Difference between revisions of "Amazon attack speed"
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Onderduiker (talk | contribs) (Added instructions, comments, reference) |
Onderduiker (talk | contribs) (Added IAS intro template, Strafe bug) |
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==WSM== | ==WSM== | ||
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==Normal Attack== | ==Normal Attack== | ||
*These break-points also apply to all Bow and Crossbow Skills except Strafe. | *These break-points also apply to all Bow and Crossbow Skills except Strafe. | ||
| − | *When Immolation Arrow is fired continuously, the interval between arrows is its delay (25 frames) plus Action Frame | + | *When Immolation Arrow is fired continuously, the interval between arrows is its delay (25 frames) plus Action Frame. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81346] |
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<br> | <br> | ||
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==Strafe== | ==Strafe== | ||
| − | + | Strafe always fires a volley consisting of at least two attacks, whose lengths are in the First and Last Frame sub-columns. The lengths of additional attacks are in the Follow-up Frame sub-column, from left to right. | |
| − | + | <br> | |
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<br> | <br> | ||
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===Bow=== | ===Bow=== | ||
| − | *{{Warn|text=BUG:}} 50 and 58 EIAS break-points only apply to the displayed animation | + | *{{Warn|text=BUG:}} 50 and 58 ΔEIAS break-points only apply to the displayed animation for follow-up attacks: they actually continue to be 3 frames apart, and this interval is never reduced to 2 frames. When Strafe is fired continuously, the next volley begins when the animation of the previous one finishes, which reduces the number of actual attacks per volley. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77351] |
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|80||68||56||37 | |80||68||56||37 | ||
|-valign=top | |-valign=top | ||
| − | !rowspan=2| | + | !rowspan=2|4!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!{{EIAS|eias=50}} |
| − | | | + | |120||102||86||60 |
|- | |- | ||
| − | ! | + | !6!!{{EIAS|eias=58}} |
| − | | | + | |157||133||113||80 |
|} | |} | ||
<br> | <br> | ||
===Crossbow=== | ===Crossbow=== | ||
| + | *{{Warn|text=BUG:}} 50+ ΔEIAS break-points only apply to the displayed animation for follow-up attacks: they actually continue to be 4 frames apart, and this interval is never reduced to 3 frames. When Strafe is fired continuously, the next volley begins when the animation of the previous one finishes, which reduces the number of actual attacks per volley. There are other break-points which only apply to the displayed animation rather than actual attacks as well. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77351] | ||
| + | *Due to 4 frame Next Delay, a crossbow with 5 frame follow-up attacks has the fastest attack rate when attacking a single target. | ||
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{|border=1 cellspacing=0 cellpadding=3 style=text-align:right | {|border=1 cellspacing=0 cellpadding=3 style=text-align:right | ||
|-style=text-align:center valign=top | |-style=text-align:center valign=top | ||
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|32||18||6||{{Empty}}||{{Empty}} | |32||18||6||{{Empty}}||{{Empty}} | ||
|-valign=top | |-valign=top | ||
| − | !rowspan=2|5!!rowspan=2|{{ | + | !rowspan=2|5!!rowspan=2|{{Warn|text=4}}!!rowspan=2|5!!rowspan=2|{{Warn|text=4}}!!rowspan=2|5!!rowspan=2|{{Warn|text=4}}!!rowspan=2|5!!rowspan=2|{{Warn|text=4}}!!{{Warn|text=21}} |
| − | |42||26||13||{{Empty}}||{{Empty}} | + | |{{Warn|text=42}}||{{Warn|text=26}}||{{Warn|text=13}}||{{Empty}}||{{Empty}} |
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!12!!{{EIAS|eias=24}} | !12!!{{EIAS|eias=24}} | ||
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|105||75||52||7||{{Empty}} | |105||75||52||7||{{Empty}} | ||
|-valign=top | |-valign=top | ||
| − | !rowspan=3|6!!rowspan=2|4!!rowspan=2|{{ | + | !rowspan=3|6!!rowspan=2|4!!rowspan=2|{{Warn|text=3}}||rowspan=2|4!!rowspan=2|{{Warn|text=3}}||rowspan=2|4!!rowspan=2|{{Warn|text=3}}||rowspan=2|4!!rowspan=2|{{Warn|text=3}}||{{EIAS|eias=50}} |
|120||86||60||11|| | |120||86||60||11|| | ||
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|174||125||89||26||2 | |174||125||89||26||2 | ||
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| − | !3!!3!!3!!3!!3!!3!!3!!3!!8!!{{EIAS|eias=67}} | + | !{{Warn|text=3}}!!{{Warn|text=3}}!!{{Warn|text=3}}!!{{Warn|text=3}}!!{{Warn|text=3}}!!{{Warn|text=3}}!!{{Warn|text=3}}!!{{Warn|text=3}}!!8!!{{EIAS|eias=67}} |
|215||152||109||35||8 | |215||152||109||35||8 | ||
|} | |} | ||
Revision as of 20:13, 30 October 2009
|
WSM
Weapon Speed Modifiers for all bows and crossbows are listed below.
Bow
| WSM | Normal | Exceptional | Elite |
|---|---|---|---|
| 10 |
|
|
|
| 5 |
|
|
|
| 0 |
|
|
|
| -10 |
|
|
|
Crossbow
| WSM | Normal | Exceptional | Elite |
|---|---|---|---|
| 10 |
|
|
|
| 0 |
|
|
|
| -10 |
|
|
|
| -40 |
|
||
| -60 |
|
|
Normal Attack
- These break-points also apply to all Bow and Crossbow Skills except Strafe.
- When Immolation Arrow is fired continuously, the interval between arrows is its delay (25 frames) plus Action Frame. [1]
Bow
| Frames | Template:EIAS | IAS | ||||
|---|---|---|---|---|---|---|
| Total | Action | 10 | 5 | 0 | -10 | |
| 15 | 7 | Template:EIAS | ||||
| 14 | Template:EIAS | 5 | ||||
| 13 | 6 | Template:EIAS | 11 | 6 | ||
| 12 | Template:EIAS | 22 | 15 | 9 | ||
| 11 | Template:EIAS | 35 | 27 | 20 | 8 | |
| 5 | Template:EIAS | 42 | 34 | 26 | 13 | |
| 10 | Template:EIAS | 56 | 46 | 37 | 22 | |
| 9 | Template:EIAS | 89 | 75 | 63 | 42 | |
| 4 | Template:EIAS | 120 | 102 | 86 | 60 | |
| 8 | Template:EIAS | 147 | 125 | 105 | 75 | |
| 7 | Template:EIAS | 292 | 240 | 200 | 142 | |
Crossbow
| Frames | Template:EIAS | IAS | |||||
|---|---|---|---|---|---|---|---|
| Total | Action | 10 | 0 | -10 | -40 | -60 | |
| 22 | 11 | Template:EIAS | |||||
| 10 | Template:EIAS | 2 | |||||
| 21 | Template:EIAS | 3 | |||||
| 20 | Template:EIAS | 7 | |||||
| 19 | 9 | Template:EIAS | 11 | ||||
| 18 | Template:EIAS | 19 | 7 | ||||
| 17 | Template:EIAS | 27 | 14 | 3 | |||
| 8 | Template:EIAS | 29 | 15 | 4 | |||
| 16 | Template:EIAS | 37 | 22 | 9 | |||
| 15 | Template:EIAS | 50 | 32 | 18 | |||
| 7 | Template:EIAS | 58 | 39 | 23 | |||
| 14 | Template:EIAS | 70 | 48 | 30 | |||
| 13 | Template:EIAS | 95 | 68 | 46 | 4 | ||
| 6 | Template:EIAS | 120 | 86 | 60 | 11 | ||
| 12 | Template:EIAS | 138 | 99 | 70 | 16 | ||
| 11 | Template:EIAS | 215 | 152 | 109 | 35 | 8 | |
Strafe
Strafe always fires a volley consisting of at least two attacks, whose lengths are in the First and Last Frame sub-columns. The lengths of additional attacks are in the Follow-up Frame sub-column, from left to right.
Bow
- {{{}}} 50 and 58 ΔEIAS break-points only apply to the displayed animation for follow-up attacks: they actually continue to be 3 frames apart, and this interval is never reduced to 2 frames. When Strafe is fired continuously, the next volley begins when the animation of the previous one finishes, which reduces the number of actual attacks per volley. [2]
| Frames/Attack | Template:EIAS | IAS | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| First | Follow-up | Last | 10 | 5 | 0 | -10 | ||||||||
| 7 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 12 | Template:EIAS | ||||
| 11 | Template:EIAS | 3 | ||||||||||||
| 6 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 10 | Template:EIAS | 11 | 6 | ||
| 9 | Template:EIAS | 26 | 19 | 13 | 2 | |||||||||
| 5 | Template:EIAS | 42 | 34 | 26 | 13 | |||||||||
| 8 | Template:EIAS | 46 | 37 | 29 | 15 | |||||||||
| 7 | Template:EIAS | 80 | 68 | 56 | 37 | |||||||||
| 4 | {{{}}} | {{{}}} | {{{}}} | {{{}}} | {{{}}} | {{{}}} | {{{}}} | {{{}}} | Template:EIAS | 120 | 102 | 86 | 60 | |
| 6 | Template:EIAS | 157 | 133 | 113 | 80 | |||||||||
Crossbow
- {{{}}} 50+ ΔEIAS break-points only apply to the displayed animation for follow-up attacks: they actually continue to be 4 frames apart, and this interval is never reduced to 3 frames. When Strafe is fired continuously, the next volley begins when the animation of the previous one finishes, which reduces the number of actual attacks per volley. There are other break-points which only apply to the displayed animation rather than actual attacks as well. [3]
- Due to 4 frame Next Delay, a crossbow with 5 frame follow-up attacks has the fastest attack rate when attacking a single target.
| Frames/Attack | Template:EIAS | IAS | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| First | Follow-up | Last | 10 | 0 | -10 | -40 | -60 | ||||||||
| 11 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 17 | Template:EIAS | |||||
| 10 | Template:EIAS | 2 | |||||||||||||
| 16 | Template:EIAS | 6 | |||||||||||||
| 9 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 15 | Template:EIAS | 11 | ||||
| 14 | Template:EIAS | 22 | 9 | ||||||||||||
| Template:EIAS | 5 | 5 | 5 | 5 | 5 | 5 | 5 | Template:EIAS | 27 | 14 | 3 | ||||
| 8 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | Template:EIAS | 29 | 15 | 4 | |||
| 13 | Template:EIAS | 32 | 18 | 6 | |||||||||||
| 5 | {{{}}} | 5 | {{{}}} | 5 | {{{}}} | 5 | {{{}}} | {{{}}} | {{{}}} | {{{}}} | {{{}}} | ||||
| 12 | Template:EIAS | 48 | 30 | 16 | |||||||||||
| 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 11 | Template:EIAS | 50 | 32 | 18 | |||
| 7 | 12 | Template:EIAS | 58 | 39 | 23 | ||||||||||
| 11 | Template:EIAS | 70 | 48 | 30 | |||||||||||
| Template:EIAS | 4 | 4 | 4 | 4 | 4 | 4 | 4 | Template:EIAS | 95 | 68 | 46 | 4 | |||
| 10 | Template:EIAS | 105 | 75 | 52 | 7 | ||||||||||
| 6 | 4 | {{{}}} | 4 | {{{}}} | 4 | {{{}}} | 4 | {{{}}} | Template:EIAS | 120 | 86 | 60 | 11 | ||
| 9 | Template:EIAS | 174 | 125 | 89 | 26 | 2 | |||||||||
| {{{}}} | {{{}}} | {{{}}} | {{{}}} | {{{}}} | {{{}}} | {{{}}} | {{{}}} | 8 | Template:EIAS | 215 | 152 | 109 | 35 | 8 | |
References
- Strafe attack speed tables
- Brianc84, Revised Strafe break-points (Bowazon Archives)
- Onderduiker, Immolation Arrow Mechanics (Bowazon Room)
- T-hawk, Strafe speed testing (Bowazon Room)