Difference between revisions of "User:Jini/Priest"

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None yet.
 
None yet.
  
=== Shadow Talents (27 points) ===
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=== Shadow Talents (30 points) ===
 
'''Spirit Tap - 5/5 points'''<br>
 
'''Spirit Tap - 5/5 points'''<br>
 
Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target. For the duration, your Mana may regenerate at a 50% rate while casting. Lasts 15 seconds.<br>
 
Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target. For the duration, your Mana may regenerate at a 50% rate while casting. Lasts 15 seconds.<br>
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'''Vampiric Embrace - 1/1 point'''<br>
 
'''Vampiric Embrace - 1/1 point'''<br>
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow damage you deal for 60 seconds.
+
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow damage you deal for 60 seconds.<br>
 
''This adds to my healing capability.  For virtually all but boss mobs this is all I need, maybe a Renew from time to time. ''
 
''This adds to my healing capability.  For virtually all but boss mobs this is all I need, maybe a Renew from time to time. ''
  
 
'''Shadow Weaving - 5/5 points'''<br>
 
'''Shadow Weaving - 5/5 points'''<br>
Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 seconds. Stacks up to 5 times.
+
Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 seconds. Stacks up to 5 times.<br>
 
''This is a great Talent.  Matched with Imp SW:Pain, Mind Flay and Vampiric  Embrace I do more damage and heal at the same time.''
 
''This is a great Talent.  Matched with Imp SW:Pain, Mind Flay and Vampiric  Embrace I do more damage and heal at the same time.''
  
 
'''Silence - 1/1 point'''<br>
 
'''Silence - 1/1 point'''<br>
Silences the target, preventing them from casting spells for 5 seconds.   
+
Silences the target, preventing them from casting spells for 5 seconds.  <br>
 
''This is a great way to pull casters.  Since they can't cast they run into melee range.  ''
 
''This is a great way to pull casters.  Since they can't cast they run into melee range.  ''
  
 
'''Darkness - 1/5 points'''<br>
 
'''Darkness - 1/5 points'''<br>
 
Increases your Shadow spell damage by 2%.<br>
 
Increases your Shadow spell damage by 2%.<br>
 +
''More damage is nice and it gets me to Shadowform.''
  
 +
'''Shadowform - 1/1 point'''<br>
 +
Assume a shadowform, increasing your Shadow damage by 15% and reducing physical damage done to you by 15%.  Cannot cast Holy spells in this form.<br>
 +
''Just got this Talent, haven't even hotkeyed it yet.''
  
 
==Dream Drops==
 
==Dream Drops==

Revision as of 09:35, 10 March 2005

Jini's current Talent build: I'm working toward the Shadow Priest build until mid 50s. At that point it becomes a level by level decision to respec towards more Discipline or more Holy.

Level 39 - I'm working on Darkness at this point having maxxed Shadow Weaving. I took Improved Fade and Silence at the expense of Darkness.

At level 30 I got Vampiric Embrace. This stacks very nicely with the Priest shadow DoTs.

The next target is Shadowform at level 40.

After that I'll probably dive into Discipline for Imp PW:S and Imp PW:F.

Talent Build

Discipline Talents (0 points)

None yet.

Holy Talents (0 points

None yet.

Shadow Talents (30 points)

Spirit Tap - 5/5 points
Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target. For the duration, your Mana may regenerate at a 50% rate while casting. Lasts 15 seconds.
This is a great talent so far. When soloing it greatly decreases my downtime. In groups it help to keep my Mana topped off.

Blackout - 5/5 points
Gives your Shadow damage spells a 6% chance to stun the target for 3 seconds.
This is awesome in PvE and PvP, more usefull than spirit tap, but in the beginning of the game you will be casting holy smite more than shadow stuff.

Improved Shadow Word: Pain - 2/2 points
Increases the duration of your Shadow Word: Pain spell by 6 seconds.
Make the most commonly casted damage spell more effecient, excellent.

Shadow Focus - 2/5 points
Reduces your target's chance to resist your Shadow spells by 4%.
This may have been a waste. Imp Fade would be more use. Who knows.

Mind Flay - 1/1 point
Assault the target's mind with Shadow energy, causing 75 damage over 3 seconds and slowing the target to 50% of their movement speed.
This is your damage spell. Spammable, excellent DpM, decent DpS.

Improved Psychic Scream - 2/2 points
Reduces the cooldown of your Psychic Scream ability by 4 seconds.
Usefull spell, cooldown isn't much but it is nice. Requirement for Silence as well.

Improved Fade - 2/2 points
Increases the duration of your Fade ability by 10 seconds.
This allows for 20 second long Fades with only 10 more seconds until the Fade cooldown is complete until the next Fade can be cast.

Shadow Reach - 3/3 points
Increases the range of your Shadow damage spells by 20%.
Another not so great choice. These points could also have gone into Improved Fade.

Vampiric Embrace - 1/1 point
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow damage you deal for 60 seconds.
This adds to my healing capability. For virtually all but boss mobs this is all I need, maybe a Renew from time to time.

Shadow Weaving - 5/5 points
Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 seconds. Stacks up to 5 times.
This is a great Talent. Matched with Imp SW:Pain, Mind Flay and Vampiric Embrace I do more damage and heal at the same time.

Silence - 1/1 point
Silences the target, preventing them from casting spells for 5 seconds.
This is a great way to pull casters. Since they can't cast they run into melee range.

Darkness - 1/5 points
Increases your Shadow spell damage by 2%.
More damage is nice and it gets me to Shadowform.

Shadowform - 1/1 point
Assume a shadowform, increasing your Shadow damage by 15% and reducing physical damage done to you by 15%. Cannot cast Holy spells in this form.
Just got this Talent, haven't even hotkeyed it yet.

Dream Drops

Items will matter a good bit less to a Priest than they did to a Rogue so this section is not that important. At this point its for fun more than anything.

Quests

Hints of a New Plage in Arathi.


Crafted

Scarlet Monastery


or

Razorfen Downs