Difference between revisions of "Magic Damage"

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m (→‎Skill: Separate sections for each class)
(Added Monster and Reference sections)
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|{{Warn|=Yes}}
 
|{{Warn|=Yes}}
 
|}
 
|}
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<br>
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==Monster==
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{{Number table}} width=100%
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|-align=center
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!colspan=2 align=left|[[Monster]]
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!width=25%|Normal
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!width=25%|Nightmare
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!width=25%|Hell
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|-valign=top
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!align=left rowspan=2|[[Spectral Hit]] [[Unique (monster)|{{U|=Unique}}]]
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!Min
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|[{{0|}}MonLvl * {{0|0}}66/100]
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|[{{0|}}MonLvl * {{0|0}}66/100]
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|[{{0|}}MonLvl * {{0|0}}66/100]
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|-
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!Max
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|[{{0|}}MonLvl * 100/100]
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|[{{0|}}MonLvl * 100/100]
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|[{{0|}}MonLvl * 100/100]
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|}
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[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
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*Magic damage is added to [[attack]] damage of some monsters, while others may fire [[missile]]s or use [[skill]]s applying it.
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<br>
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==Reference==
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*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion)
  
  
 
[[Category:Modifiers]]
 
[[Category:Modifiers]]
 
[[Category:Damage modifiers]]
 
[[Category:Damage modifiers]]

Revision as of 19:54, 18 June 2013