Difference between revisions of "Multiple Shot"

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{{D2 BCS
 
{{D2 BCS
|Type=Long range multi-target attack
+
|Type=Long range multi-missile attack
 
|Tier=2
 
|Tier=2
 
|Rlvl=6
 
|Rlvl=6
 
|Req=Missile weapon
 
|Req=Missile weapon
 
|Town=No
 
|Town=No
|Mana=3+lvl
+
|Mana=3+slvl
 
|ANM=No
 
|ANM=No
 
|WD=75%
 
|WD=75%
Line 41: Line 41:
 
{{D2 Stat}}
 
{{D2 Stat}}
 
|-
 
|-
!align=left|Arrows
+
!Arrows
|min(1+lvl,24)
+
|min(1+slvl,24)
 
|-
 
|-
!align=left|[[D2 Missile#Next delay|Next Delay]]
+
![[D2 Missile#Next delay|Next Delay]] (Frames)
|4 frames
+
|4
 
|}
 
|}
  
  
 
*Splits each arrow or bolt fired into many. Each volley only decreases quiver quantity by one.
 
*Splits each arrow or bolt fired into many. Each volley only decreases quiver quantity by one.
 +
*Level >22 fires the maximum 24 arrows per volley, so higher levels only increase mana cost.
 +
*Uses Normal Attack's [[D2 attack rate|attack rate]].
 
*Target position affects the spread of each volley: targeting far away from the player concentrates the arrows in each volley, targeting close to the player spreads out the arrows in each volley.
 
*Target position affects the spread of each volley: targeting far away from the player concentrates the arrows in each volley, targeting close to the player spreads out the arrows in each volley.
  
  
{{Image
+
[[File:Multiple_Shot.png|frame|center
|width=739
+
|Moving the cursor from the edge of the screen closer to the Amazon results in the arrows in each volley being more spread out, but covering a larger area.]]
|image=http://www.theamazonbasin.com/forums/uploads/gallery/1253437193/gallery_3047_16_66341.png
 
|caption=Moving the cursor from the edge of the screen closer to the [[D2 Amazon|Amazon]] results in the arrows in each volley being more spread out, but covering a larger area.}}
 
  
  
*Cold length is also reduced to 75%: poison length isn't reduced.
+
*Next delay normally prevents any target being hit by more than one arrow from each volley.
 +
*[[D2 Cold length|Cold length]] is also reduced to 75%: [[D2 Poison|poison length]] isn't reduced.
 
*{{Warn|=Poison length is calculated differently when multiple items applying poison damage are used with skills that apply a fraction of weapon damage: two items will apply poison damage over the sum of their lengths, while three or more items will just apply poison damage over the longest length of any of those items.}} [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=845619]
 
*{{Warn|=Poison length is calculated differently when multiple items applying poison damage are used with skills that apply a fraction of weapon damage: two items will apply poison damage over the sum of their lengths, while three or more items will just apply poison damage over the longest length of any of those items.}} [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=845619]
 
*The following are only applied by the original two arrows (if there is an odd number of arrows, these are the central arrow and the first arrow to the right from the Amazon's perspective):
 
*The following are only applied by the original two arrows (if there is an odd number of arrows, these are the central arrow and the first arrow to the right from the Amazon's perspective):
**[[D2 % Chance of Crushing Blow|% Chance of Crushing Blow]]
+
**[[D2 Crushing Blow|Crushing Blow]]
**[[D2 % Chance of Open Wounds|% Chance of Open Wounds]]
+
**[[D2 Open Wounds|Open Wounds]]
 
**[[D2 On Striking|% Chance to Cast on Striking]]
 
**[[D2 On Striking|% Chance to Cast on Striking]]
 
**[[D2 Hit Blinds Target|Hit Blinds Target]]
 
**[[D2 Hit Blinds Target|Hit Blinds Target]]
**[[D2 Hit Causes Monster to Flee %|Hit Causes Monster to Flee %]]
+
**[[D2 Hit Causes Monster to Flee|Hit Causes Monster to Flee]]
**[[D2 Freezes Target|Freezes Target]]
+
**[[D2 Freeze length#Freezes Target|Freezes Target]]
 
**[[D2 Knockback|Knockback]]
 
**[[D2 Knockback|Knockback]]
**[[D2 Slows Target by %|Slows Target by %]]
+
**[[D2 Slows Target|Slows Target]]
*Level >22 fires the maximum 24 arrows per volley, so higher levels only increase mana cost.
 
*[[D2 Missile#Next delay|Next delay]] normally prevents any target being hit by more than one arrow from each volley.
 
*Uses [[D2 Amazon attack rate#Normal Attack 2|Normal Attack rate]].
 
 
<br>
 
<br>
  
Line 99: Line 97:
  
 
{{D2 Level 1-10}}
 
{{D2 Level 1-10}}
 +
|-
 +
!align=left|Mana Cost
 +
|4||5||6||7||8||9||10||11||12||13
 
|-
 
|-
 
!align=left|Arrows
 
!align=left|Arrows
 
|2||3||4||5||6||7||8||9||10||11
 
|2||3||4||5||6||7||8||9||10||11
|-
 
!align=left|Mana Cost
 
|4||5||6||7||8||9||10||11||12||13
 
 
|}
 
|}
  
  
 
{{D2 Level 11-20}}
 
{{D2 Level 11-20}}
 +
|-
 +
!align=left|Mana Cost
 +
|14||15||16||17||18||19||20||21||22||23
 
|-
 
|-
 
!align=left|Arrows
 
!align=left|Arrows
 
|12||13||14||15||16||17||18||19||20||21
 
|12||13||14||15||16||17||18||19||20||21
|-
 
!align=left|Mana Cost
 
|14||15||16||17||18||19||20||21||22||23
 
 
|}
 
|}
  
  
 
{{D2 Level 21-30}}
 
{{D2 Level 21-30}}
 +
|-
 +
!align=left|Mana Cost
 +
|24||25||26||27||28||29||30||31||32||33
 
|-
 
|-
 
!align=left|Arrows
 
!align=left|Arrows
 
|22||23||24||24||24||24||24||24||24||24
 
|22||23||24||24||24||24||24||24||24||24
|-
 
!align=left|Mana Cost
 
|24||25||26||27||28||29||30||31||32||33
 
 
|}
 
|}
  
  
 
{{D2 Level 31-40}}
 
{{D2 Level 31-40}}
 +
|-
 +
!align=left|Mana Cost
 +
|34||35||36||37||38||39||40||41||42||43
 
|-
 
|-
 
!align=left|Arrows
 
!align=left|Arrows
 
|24||24||24||24||24||24||24||24||24||24
 
|24||24||24||24||24||24||24||24||24||24
|-
 
!align=left|Mana Cost
 
|34||35||36||37||38||39||40||41||42||43
 
 
|}
 
|}
  
  
 
{{D2 Level 41-50}}
 
{{D2 Level 41-50}}
 +
|-
 +
!align=left|Mana Cost
 +
|44||45||46||47||48||49||50||51||52||53
 
|-
 
|-
 
!align=left|Arrows
 
!align=left|Arrows
 
|24||24||24||24||24||24||24||24||24||24
 
|24||24||24||24||24||24||24||24||24||24
|-
 
!align=left|Mana Cost
 
|44||45||46||47||48||49||50||51||52||53
 
 
|}
 
|}
  
  
 
{{D2 Level 51-60}}
 
{{D2 Level 51-60}}
 +
|-
 +
!align=left|Mana Cost
 +
|54||55||56||57||58||59||60||61||62||63
 
|-
 
|-
 
!align=left|Arrows
 
!align=left|Arrows
 
|24||24||24||24||24||24||24||24||24||24
 
|24||24||24||24||24||24||24||24||24||24
|-
 
!align=left|Mana Cost
 
|54||55||56||57||58||59||60||61||62||63
 
 
|}
 
|}
 
<br>
 
<br>

Revision as of 10:33, 20 February 2011

Template:D2 BCS


Template:D2 Unique


Details

Level 1-60 stats


Template:D2 Stat |- !Arrows |min(1+slvl,24) |- !Next Delay (Frames) |4 |}


  • Splits each arrow or bolt fired into many. Each volley only decreases quiver quantity by one.
  • Level >22 fires the maximum 24 arrows per volley, so higher levels only increase mana cost.
  • Uses Normal Attack's attack rate.
  • Target position affects the spread of each volley: targeting far away from the player concentrates the arrows in each volley, targeting close to the player spreads out the arrows in each volley.


Moving the cursor from the edge of the screen closer to the Amazon results in the arrows in each volley being more spread out, but covering a larger area.


  • Next delay normally prevents any target being hit by more than one arrow from each volley.
  • Cold length is also reduced to 75%: poison length isn't reduced.
  • Poison length is calculated differently when multiple items applying poison damage are used with skills that apply a fraction of weapon damage: two items will apply poison damage over the sum of their lengths, while three or more items will just apply poison damage over the longest length of any of those items. [1]
  • The following are only applied by the original two arrows (if there is an odd number of arrows, these are the central arrow and the first arrow to the right from the Amazon's perspective):


Sources


Charged suffix

Template:D2 Skill charged |- |17||28||39||50||61||72||83||94||bgcolor=black| ||bgcolor=black| |33||37||41||45||48||52||56||60||bgcolor=black| ||bgcolor=black| |align=left|

  • Missile weapon

|6||19||18 |- |29||52||75||98||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| |22||25||27||30||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| |align=left|

  • Gloves

|12||55||63 |}

Level 1-60 stats

Details

Template:D2 Level 1-10 |- !align=left|Mana Cost |4||5||6||7||8||9||10||11||12||13 |- !align=left|Arrows |2||3||4||5||6||7||8||9||10||11 |}


Template:D2 Level 11-20 |- !align=left|Mana Cost |14||15||16||17||18||19||20||21||22||23 |- !align=left|Arrows |12||13||14||15||16||17||18||19||20||21 |}


Template:D2 Level 21-30 |- !align=left|Mana Cost |24||25||26||27||28||29||30||31||32||33 |- !align=left|Arrows |22||23||24||24||24||24||24||24||24||24 |}


Template:D2 Level 31-40 |- !align=left|Mana Cost |34||35||36||37||38||39||40||41||42||43 |- !align=left|Arrows |24||24||24||24||24||24||24||24||24||24 |}


Template:D2 Level 41-50 |- !align=left|Mana Cost |44||45||46||47||48||49||50||51||52||53 |- !align=left|Arrows |24||24||24||24||24||24||24||24||24||24 |}


Template:D2 Level 51-60 |- !align=left|Mana Cost |54||55||56||57||58||59||60||61||62||63 |- !align=left|Arrows |24||24||24||24||24||24||24||24||24||24 |}

References