Difference between revisions of "Priest"

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The Priest class is the master of healing, crowd control, and hate control. Other classes such as the Shaman, Druid, and Paladin can heal, but not as well as the Priest. The Priest can also resurrect dead players along with the Shaman and Paladin. The Warlock also has the ability to resurrect, through the use of soul stones. The Priest has some buffs that can help party members. The Priest can even take control of humanoid monsters at higher character levels.
 
The Priest class is the master of healing, crowd control, and hate control. Other classes such as the Shaman, Druid, and Paladin can heal, but not as well as the Priest. The Priest can also resurrect dead players along with the Shaman and Paladin. The Warlock also has the ability to resurrect, through the use of soul stones. The Priest has some buffs that can help party members. The Priest can even take control of humanoid monsters at higher character levels.
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'''Priest Spells'''
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'''Level 1'''
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Lesser Heal (Rank 1)
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35 Mana
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1.5 second cast
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40 yard range
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Heal your target for 43 to 53.
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Holy Smite (Rank 1)
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25 Mana
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1.5 second cast
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30 yard range
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Smite an enemy for 13 to 17 holy damage.
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Holy Word: Fortitude (Rank 1)
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Cost: 10c
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60 Mana
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Instant cast
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30 yard range
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Holy power infuses the target, increasing their Stamina by 3 for 30 minutes.
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'''Level 4'''
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Lesser Heal (Rank 2)
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Cost: 50c
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50 Mana
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2 second cast
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40 yard range
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Heal your target for 66 to 80.
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Shadow Word: Pain (Rank 1)
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Cost: 50c
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25 Mana
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Instant cast
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30 yard range
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A word of darkness that causes 30 damage over 18 seconds.
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'''Level 6'''
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Holy Smite (Rank 2)
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Cost: 1s
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35 Mana
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2 second cast
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30 yard range
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Smite an enemy for 24 to 28 holy damage.
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Power Word: Shield (Rank 1)
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45 Mana
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Instant cast
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40 yard range
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4 second cooldown
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Instantly shields the target, absorbing 44 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted by physical attacks. The target becomes afflicted with a weakned soul preventing further shielding for 30 seconds.
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'''Level 8'''
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Renew (Rank 1)
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Cost: 2s
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35 Mana
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Instant cast
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40 yard range
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Heals the target for 50 damage over 15 seconds.
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Fade (Rank 1)
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Cost: 2s
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40 Mana
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Instant cast
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30 second cooldown
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Fade out, reducing the caster's threat level on all enemies by a small amount for 10 seconds.
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'''Level 10'''
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Lesser Heal (Rank 3)
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Cost: 3s
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95 Mana
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2.5 second cast
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40 yard range
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Heal your target for 142 to 166.
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Resurrection (Rank 1)
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Cost: 3s
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150 Mana
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10 second cast
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40 yard range
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Brings a dead player back to life with 15% of their health and mana.  They are afflicted by ressurection sickeness reducing their stats by 75% for the next 2 minutes.
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Mind Blast (Rank 1)
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Cost: 3s
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50 Mana
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Instant cast
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8 second cooldown
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30 yard range
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Blasts the target for 39 to 43 shadow damage, but causes a high amount of threat.
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Shadow Word: Pain (Rank 2)
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Cost: 3s
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50 Mana
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Instant cast
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30 yard range
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A word of darkness that causes 66 damage over 18 seconds.
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'''Level 12'''
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Holy Word: Fortitude (Rank 2)
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Cost: 8s
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155 Mana
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Instant cast
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30 yard range
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Holy power infuses the target, increasing their Stamina by 8 for 30 minutes.
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Holy Word: Shield (Rank 2)
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Cost: 8s
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75 Mana
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Instant cast
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40 yard range
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4 second cooldown
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Instantly shields the target, absorbing 82 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted by physical attacks. The target becomes afflicted with a weakned soul preventing further shielding for 30 seconds.
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Inner Fire (Rank 1)
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Cost: 8s
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20 Mana
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Instant cast
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A burst of Holy energy fills the caster, increasing his or her attack power by 20 and armor by 60 for 3 minutes.

Revision as of 15:20, 19 October 2004

The Priest class is the master of healing, crowd control, and hate control. Other classes such as the Shaman, Druid, and Paladin can heal, but not as well as the Priest. The Priest can also resurrect dead players along with the Shaman and Paladin. The Warlock also has the ability to resurrect, through the use of soul stones. The Priest has some buffs that can help party members. The Priest can even take control of humanoid monsters at higher character levels.


Priest Spells

Level 1

Lesser Heal (Rank 1) 35 Mana 1.5 second cast 40 yard range Heal your target for 43 to 53.

Holy Smite (Rank 1) 25 Mana 1.5 second cast 30 yard range Smite an enemy for 13 to 17 holy damage.

Holy Word: Fortitude (Rank 1) Cost: 10c 60 Mana Instant cast 30 yard range Holy power infuses the target, increasing their Stamina by 3 for 30 minutes.

Level 4

Lesser Heal (Rank 2) Cost: 50c 50 Mana 2 second cast 40 yard range Heal your target for 66 to 80.

Shadow Word: Pain (Rank 1) Cost: 50c 25 Mana Instant cast 30 yard range A word of darkness that causes 30 damage over 18 seconds.

Level 6

Holy Smite (Rank 2) Cost: 1s 35 Mana 2 second cast 30 yard range Smite an enemy for 24 to 28 holy damage.

Power Word: Shield (Rank 1) 45 Mana Instant cast 40 yard range 4 second cooldown Instantly shields the target, absorbing 44 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted by physical attacks. The target becomes afflicted with a weakned soul preventing further shielding for 30 seconds.

Level 8

Renew (Rank 1) Cost: 2s 35 Mana Instant cast 40 yard range Heals the target for 50 damage over 15 seconds.

Fade (Rank 1) Cost: 2s 40 Mana Instant cast 30 second cooldown Fade out, reducing the caster's threat level on all enemies by a small amount for 10 seconds.

Level 10

Lesser Heal (Rank 3) Cost: 3s 95 Mana 2.5 second cast 40 yard range Heal your target for 142 to 166.

Resurrection (Rank 1) Cost: 3s 150 Mana 10 second cast 40 yard range Brings a dead player back to life with 15% of their health and mana. They are afflicted by ressurection sickeness reducing their stats by 75% for the next 2 minutes.

Mind Blast (Rank 1) Cost: 3s 50 Mana Instant cast 8 second cooldown 30 yard range Blasts the target for 39 to 43 shadow damage, but causes a high amount of threat.

Shadow Word: Pain (Rank 2) Cost: 3s 50 Mana Instant cast 30 yard range A word of darkness that causes 66 damage over 18 seconds.

Level 12

Holy Word: Fortitude (Rank 2) Cost: 8s 155 Mana Instant cast 30 yard range Holy power infuses the target, increasing their Stamina by 8 for 30 minutes.

Holy Word: Shield (Rank 2) Cost: 8s 75 Mana Instant cast 40 yard range 4 second cooldown Instantly shields the target, absorbing 82 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted by physical attacks. The target becomes afflicted with a weakned soul preventing further shielding for 30 seconds.

Inner Fire (Rank 1) Cost: 8s 20 Mana Instant cast A burst of Holy energy fills the caster, increasing his or her attack power by 20 and armor by 60 for 3 minutes.