Difference between revisions of "Indestructible"

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(indestructible as a fixed affix)
 
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{{Intro}}
 
{{Intro}}
 
{{Mb|=Indestructible}} [[Item type#Armor|armor]] and [[Item type#Weapon|weapons]] (excluding [[Item type#Ranged|ranged]] weapons) display no durability and lose none: they do not need to be repaired (although they do need to be [[charges|recharged]]). An indestructible item cannot be ethereal as well, with the following exceptions:
 
{{Mb|=Indestructible}} [[Item type#Armor|armor]] and [[Item type#Weapon|weapons]] (excluding [[Item type#Ranged|ranged]] weapons) display no durability and lose none: they do not need to be repaired (although they do need to be [[charges|recharged]]). An indestructible item cannot be ethereal as well, with the following exceptions:
*Ethereal rare or Unique [[Crystal Sword]] or [[Dimensional Blade]] [[Horadric Cube#Upgrade|upgraded]] to [[Phase Blade]] using {{Ub|=Horadric Cube}}
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* Ethereal rare or Unique [[Crystal Sword]] or [[Dimensional Blade]] [[Horadric Cube#Upgrade|upgraded]] to [[Phase Blade]] using {{Ub|=Horadric Cube}}
*[[Ethereal Edge|{{Ub|=Ethereal Edge Silver-edged Axe}}]]
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* When defined as a fixed property:
*[[Shadow Killer|{{Ub|=Shadow Killer Battle Cestus}}]]
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** [[Ethereal Edge|{{Ub|=Ethereal Edge Silver-edged Axe}}]]
*[[Ghostflame|{{Ub|=Ghostflame Legend Spike}}]]
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** [[Shadow Killer|{{Ub|=Shadow Killer Battle Cestus}}]]
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** [[Ghostflame|{{Ub|=Ghostflame Legend Spike}}]]
 
However, an ethereal item with > 0 durability can become indestructible when socketed with a [[Zod Rune|{{Cb|=Zod Rune}}]] (otherwise the item cannot be socketed with the rune, preventing the player from wasting it on a broken item).
 
However, an ethereal item with > 0 durability can become indestructible when socketed with a [[Zod Rune|{{Cb|=Zod Rune}}]] (otherwise the item cannot be socketed with the rune, preventing the player from wasting it on a broken item).
 
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Latest revision as of 10:03, 1 July 2024