Difference between revisions of "The Wall"
Line 11: | Line 11: | ||
ireward = none | | ireward = none | | ||
objectives = Speak with [[Lucious Aldin]]<br> | objectives = Speak with [[Lucious Aldin]]<br> | ||
− | Speak with [[Lord Arphaun]]<br> | + | *Speak with [[Lord Arphaun]]<br> |
− | Travel to [[Embankment Redoubt]]<br> | + | *Travel to [[Embankment Redoubt]]<br> |
− | Activate the C.I.S.<br> | + | *Activate the C.I.S.<br> |
− | Guide the Fist to victory<br> | + | *Guide the Fist to victory<br> |
− | Return to [[Charing Cross Station]]<br> | + | *Return to [[Charing Cross Station]]<br> |
− | Speak with [[Lord Arphaun]]<br> | + | *Speak with [[Lord Arphaun]]<br> |
|}} | |}} | ||
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The next quest in the sequence is: [[Mind Mysteries]] | The next quest in the sequence is: [[Mind Mysteries]] | ||
− | * Quest name: The Wall | + | * Quest name: '''The Wall''' |
* Quest starts at: [[Lucious Aldin]], [[Charing Cross Station]] | * Quest starts at: [[Lucious Aldin]], [[Charing Cross Station]] | ||
* Quest ends at: [[Lord Arphaun]], [[Charing Cross Station]] | * Quest ends at: [[Lord Arphaun]], [[Charing Cross Station]] |
Revision as of 10:38, 3 January 2008
The Wall | |
Storyline Quest | |
Quest giver: | Lucious Aldin |
Station: | Charing Cross Station |
Previous quest: | Hold Fast |
Next quest: | Mind Mysteries |
Rewards | |
Experience: | 2460 |
Palladium: | 140 |
Standing: | none |
Other: | none |
Objectives | |
Speak with Lucious Aldin
|
This Storyline Quest has multiple parts.
The previous quest in the sequence was: Hold Fast
The next quest in the sequence is: Mind Mysteries
- Quest name: The Wall
- Quest starts at: Lucious Aldin, Charing Cross Station
- Quest ends at: Lord Arphaun, Charing Cross Station
Objectives
- Speak with Lucious Aldin.
- Speak with Lord Arphaun.
- Travel to Embankment Redoubt.
- Activate the C.I.S.
- Guide the Fist to victory.
- Return to Charing Cross Station.
- Speak with Lord Arphaun.
Rewards
- Experience: 2460
- Palladium: 140
Dialog
- Speak with Lucious Aldin.
Lucious: Look at the size of this guy's head!
Lucious: Astonishing.
Lucious: Won't be long now, <playername>.
Lucious: Soon we'll hear a telling pop and then-
Techsmith 314: Pop? What pop?
Techsmith 314: You said you worked magic on me to do away with all the popping.
Techsmith 314: There shouldn't be any popping.
Techsmith 314: There's protective magic! You said so! Make it protect!
Lucious: Calm down. Of course there's protective magic, 314.
Lucious: I worked hard weaving the Dark arts to minimize any potential mess.
Lucious: Just like I said, my spells will keep the inevitable rupture contained within a small sphere that encases your skull so we won't get splashed by stray brain matter.
Techsmith 314: OK. Yeah. I get it. That's great. Just great. We'll do that then.
Techsmith 314: You know, I'm good with it. Really, I am.
Techsmith 314: But why wait?
Techsmith 314: Let me just get a Vulcan Bolter and access this knowledge in my brain right freakin' now!
Techsmith 314: ... Hey! I can't move! Why can't I move?
Lucious: Oh, that's just the Death Sphere spell getting situated. Soon you'll be completely enfolded in it's warm embrace.
Lucious: Then, when you blow, we'll stay nice and tidy.
Techsmith 314: Controlling the Demonic rage within me is getting especially difficult, <playername>.
Techsmith 314: You'd better come back in a little bit.
Techsmith 314: I'm liable to -I AM THE DARKNESS THAT ROILS BENEATH THE MASTICATING PESTILENCE- And so on and so forth.
- Speak with Lord Arphaun
Lord Arphaun: 314 Progressing well?
Lord Arphaun: Hm. I hope that boy understands what his sacrifice means.
Lord Arphaun: No sense in waiting around and praying for the best, though.
Lord Arphaun: We've got another situation to deal with.
Lord Arphaun: A group of Templar fanatics are stuck at Embankment Redoubt.
Lord Arphaun: They're another of Maxim's disorganized messes and won't heed a single one of my commands! Hmph!
Lord Arphaun: No matter. They're human and I'll not abandon them.
Lord Arphaun: But to survive this they're going to need a hero... I plan to give them one!
Lord Arphaun: Get down there, <playername>. Take command.
Lord Arphaun: I want you personally leading those Templar.
Lord Arphaun: They're unordered and undisciplined. To properly control such a force you must activate their Command Interlink and literally dictate their every step.
Lord Arphaun: Ensure the survival of that Fist and the security of Embankment Redoubt.
Lord Arphaun: You have your orders... and my complete confidence.
- Guide the Fist to victory
Lord Arphaun: Again... You've come through again!
Lord Arphaun: This time I can credit you with the salvation of our most stubborn troops.
Lord Arphaun: Damn fine work, <playername>.
Lord Arphaun: Your application of sound leadership and discipline in the field has pulled the Templar out of a most precarious situation.
Lord Arphaun: If only I could claim the Techsmith and Lucious were faring as well.
Lord Arphaun: Both look ready to explode - one with unwelcome supernatural force and the other with anticipation. Hmph!
Lord Arphaun: You guess which is which.
Lord Arphaun: I think it'd be best if you check in with Lucious and 314 to obtain a status report on the progress of The Oracle's incubation, hm?