Difference between revisions of "Claw"

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{{Intro}}
 
{{Intro}}
 
*Only spawn in [[Expansion]] games.
 
*Only spawn in [[Expansion]] games.
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*Also known as [[Hand to Hand]].
 
*Class-specific: only [[Assassin]] can equip claw.
 
*Class-specific: only [[Assassin]] can equip claw.
 
*Claws are one-handed swinging weapons.
 
*Claws are one-handed swinging weapons.
*Normal, superior, magic and rare quality Exceptional (Hand Scythe and higher) and Elite claws can spawn with up to three +(1-3) [[skill bonus]]es to individual [[Assassin#Skills|Assassin skills]].
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*Normal, superior, magic and rare quality Exceptional (Hand Scythe and higher) and Elite (all) claws can spawn with up to three +(1-3) [[skill bonus]]es to individual [[Assassin#Skills|Assassin skills]]. These claws are of [[Hand to Hand 2]] item type, a subtype of Claws.
 
*All have 75 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = [Strength * 75/100]
 
*All have 75 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = [Strength * 75/100]
 
*All have 75 [[Dexterity]] bonus when calculating attack damage, so +% Damage = [Dexterity * 75/100]
 
*All have 75 [[Dexterity]] bonus when calculating attack damage, so +% Damage = [Dexterity * 75/100]

Latest revision as of 16:01, 30 June 2024