Difference between revisions of "New Game Enhancements"
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*Smuggler - Recon | *Smuggler - Recon | ||
*Commando - Assualt | *Commando - Assualt | ||
− | *Officer - Battle | + | *Officer - Battle (Maurader) |
*Spy - Recon | *Spy - Recon | ||
− | *Medic - Recon | + | *Medic - Recon (Ubese, Tantel, Mabari) |
*Entertainer - None | *Entertainer - None | ||
*Jedi - None | *Jedi - None | ||
*Trader - None | *Trader - None |
Revision as of 19:31, 26 December 2005
Attributes
(Thanks JZ)
- Strength - Increases melee damage
- Precision - Increases ranged damage
- Constitution - 8 health and 2 action per point
- Stamina - 2 health and 8 agility per point
- Agility - Increases defense (rumored to not be working well, if at all)
- Luck - Increases the chance of a critical effect (see below)
Note: A critical effect is extra damage being dealt on an outgoing attack, less damage being dealt on an incoming attack or more damage being healed by a heal ability.
Food
Seems like the top requested foods are:(from Laeir)
(guestimated base stats)
- Thakitillo (30 Stam, 30 Con)
- Vercupti of Agazza Boleruuee (30 Precision, 30 Con)
- Rakririan Burnout sauce (30 Str, 25 Precision)
- Mandalorian Wine (?)
- Falmeout (30 Con, 25 Agi, 25 Stam)
- Breath of Heaven (30 Agility, 30 Con)
- Deneelian Fizz Pudding (30 Luck, 30 Con)
- Accarragm (40 Terrain negotiation)
Thakitillo is probably the easiest to make since it does not require any subcomponents or creature resources (except for the additive). I see very few other combat foods that are worth making since they basically take the same amount of work to make, but only give a fraction of the stats.
Armor
- Bounty Hunter - Assault
- Smuggler - Recon
- Commando - Assualt
- Officer - Battle (Maurader)
- Spy - Recon
- Medic - Recon (Ubese, Tantel, Mabari)
- Entertainer - None
- Jedi - None
- Trader - None