypus, [[Perpendicular Pyromania]] - How to use Fire Wall effectively
 
*ThePlatypus, [[Perpendicular Pyromania]] - How to use Fire Wall effectively
 
*mmpx222, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/126656-true-length-of-fire-wall/ True Length of Fire Wall] (D2 Technical)
 
*mmpx222, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/126656-true-length-of-fire-wall/ True Length of Fire Wall] (D2 Technical)

Latest revision as of 05:18, 25 September 2021