Difference between revisions of "Gem"

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Line 891: Line 891:
 
| shieldMod1Min || 20
 
| shieldMod1Min || 20
 
| shieldMod1Max || 20
 
| shieldMod1Max || 20
|}
 
===Expansion===
 
{|
 
|}
 
===El Rune===
 
{|
 
|-
 
| letter || El
 
|-
 
| transform || 18
 
|-
 
| code || r01
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || light
 
| weaponMod1Min || 1
 
| weaponMod1Max || 1
 
|-
 
| weaponMod2Code || att
 
| weaponMod2Min || 50
 
| weaponMod2Max || 50
 
|-
 
| helmMod1Code || light
 
| helmMod1Min || 1
 
| helmMod1Max || 1
 
|-
 
| helmMod2Code || ac
 
| helmMod2Min || 15
 
| helmMod2Max || 15
 
|-
 
| shieldMod1Code || light
 
| shieldMod1Min || 1
 
| shieldMod1Max || 1
 
|-
 
| shieldMod2Code || ac
 
| shieldMod2Min || 15
 
| shieldMod2Max || 15
 
|}
 
===Eld Rune===
 
{|
 
|-
 
| letter || Eld
 
|-
 
| transform || 18
 
|-
 
| code || r02
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || att-undead
 
| weaponMod1Min || 50
 
| weaponMod1Max || 50
 
|-
 
| weaponMod2Code || dmg-undead
 
| weaponMod2Min || 75
 
| weaponMod2Max || 75
 
|-
 
| helmMod1Code || stamdrain
 
| helmMod1Min || 15
 
| helmMod1Max || 15
 
|-
 
| shieldMod1Code || block
 
| shieldMod1Min || 7
 
| shieldMod1Max || 7
 
|}
 
===Tir Rune===
 
{|
 
|-
 
| letter || Tir
 
|-
 
| transform || 18
 
|-
 
| code || r03
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || mana-kill
 
| weaponMod1Min || 2
 
| weaponMod1Max || 2
 
|-
 
| helmMod1Code || mana-kill
 
| helmMod1Min || 2
 
| helmMod1Max || 2
 
|-
 
| shieldMod1Code || mana-kill
 
| shieldMod1Min || 2
 
| shieldMod1Max || 2
 
|}
 
===Nef Rune===
 
{|
 
|-
 
| letter || Nef
 
|-
 
| transform || 18
 
|-
 
| code || r04
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || knock
 
| weaponMod1Min || 1
 
| weaponMod1Max || 1
 
|-
 
| helmMod1Code || ac-miss
 
| helmMod1Min || 30
 
| helmMod1Max || 30
 
|-
 
| shieldMod1Code || ac-miss
 
| shieldMod1Min || 30
 
| shieldMod1Max || 30
 
|}
 
===Eth Rune===
 
{|
 
|-
 
| letter || Eth
 
|-
 
| transform || 18
 
|-
 
| code || r05
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || reduce-ac
 
| weaponMod1Min || 25
 
| weaponMod1Max || 25
 
|-
 
| helmMod1Code || regen-mana
 
| helmMod1Min || 15
 
| helmMod1Max || 15
 
|-
 
| shieldMod1Code || regen-mana
 
| shieldMod1Min || 15
 
| shieldMod1Max || 15
 
|}
 
===Ith Rune===
 
{|
 
|-
 
| letter || Ith
 
|-
 
| transform || 18
 
|-
 
| code || r06
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || dmg-max
 
| weaponMod1Min || 9
 
| weaponMod1Max || 9
 
|-
 
| helmMod1Code || dmg-to-mana
 
| helmMod1Min || 15
 
| helmMod1Max || 15
 
|-
 
| shieldMod1Code || dmg-to-mana
 
| shieldMod1Min || 15
 
| shieldMod1Max || 15
 
|}
 
===Tal Rune===
 
{|
 
|-
 
| letter || Tal
 
|-
 
| transform || 18
 
|-
 
| code || r07
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || dmg-pois
 
| weaponMod1Param || 125
 
| weaponMod1Min || 154
 
| weaponMod1Max || 154
 
|-
 
| helmMod1Code || res-pois
 
| helmMod1Min || 30
 
| helmMod1Max || 30
 
|-
 
| shieldMod1Code || res-pois
 
| shieldMod1Min || 35
 
| shieldMod1Max || 35
 
|}
 
===Ral Rune===
 
{|
 
|-
 
| letter || Ral
 
|-
 
| transform || 18
 
|-
 
| code || r08
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || dmg-fire
 
| weaponMod1Min || 5
 
| weaponMod1Max || 30
 
|-
 
| helmMod1Code || res-fire
 
| helmMod1Min || 30
 
| helmMod1Max || 30
 
|-
 
| shieldMod1Code || res-fire
 
| shieldMod1Min || 35
 
| shieldMod1Max || 35
 
|}
 
===Ort Rune===
 
{|
 
|-
 
| letter || Ort
 
|-
 
| transform || 18
 
|-
 
| code || r09
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || dmg-ltng
 
| weaponMod1Min || 1
 
| weaponMod1Max || 50
 
|-
 
| helmMod1Code || res-ltng
 
| helmMod1Min || 30
 
| helmMod1Max || 30
 
|-
 
| shieldMod1Code || res-ltng
 
| shieldMod1Min || 35
 
| shieldMod1Max || 35
 
|}
 
===Thul Rune===
 
{|
 
|-
 
| letter || Thul
 
|-
 
| transform || 18
 
|-
 
| code || r10
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || dmg-cold
 
| weaponMod1Param || 75
 
| weaponMod1Min || 3
 
| weaponMod1Max || 14
 
|-
 
| helmMod1Code || res-cold
 
| helmMod1Min || 30
 
| helmMod1Max || 30
 
|-
 
| shieldMod1Code || res-cold
 
| shieldMod1Min || 35
 
| shieldMod1Max || 35
 
|}
 
===Amn Rune===
 
{|
 
|-
 
| letter || Amn
 
|-
 
| transform || 18
 
|-
 
| code || r11
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || lifesteal
 
| weaponMod1Min || 7
 
| weaponMod1Max || 7
 
|-
 
| helmMod1Code || thorns
 
| helmMod1Min || 14
 
| helmMod1Max || 14
 
|-
 
| shieldMod1Code || thorns
 
| shieldMod1Min || 14
 
| shieldMod1Max || 14
 
|}
 
===Sol Rune===
 
{|
 
|-
 
| letter || Sol
 
|-
 
| transform || 18
 
|-
 
| code || r12
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || dmg-min
 
| weaponMod1Min || 9
 
| weaponMod1Max || 9
 
|-
 
| helmMod1Code || red-dmg
 
| helmMod1Min || 7
 
| helmMod1Max || 7
 
|-
 
| shieldMod1Code || red-dmg
 
| shieldMod1Min || 7
 
| shieldMod1Max || 7
 
|}
 
===Shael Rune===
 
{|
 
|-
 
| letter || Shael
 
|-
 
| transform || 18
 
|-
 
| code || r13
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || swing2
 
| weaponMod1Min || 20
 
| weaponMod1Max || 20
 
|-
 
| helmMod1Code || balance2
 
| helmMod1Min || 20
 
| helmMod1Max || 20
 
|-
 
| shieldMod1Code || block2
 
| shieldMod1Min || 20
 
| shieldMod1Max || 20
 
|}
 
===Dol Rune===
 
{|
 
|-
 
| letter || Dol
 
|-
 
| transform || 18
 
|-
 
| code || r14
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || howl
 
| weaponMod1Min || 32
 
| weaponMod1Max || 32
 
|-
 
| helmMod1Code || regen
 
| helmMod1Min || 7
 
| helmMod1Max || 7
 
|-
 
| shieldMod1Code || regen
 
| shieldMod1Min || 7
 
| shieldMod1Max || 7
 
|}
 
===Hel Rune===
 
{|
 
|-
 
| letter || Hel
 
|-
 
| transform || 18
 
|-
 
| code || r15
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || ease
 
| weaponMod1Min || -20
 
| weaponMod1Max || -20
 
|-
 
| helmMod1Code || ease
 
| helmMod1Min || -15
 
| helmMod1Max || -15
 
|-
 
| shieldMod1Code || ease
 
| shieldMod1Min || -15
 
| shieldMod1Max || -15
 
|}
 
===Io Rune===
 
{|
 
|-
 
| letter || Io
 
|-
 
| transform || 18
 
|-
 
| code || r16
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || vit
 
| weaponMod1Min || 10
 
| weaponMod1Max || 10
 
|-
 
| helmMod1Code || vit
 
| helmMod1Min || 10
 
| helmMod1Max || 10
 
|-
 
| shieldMod1Code || vit
 
| shieldMod1Min || 10
 
| shieldMod1Max || 10
 
|}
 
===Lum Rune===
 
{|
 
|-
 
| letter || Lum
 
|-
 
| transform || 18
 
|-
 
| code || r17
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || enr
 
| weaponMod1Min || 10
 
| weaponMod1Max || 10
 
|-
 
| helmMod1Code || enr
 
| helmMod1Min || 10
 
| helmMod1Max || 10
 
|-
 
| shieldMod1Code || enr
 
| shieldMod1Min || 10
 
| shieldMod1Max || 10
 
|}
 
===Ko Rune===
 
{|
 
|-
 
| letter || Ko
 
|-
 
| transform || 18
 
|-
 
| code || r18
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || dex
 
| weaponMod1Min || 10
 
| weaponMod1Max || 10
 
|-
 
| helmMod1Code || dex
 
| helmMod1Min || 10
 
| helmMod1Max || 10
 
|-
 
| shieldMod1Code || dex
 
| shieldMod1Min || 10
 
| shieldMod1Max || 10
 
|}
 
===Fal Rune===
 
{|
 
|-
 
| letter || Fal
 
|-
 
| transform || 18
 
|-
 
| code || r19
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || str
 
| weaponMod1Min || 10
 
| weaponMod1Max || 10
 
|-
 
| helmMod1Code || str
 
| helmMod1Min || 10
 
| helmMod1Max || 10
 
|-
 
| shieldMod1Code || str
 
| shieldMod1Min || 10
 
| shieldMod1Max || 10
 
|}
 
===Lem Rune===
 
{|
 
|-
 
| letter || Lem
 
|-
 
| transform || 18
 
|-
 
| code || r20
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || gold%
 
| weaponMod1Min || 75
 
| weaponMod1Max || 75
 
|-
 
| helmMod1Code || gold%
 
| helmMod1Min || 50
 
| helmMod1Max || 50
 
|-
 
| shieldMod1Code || gold%
 
| shieldMod1Min || 50
 
| shieldMod1Max || 50
 
|}
 
===Pul Rune===
 
{|
 
|-
 
| letter || Pul
 
|-
 
| transform || 18
 
|-
 
| code || r21
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || att-demon
 
| weaponMod1Min || 100
 
| weaponMod1Max || 100
 
|-
 
| weaponMod2Code || dmg-demon
 
| weaponMod2Min || 75
 
| weaponMod2Max || 75
 
|-
 
| helmMod1Code || ac%
 
| helmMod1Min || 30
 
| helmMod1Max || 30
 
|-
 
| shieldMod1Code || ac%
 
| shieldMod1Min || 30
 
| shieldMod1Max || 30
 
|}
 
===Um Rune===
 
{|
 
|-
 
| letter || Um
 
|-
 
| transform || 18
 
|-
 
| code || r22
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || openwounds
 
| weaponMod1Min || 25
 
| weaponMod1Max || 25
 
|-
 
| helmMod1Code || res-all
 
| helmMod1Min || 15
 
| helmMod1Max || 15
 
|-
 
| shieldMod1Code || res-all
 
| shieldMod1Min || 22
 
| shieldMod1Max || 22
 
|}
 
===Mal Rune===
 
{|
 
|-
 
| letter || Mal
 
|-
 
| transform || 18
 
|-
 
| code || r23
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || noheal
 
| weaponMod1Min || 1
 
| weaponMod1Max || 1
 
|-
 
| helmMod1Code || red-mag
 
| helmMod1Min || 7
 
| helmMod1Max || 7
 
|-
 
| shieldMod1Code || red-mag
 
| shieldMod1Min || 7
 
| shieldMod1Max || 7
 
|}
 
===Ist Rune===
 
{|
 
|-
 
| letter || Ist
 
|-
 
| transform || 18
 
|-
 
| code || r24
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || mag%
 
| weaponMod1Min || 30
 
| weaponMod1Max || 30
 
|-
 
| helmMod1Code || mag%
 
| helmMod1Min || 25
 
| helmMod1Max || 25
 
|-
 
| shieldMod1Code || mag%
 
| shieldMod1Min || 25
 
| shieldMod1Max || 25
 
|}
 
===Gul Rune===
 
{|
 
|-
 
| letter || Gul
 
|-
 
| transform || 18
 
|-
 
| code || r25
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || att%
 
| weaponMod1Min || 20
 
| weaponMod1Max || 20
 
|-
 
| helmMod1Code || res-pois-max
 
| helmMod1Min || 5
 
| helmMod1Max || 5
 
|-
 
| shieldMod1Code || res-pois-max
 
| shieldMod1Min || 5
 
| shieldMod1Max || 5
 
|}
 
===Vex Rune===
 
{|
 
|-
 
| letter || Vex
 
|-
 
| transform || 18
 
|-
 
| code || r26
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || manasteal
 
| weaponMod1Min || 7
 
| weaponMod1Max || 7
 
|-
 
| helmMod1Code || res-fire-max
 
| helmMod1Min || 5
 
| helmMod1Max || 5
 
|-
 
| shieldMod1Code || res-fire-max
 
| shieldMod1Min || 5
 
| shieldMod1Max || 5
 
|}
 
===Ohm Rune===
 
{|
 
|-
 
| letter || Ohm
 
|-
 
| transform || 18
 
|-
 
| code || r27
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || dmg%
 
| weaponMod1Min || 50
 
| weaponMod1Max || 50
 
|-
 
| helmMod1Code || res-cold-max
 
| helmMod1Min || 5
 
| helmMod1Max || 5
 
|-
 
| shieldMod1Code || res-cold-max
 
| shieldMod1Min || 5
 
| shieldMod1Max || 5
 
|}
 
===Lo Rune===
 
{|
 
|-
 
| letter || Lo
 
|-
 
| transform || 18
 
|-
 
| code || r28
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || deadly
 
| weaponMod1Min || 20
 
| weaponMod1Max || 20
 
|-
 
| helmMod1Code || res-ltng-max
 
| helmMod1Min || 5
 
| helmMod1Max || 5
 
|-
 
| shieldMod1Code || res-ltng-max
 
| shieldMod1Min || 5
 
| shieldMod1Max || 5
 
|}
 
===Sur Rune===
 
{|
 
|-
 
| letter || Sur
 
|-
 
| transform || 18
 
|-
 
| code || r29
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || stupidity
 
| weaponMod1Min || 1
 
| weaponMod1Max || 1
 
|-
 
| helmMod1Code || mana%
 
| helmMod1Min || 5
 
| helmMod1Max || 5
 
|-
 
| shieldMod1Code || mana
 
| shieldMod1Min || 50
 
| shieldMod1Max || 50
 
|}
 
===Ber Rune===
 
{|
 
|-
 
| letter || Ber
 
|-
 
| transform || 18
 
|-
 
| code || r30
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || crush
 
| weaponMod1Min || 20
 
| weaponMod1Max || 20
 
|-
 
| helmMod1Code || red-dmg%
 
| helmMod1Min || 8
 
| helmMod1Max || 8
 
|-
 
| shieldMod1Code || red-dmg%
 
| shieldMod1Min || 8
 
| shieldMod1Max || 8
 
|}
 
===Jah Rune===
 
{|
 
|-
 
| letter || Jah
 
|-
 
| transform || 18
 
|-
 
| code || r31
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || ignore-ac
 
| weaponMod1Min || 1
 
| weaponMod1Max || 1
 
|-
 
| helmMod1Code || hp%
 
| helmMod1Min || 5
 
| helmMod1Max || 5
 
|-
 
| shieldMod1Code || hp
 
| shieldMod1Min || 50
 
| shieldMod1Max || 50
 
|}
 
===Cham Rune===
 
{|
 
|-
 
| letter || Cham
 
|-
 
| transform || 18
 
|-
 
| code || r32
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || freeze
 
| weaponMod1Min || 3
 
| weaponMod1Max || 3
 
|-
 
| helmMod1Code || nofreeze
 
| helmMod1Min || 1
 
| helmMod1Max || 1
 
|-
 
| shieldMod1Code || nofreeze
 
| shieldMod1Min || 1
 
| shieldMod1Max || 1
 
|}
 
===Zod Rune===
 
{|
 
|-
 
| letter || Zod
 
|-
 
| transform || 18
 
|-
 
| code || r33
 
|-
 
| nummods || 1
 
|-
 
| weaponMod1Code || indestruct
 
| weaponMod1Min || 1
 
| weaponMod1Max || 1
 
|-
 
| helmMod1Code || indestruct
 
| helmMod1Min || 1
 
| helmMod1Max || 1
 
|-
 
| shieldMod1Code || indestruct
 
| shieldMod1Min || 1
 
| shieldMod1Max || 1
 
 
|}
 
|}

Revision as of 19:15, 17 August 2008

Chipped Amethyst

transform 18
code gcv
nummods 3
weaponMod1Code att weaponMod1Min 40 weaponMod1Max 40
helmMod1Code str helmMod1Min 3 helmMod1Max 3
shieldMod1Code ac shieldMod1Min 8 shieldMod1Max 8

Flawed Amethyst

transform 18
code gfv
nummods 3
weaponMod1Code att weaponMod1Min 60 weaponMod1Max 60
helmMod1Code str helmMod1Min 4 helmMod1Max 4
shieldMod1Code ac shieldMod1Min 12 shieldMod1Max 12

Amethyst

transform 18
code gsv
nummods 3
weaponMod1Code att weaponMod1Min 80 weaponMod1Max 80
helmMod1Code str helmMod1Min 6 helmMod1Max 6
shieldMod1Code ac shieldMod1Min 18 shieldMod1Max 18

Flawless Amethyst

transform 18
code gzv
nummods 3
weaponMod1Code att weaponMod1Min 100 weaponMod1Max 100
helmMod1Code str helmMod1Min 8 helmMod1Max 8
shieldMod1Code ac shieldMod1Min 24 shieldMod1Max 24

Perfect Amethyst

transform 17
code gpv
nummods 3
weaponMod1Code att weaponMod1Min 150 weaponMod1Max 150
helmMod1Code str helmMod1Min 10 helmMod1Max 10
shieldMod1Code ac shieldMod1Min 30 shieldMod1Max 30

Chipped Saphire

transform 5
code gcb
nummods 3
weaponMod1Code cold-min weaponMod1Min 1 weaponMod1Max 1
weaponMod2Code cold-max weaponMod2Min 3 weaponMod2Max 3
weaponMod3Code cold-len weaponMod3Min 25 weaponMod3Max 25
helmMod1Code mana helmMod1Min 10 helmMod1Max 10
shieldMod1Code res-cold shieldMod1Min 12 shieldMod1Max 12

Flawed Saphire

transform 5
code gfb
nummods 3
weaponMod1Code cold-min weaponMod1Min 3 weaponMod1Max 3
weaponMod2Code cold-max weaponMod2Min 5 weaponMod2Max 5
weaponMod3Code cold-len weaponMod3Min 35 weaponMod3Max 35
helmMod1Code mana helmMod1Min 17 helmMod1Max 17
shieldMod1Code res-cold shieldMod1Min 16 shieldMod1Max 16

Saphire

transform 5
code gsb
nummods 3
weaponMod1Code cold-min weaponMod1Min 4 weaponMod1Max 4
weaponMod2Code cold-max weaponMod2Min 7 weaponMod2Max 7
weaponMod3Code cold-len weaponMod3Min 50 weaponMod3Max 50
helmMod1Code mana helmMod1Min 24 helmMod1Max 24
shieldMod1Code res-cold shieldMod1Min 22 shieldMod1Max 22

Flwless Saphire

transform 5
code glb
nummods 3
weaponMod1Code cold-min weaponMod1Min 6 weaponMod1Max 6
weaponMod2Code cold-max weaponMod2Min 10 weaponMod2Max 10
weaponMod3Code cold-len weaponMod3Min 60 weaponMod3Max 60
helmMod1Code mana helmMod1Min 31 helmMod1Max 31
shieldMod1Code res-cold shieldMod1Min 28 shieldMod1Max 28

Perfect Saphire

transform 6
code gpb
nummods 3
weaponMod1Code cold-min weaponMod1Min 10 weaponMod1Max 10
weaponMod2Code cold-max weaponMod2Min 14 weaponMod2Max 14
weaponMod3Code cold-len weaponMod3Min 75 weaponMod3Max 75
helmMod1Code mana helmMod1Min 38 helmMod1Max 38
shieldMod1Code res-cold shieldMod1Min 40 shieldMod1Max 40

Chipped Emerald

transform 11
code gcg
nummods 3
weaponMod1Code pois-min weaponMod1Min 34 weaponMod1Max 34
weaponMod2Code pois-max weaponMod2Min 34 weaponMod2Max 34
weaponMod3Code pois-len weaponMod3Min 75 weaponMod3Max 75
helmMod1Code dex helmMod1Min 3 helmMod1Max 3
shieldMod1Code res-pois shieldMod1Min 12 shieldMod1Max 12

Flawed Emerald

transform 11
code gfg
nummods 3
weaponMod1Code pois-min weaponMod1Min 51 weaponMod1Max 51
weaponMod2Code pois-max weaponMod2Min 51 weaponMod2Max 51
weaponMod3Code pois-len weaponMod3Min 100 weaponMod3Max 100
helmMod1Code dex helmMod1Min 4 helmMod1Max 4
shieldMod1Code res-pois shieldMod1Min 16 shieldMod1Max 16

Emerald

transform 11
code gsg
nummods 3
weaponMod1Code pois-min weaponMod1Min 82 weaponMod1Max 82
weaponMod2Code pois-max weaponMod2Min 82 weaponMod2Max 82
weaponMod3Code pois-len weaponMod3Min 125 weaponMod3Max 125
helmMod1Code dex helmMod1Min 6 helmMod1Max 6
shieldMod1Code res-pois shieldMod1Min 22 shieldMod1Max 22

Flawless Emerald

transform 11
code glg
nummods 3
weaponMod1Code pois-min weaponMod1Min 101 weaponMod1Max 101
weaponMod2Code pois-max weaponMod2Min 101 weaponMod2Max 101
weaponMod3Code pois-len weaponMod3Min 152 weaponMod3Max 152
helmMod1Code dex helmMod1Min 8 helmMod1Max 8
shieldMod1Code res-pois shieldMod1Min 28 shieldMod1Max 28

Perfect Emerald

transform 12
code gpg
nummods 3
weaponMod1Code pois-min weaponMod1Min 143 weaponMod1Max 143
weaponMod2Code pois-max weaponMod2Min 143 weaponMod2Max 143
weaponMod3Code pois-len weaponMod3Min 179 weaponMod3Max 179
helmMod1Code dex helmMod1Min 10 helmMod1Max 10
shieldMod1Code res-pois shieldMod1Min 40 shieldMod1Max 40

Chipped Ruby

transform 8
code gcr
nummods 3
weaponMod1Code fire-min weaponMod1Min 3 weaponMod1Max 3
weaponMod2Code fire-max weaponMod2Min 4 weaponMod2Max 4
helmMod1Code hp helmMod1Min 10 helmMod1Max 10
shieldMod1Code res-fire shieldMod1Min 12 shieldMod1Max 12

Flawed Ruby

transform 8
code gfr
nummods 3
weaponMod1Code fire-min weaponMod1Min 5 weaponMod1Max 5
weaponMod2Code fire-max weaponMod2Min 8 weaponMod2Max 8
helmMod1Code hp helmMod1Min 17 helmMod1Max 17
shieldMod1Code res-fire shieldMod1Min 16 shieldMod1Max 16

Ruby

transform 8
code gsr
nummods 3
weaponMod1Code fire-min weaponMod1Min 8 weaponMod1Max 8
weaponMod2Code fire-max weaponMod2Min 12 weaponMod2Max 12
helmMod1Code hp helmMod1Min 24 helmMod1Max 24
shieldMod1Code res-fire shieldMod1Min 22 shieldMod1Max 22

Flawless Ruby

transform 8
code glr
nummods 3
weaponMod1Code fire-min weaponMod1Min 10 weaponMod1Max 10
weaponMod2Code fire-max weaponMod2Min 16 weaponMod2Max 16
helmMod1Code hp helmMod1Min 31 helmMod1Max 31
shieldMod1Code res-fire shieldMod1Min 28 shieldMod1Max 28

Perfect Ruby

transform 9
code gpr
nummods 3
weaponMod1Code fire-min weaponMod1Min 15 weaponMod1Max 15
weaponMod2Code fire-max weaponMod2Min 20 weaponMod2Max 20
helmMod1Code hp helmMod1Min 38 helmMod1Max 38
shieldMod1Code res-fire shieldMod1Min 40 shieldMod1Max 40

Chipped Diamond

transform 1
code gcw
nummods 3
weaponMod1Code dmg-undead weaponMod1Min 28 weaponMod1Max 28
helmMod1Code att helmMod1Min 20 helmMod1Max 20
shieldMod1Code res-all shieldMod1Min 6 shieldMod1Max 6

Flawed Diamond

transform 1
code gfw
nummods 3
weaponMod1Code dmg-undead weaponMod1Min 34 weaponMod1Max 34
helmMod1Code att helmMod1Min 40 helmMod1Max 40
shieldMod1Code res-all shieldMod1Min 8 shieldMod1Max 8

Diamond

transform 1
code gsw
nummods 3
weaponMod1Code dmg-undead weaponMod1Min 44 weaponMod1Max 44
helmMod1Code att helmMod1Min 60 helmMod1Max 60
shieldMod1Code res-all shieldMod1Min 11 shieldMod1Max 11

Flawless Diamond

transform 1
code glw
nummods 3
weaponMod1Code dmg-undead weaponMod1Min 54 weaponMod1Max 54
helmMod1Code att helmMod1Min 80 helmMod1Max 80
shieldMod1Code res-all shieldMod1Min 14 shieldMod1Max 14

Perfect Diamond

code gpw
nummods 3
weaponMod1Code dmg-undead weaponMod1Min 68 weaponMod1Max 68
helmMod1Code att helmMod1Min 100 helmMod1Max 100
shieldMod1Code res-all shieldMod1Min 19 shieldMod1Max 19

Chipped Topaz

transform 14
code gcy
nummods 3
weaponMod1Code ltng-min weaponMod1Min 1 weaponMod1Max 1
weaponMod2Code ltng-max weaponMod2Min 8 weaponMod2Max 8
helmMod1Code mag% helmMod1Min 9 helmMod1Max 9
shieldMod1Code res-ltng shieldMod1Min 12 shieldMod1Max 12

Flawed Topaz

transform 14
code gfy
nummods 3
weaponMod1Code ltng-min weaponMod1Min 1 weaponMod1Max 1
weaponMod2Code ltng-max weaponMod2Min 14 weaponMod2Max 14
helmMod1Code mag% helmMod1Min 13 helmMod1Max 13
shieldMod1Code res-ltng shieldMod1Min 16 shieldMod1Max 16

Topaz

transform 14
code gsy
nummods 3
weaponMod1Code ltng-min weaponMod1Min 1 weaponMod1Max 1
weaponMod2Code ltng-max weaponMod2Min 22 weaponMod2Max 22
helmMod1Code mag% helmMod1Min 16 helmMod1Max 16
shieldMod1Code res-ltng shieldMod1Min 22 shieldMod1Max 22

Flawless Topaz

transform 14
code gly
nummods 3
weaponMod1Code ltng-min weaponMod1Min 1 weaponMod1Max 1
weaponMod2Code ltng-max weaponMod2Min 30 weaponMod2Max 30
helmMod1Code mag% helmMod1Min 20 helmMod1Max 20
shieldMod1Code res-ltng shieldMod1Min 28 shieldMod1Max 28

Perfect Topaz

transform 13
code gpy
nummods 3
weaponMod1Code ltng-min weaponMod1Min 1 weaponMod1Max 1
weaponMod2Code ltng-max weaponMod2Min 40 weaponMod2Max 40
helmMod1Code mag% helmMod1Min 24 helmMod1Max 24
shieldMod1Code res-ltng shieldMod1Min 40 shieldMod1Max 40

Chipped Skull

transform 2
code skc
nummods 3
weaponMod1Code manasteal weaponMod1Min 1 weaponMod1Max 1
weaponMod2Code lifesteal weaponMod2Min 2 weaponMod2Max 2
helmMod1Code regen helmMod1Min 2 helmMod1Max 2
helmMod2Code regen-mana helmMod2Min 8 helmMod2Max 8
shieldMod1Code thorns shieldMod1Min 4 shieldMod1Max 4

Flawed Skull

transform 2
code skf
nummods 3
weaponMod1Code manasteal weaponMod1Min 2 weaponMod1Max 2
weaponMod2Code lifesteal weaponMod2Min 2 weaponMod2Max 2
helmMod1Code regen helmMod1Min 3 helmMod1Max 3
helmMod2Code regen-mana helmMod2Min 8 helmMod2Max 8
shieldMod1Code thorns shieldMod1Min 8 shieldMod1Max 8

Skull

transform 2
code sku
nummods 3
weaponMod1Code manasteal weaponMod1Min 2 weaponMod1Max 2
weaponMod2Code lifesteal weaponMod2Min 3 weaponMod2Max 3
helmMod1Code regen helmMod1Min 3 helmMod1Max 3
helmMod2Code regen-mana helmMod2Min 12 helmMod2Max 12
shieldMod1Code thorns shieldMod1Min 12 shieldMod1Max 12

Flawless Skull

transform 2
code skl
nummods 3
weaponMod1Code manasteal weaponMod1Min 3 weaponMod1Max 3
weaponMod2Code lifesteal weaponMod2Min 3 weaponMod2Max 3
helmMod1Code regen helmMod1Min 4 helmMod1Max 4
helmMod2Code regen-mana helmMod2Min 12 helmMod2Max 12
shieldMod1Code thorns shieldMod1Min 16 shieldMod1Max 16

Perfect Skull

transform 3
code skz
nummods 3
weaponMod1Code manasteal weaponMod1Min 3 weaponMod1Max 3
weaponMod2Code lifesteal weaponMod2Min 4 weaponMod2Max 4
helmMod1Code regen helmMod1Min 5 helmMod1Max 5
helmMod2Code regen-mana helmMod2Min 19 helmMod2Max 19
shieldMod1Code thorns shieldMod1Min 20 shieldMod1Max 20