Difference between revisions of "Hellgate Special Attributes"

From Basin Wiki
Jump to navigation Jump to search
Line 103: Line 103:
 
==D==
 
==D==
  
{| style="width:50%"
+
{| style="text-align:left; width:75%"
 
|+
 
|+
 
!!! style="color:blue" | '''Damage'''
 
!!! style="color:blue" | '''Damage'''
 
|-
 
|-
|'''Blessed''' || +12-20% Damage
+
| style="width:200px" | '''Blessed''' || +12-20% Damage
 
|-
 
|-
 
|'''Sacred''' || +18-22% Damage
 
|'''Sacred''' || +18-22% Damage
Line 187: Line 187:
 
==E==
 
==E==
  
{|
+
{| style="text-align:left; width:75%"
 
|+
 
|+
 
!!! style="color:blue" | '''Electric Discharge On Hit'''
 
!!! style="color:blue" | '''Electric Discharge On Hit'''
 
|-
 
|-
|'''Thundering''' || +2% Chance to Release Electric Discharge On Hit
+
| style="width:200px" | '''Thundering''' || +2% Chance to Release Electric Discharge On Hit
 
|-
 
|-
 
!!! style="color:blue" | '''Electric Discharge On Kill'''
 
!!! style="color:blue" | '''Electric Discharge On Kill'''
Line 215: Line 215:
 
==F==
 
==F==
  
{|
+
{| style="text-align:left; width:75%"
 
|+
 
|+
 
!!! style="color:blue" | '''Fire Damage'''
 
!!! style="color:blue" | '''Fire Damage'''
 
|-
 
|-
|'''Fiery''' || +5-7% Fire Damage
+
| style="width:200px" | '''Fiery''' || +5-7% Fire Damage
 
|-
 
|-
 
|'''Flaming''' || +11% Fire Damage
 
|'''Flaming''' || +11% Fire Damage
Line 233: Line 233:
 
|}
 
|}
  
{|
+
==H==
 +
 
 +
{| style="text-align:left; width:75%"
 
|+
 
|+
 
!!! style="color:blue" | '''Health Regeneration'''
 
!!! style="color:blue" | '''Health Regeneration'''
 
|-
 
|-
|'''Healing''' || +44/min Health Regeneration [mod]
+
| style="width:200px" | '''Healing''' || +44/min Health Regeneration [mod]
 
|-
 
|-
 
|'''Panacea''' || +40/min Health Regeneration
 
|'''Panacea''' || +40/min Health Regeneration
Line 255: Line 257:
 
|'''Bountiful''' || +21-32 to Hit Points
 
|'''Bountiful''' || +21-32 to Hit Points
 
|-
 
|-
 +
|}
 +
 +
==I==
 +
 +
{| style="text-align:left; width:75%"
 +
|+
 
!!! style="color:blue" | '''Ignite Attack Strength'''
 
!!! style="color:blue" | '''Ignite Attack Strength'''
 
|-
 
|-
|'''Burning''' || +38-56 to Ignite Attack Strength
+
| style="width:200px" | '''Burning''' || +38-56 to Ignite Attack Strength
 
|-
 
|-
 
|'''Igniting''' || +78 to Ignite Attack Strength
 
|'''Igniting''' || +78 to Ignite Attack Strength
Line 293: Line 301:
 
|'''Supercircumferential''' || +17% Increased Splash Damage Radius
 
|'''Supercircumferential''' || +17% Increased Splash Damage Radius
 
|-
 
|-
 +
|}
 +
 +
==L==
 +
 +
{| style="text-align:left; width:75%"
 +
|+
 
!!! style="color:blue" | '''Luck'''
 
!!! style="color:blue" | '''Luck'''
 
|-
 
|-
|'''Lucky''' || +15-31 to Luck
+
| style="width:200px" | '''Lucky''' || +15-31 to Luck
 
|-
 
|-
 
|'''Fortunate''' || +46-50 to Luck
 
|'''Fortunate''' || +46-50 to Luck
Line 301: Line 315:
 
|'''Prosperous''' || +60-65 to Luck
 
|'''Prosperous''' || +60-65 to Luck
 
|-
 
|-
 +
|}
 +
 +
==M==
 +
 +
{| style="text-align:left; width:75%"
 +
|+
 
!!! style="color:blue" | '''Minion Health'''
 
!!! style="color:blue" | '''Minion Health'''
 
|-
 
|-
|'''Beneficial''' || +31% Minion Health
+
| style="width:200px" | '''Beneficial''' || +31% Minion Health
 
|-
 
|-
 
!!! style="color:blue" | '''Movement Speed Bonus'''
 
!!! style="color:blue" | '''Movement Speed Bonus'''
Line 313: Line 333:
 
|'''Quicksilver''' || +20% Movement Speed Bonus
 
|'''Quicksilver''' || +20% Movement Speed Bonus
 
|-
 
|-
 +
|}
 +
 +
==P==
 +
 +
{| style="text-align:left; width:75%"
 +
|+
 
!!! style="color:blue" | '''Phase Attack Strength'''
 
!!! style="color:blue" | '''Phase Attack Strength'''
 
|-
 
|-
|'''Spirited''' || +52-56 Phase Attack Strength
+
| style="width:200px" | '''Spirited''' || +52-56 Phase Attack Strength
 
|-
 
|-
 
|'''Hallowed''' || +78-111 Phase Attack Strength
 
|'''Hallowed''' || +78-111 Phase Attack Strength
Line 371: Line 397:
 
|'''Reviving''' || +46/min Power Regeneration
 
|'''Reviving''' || +46/min Power Regeneration
 
|-
 
|-
 +
|}
 +
 +
==R==
 +
 +
{| style="text-align:left; width:75%"
 +
|+
 
!!! style="color:blue" | '''Rebounder Bolts On Hit'''
 
!!! style="color:blue" | '''Rebounder Bolts On Hit'''
 
|-
 
|-
|'''Bouncing''' || +1% Chance to Release Rebounder Bolts On Hit
+
| style="width:200px" | '''Bouncing''' || +1% Chance to Release Rebounder Bolts On Hit
 
|-
 
|-
 
|'''Reflecting''' || +5% Chance to Release Rebounder Bolts On Hit
 
|'''Reflecting''' || +5% Chance to Release Rebounder Bolts On Hit
Line 379: Line 411:
 
|'''Ricochet''' || +18% Chance to Release Rebounder Bolts On Hit
 
|'''Ricochet''' || +18% Chance to Release Rebounder Bolts On Hit
 
|-
 
|-
 +
|}
 +
 +
==S==
 +
 +
{| style="text-align:left; width:75%"
 +
|+
 
!!! style="color:blue" | '''Shield Overload'''
 
!!! style="color:blue" | '''Shield Overload'''
 
|-
 
|-
|'''Disrupting''' || +27% Shield Overload
+
| style="width:200px" | '''Disrupting''' || +27% Shield Overload
 
|-
 
|-
 
!!! style="color:blue" | '''Shield Penetration'''
 
!!! style="color:blue" | '''Shield Penetration'''
Line 489: Line 527:
 
|'''Steadied''' || +517-915 Stun Defense
 
|'''Steadied''' || +517-915 Stun Defense
 
|-
 
|-
 +
|}
 +
 +
==T==
 +
 +
{| style="text-align:left; width:75%"
 +
|+
 
!!! style="color:blue" | '''Total Armor Value Increase'''
 
!!! style="color:blue" | '''Total Armor Value Increase'''
 
|-
 
|-
|'''Statuesque''' || +4% Total Armor Value Increase
+
| style="width:200px" | '''Statuesque''' || +4% Total Armor Value Increase
 
|-
 
|-
 
|'''Monolithic''' || +8% Total Armor Value Increase
 
|'''Monolithic''' || +8% Total Armor Value Increase
Line 511: Line 555:
 
|'''Viperous''' || +1% Chance to Cast Toxic Nova When Hit
 
|'''Viperous''' || +1% Chance to Cast Toxic Nova When Hit
 
|-
 
|-
 +
|}
 +
 +
==U==
 +
 +
{| style="text-align:left; width:75%"
 +
|+
 
!!! style="color:blue" | '''Use Rate of Combat Skills'''
 
!!! style="color:blue" | '''Use Rate of Combat Skills'''
 
|-
 
|-
Line 517: Line 567:
 
!!! style="color:blue" | '''Use Rate of Swordsmanship Skills'''
 
!!! style="color:blue" | '''Use Rate of Swordsmanship Skills'''
 
|-
 
|-
|'''Glorified''' || +4-8% Use Rate of Swordsmanship Skills
+
| style="width:200px" | '''Glorified''' || +4-8% Use Rate of Swordsmanship Skills
 
|-
 
|-
 
!!! style="color:blue" | '''Use Rate of Tactical Skills'''
 
!!! style="color:blue" | '''Use Rate of Tactical Skills'''
Line 523: Line 573:
 
|'''Triggered''' || +10% Use Rate of Tactical Skills
 
|'''Triggered''' || +10% Use Rate of Tactical Skills
 
|-
 
|-
 +
|}
 +
 +
==W==
 +
 +
{| style="text-align:left; width:75%"
 +
|+
 
!!! style="color:blue" | '''Willpower'''
 
!!! style="color:blue" | '''Willpower'''
 
|-
 
|-
|'''Arcane''' || +4-6 to Willpower [relic]
+
| style="width:200px" | '''Arcane''' || +4-6 to Willpower [relic]
 
|-
 
|-
 
|'''Clever''' || +2-4 to Willpower
 
|'''Clever''' || +2-4 to Willpower

Revision as of 18:41, 12 November 2007

Special attributes can appear as White, Blue, or Orange depending on the Item Level.

White special attributes can appear on Enhanced or better items.
Blue special attributes can appear on Rare or better items.
Orange special attributes can appear on Legendary items.

A

Accuracy
Optic Enhancement +6 to Accuracy Regular [mod] (remove)
Refined +2-5 to Accuracy Enhanced
Eagle's +6-9 to Accuracy Enhanced
Falcon's +12-15 to Accuracy Enhanced
Zephyr's +19-20 to Accuracy
All Attributes
Bold +2-5 to All Attributes Enhanced
Courageous +6-10 to All Attributes Rare
Fearless +11-17 to All Attributes Legendary
Armor
Guarded +14-16 to Armor Enhanced
Protected +21-25 to Armor Enhanced
Resolute +35-44 to Armor Rare
Secure +48 to Armor Legendary

C

Charged Bolts When Hit
Charged +2% Chance to Release Charged Bolts When Hit Enhanced
Critical Chance Bonus
Vindicator's +1-2% Critical Chance Bonus Enhanced
Punisher's +2-4% Critical Chance Bonus Rare
Critical Chance Multiplier (Beasts)
Beastblight +64-73% Critical Chance Multiplier (Beasts) Enhanced
Beastscourge +61% Critical Chance Multiplier (Beasts) Enhanced
Critical Chance Multiplier (Demons)
Demonblight +38-74% Critical Chance Multiplier (Demons) Enhanced
Critical Chance Multiplier (Necros)
Critical Chance Multiplier (Spectrals)
Spectralblight +32-35% Critical Chance Multiplier (Spectrals) Enhanced
Critical Damage Bonus
Attuned +37% Critical Damage Bonus Regular [tech]
Crusher's +25-40% Critical Damage Bonus Enhanced
Compensated +60% Critical Damage Bonus Rare
Integrated +102% Critical Damage Bonus Legendary
Critical Damage Bonus (Beasts)
Beast Lasher's +124% Critical Damage Bonus (Beasts)
Critical Damage Bonus (Demons)
Demon Lasher's +??% Critical Damage Bonus (Demons)
Demon Slayer's +263% Critical Damage Bonus (Demons)
Critical Damage Bonus (Necros)
Necro Lasher's +133% Critical Damage Bonus (Necros)
Critical Damage Bonus (Spectrals)
Spectral Lasher's +??% Critical Damage Bonus (Spectrals)

D

Damage
Blessed +12-20% Damage
Sacred +18-22% Damage
Divine +21-27% Damage
Damage To Beasts
Beast Seeker's +12-24% Damage To Beasts
Beast Tracker's +27-28% Damage To Beasts
Beast Hunter's +??% Damage To Beasts
Damage To Demons
Demon Seeker's +13-26% Damage To Demons
Demon Tracker's +??% Damage To Demons
Demon Hunter's +??% Damage To Demons
Damage To Necros
Necro Seeker's +12-29% Damage To Necros
Necro Tracker's +26% Damage To Necros
Necro Hunter's +51-53% Damage To Necros
Damage to Spectrals
Spectral Seeker's +16-28% Damage to Spectrals
Spectral Tracker's +??% Damage to Spectrals
Spectral Hunter's +??% Damage to Spectrals
Decrease Power Cost of Combat Skills
Decrease Power Cost of Evocation Skills
Avaricious +10% Decreased Power Cost of Evocation Skills
Decrease Power Cost of Swordsmanship Skills
Moderate +4-10% Decreased Power Cost of Swordsmanship Skills
Practical +14% Decreased Power Cost of Swordsmanship Skills
Decrease Power Cost of Tactical Skills
Sparing +5% Decreased Power Cost of Tactical Skills
Defense Against All Special Damage Effects
Primal +85-130 to Defense Against All Special Damage Effects
Kaleidoscopic +81-259 to Defense Against All Special Damage Effects
Duration of Boost Skills
Continuing +5% Duration of Boost Skills
Duration of Buff Skills
Stretching +5% Duration of Buff Skills
Duration of Curse Skills
Afflicted +5-7% Duration of Curse Skills
Grievous +9% Duration of Curse Skills

E

Electric Discharge On Hit
Thundering +2% Chance to Release Electric Discharge On Hit
Electric Discharge On Kill
Striking +13% Chance to Release Electric Discharge On Kill
Electricity Damage
Shocking +5-6% Electricity Damage
Jolting +10-12% Electricity Damage
Electricity Damage (Thorns)
Energy Consumption
Steady -4 to -7 Energy Consumption

F

Fire Damage
Fiery +5-7% Fire Damage
Flaming +11% Fire Damage
Fire Damage (Thorns)
Fevered +1 to Fire Damage (Thorns)
Fire Nova On Kill
Explosive +5% Chance to Cast Fire Nova On Kill

H

Health Regeneration
Healing +44/min Health Regeneration [mod]
Panacea +40/min Health Regeneration
Hit Point Bonus
Sustaining +7% Hit Point Bonus
Restorative +9% Hit Point Bonus
Bracing +12% Hit Point Bonus
Hit Points
Healthy +8 to Hit Points
Bountiful +21-32 to Hit Points

I

Ignite Attack Strength
Burning +38-56 to Ignite Attack Strength
Igniting +78 to Ignite Attack Strength
Combustible +57-132 to Ignite Attack Strength
Ignite Defense
Extinguishing +240-474 to Ignite Defense
Dousing +603-727 to Ignite Defense
Stifling +591-814 to Ignite Defense
Increase Damage of Combat Skills
Gunsmithed +17% Increased Damage of Combat Skills
Increase Damage of Swordsmanship Skills
Increase Damage of Tactical Skills
Increase Range
Aligned +5-7% Increased Range
Increase Splash Damage Radius
Expanded +5-7% Increased Splash Damage Radius
Supercircumferential +17% Increased Splash Damage Radius

L

Luck
Lucky +15-31 to Luck
Fortunate +46-50 to Luck
Prosperous +60-65 to Luck

M

Minion Health
Beneficial +31% Minion Health
Movement Speed Bonus
Spry +9-10% Movement Speed Bonus
Nimble +11% Movement Speed Bonus
Quicksilver +20% Movement Speed Bonus

P

Phase Attack Strength
Spirited +52-56 Phase Attack Strength
Hallowed +78-111 Phase Attack Strength
Phase Defense
Synchronized +271-621 Phase Defense
Harmonic +606-694 Phase Defense
Concordant +432-529 Phase Defense
Physical Damage
Hammering +5% Physical Damage
Pounding +10% Physical Damage
Bashing +16% Physical Damage
Pummeling +20-21% Physical Damage
Physical Damage (Thorns)
Barbed +2-3 Physical Damage (Thorns)
Poison Attack Strength
Contaminated +39-58 Poison Attack Strength
Polluted +109-116 Poison Attack Strength
Poison Defense
Vaccinating +225-523 Poison Defense
Immunizing +244-377 Poison Defense
Inoculating +578-658 Poison Defense
Power Points
Energizing +5 to Power Points
Invigorating +11-22 to Power Points
Supercharged +26-27 to Power Points
Hypercharged +?? to Power Points
Power Regeneration
Recharging +45-50/min Power Regeneration
Reviving +46/min Power Regeneration

R

Rebounder Bolts On Hit
Bouncing +1% Chance to Release Rebounder Bolts On Hit
Reflecting +5% Chance to Release Rebounder Bolts On Hit
Ricochet +18% Chance to Release Rebounder Bolts On Hit

S

Shield Overload
Disrupting +27% Shield Overload
Shield Penetration
Perforating +21-22% Shield Penetration
Piercing +50% Shield Penetration
Shields
Barricading +21 to Shields
Absorbing +23 to Shields
Assimilating +19-44 to Shields
Ablative +63-88 to Shields
Shock Attack Strength
Stunning +55-64 Shock Attack Strength
Shock Defense
Resistant +312-603 Shock Defense
Grounded +345 Shock Defense
Shielded +297-725 Shock Defense
Shrapnel On Hit
Crippling +2% Chance to Release Shrapnel On Hit
Enervating +5% Chance to Release Shrapnel On Hit
Skill (Random)
Skillful +1 to Random Skill
Proficient +2 to Random Skill
Masterful +3 to Random Skill
Skill (Sprint)
Swift +1 to Sprint
Spectral Damage
Spectral +6-7% Spectral Damage
Ghostly +11% Spectral Damage
Spectral Damage (Thorns)
Ethereal +1-3 Spectral Damage (Thorns)
Spectral Nova On Hit
Diminishing +3% Chance to Cast Spectral Nova On Hit
Spectral Nova On Kill
Rotfinger +15% Chance to Cast Spectral Nova On Kill
Spectral Nova When Attacking
Weakening +8% Chance to Cast Spectral Nova When Attacking
Spectral Nova When Hit
Tempering +1-2% Chance to Cast Spectral Nova When Hit
Stamina
Mammoth's +4 to Stamina
Titan's +6-10 to Stamina
Juggernaut's +11-15 to Stamina
Strength
Strength +6 to Strength [relic]
Burly +3-5 to Strength
Hound's +8-10 to Strength
Tiger's +13-14 to Strength
Lionheart +20 to Strength
Stun Attack Strength
Forceful +39-40 Stun Attack Strength
Roundhouse +156 Stun Attack Strength
Stun Defense
Stabilizing +345-590 Stun Defense
Braced +416-584 Stun Defense
Steadied +517-915 Stun Defense

T

Total Armor Value Increase
Statuesque +4% Total Armor Value Increase
Monolithic +8% Total Armor Value Increase
Toxic Damage
Poisonous +5-7% Toxic Damage
Noxious +11-12% Toxic Damage
Loathsome +15-17% Toxic Damage
Toxic Damage (Thorns)
Decomposing +5 Toxic Damage (Thorns)
Toxic Nova When Hit
Viperous +1% Chance to Cast Toxic Nova When Hit

U

Use Rate of Combat Skills
Use Rate of Swordsmanship Skills
Glorified +4-8% Use Rate of Swordsmanship Skills
Use Rate of Tactical Skills
Triggered +10% Use Rate of Tactical Skills

W

Willpower
Arcane +4-6 to Willpower [relic]
Clever +2-4 to Willpower
Friar's +7-10 to Willpower
Bishop's +12-15 to Willpower
Archbishop's +17 to Willpower