Difference between revisions of "Item type"
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{{Item type nav}} | {{Item type nav}} | ||
{{Intro}} | {{Intro}} | ||
− | Base stats for individual armor and weapons can | + | * Item types are "blueprints" for items and are used to categorize them, which is used by many game mechanics, including, but not limited to [[affix]] generation, [[Rune Word|runeword]] base eligibilty, skill mechanics and so on. |
+ | * Form a hierarchy, so a particular item type is also considered of its supertypes. For example, an [[amazon bow]] is a [[bow]] so can roll bow affixes and be used as a base for bow runewords (unless the subtype is explicitly excluded - that's why many melee affixes cannot be rolled on [[staff|staves]] and [[wand]]s). | ||
+ | : Item types can have multiple supertypes, so the hierarchy is not a simple tree. For example, a [[combo weapon]] is both a [[melee weapon]] and a [[thrown weapon]]. | ||
+ | * Items can also have multiple item types. For example, a [[Flawed Amethyst]] is both a [[Flawed Gem]] and an [[Amethyst (item type)|Amethyst]]. | ||
+ | |||
+ | Base stats for individual armor and weapons can be found on separate item type pages. | ||
|} | |} | ||
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==Armor== | ==Armor== | ||
{|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | {|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | ||
− | !colspan= | + | |- |
− | |- | + | ! colspan=10 class="header" | '''[[Armor]]''' |
− | | | + | |- |
− | '''[[Helm]]''' | + | | colspan=3 class="subheader" | '''[[Helm]]''' |
− | [[ | + | | colspan=3 class="subheader" | '''[[Any shield]]''' |
− | [[ | + | | rowspan=2 | [[Body armor]] |
− | [[ | + | | rowspan=2 | [[Belt]] |
− | | | + | | rowspan=2 | [[Boots]] |
− | [[ | + | | rowspan=2 | [[Gloves]] |
− | [[ | + | |- |
− | [[ | + | | class="item" | [[Circlet]] |
− | [[ | + | | class="item" | [[Pelt]] |
− | | | + | | class="item" | [[Primal helm]] |
− | + | | class="item" | [[Shield]] | |
− | [[Shield]] | + | | class="item" | [[Auric shield]] |
− | [[Auric shield]] | + | | class="item" | [[Shrunken head]] |
− | [[Shrunken head]] | ||
|} | |} | ||
<br/> | <br/> | ||
==Weapon== | ==Weapon== | ||
− | + | {|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | |
− | + | |- | |
+ | ! colspan="4" | '''[[Weapon]]''' | ||
+ | |- | ||
+ | || '''[[Melee weapon]]''' | ||
+ | || '''[[Missile weapon]]''' | ||
+ | || '''[[Thrown weapon]]''' | ||
+ | || [[Orb]] | ||
+ | |} | ||
<br/> | <br/> | ||
+ | |||
===Melee=== | ===Melee=== | ||
{|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | {|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | ||
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* Blunt weapons all have +50% [[Damage to Undead]]. | * Blunt weapons all have +50% [[Damage to Undead]]. | ||
* In LoD subtypes of item types introduced in D2R are simply subtypes of absent item types' supertypes. For example swords are a subtype of melee weapons. | * In LoD subtypes of item types introduced in D2R are simply subtypes of absent item types' supertypes. For example swords are a subtype of melee weapons. | ||
− | <br> | + | <br/> |
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<br/> | <br/> | ||
+ | |||
+ | ===Orb=== | ||
+ | * Although [[orb]]s can be used as [[melee]] weapons, they are not classified as such and they can neither spawn with melee weapon [[affix]]es, nor be used to make melee weapon [[Rune Word]]s. | ||
===Animation type=== | ===Animation type=== | ||
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| [[Amethyst (item type)|Amethyst]]<br />[[Diamond (item type)|Diamond]]<br />[[Emerald (item type)|Emerald]]<br />[[Ruby (item type)|Ruby]]<br />[[Sapphire (item type)|Sapphire]]<br />[[Topaz (item type)|Topaz]]<br />[[Skull (item type)|Skull]]<br /> | | [[Amethyst (item type)|Amethyst]]<br />[[Diamond (item type)|Diamond]]<br />[[Emerald (item type)|Emerald]]<br />[[Ruby (item type)|Ruby]]<br />[[Sapphire (item type)|Sapphire]]<br />[[Topaz (item type)|Topaz]]<br />[[Skull (item type)|Skull]]<br /> | ||
| colspan="2" | [[Rejuvenation Potion (item type)|Rejuvenation Potion]] | | colspan="2" | [[Rejuvenation Potion (item type)|Rejuvenation Potion]] | ||
+ | |} | ||
+ | <br/> | ||
+ | |||
+ | |||
+ | ==Class-specific== | ||
+ | {|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | ||
+ | |- | ||
+ | ! colspan="10" | '''[[Class specific]]''' | ||
+ | |- | ||
+ | ! colspan="3" | [[Amazon item|Amazon]] | ||
+ | ![[Assassin item|Assassin]] | ||
+ | ![[Barbarian item|Barbarian]] | ||
+ | ![[Druid item|Druid]] | ||
+ | ![[Necromancer item|Necromancer]] | ||
+ | ![[Paladin item|Paladin]] | ||
+ | ![[Sorceress item|Sorceress]] | ||
+ | |- | ||
+ | |[[Amazon bow]] | ||
+ | |[[Amazon javelin]] | ||
+ | |[[Amazon spear]] | ||
+ | |[[Claw]] | ||
+ | |[[Primal helm]] | ||
+ | |[[Pelt]] | ||
+ | |[[Voodoo head]] | ||
+ | |[[Auric shield]] | ||
+ | |[[Orb]] | ||
|} | |} | ||
<br/> | <br/> |