Difference between revisions of "Act 2"

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= The Arcane Sanctuary =
 
= The Arcane Sanctuary =
 
:<b>Objective</b>
 
:<b>Objective</b>
::To find the Arcane Sanctuary.
+
::To find Horazon's Journal.
  
 
:<b>General Notes</b>
 
:<b>General Notes</b>
::You may not enter the palace until you talk to Drognan after completing the [[Tainted Sun]] quest.  In the center of the third level is a portal which must be activated.  After activation, enter the portal to the Arcane Sactuary.
+
::You may not enter the palace until you talk to Drognan after completing the [[Tainted Sun]] quest.  In the center of the third level is a portal which must be activated.  After activation, enter the portal to the Arcane Sanctuary. Horazon's Journal is located at the end of one of the four branches of the Sanctuary, guarded by the Summoner, a Vizjerei mage of questionable sanity who attacks you with Fire Wall, Fire Ball, Frost Nova, and a particularly vicious Glacial Spike. You can ignore the Summoner and simply read the journal to complete the quest, but due to the Summoner's lack of hit points and high damage it is generally preferable to dispose of him first.
  
 
:<b>Quest Reward</b>
 
:<b>Quest Reward</b>
::The location of the Arcane Sanctuary...redundant, I know.
+
::A portal to the Canyon of the Magi, which contains the Tomb of Tal Rasha. For players who have not completed the Seven Tombs quest, this will provide information on which tomb is the 'real' one.
  
 
= The Summoner =
 
= The Summoner =

Revision as of 10:23, 16 September 2006

Radament's Lair

Objective
Find and eliminate Radament.
General Notes
Radament can be found on the third level of the Sewers. There are many Burning Archers on the way (whose arrows deal fire damage), so be prepared. Radament himself also surrounds himself with a horde of undead, which he will revive.
Quest Reward
A Book of Skill is dropped by Radament upon death, equal to the amount of players in the game who have not completed the quest.

The Horadric Staff

Objective
Recreate the Horadric Staff.
General Notes
To create the staff, you need the parts, and to put the parts together, you need the Horadric Cube. The Horadric Staff can be found on the second level of the Maggot Lair, while the Viper Amulet can be acquired from the Viper Temple. The Horadric Cube itself can be found on the third level of the Halls of the Dead.
Quest Reward
The Horadric Staff which you need to open Duriel's lair in The Seven Tombs quest.

Tainted Sun

Objective
Destroy the Altar at the bottom of the Viper Temple
General Notes
The Viper Temple can be reached after progressing through the Lost City. One side effect from initiating this quest is that it will always be night time in Act II as long as the Altar has not yet been kicked. After finding the Altar, a simple left-click completes the quest.
Quest Reward
The Viper Amulet

The Arcane Sanctuary

Objective
To find Horazon's Journal.
General Notes
You may not enter the palace until you talk to Drognan after completing the Tainted Sun quest. In the center of the third level is a portal which must be activated. After activation, enter the portal to the Arcane Sanctuary. Horazon's Journal is located at the end of one of the four branches of the Sanctuary, guarded by the Summoner, a Vizjerei mage of questionable sanity who attacks you with Fire Wall, Fire Ball, Frost Nova, and a particularly vicious Glacial Spike. You can ignore the Summoner and simply read the journal to complete the quest, but due to the Summoner's lack of hit points and high damage it is generally preferable to dispose of him first.
Quest Reward
A portal to the Canyon of the Magi, which contains the Tomb of Tal Rasha. For players who have not completed the Seven Tombs quest, this will provide information on which tomb is the 'real' one.

The Summoner

Objective
Find the false Summoner and kill him.
General Notes
The Archane Sanctuary consists of four legs. The false Summoner is at the end of one of them, but which one?
Quest Reward
Access to the The Seven Tombs and the identity of the correct tomb.

The Seven Tombs

Objective
Kill Duriel.
General Notes
Duriel can be found in one of the seven tombs. Each tomb is represented by a unique symbol, whose locations are not random and are the same for each game. The correct sign, and therefore the correct tomb in which to look for Duriel, will be shown in your Quest Log. You must have the Horadric Staff to open the tomb for the first time.
Quest Reward
Quest drop if a player needing the quest kills Duriel and access to Act III.