Difference between revisions of "Druid Project Tank"
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Gift of Nature - 1/1 point | Gift of Nature - 1/1 point | ||
− | Increases the effect of your Healing Touch, Rejuvenation, Regrowth, and Tranquility spells by 5%. | + | Increases the effect of your Healing Touch, Rejuvenation, Regrowth, and Tranquility spells by 5%.<br> |
''This one is not strictly necessary but is such a nice talent and the point is available...'' | ''This one is not strictly necessary but is such a nice talent and the point is available...'' |
Revision as of 15:14, 16 December 2004
This build focuses on improving as many Bear form abilities. It leaves two points on the table to be used anywhere.
Balance Talents (5 points)
Nature's Grasp - 1/1 point While active, any time an enemy strikes the caster, they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only usable outdoors. 1 charge. Lasts 45 seconds.
Improved Nature's Grasp - 4/4 points Increases the chance for your Nature's Grasp to entangle an enemy by 65%.
Feral Combat Talents (29 points)
Ferocity - 5/5 points Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
Improved Demoralizing Roar - 5/5 points Increases the Attack Power reduction of your Demoralizing Roar by 25%.
Sharpened Claws - 5/5 points Increases your critical strike chance while in Bear or Cat form by 5%.
Improved Bash - 2/2 points Increases the stun duration of your Bash ability by 1 second.
Primal Fury - 5/5 points Gives you a 100% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear form.
Feral Charge - 1/1 point Causes you to charge an enemy, stopping its movement and interrupting any spell being cast for 4 seconds.
Faerie Fire (Bear) - 1/1 point Decrease the armor of the target by 175 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Thick Hide - 5/5 points Increases your Armor rating from items while in Bear form by 10%.
Restoration Talents (16 points)
Improved Mark of the Wild - 3/5 points Increases the effects of your Mark of the Wild spell by 21%.
Furor - 5/5 points Gives you a 100% chance to gain 10 Rage when you shapeshift into Bear form.
Improved Enrage - 2/2 points Reduces the time required to generate Rage from your Enrage ability by 4 seconds and slightly reduces the Armor penalty.
Combat Endurance - 5/5 points Allows 10% of your Health regeneration to work while in combat.
Gift of Nature - 1/1 point
Increases the effect of your Healing Touch, Rejuvenation, Regrowth, and Tranquility spells by 5%.
This one is not strictly necessary but is such a nice talent and the point is available...