Difference between revisions of "Harem Level 2"

From Basin Wiki
Jump to navigation Jump to search
Line 95: Line 95:
  
 
|}
 
|}
Code:[[D2_Animation_Code_SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Flags: isMelee opendoors corpsesel isAtt revive<br>
Skill1 seq_firehit Level 3 [[D2_Fire Hit|Fire Hit]] <br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_firehit Level 3 [[D2_Skill_Fire Hit|Fire Hit]] <br>
 
:ToHit: 40%<br>
 
:ToHit: 40%<br>
 
|-
 
|-
Line 113: Line 114:
 
S1 9-12 (442 AR) <br>
 
S1 9-12 (442 AR) <br>
 
E1 S1 12 - 15 fire<br>
 
E1 S1 12 - 15 fire<br>
 +
 
|}<br>
 
|}<br>
 
===baboon1===
 
===baboon1===
Line 124: Line 126:
  
 
|}
 
|}
Code:[[D2_Animation_Code_BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animdata#BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Flags: isMelee opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
|-
 
|-
 
|  
 
|  
Line 138: Line 141:
 
| A1 6-18 (162 AR) <br>
 
| A1 6-18 (162 AR) <br>
 
A2 6-18 (162 AR) <br>
 
A2 6-18 (162 AR) <br>
 +
 
|}<br>
 
|}<br>
 
===sk_archer5===
 
===sk_archer5===
Line 152: Line 156:
  
 
|}
 
|}
Code:[[D2_Animation_Code_SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
+
Flags: lUndead opendoors corpsesel isAtt revive<br>
MissA1 Level 1 [[D2_skbowarrow5|skbowarrow5]]<br>
+
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
:SrcDamage 128 ToHit 1 <br>
+
MissA1 Level 1 [[D2_Missiles_#skbowarrow5|skbowarrow5]]<br>
 +
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
Line 168: Line 173:
 
| A1 5-8 (446 AR) <br>
 
| A1 5-8 (446 AR) <br>
 
E1 A1 0 - 9 ltng<br>
 
E1 A1 0 - 9 ltng<br>
 +
 
|}<br>
 
|}<br>
 
===blunderbore1===
 
===blunderbore1===
Line 179: Line 185:
  
 
|}
 
|}
Code:[[D2_Animation_Code_PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animdata#PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive large<br>
Skill1 seq_pinheadsmite Level 1 [[D2_Smite|Smite]] <br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_pinheadsmite Level 1 [[D2_Skill_Smite|Smite]] <br>
 
|-
 
|-
 
|  
 
|  
Line 194: Line 201:
 
| A1 9-16 (221 AR) <br>
 
| A1 9-16 (221 AR) <br>
 
A2 14-18 (162 AR) <br>
 
A2 14-18 (162 AR) <br>
 +
 
|}<br>
 
|}<br>
 
===skmage_cold4===
 
===skmage_cold4===
Line 207: Line 215:
  
 
|}
 
|}
Code:[[D2_Animation_Code_SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Flags: lUndead opendoors corpsesel isAtt revive<br>
MissA1 Level 1 [[D2_skmage2|skmage2]]<br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
:SrcDamage 128 <br>
+
MissA1 Level 1 [[D2_Missiles_#skmage2|skmage2]]<br>
:ExplosionMissile: Level 1 [[D2_iceexplode|iceexplode]]<br>
+
:Velocity 12<br> Range 40<br> Size 1<br> SrcDamage 128<br>
Skill1 seq_skeletonraise Level 1 [[D2_SkeletonRaise|SkeletonRaise]] <br>
+
:ExplosionMissile: Level 1 [[D2_Missiles_#iceexplode|iceexplode]]<br>
 +
::Size 1<br>
 +
Skill1 seq_skeletonraise Level 1 [[D2_Skill_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
 
|  
 
|  
Line 223: Line 233:
 
|}  
 
|}  
 
|-
 
|-
| E1 A1 6 - 12 cold (100 frames or 4.00 seconds)<br>
+
| E1 A1 6 - 12 cold (100 frames or 4 seconds)<br>
 +
 
 
|}<br>
 
|}<br>
 
==Nightmare==
 
==Nightmare==
Line 236: Line 247:
  
 
|}
 
|}
Code:[[D2_Animation_Code_SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Flags: isMelee opendoors corpsesel isAtt revive<br>
Skill1 seq_firehit Level 6 [[D2_Fire Hit|Fire Hit]] <br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_firehit Level 6 [[D2_Skill_Fire Hit|Fire Hit]] <br>
 
:ToHit: 70%<br>
 
:ToHit: 70%<br>
 
|-
 
|-
Line 254: Line 266:
 
S1 31-39 (2340 AR) <br>
 
S1 31-39 (2340 AR) <br>
 
E1 S1 46 - 58 fire<br>
 
E1 S1 46 - 58 fire<br>
 +
 
|}<br>
 
|}<br>
 
===baboon1 (Nightmare)===
 
===baboon1 (Nightmare)===
Line 265: Line 278:
  
 
|}
 
|}
Code:[[D2_Animation_Code_BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animdata#BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Flags: isMelee opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
|-
 
|-
 
|  
 
|  
Line 279: Line 293:
 
| A1 19-50 (1123 AR) <br>
 
| A1 19-50 (1123 AR) <br>
 
A2 19-42 (1216 AR) <br>
 
A2 19-42 (1216 AR) <br>
 +
 
|}<br>
 
|}<br>
 
===sk_archer5 (Nightmare)===
 
===sk_archer5 (Nightmare)===
Line 293: Line 308:
  
 
|}
 
|}
Code:[[D2_Animation_Code_SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
+
Flags: lUndead opendoors corpsesel isAtt revive<br>
MissA1 Level 4 [[D2_skbowarrow5|skbowarrow5]]<br>
+
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
:SrcDamage 128 ToHit 1 <br>
+
MissA1 Level 4 [[D2_Missiles_#skbowarrow5|skbowarrow5]]<br>
 +
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
Line 309: Line 325:
 
| A1 13-19 (1076 AR) <br>
 
| A1 13-19 (1076 AR) <br>
 
E1 A1 1 - 31 ltng<br>
 
E1 A1 1 - 31 ltng<br>
 +
 
|}<br>
 
|}<br>
 
===blunderbore1 (Nightmare)===
 
===blunderbore1 (Nightmare)===
Line 320: Line 337:
  
 
|}
 
|}
Code:[[D2_Animation_Code_PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animdata#PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive large<br>
Skill1 seq_pinheadsmite Level 4 [[D2_Smite|Smite]] <br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_pinheadsmite Level 4 [[D2_Skill_Smite|Smite]] <br>
 
|-
 
|-
 
|  
 
|  
Line 337: Line 355:
 
Bonuses: <br>
 
Bonuses: <br>
 
:Chance of Crushing Blow 15<br>
 
:Chance of Crushing Blow 15<br>
 +
 
|}<br>
 
|}<br>
 
===skmage_cold4 (Nightmare)===
 
===skmage_cold4 (Nightmare)===
Line 350: Line 369:
  
 
|}
 
|}
Code:[[D2_Animation_Code_SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Flags: lUndead opendoors corpsesel isAtt revive<br>
MissA1 Level 4 [[D2_skmage2|skmage2]]<br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
:SrcDamage 128 <br>
+
MissA1 Level 4 [[D2_Missiles_#skmage2|skmage2]]<br>
:ExplosionMissile: Level 4 [[D2_iceexplode|iceexplode]]<br>
+
:Velocity 12<br> Range 40<br> Size 1<br> SrcDamage 128<br>
Skill1 seq_skeletonraise Level 4 [[D2_SkeletonRaise|SkeletonRaise]] <br>
+
:ExplosionMissile: Level 4 [[D2_Missiles_#iceexplode|iceexplode]]<br>
 +
::Size 1<br>
 +
Skill1 seq_skeletonraise Level 4 [[D2_Skill_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
 
|  
 
|  
Line 366: Line 387:
 
|}  
 
|}  
 
|-
 
|-
| E1 A1 23 - 58 cold (150 frames or 6.00 seconds)<br>
+
| E1 A1 23 - 58 cold (150 frames or 6 seconds)<br>
 +
 
 
|}<br>
 
|}<br>
 
==Hell==
 
==Hell==
Line 383: Line 405:
  
 
|}
 
|}
Code:[[D2_Animation_Code_SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Flags: isMelee opendoors corpsesel isAtt revive<br>
Skill1 seq_firehit Level 10 [[D2_Fire Hit|Fire Hit]] <br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_firehit Level 10 [[D2_Skill_Fire Hit|Fire Hit]] <br>
 
:ToHit: 110%<br>
 
:ToHit: 110%<br>
 
|-
 
|-
Line 401: Line 424:
 
S1 71-89 (7855 AR) <br>
 
S1 71-89 (7855 AR) <br>
 
E1 S1 124 - 160 fire<br>
 
E1 S1 124 - 160 fire<br>
 +
 
|}<br>
 
|}<br>
 
===baboon1 (Hell)===
 
===baboon1 (Hell)===
Line 416: Line 440:
  
 
|}
 
|}
Code:[[D2_Animation_Code_BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animdata#BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Flags: isMelee opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
|-
 
|-
 
|  
 
|  
Line 430: Line 455:
 
| A1 44-115 (3770 AR) <br>
 
| A1 44-115 (3770 AR) <br>
 
A2 44-97 (4084 AR) <br>
 
A2 44-97 (4084 AR) <br>
 +
 
|}<br>
 
|}<br>
 
===sk_archer5 (Hell)===
 
===sk_archer5 (Hell)===
Line 445: Line 471:
  
 
|}
 
|}
Code:[[D2_Animation_Code_SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
+
Flags: lUndead opendoors corpsesel isAtt revive<br>
MissA1 Level 8 [[D2_skbowarrow5|skbowarrow5]]<br>
+
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
:SrcDamage 128 ToHit 1 <br>
+
MissA1 Level 8 [[D2_Missiles_#skbowarrow5|skbowarrow5]]<br>
 +
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
Line 461: Line 488:
 
| A1 31-44 (3613 AR) <br>
 
| A1 31-44 (3613 AR) <br>
 
E1 A1 4 - 106 ltng<br>
 
E1 A1 4 - 106 ltng<br>
 +
 
|}<br>
 
|}<br>
 
===blunderbore1 (Hell)===
 
===blunderbore1 (Hell)===
Line 476: Line 504:
  
 
|}
 
|}
Code:[[D2_Animation_Code_PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animdata#PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive large<br>
Skill1 seq_pinheadsmite Level 8 [[D2_Smite|Smite]] <br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_pinheadsmite Level 8 [[D2_Skill_Smite|Smite]] <br>
 
|-
 
|-
 
|  
 
|  
Line 493: Line 522:
 
Bonuses: <br>
 
Bonuses: <br>
 
:Chance of Crushing Blow 25<br>
 
:Chance of Crushing Blow 25<br>
 +
 
|}<br>
 
|}<br>
 
===skmage_cold4 (Hell)===
 
===skmage_cold4 (Hell)===
Line 507: Line 537:
  
 
|}
 
|}
Code:[[D2_Animation_Code_SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Flags: lUndead opendoors corpsesel isAtt revive<br>
MissA1 Level 8 [[D2_skmage2|skmage2]]<br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
:SrcDamage 128 <br>
+
MissA1 Level 8 [[D2_Missiles_#skmage2|skmage2]]<br>
:ExplosionMissile: Level 8 [[D2_iceexplode|iceexplode]]<br>
+
:Velocity 12<br> Range 40<br> Size 1<br> SrcDamage 128<br>
Skill1 seq_skeletonraise Level 8 [[D2_SkeletonRaise|SkeletonRaise]] <br>
+
:ExplosionMissile: Level 8 [[D2_Missiles_#iceexplode|iceexplode]]<br>
 +
::Size 1<br>
 +
Skill1 seq_skeletonraise Level 8 [[D2_Skill_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
 
|  
 
|  
Line 523: Line 555:
 
|}  
 
|}  
 
|-
 
|-
| E1 A1 53 - 133 cold (200 frames or 8.00 seconds)<br>
+
| E1 A1 53 - 133 cold (200 frames or 8 seconds)<br>
 +
 
 
|}<br>
 
|}<br>
 
[[ Category:Diablo II Areas ]]
 
[[ Category:Diablo II Areas ]]

Revision as of 21:46, 15 March 2009

Act 2 - Corrupt Harem 1
Normal

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
sandraider3 Invader 18 86-135 290 8-16 311-442 90 0 0 0 0 0 0
baboon1 Dune Beast 18 69-96 238 6-18 162 90 0 0 0 0 0 0
sk_archer5 Horror Archer 18 47-96 223 5-8 446 90 0 20 0 40 0 50
blunderbore1 Blunderbore 18 102-128 282 9-18 162-221 90 0 0 0 0 0 0
skmage_cold4 Horror Mage 17 33-48 123 0 0 85 0 0 0 0 30 50


Nightmare

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
sandraider3 Invader 47 1215-1620 7022 25-54 1638-2340 726 0 0 0 0 0 0
baboon1 Dune Beast 47 810-1215 5942 19-50 1123-1216 726 0 0 0 0 0 0
sk_archer5 Horror Archer 47 630-900 5131 13-19 1076 660 0 50 0 70 0 60
blunderbore1 Blunderbore 47 1620-1980 7022 35-60 936-1029 528 0 0 0 0 0 0
skmage_cold4 Horror Mage 47 495-720 5942 0 0 594 0 0 0 0 50 60


Hell

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
sandraider3 Invader 78 7258-9678 54186 57-124 5498-7855 1680 25 0 110 50 0 33
baboon1 Dune Beast 78 4839-7258 45850 44-115 3770-4084 1680 33 0 0 100 50 25
sk_archer5 Horror Archer 78 3763-5377 39597 31-44 3613 1528 50 75 0 75 0 110
blunderbore1 Blunderbore 78 9678-11829 54186 80-137 3142-3456 1222 55 0 115 50 50 0
skmage_cold4 Horror Mage 78 2957-4301 45850 0 0 1375 33 0 0 0 170 75


Normal

sandraider3

Common stats for Invader
ToBlock 34 Drain 100 Cold Effect -50 Damage Regen 2

Code:SR Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_firehit Level 3 Fire Hit

ToHit: 40%

Level 18

HP 86-135
Defense 90
Experience 290
TC: Act 2 H2H B
A1 8-11 (311 AR)

A2 13-16 (318 AR)
S1 9-12 (442 AR)
E1 S1 12 - 15 fire


baboon1

Common stats for Dune Beast
ToBlock 18 Drain 100 Cold Effect -50 Damage Regen 2

Code:BB Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ

Level 18

HP 69-96
Defense 90
Experience 238
TC: Act 2 H2H B
A1 6-18 (162 AR)

A2 6-18 (162 AR)


sk_archer5

Common stats for Horror Archer
Magic res 20 Lit res 40 Poison res 50 ToBlock 45 Drain 0 Cold Effect -50 Damage Regen 2

Code:SK Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ

MissA1 Level 1 skbowarrow5

Velocity 24
Range 40
Size 1
SrcDamage 128
ToHitCheck 1

Level 18

HP 47-96
Defense 90
Experience 223
TC: Act 2 Miss B
A1 5-8 (446 AR)

E1 A1 0 - 9 ltng


blunderbore1

Common stats for Blunderbore
ToBlock 24 Drain 100 Cold Effect -50 Damage Regen 4

Code:PN Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee demon opendoors corpsesel isAtt revive large
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_pinheadsmite Level 1 Smite

Level 18

HP 102-128
Defense 90
Experience 282
TC: Act 2 H2H B
A1 9-16 (221 AR)

A2 14-18 (162 AR)


skmage_cold4

Common stats for Horror Mage
Cold res 30 Poison res 50 ToBlock 17 Drain 0 Cold Effect -50 Damage Regen 2

Code:SK Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

MissA1 Level 1 skmage2

Velocity 12
Range 40
Size 1
SrcDamage 128
ExplosionMissile: Level 1 iceexplode
Size 1

Skill1 seq_skeletonraise Level 1 SkeletonRaise

Level 17

HP 33-48
Defense 85
Experience 123
TC: Act 2 Cast B
E1 A1 6 - 12 cold (100 frames or 4 seconds)


Nightmare

sandraider3 (Nightmare)

Common stats for Invader
ToBlock 34 Drain 75 Cold Effect -45 Damage Regen 2

Code:SR Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_firehit Level 6 Fire Hit

ToHit: 70%

Level 47

HP 1215-1620
Defense 726
Experience 7022
TC: Act 3 (N) H2H A
A1 25-42 (1638 AR)

A2 42-54 (1684 AR)
S1 31-39 (2340 AR)
E1 S1 46 - 58 fire


baboon1 (Nightmare)

Common stats for Dune Beast
ToBlock 18 Drain 100 Cold Effect -40 Damage Regen 2

Code:BB Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ

Level 47

HP 810-1215
Defense 726
Experience 5942
TC: Act 3 (N) H2H A
A1 19-50 (1123 AR)

A2 19-42 (1216 AR)


sk_archer5 (Nightmare)

Common stats for Horror Archer
Magic res 50 Lit res 70 Poison res 60 ToBlock 45 Drain 0 Cold Effect -40 Damage Regen 2

Code:SK Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ

MissA1 Level 4 skbowarrow5

Velocity 24
Range 40
Size 1
SrcDamage 128
ToHitCheck 1

Level 47

HP 630-900
Defense 660
Experience 5131
TC: Act 3 (N) Miss A
A1 13-19 (1076 AR)

E1 A1 1 - 31 ltng


blunderbore1 (Nightmare)

Common stats for Blunderbore
ToBlock 24 Drain 100 Cold Effect -40 Damage Regen 4

Code:PN Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee demon opendoors corpsesel isAtt revive large
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_pinheadsmite Level 4 Smite

Level 47

HP 1620-1980
Defense 528
Experience 7022
TC: Act 3 (N) H2H A
A1 35-54 (1029 AR)

A2 46-60 (936 AR)
Bonuses:

Chance of Crushing Blow 15


skmage_cold4 (Nightmare)

Common stats for Horror Mage
Cold res 50 Poison res 60 ToBlock 17 Drain 0 Cold Effect -40 Damage Regen 2

Code:SK Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

MissA1 Level 4 skmage2

Velocity 12
Range 40
Size 1
SrcDamage 128
ExplosionMissile: Level 4 iceexplode
Size 1

Skill1 seq_skeletonraise Level 4 SkeletonRaise

Level 47

HP 495-720
Defense 594
Experience 5942
TC: Act 3 (N) Cast A
E1 A1 23 - 58 cold (150 frames or 6 seconds)


Hell

sandraider3 (Hell)

Common stats for Invader
Physical res 25 Fire res 110 Lit res 50 Poison res 33 ToBlock 34 Drain 66 Cold Effect -40 Damage Regen 2

Code:SR Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_firehit Level 10 Fire Hit

ToHit: 110%

Level 78

HP 7258-9678
Defense 1680
Experience 54186
TC: Act 3 (H) H2H C
A1 57-97 (5498 AR)

A2 97-124 (5655 AR)
S1 71-89 (7855 AR)
E1 S1 124 - 160 fire


baboon1 (Hell)

Common stats for Dune Beast
Physical res 33 Lit res 100 Cold res 50 Poison res 25 ToBlock 18 Drain 100 Cold Effect -33 Damage Regen 2

Code:BB Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ

Level 78

HP 4839-7258
Defense 1680
Experience 45850
TC: Act 3 (H) H2H C
A1 44-115 (3770 AR)

A2 44-97 (4084 AR)


sk_archer5 (Hell)

Common stats for Horror Archer
Physical res 50 Magic res 75 Lit res 75 Poison res 110 ToBlock 45 Drain 0 Cold Effect -25 Damage Regen 2

Code:SK Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ

MissA1 Level 8 skbowarrow5

Velocity 24
Range 40
Size 1
SrcDamage 128
ToHitCheck 1

Level 78

HP 3763-5377
Defense 1528
Experience 39597
TC: Act 4 (H) Miss A
A1 31-44 (3613 AR)

E1 A1 4 - 106 ltng


blunderbore1 (Hell)

Common stats for Blunderbore
Physical res 55 Fire res 115 Lit res 50 Cold res 50 ToBlock 24 Drain 100 Cold Effect -33 Damage Regen 4

Code:PN Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee demon opendoors corpsesel isAtt revive large
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_pinheadsmite Level 8 Smite

Level 78

HP 9678-11829
Defense 1222
Experience 54186
TC: Act 3 (H) H2H C
A1 80-124 (3456 AR)

A2 106-137 (3142 AR)
Bonuses:

Chance of Crushing Blow 25


skmage_cold4 (Hell)

Common stats for Horror Mage
Physical res 33 Cold res 170 Poison res 75 ToBlock 17 Drain 0 Cold Effect -25 Damage Regen 2

Code:SK Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

MissA1 Level 8 skmage2

Velocity 12
Range 40
Size 1
SrcDamage 128
ExplosionMissile: Level 8 iceexplode
Size 1

Skill1 seq_skeletonraise Level 8 SkeletonRaise

Level 78

HP 2957-4301
Defense 1375
Experience 45850
TC: Act 4 (H) Cast A
E1 A1 53 - 133 cold (200 frames or 8 seconds)