Difference between revisions of "Priest"

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The Priest class is the master of healing, crowd control, and hate control. Other classes such as the Shaman, Druid, and Paladin can heal, but not as well as the Priest. The Priest can also resurrect dead players along with the Shaman and Paladin. The Warlock also has the ability to resurrect, through the use of soul stones. The Priest has some buffs that can help party members. The Priest can even take control of humanoid monsters at higher character levels.
 
The Priest class is the master of healing, crowd control, and hate control. Other classes such as the Shaman, Druid, and Paladin can heal, but not as well as the Priest. The Priest can also resurrect dead players along with the Shaman and Paladin. The Warlock also has the ability to resurrect, through the use of soul stones. The Priest has some buffs that can help party members. The Priest can even take control of humanoid monsters at higher character levels.
  
==[[Priest Talents]]==
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'''[[Priest Talents]]'''<br>
 
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'''[[Priest Spells]]'''
== [[Priest Spells]] ==
 
 
 
=== Level 1 ===
 
[[Lesser Heal]] (Rank 1)<br>
 
35 Mana<br>
 
1.5 second cast<br>
 
40 yard range<br>
 
Heal your target for 43 to 53.
 
 
 
[[Holy Smite]] (Rank 1)<br>
 
25 Mana<br>
 
1.5 second cast<br>
 
30 yard range<br>
 
Smite an enemy for 13 to 17 holy damage.
 
 
 
[[Power Word: Fortitude]] (Rank 1)<br>
 
Cost: 10c<br>
 
60 Mana<br>
 
Instant cast<br>
 
30 yard range<br>
 
Holy power infuses the target, increasing their Stamina by 3 for 30 minutes.
 
 
 
=== Level 4 ===
 
[[Lesser Heal]] (Rank 2)<br>
 
Cost: 50c<br>
 
50 Mana<br>
 
2 second cast<br>
 
40 yard range<br>
 
Heal your target for 66 to 80.
 
 
 
[[Shadow Word: Pain]] (Rank 1)<br>
 
Cost: 50c<br>
 
25 Mana<br>
 
Instant cast<br>
 
30 yard range<br>
 
A word of darkness that causes 30 damage over 18 seconds.
 
 
 
=== Level 6 ===
 
[[Holy Smite]] (Rank 2)<br>
 
Cost: 1s<br>
 
35 Mana<br>
 
2 second cast<br>
 
30 yard range<br>
 
Smite an enemy for 24 to 28 holy damage.
 
 
 
[[Power Word: Shield]] (Rank 1)<br>
 
45 Mana<br>
 
Instant cast<br>
 
40 yard range<br>
 
4 second cooldown<br>
 
Instantly shields the target, absorbing 44 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted by physical attacks. The target becomes afflicted with a weakned soul preventing further shielding for 30 seconds.
 
 
 
=== Level 8 ===
 
[[Renew]] (Rank 1)<br>
 
Cost: 2s<br>
 
35 Mana<br>
 
Instant cast<br>
 
40 yard range<br>
 
Heals the target for 50 damage over 15 seconds.
 
 
 
[[Fade]] (Rank 1)<br>
 
Cost: 2s<br>
 
40 Mana<br>
 
Instant cast<br>
 
30 second cooldown<br>
 
Fade out, reducing the caster's threat level on all enemies by a small amount for 10 seconds.
 
 
 
=== Level 10 ===
 
[[Lesser Heal]] (Rank 3)<br>
 
Cost: 3s<br>
 
95 Mana<br>
 
2.5 second cast<br>
 
40 yard range<br>
 
Heal your target for 142 to 166.
 
 
 
[[Resurrection]] (Rank 1)<br>
 
Cost: 3s<br>
 
150 Mana<br>
 
10 second cast<br>
 
40 yard range<br>
 
Brings a dead player back to life with 15% of their health and mana.  They are afflicted by ressurection sickeness reducing their stats by 75% for the next 2 minutes.
 
 
 
[[Mind Blast]] (Rank 1)<br>
 
Cost: 3s<br>
 
50 Mana<br>
 
Instant cast<br>
 
8 second cooldown<br>
 
30 yard range<br>
 
Blasts the target for 39 to 43 shadow damage, but causes a high amount of threat.
 
 
 
[[Shadow Word: Pain]] (Rank 2)<br>
 
Cost: 3s<br>
 
50 Mana<br>
 
Instant cast<br>
 
30 yard range<br>
 
A word of darkness that causes 66 damage over 18 seconds.<br>
 
 
 
=== Level 12 ===
 
[[Power Word: Fortitude]] (Rank 2)<br>
 
Cost: 8s<br>
 
155 Mana<br>
 
Instant cast<br>
 
30 yard range<br>
 
Holy power infuses the target, increasing their Stamina by 8 for 30 minutes.<br>
 
 
 
[[Power Word: Shield]] (Rank 2)<br>
 
Cost: 8s<br>
 
75 Mana<br>
 
Instant cast<br>
 
40 yard range<br>
 
4 second cooldown<br>
 
Instantly shields the target, absorbing 82 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted by physical attacks. The target becomes afflicted with a weakned soul preventing further shielding for 30 seconds.
 
 
 
[[Inner Fire]] (Rank 1)<br>
 
Cost: 8s<br>
 
20 Mana<br>
 
Instant cast<br>
 
A burst of Holy energy fills the caster, increasing his or her attack power by 20 and armor by 60 for 3 minutes.
 
 
 
=== Level 14 ===
 
 
 
[[Holy Smite]] (Rank 3)<br>
 
Cost: 9s<br>
 
65 Mana<br>
 
2 second cast<br>
 
30 yard range<br>
 
Smite an enemy for 54 to 62 holy damage.
 
 
 
[[Cure Disease]]<br>
 
Cost: 9s<br>
 
60 Mana<br>
 
Instant cast<br>
 
30 yard range<br>
 
Removes 1 disease from friendly target.
 
 
 
[[Renew]] (Rank 2)<br>
 
Cost: 9s<br>
 
55 Mana<br>
 
Instant cast<br>
 
40 yard range<br>
 
Heals the target for 85 damage over 15 seconds.
 
 
 
[[Psychic Scream]] (Rank 1)<br>
 
Cost: 9s<br>
 
100 Mana<br>
 
Instant cast<br>
 
30 second cooldown<br>
 
The caster lets out a psychic scream, causing 2 nearby enemies to flee for 8 seconds.
 
 
 
=== Level 16 ===
 
 
 
[[Heal]] (Rank 1)<br>
 
Cost: 18s<br>
 
150 Mana<br>
 
3.5 second cast<br>
 
40 yard range<br>
 
Heal your target for 247 to 285.
 
 
 
[[Mind Blast]] (Rank 2)<br>
 
Cost: 18s<br>
 
80 Mana<br>
 
Instant cast<br>
 
8 second cooldown<br>
 
30 yard range<br>
 
Blasts the target for 72 to 78 shadow damage, but causes a high amount of threat.
 
 
 
=== Level 18 ===
 
 
 
[[Dispel Magic]] (Rank 1)<br>
 
Cost: 29s<br>
 
75 Mana<br>
 
Instant cast<br>
 
30 yard range<br>
 
Dispels magic on the target, removing 1 harmful spell from a friend or 1 beneficial spell from an enemy.
 
 
 
[[Power Word: Shield]] (Rank 3)<br>
 
Cost: 29s<br>
 
110 Mana<br>
 
Instant cast<br>
 
40 yard range<br>
 
4 second cooldown<br>
 
Instantly shields the target, absorbing 134 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted by physical attacks. The target becomes afflicted with a weakned soul preventing further shielding for 30 seconds.
 
 
 
[[Shadow Word: Pain]] (Rank 3)<br>
 
Cost: 29s<br>
 
95 Mana<br>
 
Instant cast<br>
 
30 yard range<br>
 
A word of darkness that causes 132 damage over 18 seconds.
 
 
 
=== Level 20 ===
 
 
 
[[Flash Heal]] (Rank 1)<br>
 
Cost: 23s<br>
 
110 Mana<br>
 
1.5 second cast<br>
 
40 yard range<br>
 
Heals a friendly target for 170 to 208.
 
 
 
[[Inner Fire]] (Rank 2)<br>
 
Cost: 23s<br>
 
45 Mana<br>
 
Instant cast<br>
 
A burst of Holy energy fills the caster, increasing his or her attack power by 35 and armor by 100 for 3 minutes.
 
 
 
[[Renew]] (Rank 3)<br>
 
Cost: 23s<br>
 
90 Mana<br>
 
Instant cast<br>
 
40 yard range<br>
 
Heals the target for 150 damage over 15 seconds.
 
 
 
[[Shackle Undead]] (Rank 1)<br>
 
Cost: 23s<br>
 
90 Mana<br>
 
1.5 second cast<br>
 
30 yard range<br>
 
Shackles the target undead enemy for up to 30 seconds. Any damage caused will release the target. Only one target can be shackled at a time.
 
 
 
[[Fade]] (Rank 2)<br>
 
Cost: 23s<br>
 
75 Mana<br>
 
Instant cast<br>
 
30 second cooldown<br>
 
Fade out, reducing the caster's threat level on all enemies by a medium amount for 10 seconds.
 
 
 
[[Mind Soothe]] (Rank 1)<br>
 
Cost: 23s<br>
 
50 Mana<br>
 
2 second cast<br>
 
40 yard range<br>
 
Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects targets level 40 or lower. Lasts 15 seconds.
 
 
 
=== Level 22 ===
 
[[Heal]] (Rank 2)<br>
 
Cost: 42s<br>
 
23 Mana<br>
 
3.5 second cast<br>
 
40 yard range<br>
 
Heal your target for 421 to 481.
 
 
 
[[Holy Smite]] (Rank 4)<br>
 
Cost: 42s<br>
 
105 Mana<br>
 
2 second cast<br>
 
30 yard range<br>
 
Smite an enemy for 96 to 110 holy damage.
 
 
 
[[Mind Blast]] (Rank 3)<br>
 
Cost: 42s<br>
 
110 Mana<br>
 
Instant cast<br>
 
40 yard range<br>
 
8 second cooldown<br>
 
Blasts the target for 112 to 120 shadow damage, but causes a high amount of threat.
 
 
 
[[Mind Vision]] (Rank 1)<br>
 
Cost: 42s<br>
 
65 Mana<br>
 
Instant cast<br>
 
100 yard range<br>
 
1 minute cooldown<br>
 
Allows the caster to see through the target's eyes for 1 minute.
 
 
 
=== Level 24 ===
 
[[Power Word: Fortitude]] (Rank 3)<br>
 
Cost: 71s<br>
 
400 Mana<br>
 
Instant cast<br>
 
30 yard range<br>
 
Holy power infuses the target, increasing their Stamina by 18 for 30 minutes.
 
 
 
[[Power Word: Shield]] (Rank 4)<br>
 
Cost: 71s<br>
 
145 Mana<br>
 
Instant cast<br>
 
40 yard range<br>
 
4 second cooldown<br>
 
Instantly shields the target, absorbing 194 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted by physical attacks. The target becomes afflicted with a weakned soul preventing further shielding for 30 seconds.
 
 
 
[[Mana Burn]] (Rank 1)<br>
 
Cost: 71s<br>
 
95 Mana<br>
 
3 second cast<br>
 
30 yard range<br>
 
Drains 191 to 203 mana from a target. For each mana drained in this way, the target takes 0.5 damage.
 
 
 
[[Holy Fire]] (Rank 2)<br>
 
Cost: 18s<br>
 
135 Mana<br>
 
5 sec cast<br>
 
30 yd range<br>
 
1 min cooldown<br>
 
Consumes the enemy in flames that causes 120 to 154 Fire damage and an additional 36 Fire damage over 8 sec.
 
 
 
=== Level 26 ===
 
[[Flash Heal]] (Rank 2)<br>
 
Cost: 67s<br>
 
135 Mana<br>
 
1.5 second cast<br>
 
40 yard range<br>
 
Heals a friendly target for 226 to 274.
 
 
 
[[Renew]] (Rank 4)<br>
 
Cost: 67s<br>
 
120 Mana<br>
 
Instant cast<br>
 
40 yard range<br>
 
Heals the target for 210 damage over 15 seconds.
 
 
 
[[Resurrection]] (Rank 2)<br>
 
Cost: 2.2g<br>
 
250 Mana<br>
 
10 second cast<br>
 
40 yard range<br>
 
Brings a dead player back to life with 30% of their health and mana. They are afflicted by ressurection sickeness reducing their stats by 75% for the next 2 minutes.
 
 
 
[[Shadow Word: Pain]] (Rank 4)<br>
 
Cost: 67s<br>
 
155 Mana<br>
 
Instant cast<br>
 
30 yard range<br>
 
A word of darkness that causes 234 damage over 18 seconds.
 
 
 
=== Level 28 ===
 
[[Heal]] (Rank 3)<br>
 
Cost: 81s<br>
 
350 Mana<br>
 
4 second cast<br>
 
40 yard range<br>
 
Heal your target for 670 to 762.
 
 
 
[[Mind Blast]] (Rank 4)<br>
 
Cost: 81s<br>
 
150 Mana<br>
 
Instant cast<br>
 
8 second cooldown<br>
 
Blasts the target for 167 to 177 shadow damage, but causes a high amount of threat.
 
 
 
[[Psychic Scream]] (Rank 2)<br>
 
Cost: 81s<br>
 
140 Mana<br>
 
Instant cast<br>
 
30 second cooldown<br>
 
The caster lets out a psychic scream, causing 3 nearby enemies to flee for 8 seconds.
 
 
 
[[Mind Flay]] (Rank 2)<br>
 
Cost: 21s<br>
 
70 Mana<br>
 
Instant cast (Channeling)<br>
 
20 yd range<br>
 
Assault the target's mind with Shadow energy, causing 126 damage over 3 sec and slowing the target to 50% of their movement speed.
 
 
 
=== Level 30 ===
 
[[Holy Smite]] (Rank 5)<br>
 
Cost: 65s<br>
 
160 Mana<br>
 
2 second cast<br>
 
30 yard range<br>
 
Smite an enemy for 160 to 182 holy damage.
 
 
 
[[Power Word: Shield]] (Rank 5)<br>
 
Cost: 65s<br>
 
205 Mana<br>
 
Instant cast<br>
 
40 yard range<br>
 
4 second cooldown<br>
 
Instantly shields the target, absorbing 294 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted by physical attacks. The target becomes afflicted with a weakned soul preventing further shielding for 30 seconds.
 
 
 
[[Inner Fire]] (Rank 3)<br>
 
Cost: 65s<br>
 
75 Mana<br>
 
Instant cast<br>
 
A burst of Holy energy fills the caster, increasing his or her attack power by 50 and armor by 140 for 3 minutes.
 
 
 
[[Prayer of Healing]] (Rank 1)<br>
 
Cost: 65s<br>
 
400 Mana<br>
 
3 second cast<br>
 
A powerful prayer heals nearby party members for 293 to 313.
 
 
 
[[Fade]] (Rank 3)<br>
 
Cost: 65s<br>
 
125 Mana<br>
 
Instant cast<br>
 
30 second cooldown<br>
 
Fade out, reducing the caster's threat level on all enemies by a high amount for 10 seconds.
 
 
 
[[Mind Control]] (Rank 1)<br>
 
Cost: 65s<br>
 
350 Mana<br>
 
3 second cast<br>
 
20 yard range<br>
 
Controls a humanoid mind up to level 32, but slows its attack speed by 20%. Lasts 1 minute, but the target gets a chance to break free every 5 seconds.
 
 
 
[[Shadow Protection]] (Rank 1)<br>
 
Cost: 65s<br>
 
250 Mana<br>
 
Instant cast<br>
 
30 yard range<br>
 
Increases the target's resistance to Shadow spells by 50 for 10 minutes.
 

Revision as of 00:00, 21 November 2004

The Priest class is the master of healing, crowd control, and hate control. Other classes such as the Shaman, Druid, and Paladin can heal, but not as well as the Priest. The Priest can also resurrect dead players along with the Shaman and Paladin. The Warlock also has the ability to resurrect, through the use of soul stones. The Priest has some buffs that can help party members. The Priest can even take control of humanoid monsters at higher character levels.

Priest Talents
Priest Spells