Difference between revisions of "Burial Grounds"

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Line 3: Line 3:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Burial Grounds#skeleton1|skeleton1]] || 2 || 7-11 || 34 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
!ResP
|-
+
|-  
| [[D2_The Burial Grounds#zombie2|zombie2]] || 2 || 9-16 || 44 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[D2_The Burial Grounds#skeleton1|skeleton1]] || Skeleton || 2 || 7-11 || 34 || 1-3 || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
|-
+
|-  
| [[D2_The Burial Grounds#bloodraven|bloodraven]] || 10 || 113-113 || 181 || 38 || 0 || style="background:gold" | 50 || style="background:pink" | 50 || style="background:khaki" | 50 || style="background:skyblue" | 50 || style="background:palegreen" | 50
+
| [[D2_The Burial Grounds#zombie2|zombie2]] || Hungry Dead || 2 || 9-16 || 44 || 1-4 || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
|-
+
|-  
| [[D2_The Burial Grounds#bloodraven|zombie2]] || 2 || 9-16 || 0 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[D2_The Burial Grounds#bloodraven|bloodraven]] || Blood Raven || 10 || 113 || 181 || 4-6 || 225 || 38 || 0 || style="background:gold" | 50 || style="background:pink" | 50 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 50 || style="background:palegreen" | 50
 +
|-  
 +
| [[D2_The Burial Grounds#bloodraven|zombie2]] || Hungry Dead || 2 || 9-16 || 0 || 1-4 || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
 
|}  
 
|}  
 
<br>
 
<br>
Line 26: Line 29:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Burial Grounds#skeleton1 (Nightmare)|skeleton1]] || 36 || 367-525 || 2182 || 528 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
!ResP
|-
+
|-  
| [[D2_The Burial Grounds#zombie2 (Nightmare)|zombie2]] || 36 || 551-787 || 2696 || 422 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
| [[D2_The Burial Grounds#skeleton1 (Nightmare)|skeleton1]] || Skeleton || 36 || 367-525 || 2182 || 12-32 || 885-922 || 528 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
|-
+
|-  
| [[D2_The Burial Grounds#bloodraven (Nightmare)|bloodraven]] || 43 || 9832-9832 || 40262 || 918 || style="background:lightgray" | 25 || style="background:gold" | 50 || style="background:pink" | 50 || style="background:khaki" | 50 || style="background:skyblue" | 50 || style="background:palegreen" | 50
+
| [[D2_The Burial Grounds#zombie2 (Nightmare)|zombie2]] || Hungry Dead || 36 || 551-787 || 2696 || 18-46 || 774-811 || 422 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
|-
+
|-  
| [[D2_The Burial Grounds#bloodraven (Nightmare)|zombie2]] || 36 || 551-787 || 0 || 422 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
| [[D2_The Burial Grounds#bloodraven (Nightmare)|bloodraven]] || Blood Raven || 43 || 9832 || 40262 || 21-36 || 1728 || 918 || style="background:lightgray" | 25 || style="background:gold" | 50 || style="background:pink" | 50 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 50 || style="background:palegreen" | 50
 +
|-  
 +
| [[D2_The Burial Grounds#bloodraven (Nightmare)|zombie2]] || Hungry Dead || 36 || 551-787 || 0 || 18-46 || 774-811 || 422 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
 
|}  
 
|}  
 
<br>
 
<br>
Line 49: Line 55:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Burial Grounds#skeleton1 (Hell)|skeleton1]] || 80 || 3924-5607 || 37740 || 1563 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || 0 || style="background:palegreen" | 75
+
!ResP
|-
+
|-  
| [[D2_The Burial Grounds#zombie2 (Hell)|zombie2]] || 80 || 5887-8410 || 46620 || 1250 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || style="background:palegreen" | 75
+
| [[D2_The Burial Grounds#skeleton1 (Hell)|skeleton1]] || Skeleton || 80 || 3924-5607 || 37740 || 36-95 || 3861-4022 || 1563 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || 0 || style="background:palegreen" | 75
|-
+
|-  
| [[D2_The Burial Grounds#bloodraven (Hell)|bloodraven]] || 88 || 57829-57829 || 540007 || 2556 || style="background:lightgray" | 50 || style="background:gold" | 50 || style="background:pink" | 50 || style="background:khaki" | 50 || style="background:skyblue" | 50 || style="background:palegreen" | 50
+
| [[D2_The Burial Grounds#zombie2 (Hell)|zombie2]] || Hungry Dead || 80 || 5887-8410 || 46620 || 54-136 || 3378-3539 || 1250 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || style="background:palegreen" | 75
|-
+
|-  
| [[D2_The Burial Grounds#bloodraven (Hell)|zombie2]] || 80 || 5887-8410 || 0 || 1250 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || style="background:palegreen" | 75
+
| [[D2_The Burial Grounds#bloodraven (Hell)|bloodraven]] || Blood Raven || 88 || 57829 || 540007 || 60-100 || 7044 || 2556 || style="background:lightgray" | 50 || style="background:gold" | 50 || style="background:pink" | 50 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 50 || style="background:palegreen" | 50
 +
|-  
 +
| [[D2_The Burial Grounds#bloodraven (Hell)|zombie2]] || Hungry Dead || 80 || 5887-8410 || 0 || 54-136 || 3378-3539 || 1250 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || style="background:palegreen" | 75
 
|}  
 
|}  
 
<br>
 
<br>
Line 72: Line 81:
 
===skeleton1===
 
===skeleton1===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 50
 
| style="background:palegreen" | Poison res 50
Line 81: Line 90:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
+
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
Skill1 seq_skeletonraise Level 1 [[D2_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 93: Line 103:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 1-3 12 AR <br>
+
| A1 1-3 (12 AR) <br>
A2 1-3 12 AR <br>
+
A2 1-3 (12 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|}<br>
 
|}<br>
 
===zombie2===
 
===zombie2===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 50
 
| style="background:palegreen" | Poison res 50
Line 110: Line 117:
  
 
|}
 
|}
Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 122: Line 129:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 1-3 12 AR <br>
+
| A1 1-3 (12 AR) <br>
A2 3-4 12 AR <br>
+
A2 3-4 (12 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===bloodraven===
 
===bloodraven===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Blood Raven'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:gold" | Magic res 50
 
| style="background:gold" | Magic res 50
 
| style="background:pink" | Fire res 50
 
| style="background:pink" | Fire res 50
| style="background:khaki" | Lit res 50
+
| style="background:palegoldenrod" | Lit res 50
| style="background:skyblue" | Cold res 50
+
| style="background:royalblue" | Cold res 50
 
| style="background:palegreen" | Poison res 50
 
| style="background:palegreen" | Poison res 50
 
| ToBlock 28
 
| ToBlock 28
Line 142: Line 147:
  
 
|}
 
|}
Velocity:6 Run:8 MinGrp:1 MaxGrp:1 PartyMin:5 PartyMax:9 Rarity:0 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:6 Run:8 MinGrp:1 MaxGrp:1 PartyMin:5 PartyMax:9 Rarity:0 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon boss isAtt large soft<br>
+
Flags: demon boss isAtt large mWL mGH mA1 mS1 mDD mKB mSQ mRN<br><br>
 +
MissA1 Level 1 [[D2_raven1|raven1]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 +
MissSQ Level 1 [[D2_raven2|raven2]]<br>
 +
:Physical: 1 - 3<br>
 +
:Fire: 5 - 11<br>
 +
:ExplosionMissile: Level 1 [[D2_fireexplode|fireexplode]]<br>
 +
Skill1 seq_bloodravencast Level 1 [[D2_Nest|Nest]] <br>
 +
Skill2 seq_brquickstrike Level 1 [[D2_Quick Strike|Quick Strike]] <br>
 +
:srvmissilea: Level 1 [[D2_raven1|raven1]]<br>
 +
::SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 154: Line 169:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 4-6 225 AR <br>
+
| A1 4-6 (225 AR) <br>
 
 
|
 
MissA1 [[D2_raven1|raven1]]<br>
 
:SrcDamage 128 <br>
 
MissSQ [[D2_raven2|raven2]]<br>
 
:Physical 1 - 3<br>
 
:Fire 5 - 11<br>
 
:ExplosionMissile: [[D2_fireexplode|fireexplode]]
 
Skill1 [[D2_Nest|Nest]] seq_bloodravencast <br>
 
Skill2 [[D2_Quick Strike|Quick Strike]] seq_brquickstrike <br>
 
:srvmissilea: [[D2_raven1|raven1]]<br>
 
::SrcDamage 128 <br>
 
 
|-  
 
|-  
 
| colspan="3" |  
 
| colspan="3" |  
Line 172: Line 175:
 
:'''zombie2'''
 
:'''zombie2'''
 
:{| border="1"
 
:{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 50
 
| style="background:palegreen" | Poison res 50
Line 181: Line 184:
  
 
|}
 
|}
Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 193: Line 196:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 1-3 12 AR <br>
+
| A1 1-3 (12 AR) <br>
A2 3-4 12 AR <br>
+
A2 3-4 (12 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
'''Minion1''': <br>
 
'''Minion1''': <br>
 
:'''zombie2'''
 
:'''zombie2'''
 
:{| border="1"
 
:{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 50
 
| style="background:palegreen" | Poison res 50
Line 210: Line 211:
  
 
|}
 
|}
Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 222: Line 223:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 1-3 12 AR <br>
+
| A1 1-3 (12 AR) <br>
A2 3-4 12 AR <br>
+
A2 3-4 (12 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
|}<br>
 
|}<br>
Line 231: Line 230:
 
===skeleton1 (Nightmare)===
 
===skeleton1 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 75
 
| style="background:palegreen" | Poison res 75
Line 240: Line 239:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
+
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
Skill1 seq_skeletonraise Level 4 [[D2_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 252: Line 252:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 12-31 885 AR <br>
+
| A1 12-31 (885 AR) <br>
A2 12-32 922 AR <br>
+
A2 12-32 (922 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|}<br>
 
|}<br>
 
===zombie2 (Nightmare)===
 
===zombie2 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 75
 
| style="background:palegreen" | Poison res 75
Line 269: Line 266:
  
 
|}
 
|}
Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 281: Line 278:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 18-43 774 AR <br>
+
| A1 18-43 (774 AR) <br>
A2 21-46 811 AR <br>
+
A2 21-46 (811 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===bloodraven (Nightmare)===
 
===bloodraven (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Blood Raven'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 25
 
| style="background:lightgray" | Physical res 25
 
| style="background:gold" | Magic res 50
 
| style="background:gold" | Magic res 50
 
| style="background:pink" | Fire res 50
 
| style="background:pink" | Fire res 50
| style="background:khaki" | Lit res 50
+
| style="background:palegoldenrod" | Lit res 50
| style="background:skyblue" | Cold res 50
+
| style="background:royalblue" | Cold res 50
 
| style="background:palegreen" | Poison res 50
 
| style="background:palegreen" | Poison res 50
 
| ToBlock 28
 
| ToBlock 28
Line 302: Line 297:
  
 
|}
 
|}
Velocity:6 Run:8 MinGrp:1 MaxGrp:1 PartyMin:5 PartyMax:9 Rarity:0 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:6 Run:8 MinGrp:1 MaxGrp:1 PartyMin:5 PartyMax:9 Rarity:0 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon boss isAtt large soft<br>
+
Flags: demon boss isAtt large mWL mGH mA1 mS1 mDD mKB mSQ mRN<br><br>
 +
MissA1 Level 4 [[D2_raven1|raven1]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 +
MissSQ Level 4 [[D2_raven2|raven2]]<br>
 +
:Physical: 19 - 21<br>
 +
:Fire: 41 - 47<br>
 +
:ExplosionMissile: Level 4 [[D2_fireexplode|fireexplode]]<br>
 +
Skill1 seq_bloodravencast Level 4 [[D2_Nest|Nest]] <br>
 +
Skill2 seq_brquickstrike Level 4 [[D2_Quick Strike|Quick Strike]] <br>
 +
:srvmissilea: Level 4 [[D2_raven1|raven1]]<br>
 +
::SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 314: Line 319:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 21-36 1728 AR <br>
+
| A1 21-36 (1728 AR) <br>
 
 
|
 
MissA1 [[D2_raven1|raven1]]<br>
 
:SrcDamage 128 <br>
 
MissSQ [[D2_raven2|raven2]]<br>
 
:Physical 19 - 21<br>
 
:Fire 41 - 47<br>
 
:ExplosionMissile: [[D2_fireexplode|fireexplode]]
 
Skill1 [[D2_Nest|Nest]] seq_bloodravencast <br>
 
Skill2 [[D2_Quick Strike|Quick Strike]] seq_brquickstrike <br>
 
:srvmissilea: [[D2_raven1|raven1]]<br>
 
::SrcDamage 128 <br>
 
 
|-  
 
|-  
 
| colspan="3" |  
 
| colspan="3" |  
Line 332: Line 325:
 
:'''zombie2'''
 
:'''zombie2'''
 
:{| border="1"
 
:{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 75
 
| style="background:palegreen" | Poison res 75
Line 341: Line 334:
  
 
|}
 
|}
Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 353: Line 346:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 18-43 774 AR <br>
+
| A1 18-43 (774 AR) <br>
A2 21-46 811 AR <br>
+
A2 21-46 (811 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
'''Minion1''': <br>
 
'''Minion1''': <br>
 
:'''zombie2'''
 
:'''zombie2'''
 
:{| border="1"
 
:{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 75
 
| style="background:palegreen" | Poison res 75
Line 370: Line 361:
  
 
|}
 
|}
Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 382: Line 373:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 18-43 774 AR <br>
+
| A1 18-43 (774 AR) <br>
A2 21-46 811 AR <br>
+
A2 21-46 (811 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
|}<br>
 
|}<br>
Line 391: Line 380:
 
===skeleton1 (Hell)===
 
===skeleton1 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 33
 
| style="background:lightgray" | Physical res 33
Line 402: Line 391:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
+
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
Skill1 seq_skeletonraise Level 8 [[D2_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 411: Line 401:
 
| Defense 1563<br>
 
| Defense 1563<br>
 
| Experience 37740<br>
 
| Experience 37740<br>
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 36-91 3861 AR <br>
+
| A1 36-91 (3861 AR) <br>
A2 36-95 4022 AR <br>
+
A2 36-95 (4022 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|}<br>
 
|}<br>
 
===zombie2 (Hell)===
 
===zombie2 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 50
 
| style="background:lightgray" | Physical res 50
Line 433: Line 420:
  
 
|}
 
|}
Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 442: Line 429:
 
| Defense 1250<br>
 
| Defense 1250<br>
 
| Experience 46620<br>
 
| Experience 46620<br>
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 54-127 3378 AR <br>
+
| A1 54-127 (3378 AR) <br>
A2 63-136 3539 AR <br>
+
A2 63-136 (3539 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===bloodraven (Hell)===
 
===bloodraven (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Blood Raven'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 50
 
| style="background:lightgray" | Physical res 50
 
| style="background:gold" | Magic res 50
 
| style="background:gold" | Magic res 50
 
| style="background:pink" | Fire res 50
 
| style="background:pink" | Fire res 50
| style="background:khaki" | Lit res 50
+
| style="background:palegoldenrod" | Lit res 50
| style="background:skyblue" | Cold res 50
+
| style="background:royalblue" | Cold res 50
 
| style="background:palegreen" | Poison res 50
 
| style="background:palegreen" | Poison res 50
 
| ToBlock 28
 
| ToBlock 28
Line 466: Line 451:
  
 
|}
 
|}
Velocity:6 Run:8 MinGrp:1 MaxGrp:1 PartyMin:5 PartyMax:9 Rarity:0 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:6 Run:8 MinGrp:1 MaxGrp:1 PartyMin:5 PartyMax:9 Rarity:0 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon boss isAtt large soft<br>
+
Flags: demon boss isAtt large mWL mGH mA1 mS1 mDD mKB mSQ mRN<br><br>
 +
MissA1 Level 8 [[D2_raven1|raven1]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 +
MissSQ Level 8 [[D2_raven2|raven2]]<br>
 +
:Physical: 43 - 45<br>
 +
:Fire: 89 - 95<br>
 +
:ExplosionMissile: Level 8 [[D2_fireexplode|fireexplode]]<br>
 +
Skill1 seq_bloodravencast Level 8 [[D2_Nest|Nest]] <br>
 +
Skill2 seq_brquickstrike Level 8 [[D2_Quick Strike|Quick Strike]] <br>
 +
:srvmissilea: Level 8 [[D2_raven1|raven1]]<br>
 +
::SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 478: Line 473:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 60-100 7044 AR <br>
+
| A1 60-100 (7044 AR) <br>
 
Bonuses: <br>
 
Bonuses: <br>
:knock 1<br>
+
:Knockback 1<br>
 
 
|
 
MissA1 [[D2_raven1|raven1]]<br>
 
:SrcDamage 128 <br>
 
MissSQ [[D2_raven2|raven2]]<br>
 
:Physical 43 - 45<br>
 
:Fire 89 - 95<br>
 
:ExplosionMissile: [[D2_fireexplode|fireexplode]]
 
Skill1 [[D2_Nest|Nest]] seq_bloodravencast <br>
 
Skill2 [[D2_Quick Strike|Quick Strike]] seq_brquickstrike <br>
 
:srvmissilea: [[D2_raven1|raven1]]<br>
 
::SrcDamage 128 <br>
 
 
|-  
 
|-  
 
| colspan="3" |  
 
| colspan="3" |  
Line 498: Line 481:
 
:'''zombie2'''
 
:'''zombie2'''
 
:{| border="1"
 
:{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 50
 
| style="background:lightgray" | Physical res 50
Line 509: Line 492:
  
 
|}
 
|}
Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 521: Line 504:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 54-127 3378 AR <br>
+
| A1 54-127 (3378 AR) <br>
A2 63-136 3539 AR <br>
+
A2 63-136 (3539 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
'''Minion1''': <br>
 
'''Minion1''': <br>
 
:'''zombie2'''
 
:'''zombie2'''
 
:{| border="1"
 
:{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 50
 
| style="background:lightgray" | Physical res 50
Line 540: Line 521:
  
 
|}
 
|}
Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 549: Line 530:
 
| Defense 1250<br>
 
| Defense 1250<br>
 
| Experience 46620<br>
 
| Experience 46620<br>
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 54-127 3378 AR <br>
+
| A1 54-127 (3378 AR) <br>
A2 63-136 3539 AR <br>
+
A2 63-136 (3539 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
|}<br>
 
|}<br>
 
[[ Category:Diablo II Areas ]]
 
[[ Category:Diablo II Areas ]]

Revision as of 21:03, 19 August 2008

Act 1 - Graveyard
Normal

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
skeleton1 Skeleton 2 7-11 34 1-3 12 10 0 0 0 0 0 50
zombie2 Hungry Dead 2 9-16 44 1-4 12 10 0 0 0 0 0 50
bloodraven Blood Raven 10 113 181 4-6 225 38 0 50 50 50 50 50
zombie2 Hungry Dead 2 9-16 0 1-4 12 10 0 0 0 0 0 50


Nightmare

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
skeleton1 Skeleton 36 367-525 2182 12-32 885-922 528 0 0 0 0 0 75
zombie2 Hungry Dead 36 551-787 2696 18-46 774-811 422 0 0 0 0 0 75
bloodraven Blood Raven 43 9832 40262 21-36 1728 918 25 50 50 50 50 50
zombie2 Hungry Dead 36 551-787 0 18-46 774-811 422 0 0 0 0 0 75


Hell

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
skeleton1 Skeleton 80 3924-5607 37740 36-95 3861-4022 1563 33 0 0 100 0 75
zombie2 Hungry Dead 80 5887-8410 46620 54-136 3378-3539 1250 50 0 0 110 0 75
bloodraven Blood Raven 88 57829 540007 60-100 7044 2556 50 50 50 50 50 50
zombie2 Hungry Dead 80 5887-8410 0 54-136 3378-3539 1250 50 0 0 110 0 75


Normal

skeleton1

Common stats for Skeleton
Poison res 50 ToBlock 10 Drain 0 Cold Effect -50 Damage Regen 2

Code:SK Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

Skill1 seq_skeletonraise Level 1 SkeletonRaise

Level 2

HP 7-11
Defense 10
Experience 34
TC: Act 1 H2H A
A1 1-3 (12 AR)

A2 1-3 (12 AR)


zombie2

Common stats for Hungry Dead
Poison res 50 ToBlock 4 Drain 100 Cold Effect -50 Damage Regen 2

Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 2

HP 9-16
Defense 10
Experience 44
TC: Act 1 H2H A
A1 1-3 (12 AR)

A2 3-4 (12 AR)


bloodraven

Common stats for Blood Raven
Magic res 50 Fire res 50 Lit res 50 Cold res 50 Poison res 50 ToBlock 28 Drain 100 Cold Effect -50 Damage Regen 0

Code:CR Velocity:6 Run:8 MinGrp:1 MaxGrp:1 PartyMin:5 PartyMax:9 Rarity:0 MeleeRng:0 sizex:2 sizey:2
Flags: demon boss isAtt large mWL mGH mA1 mS1 mDD mKB mSQ mRN

MissA1 Level 1 raven1

SrcDamage 128 ToHit 1

MissSQ Level 1 raven2

Physical: 1 - 3
Fire: 5 - 11
ExplosionMissile: Level 1 fireexplode

Skill1 seq_bloodravencast Level 1 Nest
Skill2 seq_brquickstrike Level 1 Quick Strike

srvmissilea: Level 1 raven1
SrcDamage 128 ToHit 1

Level 10

HP 113-113
Defense 38
Experience 181
TC: Blood Raven
A1 4-6 (225 AR)

Spawn:

zombie2
Common stats for Hungry Dead
Poison res 50 ToBlock 4 Drain 100 Cold Effect -50 Damage Regen 2

Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 2

HP 9-16
Defense 10
Experience 0
TC: (null)
A1 1-3 (12 AR)

A2 3-4 (12 AR)


Minion1:

zombie2
Common stats for Hungry Dead
Poison res 50 ToBlock 4 Drain 100 Cold Effect -50 Damage Regen 2

Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 2

HP 9-16
Defense 10
Experience 44
TC: Act 1 H2H A
A1 1-3 (12 AR)

A2 3-4 (12 AR)



Nightmare

skeleton1 (Nightmare)

Common stats for Skeleton
Poison res 75 ToBlock 10 Drain 0 Cold Effect -40 Damage Regen 2

Code:SK Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

Skill1 seq_skeletonraise Level 4 SkeletonRaise

Level 36

HP 367-525
Defense 528
Experience 2182
TC: Act 1 (N) H2H A
A1 12-31 (885 AR)

A2 12-32 (922 AR)


zombie2 (Nightmare)

Common stats for Hungry Dead
Poison res 75 ToBlock 4 Drain 75 Cold Effect -40 Damage Regen 2

Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 36

HP 551-787
Defense 422
Experience 2696
TC: Act 1 (N) H2H A
A1 18-43 (774 AR)

A2 21-46 (811 AR)


bloodraven (Nightmare)

Common stats for Blood Raven
Physical res 25 Magic res 50 Fire res 50 Lit res 50 Cold res 50 Poison res 50 ToBlock 28 Drain 85 Cold Effect -40 Damage Regen 0

Code:CR Velocity:6 Run:8 MinGrp:1 MaxGrp:1 PartyMin:5 PartyMax:9 Rarity:0 MeleeRng:0 sizex:2 sizey:2
Flags: demon boss isAtt large mWL mGH mA1 mS1 mDD mKB mSQ mRN

MissA1 Level 4 raven1

SrcDamage 128 ToHit 1

MissSQ Level 4 raven2

Physical: 19 - 21
Fire: 41 - 47
ExplosionMissile: Level 4 fireexplode

Skill1 seq_bloodravencast Level 4 Nest
Skill2 seq_brquickstrike Level 4 Quick Strike

srvmissilea: Level 4 raven1
SrcDamage 128 ToHit 1

Level 43

HP 9832-9832
Defense 918
Experience 40262
TC: Blood Raven (N)
A1 21-36 (1728 AR)

Spawn:

zombie2
Common stats for Hungry Dead
Poison res 75 ToBlock 4 Drain 75 Cold Effect -40 Damage Regen 2

Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 36

HP 551-787
Defense 422
Experience 0
TC: (null)
A1 18-43 (774 AR)

A2 21-46 (811 AR)


Minion1:

zombie2
Common stats for Hungry Dead
Poison res 75 ToBlock 4 Drain 75 Cold Effect -40 Damage Regen 2

Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 36

HP 551-787
Defense 422
Experience 2696
TC: Act 1 (N) H2H A
A1 18-43 (774 AR)

A2 21-46 (811 AR)



Hell

skeleton1 (Hell)

Common stats for Skeleton
Physical res 33 Lit res 100 Poison res 75 ToBlock 10 Drain 0 Cold Effect -25 Damage Regen 2

Code:SK Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

Skill1 seq_skeletonraise Level 8 SkeletonRaise

Level 80

HP 3924-5607
Defense 1563
Experience 37740
TC: Act 4 (H) H2H B
A1 36-91 (3861 AR)

A2 36-95 (4022 AR)


zombie2 (Hell)

Common stats for Hungry Dead
Physical res 50 Lit res 110 Poison res 75 ToBlock 4 Drain 50 Cold Effect -25 Damage Regen 2

Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 80

HP 5887-8410
Defense 1250
Experience 46620
TC: Act 4 (H) H2H B
A1 54-127 (3378 AR)

A2 63-136 (3539 AR)


bloodraven (Hell)

Common stats for Blood Raven
Physical res 50 Magic res 50 Fire res 50 Lit res 50 Cold res 50 Poison res 50 ToBlock 28 Drain 75 Cold Effect -33 Damage Regen 0

Code:CR Velocity:6 Run:8 MinGrp:1 MaxGrp:1 PartyMin:5 PartyMax:9 Rarity:0 MeleeRng:0 sizex:2 sizey:2
Flags: demon boss isAtt large mWL mGH mA1 mS1 mDD mKB mSQ mRN

MissA1 Level 8 raven1

SrcDamage 128 ToHit 1

MissSQ Level 8 raven2

Physical: 43 - 45
Fire: 89 - 95
ExplosionMissile: Level 8 fireexplode

Skill1 seq_bloodravencast Level 8 Nest
Skill2 seq_brquickstrike Level 8 Quick Strike

srvmissilea: Level 8 raven1
SrcDamage 128 ToHit 1

Level 88

HP 57829-57829
Defense 2556
Experience 540007
TC: Blood Raven (H)
A1 60-100 (7044 AR)

Bonuses:

Knockback 1

Spawn:

zombie2
Common stats for Hungry Dead
Physical res 50 Lit res 110 Poison res 75 ToBlock 4 Drain 50 Cold Effect -25 Damage Regen 2

Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 80

HP 5887-8410
Defense 1250
Experience 0
TC: (null)
A1 54-127 (3378 AR)

A2 63-136 (3539 AR)


Minion1:

zombie2
Common stats for Hungry Dead
Physical res 50 Lit res 110 Poison res 75 ToBlock 4 Drain 50 Cold Effect -25 Damage Regen 2

Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 80

HP 5887-8410
Defense 1250
Experience 46620
TC: Act 4 (H) H2H B
A1 54-127 (3378 AR)

A2 63-136 (3539 AR)