Difference between revisions of "Item type"
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(melee weapons hierarchy) |
(mechanics explained) |
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{{Item type nav}} | {{Item type nav}} | ||
{{Intro}} | {{Intro}} | ||
− | Base stats for individual armor and weapons can | + | * Item types are "blueprints" for items and are used to categorize them, which is used by many game mechanics, including, but not limited to [[affix]] generation, [[Rune Word|runeword]] base eligibilty, skill mechanics and so on. |
+ | * Form a hierarchy, so a particular item type is also considered of its supertypes. Foe example, an [[amazon bow]] is a [[bow]] so can roll bow affixes and be used as a base for bow runewords (unless the subtype is explicitly excluded - that's why many melee affixes cannot be rolled on [[staff|staves]] and [[wand]]s). | ||
+ | : Items type can have multiple supertypes, so the hierarchy is not a simple tree. For example, a [[combo weapon]] is both a [[melee weapon]] and a [[thrown weapon]]. | ||
+ | * Items can also have multiple item types. For example, a [[Flawed Amethyst]] is both a [[Flawed Gem]] and an [[Amethyst (item type)|Amethyst]]. | ||
+ | |||
+ | Base stats for individual armor and weapons can be found on separate item type pages. | ||
|} | |} | ||
+ | [[File:Item Types weap armo.png|center|thumb|800px|Hierarchy of item types. Since it is most often used to determine available [[affix]]es and valid bases for [[Rune Word|runewords]], only weapons and armor are shown. For clarity class-specific item types are also hidden.]] | ||
==Armor== | ==Armor== | ||
{|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | {|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | ||
− | !colspan=3|Armor | + | !colspan=3|[[Armor]] |
|-valign=top | |-valign=top | ||
|width=33%| | |width=33%| | ||
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[[Gloves]] | [[Gloves]] | ||
|width=33%| | |width=33%| | ||
− | '''[[Any | + | '''[[Any shield]]'''<br/> |
[[Shield]]<br/> | [[Shield]]<br/> | ||
[[Auric shield]]<br/> | [[Auric shield]]<br/> | ||
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{|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | {|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | ||
|- | |- | ||
− | ! colspan="13" | '''[[Melee | + | ! colspan="13" | '''[[Melee weapon]]''' |
|- | |- | ||
| [[Axe]] | | [[Axe]] | ||
− | | colspan="6" | '''[[Blunt | + | | colspan="6" | '''[[Blunt weapon]]''' |
| [[Claw]]<br /> | | [[Claw]]<br /> | ||
| colspan="2" | '''[[Swords and Knives]]''' (D2R only) | | colspan="2" | '''[[Swords and Knives]]''' (D2R only) | ||
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− | === | + | ===Missile=== |
{|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | {|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | ||
− | !colspan=2| | + | !colspan=2|[[Missile weapon]] |
|- | |- | ||
|width=50%| | |width=50%| | ||
Line 80: | Line 86: | ||
− | === | + | *Missiles (arrows or bolts) fired by missile weapons, are not weapons themselves. |
+ | |||
+ | ===Thrown=== | ||
{|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | {|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | ||
− | |||
|- | |- | ||
− | !colspan= | + | ! colspan="4" | '''[[Thrown weapon]]''' |
− | + | |- | |
− | |- | + | | colspan="3" | '''[[Combo weapon]]''' |
− | | | + | | rowspan="3" | [[Missile potion]] |
− | '''[[ | + | |- |
− | + | | [[Javelin]] | |
− | | | + | | rowspan="2" | [[Throwing axe]] |
− | [[ | + | | rowspan="2" | [[Throwing knife]] |
− | | | + | |- |
− | [[ | + | | [[Amazon javelin]] |
− | | | ||
− | |||
− | [[ | ||
− | |||
− | |||
− | | | ||
− | |||
− | [[ | ||
− | |||
− | [[ | ||
|} | |} | ||
+ | <br/> | ||
− | |||
− | |||
===Animation type=== | ===Animation type=== | ||
{|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | {|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | ||
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[[Claw]] | [[Claw]] | ||
|} | |} | ||
− | |||
==Miscellaneous== | ==Miscellaneous== | ||
{|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | {|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | ||
− | !colspan= | + | |- |
− | |- | + | ! colspan="12" | '''[[Miscellaneous (item type)|Miscellaneous]]''' |
− | | | + | |- |
− | ''' | + | | rowspan="3" | [[Amulet (item type)|Amulet]]<br />[[Ring (item type)|Ring]] |
− | [[ | + | | '''[[Charm]]''' |
− | [[ | + | | colspan="2" | '''[[Missile (item type)|Missile]]''' |
− | | | + | | colspan="4" | '''[[Socket filler]]''' |
− | ''' | + | | colspan="3" | '''[[Potion]]''' |
− | [[Small Charm]]<br/> | + | | rowspan="3" | [[Gold (item type)|Gold]]<br />[[Key (item type)|Key]]<br />[[Scroll]]<br />[[Tome]]<br />[[Player body part]] |
− | [[Large Charm]]<br/> | + | |- |
− | [[Grand Charm]] | + | | rowspan="2" | [[Small Charm (item type)|Small Charm]]<br />[[Large Charm (item type)|Large Charm]]<br />[[Grand Charm (item type)|Grand Charm]]<br /> |
− | | | + | | rowspan="2" | [[Bow Quiver]] |
− | + | | rowspan="2" | [[Crossbow Quiver]] | |
− | [[Gem]]<br/> | + | | colspan="2" | [[Gem]]<br /> |
− | [[ | + | | rowspan="2" | [[Jewel (item type)|Jewel]] |
− | [[ | + | | rowspan="2" | [[Rune]] |
− | | | + | | [[Healing Potion (item type)|Healing Potion]] |
− | [[ | + | | [[Mana Potion (item type)|Mana Potion]] |
− | [[ | + | | rowspan="2" | [[Antidote Potion (item type)|Antidote Potion]]<br />[[Thawing Potion (item type)|Thawing Potion]]<br />[[Stamina Potion (item type)|Stamina Potion]]<br /> |
− | [[ | + | |- |
− | + | | [[Chipped Gem]]<br />[[Flawed Gem]]<br />[[Standard Gem]]<br />[[Flawless Gem]]<br />[[Perfect Gem]]<br /> | |
− | + | | [[Amethyst (item type)|Amethyst]]<br />[[Diamond (item type)|Diamond]]<br />[[Emerald (item type)|Emerald]]<br />[[Ruby (item type)|Ruby]]<br />[[Sapphire (item type)|Sapphire]]<br />[[Topaz (item type)|Topaz]]<br />[[Skull (item type)|Skull]]<br /> | |
− | + | | colspan="2" | [[Rejuvenation Potion (item type)|Rejuvenation Potion]] | |
|} | |} | ||
<br/> | <br/> |
Latest revision as of 03:12, 2 July 2024
Armor
WeaponAlthough orbs can be used as melee weapons, they are not classified as such and they can neither spawn with melee weapon affixes, nor be used to make melee weapon Rune Words.
Melee
Missile
Thrown
Animation type
Miscellaneous
Reference
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