Difference between revisions of "Dodge"

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(Created page with '{{D2 PMS |Type=Passive |Tier=2 |Rlvl=6 |Req=Hostile melee attack |Town=No |Mana=None |ANM=Not applicable |WD=Not applicable |LB=Not applicable |r1= |r2= |r3= |r4= |r5= |r6= |r7=...')
 
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*When successful, dodges a melee attack while attacking, casting or standing still.
 
*When successful, dodges a melee attack while attacking, casting or standing still.
 +
*Checked last, after defense and blocking have failed.
 
*Dodge animation lasts 8 frames (0.32 second) and may interrupt attacking and casting. [http://www.mannm.org/d2library/faqtoids/skills_eng.html#zappel] This animation length cannot be modified in any way.  
 
*Dodge animation lasts 8 frames (0.32 second) and may interrupt attacking and casting. [http://www.mannm.org/d2library/faqtoids/skills_eng.html#zappel] This animation length cannot be modified in any way.  
 
*{{Warn|=Can interrupt attack sequences which shouldn't normally be interrupted, like those of [[D2 Strafe|Strafe]], [[D2 Jab|Jab]], [[D2 Fend|Fend]] and [[D2 Zeal|Zeal]]: both single and consecutive attack sequences will stop at the point of interruption, but when attacking continuously the following sequence won't hit.}}
 
*{{Warn|=Can interrupt attack sequences which shouldn't normally be interrupted, like those of [[D2 Strafe|Strafe]], [[D2 Jab|Jab]], [[D2 Fend|Fend]] and [[D2 Zeal|Zeal]]: both single and consecutive attack sequences will stop at the point of interruption, but when attacking continuously the following sequence won't hit.}}

Revision as of 11:45, 6 October 2010

Template:D2 PMS


Template:D2 Unique


Details

Level 1-60 stats


Template:D2 Stat |- !align=left|% Chance Dodge Melee Attack |min(10+[55*[(110*lvl)/(lvl+6)]/100],65) |}


  • When successful, dodges a melee attack while attacking, casting or standing still.
  • Checked last, after defense and blocking have failed.
  • Dodge animation lasts 8 frames (0.32 second) and may interrupt attacking and casting. [1] This animation length cannot be modified in any way.
  • Can interrupt attack sequences which shouldn't normally be interrupted, like those of Strafe, Jab, Fend and Zeal: both single and consecutive attack sequences will stop at the point of interruption, but when attacking continuously the following sequence won't hit.


Sources


Skill bonus

An Amazon receives a skill bonus to her skill level or can acquire the skill without investing skill points by equipping the following item(s).


Template:D2 Skill bonus |- | +3 |align=left|[[D2 Rune Word weapon#Melody|Template:D2 Unique bold]] missile weapon |39||No |}

Level 1-60 stats

Details

Template:D2 Level 1-10 |- !align=left|% Chance |18||24||29||34||37||40||42||44||46||47 |}


Template:D2 Level 11-20 |- !align=left|% Chance |49||50||51||52||52||54||54||55||55||56 |}


Template:D2 Level 21-30 |- !align=left|% Chance |56||57||57||58||58||58||59||59||60||60 |}


Template:D2 Level 31-40 |- !align=left|% Chance |60||60||61||61||61||61||61||62||62||62 |}


Template:D2 Level 41-50 |- !align=left|% Chance |62||62||62||62||63||63||63||63||63||63 |}


Template:D2 Level 51-60 |- !align=left|% Chance |63||63||63||64||64||64||64||64||64||65 |}

References