Difference between revisions of "Dark Age of Camelot"
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Revision as of 22:20, 3 October 2006
Races
The Celt
Celts are the basic human race available in Hibernia. Their kinship with nature makes them strong in magic, but their strong roots allow them to also be good combatants.
The Firbolg
Massive humanoids, the Firbolg are believed to be a cross between man and giant. These wood-dwelling creatures are as well-attuned to nature as their Celt cousins, though, because of their great size, they are very good fighters.
The Lurikeen
Lurikeen are a small and extremely quick and dexterous race. Mischevious in nature, they are naturally adept at stealthy maneuvers and hiding, though their ties with nature and the "Undermountain" provide them with great magical prospect.
The Sylvan
Sylvan are dryad-type creatures that have a faint resemblance to the trees in which they inhabit. Sylvan are part of the natural fabric of Hy Brasil in much the same way as the wolves and badgers that inhabit the wooded land of Hibernia. This race is only available to Shrouded Isles users.
The Elf
Beautiful, tall, and thin are the Elves of Hibernia. Elves are especially adept at magic, but they are suspicious in general of nature. They make very powerful spellcasters.
The Shar
The Shar are a rough race, which are capable of performing magic. Their bones protrude from their skulls and forearms in a frightening fashion. This race is only available to Trials of Atlantis users.