Difference between revisions of "Stun length"
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*When this overlay displays above a unit, stun length is applied. | *When this overlay displays above a unit, stun length is applied. | ||
+ | *Can be active at the same time as a [[D2 Curse|curse]], [[D2 Inner Sight|Inner Sight]] and [[D2 Slow Missiles|Slow Missiles]]. | ||
*Normal and minion monsters are completely incapacitated until length expires. | *Normal and minion monsters are completely incapacitated until length expires. | ||
*Only 10% chance of applying to [[D2 Champion|Champion]], [[D2 Unique monster|Unique]] and [[D2 Super Unique|Super Unique]] monsters, who will still be completely incapacitated until length expires. | *Only 10% chance of applying to [[D2 Champion|Champion]], [[D2 Unique monster|Unique]] and [[D2 Super Unique|Super Unique]] monsters, who will still be completely incapacitated until length expires. |
Revision as of 18:58, 26 February 2011
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- Length is not subject to any penalties, but there is normally a 10 second ceiling. Skill description does not always apply this ceiling to stun length.
- Only the most recent of multiple sources of stun length is applied: if a 2 second stun length is applied 2 seconds after a 10 second stun length, only 4 second stun length is applied in total.
- Does not apply to bosses, or the following static units:
Animal | Construct | Demon | |
---|---|---|---|
|
Skill
- The following player skills apply stun length, measured in seconds:
Skill | Level | |||||
---|---|---|---|---|---|---|
1-8 | 9-16 | 17-22 | 23-28 | >28 | Ceiling | |
Smite | (0.2*slvl)+0.4 | (0.2*slvl)+0.4 | (0.2*slvl)+0.4 | (0.2*slvl)+0.4 | (0.2*slvl)+0.4 | 48 |
Stun | (0.2*slvl)+1 | (0.2*slvl)+1 | (0.08*slvl)+2.92 | (0.08*slvl)+2.92 | (0.08*slvl)+2.92 | 89 |
Maul | min(0.4+([90*[(110*slvl)/(slvl+6)]/100]/25),4) | 60 | ||||
Twister | 0.4 | 0.4 | 0.4 | 0.4 | 0.4 | 1 |
Shock Wave | (0.6*slvl)+1 | (0.6*slvl)+1 | 10 | 10 | 10 | 16 |
Mind Blast | (0.2*slvl)+1.8 | (0.2*slvl)+1.8 | (0.2*slvl)+1.8 | (0.2*slvl)+1.8 | (0.2*slvl)+1.8 | 41 |
War Cry | (0.2*slvl)+0.8 | (0.2*slvl)+0.8 | (0.2*slvl)+0.8 | (0.2*slvl)+0.8 | (0.2*slvl)+0.8 | 46 |
- Stun receives a synergy bonus from War Cry, increasing stun length by 5% per skill point. This lowers the skill level at which its stun length reaches the 10 second ceiling:
Stun | War Cry blvl | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
Ceiling Level | 83 | 78 | 73 | 68 | 64 | 60 | 57 | 53 | 50 | 47 | 45 | 42 | 40 | 38 | 35 | 33 | 32 | 30 | 28 | 26 |
- Maul stun length has a ceiling of 4 seconds.
- Twister stun length never increases.
- Grizzly Bear Smite only applied stun length prior to 1.10.