Difference between revisions of "Absorb"

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{{D2 Nav}}
+
{{D2 Damage nav}}
  
  
 
{{Intro}}
 
{{Intro}}
*Percentage and integer Absorb are the final steps in the damage reduction process:
+
*Percentage and then integer Absorb are applied last when calculating damage.
**-% Damage, applied by [[D2 Taunt|Taunt]], [[D2 Battle Cry|Battle Cry]], [[D2 Weaken|Weaken]] or [[D2 Decrepify|Decrepify]]
 
**Player vs Player penalty
 
**[[D2 Bone Armor|Bone Armor]] and [[D2 Cyclone Armor|Cyclone Armor]]
 
**[[D2 Energy Shield|Energy Shield]]
 
**[[D2 Damage reduction|Damage reduction]]
 
**[[D2 Resistance|Resistance]]
 
**Absorb %
 
**Absorb
 
 
*If current life <= maximum life minus the percentage of remaining damage or integer amount absorbed, then life equal to that amount is first returned; otherwise, life returns to maximum.
 
*If current life <= maximum life minus the percentage of remaining damage or integer amount absorbed, then life equal to that amount is first returned; otherwise, life returns to maximum.
 
*Damage is then reduced by the percentage or integer amount absorbed, and any remaining damage is applied to life.
 
*Damage is then reduced by the percentage or integer amount absorbed, and any remaining damage is applied to life.
 
*As a result, when current life <= maximum life minus the percentage of remaining damage or integer amount absorbed, then remaining damage is effectively reduced by double the percentage or integer amount.
 
*As a result, when current life <= maximum life minus the percentage of remaining damage or integer amount absorbed, then remaining damage is effectively reduced by double the percentage or integer amount.
|}
+
*There is a ceiling of Absorb 40%, so there can never be a net life gain. Absorb % thus performs a similar function to Resist %, so when current life <= maximum life minus the percentage of remaining damage absorbed, effective percentage damage reduced is as follows:
 
 
 
 
==Absorb %==
 
*There is a ceiling of Absorb 40%, so there can never be a net life gain. Absorb % performs a similar function to Resist %, so when current life <= maximum life minus the percentage of remaining damage absorbed, effective percentage damage reduced is as follows:
 
  
  
Line 72: Line 60:
 
|95.5||96{{0|.0}}||96.5||97{{0|.0}}||97.5||98{{0|.0}}||98.5||99{{0|.0}}
 
|95.5||96{{0|.0}}||96.5||97{{0|.0}}||97.5||98{{0|.0}}||98.5||99{{0|.0}}
 
|}
 
|}
 +
 +
 +
*When current life <= maximum life minus the integer amount absorbed, then life equal to that amount is first returned regardless of remaining damage; when Absorb > remaining damage, there can be a net life gain (healing) equal to Absorb minus remaining damage.
 +
|}
 +
 +
 +
==Fire Absorb %==
 
<br>
 
<br>
  
===Fire Absorb %===
+
===Sword===
 
{{D2 Skill bonus}}
 
{{D2 Skill bonus}}
 
|-
 
|-
|15%
+
|(20-30)%
!align=left|[[D2 Unique ring#Dwarf Star|{{D2 Unique|=Dwarf Star Ring}}]]
+
!align=left|[[D2 Unique Elite sword#Flamebellow|{{U|=Flamebellow Balrog Blade}}]]
|45
+
|71
 
|No
 
|No
 +
|}
 +
<br>
 +
 +
===Auric shield===
 +
{{D2 Skill bonus}}
 
|-
 
|-
 
|(10-20)%
 
|(10-20)%
!align=left|[[D2 Unique auric shield#Dragonscale|{{D2 Unique|=Dragonscale Zakarum Shield}}]]
+
!align=left|[[D2 Unique auric shield#Dragonscale|{{U|=Dragonscale Zakarum Shield}}]]
 
|80
 
|80
 
|No
 
|No
 +
|}
 +
<br>
 +
 +
===Ring===
 +
{{D2 Skill bonus}}
 
|-
 
|-
|(20-30)%
+
|15%
!align=left|[[D2 Unique Elite sword#Flamebellow|{{D2 Unique|=Flamebellow Balrog Blade}}]]
+
!align=left|[[D2 Unique ring#Dwarf Star|{{U|=Dwarf Star Ring}}]]
|71
+
|45
 +
|No
 +
|}
 +
<br>
 +
 
 +
===Pet===
 +
*[[D2 Fire Golem|Fire Golem]] has Fire Absorb % equivalent to min(25+[75*[(110*slvl)/(slvl+6)]/100],100).
 +
<br>
 +
 
 +
==Lightning Absorb %==
 +
<br>
 +
 
 +
===Sword===
 +
{{D2 Skill bonus}}
 +
|-
 +
|25%
 +
!align=left|[[D2 Unique Elite sword#Lightsabre|{{U|=Lightsabre Phase Blade}}]]
 +
|58
 
|No
 
|No
 
|}
 
|}
 
<br>
 
<br>
  
===Lightning Absorb %===
+
===Ring===
 
{{D2 Skill bonus}}
 
{{D2 Skill bonus}}
 
|-
 
|-
 
|(10-20)%
 
|(10-20)%
!align=left|[[D2 Unique ring#Wisp Projector|{{D2 Unique|=Wisp Projector Ring}}]]
+
!align=left|[[D2 Unique ring#Wisp Projector|{{U|=Wisp Projector Ring}}]]
 
|76
 
|76
 
|No
 
|No
 +
|}
 +
<br>
 +
 +
==Cold Absorb %==
 +
<br>
 +
 +
===Pelt===
 +
{{D2 Skill bonus}}
 
|-
 
|-
|25%
+
|(15-25)%
!align=left|[[D2 Unique Elite sword#Lightsabre|{{D2 Unique|=Lightsabre Phase Blade}}]]
+
!align=left|[[D2 Unique pelt#Spirit Keeper|{{U|=Spirit Keeper Earth Spirit}}]]
|58
+
|67
 
|No
 
|No
 
|}
 
|}
 
<br>
 
<br>
  
===Cold Absorb %===
+
===Club===
 
{{D2 Skill bonus}}
 
{{D2 Skill bonus}}
 
|-
 
|-
 
|(5-15)%
 
|(5-15)%
!align=left|[[D2 Unique Elite club#Nord's Tenderizer|{{D2 Unique|=Nord's Tenderizer Truncheon}}]]
+
!align=left|[[D2 Unique Elite club#Nord's Tenderizer|{{U|=Nord's Tenderizer Truncheon}}]]
 
|68
 
|68
 
|No
 
|No
 +
|}
 +
<br>
 +
 +
===Sword===
 +
{{D2 Skill bonus}}
 
|-
 
|-
 
|(7-15)%
 
|(7-15)%
!align=left|[[D2 Unique Elite sword#Frostwind|{{D2 Unique|=Frostwind Cryptic Sword}}]]
+
!align=left|[[D2 Unique Elite sword#Frostwind|{{U|=Frostwind Cryptic Sword}}]]
 
|70
 
|70
 
|No
 
|No
 +
|}
 +
<br>
 +
 +
===Ring===
 +
{{D2 Skill bonus}}
 
|-
 
|-
 
|20%
 
|20%
!align=left|[[D2 Unique ring#Raven Frost|{{D2 Unique|=Raven Frost Ring}}]]
+
!align=left|[[D2 Unique ring#Raven Frost|{{U|=Raven Frost Ring}}]]
 
|45
 
|45
 
|No
 
|No
 +
|}
 +
<br>
 +
 +
==Magic Absorb==
 +
<br>
 +
 +
===Axe===
 +
{{D2 Skill bonus}}
 
|-
 
|-
|(15-25)%
+
| +(9-11)
!align=left|[[D2 Unique pelt#Spirit Keeper|{{D2 Unique|=Spirit Keeper Earth Spirit}}]]
+
|align=left|[[D2 Rune Word blade#Crescent Moon|{{Ub|=Crescent Moon}}]] axe
|67
+
|47
 
|No
 
|No
 +
|-
 +
| +(10-15)
 +
|align=left|[[D2 Rune Word blade#Oath|{{Ub|=Oath}}]] axe
 +
|49
 +
!{{Warn|=Yes}}
 +
|}
 +
<br>
 +
 +
===Mace===
 +
{{D2 Skill bonus}}
 +
|-
 +
| +(10-15)
 +
|align=left|[[D2 Rune Word blunt#Oath|{{Ub|=Oath}}]] mace
 +
|49
 +
!{{Warn|=Yes}}
 
|}
 
|}
 
<br>
 
<br>
  
==Absorb==
+
===Polearm===
*When current life <= maximum life minus the integer amount absorbed, then life equal to that amount is first returned regardless of remaining damage; when Absorb > remaining damage, there can be a net life gain (healing) equal to Absorb minus remaining damage.
+
{{D2 Skill bonus}}
 +
|-
 +
| +(9-11)
 +
|align=left|[[D2 Rune Word blade#Crescent Moon 2|{{Ub|=Crescent Moon}}]] polearm
 +
|47
 +
|No
 +
|}
 
<br>
 
<br>
  
===Magic Absorb===
+
===Sword===
 
{{D2 Skill bonus}}
 
{{D2 Skill bonus}}
 
|-
 
|-
 
| +(3-8)
 
| +(3-8)
|align=left|[[D2 Rune Word blade#Spirit|{{D2 Unique bold|=Spirit}}]] sword/shield
+
|align=left|[[D2 Rune Word blade#Spirit|{{Ub|=Spirit}}]] sword
 
|25
 
|25
 
!{{Warn|=Yes}}
 
!{{Warn|=Yes}}
 
|-
 
|-
 
| +(9-11)
 
| +(9-11)
|align=left|[[D2 Rune Word blade#Crescent Moon|{{D2 Unique bold|=Crescent Moon}}]] axe/sword/polearm
+
|align=left|[[D2 Rune Word blade#Crescent Moon 3|{{Ub|=Crescent Moon}}]] sword
 
|47
 
|47
 
|No
 
|No
 
|-
 
|-
 
| +(10-15)
 
| +(10-15)
|align=left|[[D2 Rune Word blade#Oath|{{D2 Unique bold|=Oath}}]] sword/axe/mace
+
|align=left|[[D2 Rune Word blade#Oath 2|{{Ub|=Oath}}]] sword
 
|49
 
|49
 
!{{Warn|=Yes}}
 
!{{Warn|=Yes}}
Line 158: Line 227:
 
<br>
 
<br>
  
===Fire Absorb===
+
===Shield===
 
{{D2 Skill bonus}}
 
{{D2 Skill bonus}}
 
|-
 
|-
| +10
+
| +(3-8)
!align=left|[[D2 Unique Exceptional sword#Todesfaelle Flamme|{{D2 Unique|=Todesfaelle Flamme Zweihander}}]]
+
|align=left|[[D2 Rune Word shield#Spirit|{{Ub|=Spirit}}]] shield
|46
+
|25
|No
+
!{{Warn|=Yes}}
 +
|}
 +
<br>
 +
 
 +
==Fire Absorb==
 +
<br>
 +
 
 +
===Helm===
 +
{{D2 Skill bonus}}
 
|-
 
|-
 
| +(5-11)
 
| +(5-11)
!align=left|[[D2 Unique Elite helm#Steelshade|{{D2 Unique|=Steelshade Armet}}]]
+
!align=left|[[D2 Unique Elite helm#Steelshade|{{U|=Steelshade Armet}}]]
 
|62
 
|62
 
|No
 
|No
 +
|}
 +
<br>
 +
 +
===Amulet===
 +
{{D2 Skill bonus}}
 +
|-
 +
| +(0.75/lvl)
 +
!align=left|[[D2 Unique amulet#The Rising Sun|{{U|=The Rising Sun Amulet}}]]
 +
|65
 +
|No
 +
|}
 +
<br>
 +
 +
===Weapon===
 +
{{D2 Skill bonus}}
 +
|-
 +
| +(15-21)
 +
|align=left|[[D2 Rune Word weapon#Phoenix|{{Ub|=Phoenix}}]] weapon
 +
|65
 +
!{{Warn|=Yes}}
 +
|}
 +
<br>
 +
 +
===Axe===
 +
{{D2 Skill bonus}}
 
|-
 
|-
 
| +(10-12)
 
| +(10-12)
!align=left|[[D2 Unique Elite axe#Ethereal Edge|{{D2 Unique|=Ethereal Edge Silver-edged Axe}}]]
+
!align=left|[[D2 Unique Elite axe#Ethereal Edge|{{U|=Ethereal Edge Silver-edged Axe}}]]
 
|74
 
|74
 
|No
 
|No
 +
|}
 +
<br>
 +
 +
===Sword===
 +
{{D2 Skill bonus}}
 
|-
 
|-
| +15
+
| +10
!align=left|[[D2 Unique Exceptional Gloves#Hellmouth|{{D2 Unique|=Hellmouth War Gauntlets}}]]
+
!align=left|[[D2 Unique Exceptional sword#Todesfaelle Flamme|{{U|=Todesfaelle Flamme Zweihander}}]]
|47
+
|46
 
|No
 
|No
 +
|}
 +
<br>
 +
 +
===Shield===
 +
{{D2 Skill bonus}}
 
|-
 
|-
 
| +(15-21)
 
| +(15-21)
|align=left|[[D2 Rune Word weapon#Phoenix|{{D2 Unique bold|=Phoenix}}]] weapon/shield
+
|align=left|[[D2 Rune Word shield#Phoenix|{{Ub|=Phoenix}}]] shield
 
|65
 
|65
 
!{{Warn|=Yes}}
 
!{{Warn|=Yes}}
 +
|}
 +
<br>
 +
 +
===Gloves===
 +
{{D2 Skill bonus}}
 
|-
 
|-
| +0.75/clvl
+
| +15
!align=left|[[D2 Unique amulet#The Rising Sun|{{D2 Unique|=The Rising Sun Amulet}}]]
+
!align=left|[[D2 Unique Exceptional Gloves#Hellmouth|{{U|=Hellmouth War Gauntlets}}]]
|65
+
|47
 
|No
 
|No
 
|}
 
|}
 
<br>
 
<br>
  
===Lightning Absorb===
+
==Lightning Absorb==
 +
<br>
 +
 
 +
===Helm===
 
{{D2 Skill bonus}}
 
{{D2 Skill bonus}}
 
|-
 
|-
| +(3-7)
+
| +20
!align=left|[[D2 Unique Elite sword#Djinn Slayer|{{D2 Unique|=Djinn Slayer Ataghan}}]]
+
!align=left|[[D2 Unique Exceptional helm#Blackhorn's Face|{{U|=Blackhorn's Face Death Mask}}]]
|65
+
|41
!{{Warn|=Yes}}
 
|-
 
| +(3-9)
 
!align=left|[[D2 Unique Elite mace#Stormlash|{{D2 Unique|=Stormlash Scourge}}]]
 
|82
 
 
|No
 
|No
 +
|}
 +
<br>
 +
 +
===Pelt===
 +
{{D2 Skill bonus}}
 
|-
 
|-
 
| +(9-14)
 
| +(9-14)
!align=left|[[D2 Unique pelt#Spirit Keeper|{{D2 Unique|=Spirit Keeper Earth Spirit}}]]
+
!align=left|[[D2 Unique pelt#Spirit Keeper|{{U|=Spirit Keeper Earth Spirit}}]]
 
|67
 
|67
 
|No
 
|No
 +
|}
 +
<br>
 +
 +
===Mace===
 +
{{D2 Skill bonus}}
 
|-
 
|-
| +20
+
| +(3-9)
!align=left|[[D2 Unique Exceptional helm#Blackhorn's Face|{{D2 Unique|=Blackhorn's Face Death Mask}}]]
+
!align=left|[[D2 Unique Elite mace#Stormlash|{{U|=Stormlash Scourge}}]]
|41
+
|82
 
|No
 
|No
 +
|}
 +
<br>
 +
 +
===Sword===
 +
{{D2 Skill bonus}}
 +
|-
 +
| +(3-7)
 +
!align=left|[[D2 Unique Elite sword#Djinn Slayer|{{U|=Djinn Slayer Ataghan}}]]
 +
|65
 +
!{{Warn|=Yes}}
 +
|}
 +
<br>
 +
 +
===Belt===
 +
{{D2 Skill bonus}}
 
|-
 
|-
 
| +20
 
| +20
!align=left|[[D2 Exceptional belt#Thundergod's Vigor|{{D2 Unique|=Thundergod's Vigor War Belt}}]]
+
!align=left|[[D2 Exceptional belt#Thundergod's Vigor|{{U|=Thundergod's Vigor War Belt}}]]
 
|47
 
|47
 
|No
 
|No
Line 223: Line 363:
 
<br>
 
<br>
  
===Cold Absorb===
+
==Cold Absorb==
 +
<br>
 +
 
 +
===Helm===
 
{{D2 Skill bonus}}
 
{{D2 Skill bonus}}
 
|-
 
|-
 
| +(5-9)
 
| +(5-9)
!align=left|[[D2 Unique Elite helm#Nightwing's Veil|{{D2 Unique|=Nightwing's Veil Spired Helm}}]]
+
!align=left|[[D2 Unique Elite helm#Nightwing's Veil|{{U|=Nightwing's Veil Spired Helm}}]]
 
|67
 
|67
 
|No
 
|No
 +
|-
 +
| +(0.25/lvl)
 +
!align=left|[[D2 Griswold's Legacy#Griswold's Valor|{{S|=Griswold's Valor Corona}}]]
 +
|69
 +
|No
 +
|}
 +
<br>
 +
 +
===Shield===
 +
{{D2 Skill bonus}}
 
|-
 
|-
 
| +(6-11)
 
| +(6-11)
!align=left|[[D2 Unique Elite shield#Spirit Ward|{{D2 Unique|=Spirit Ward Ward}}]]
+
!align=left|[[D2 Unique Elite shield#Spirit Ward|{{U|=Spirit Ward Ward}}]]
 
|68
 
|68
 
|No
 
|No
 +
|-
 +
| +0.625/clvl
 +
!align=left|[[D2 Unique Elite shield#Blackoak Shield|{{U|=Blackoak Shield Luna}}]]
 +
|61
 +
|No
 +
|}
 +
<br>
 +
 +
===Belt===
 +
{{D2 Skill bonus}}
 
|-
 
|-
 
| +15
 
| +15
!align=left|[[D2 Unique Exceptional belt#Snowclash|{{D2 Unique|=Snowclash Battle Belt}}]]
+
!align=left|[[D2 Unique Exceptional belt#Snowclash|{{U|=Snowclash Battle Belt}}]]
 
|42
 
|42
|No
 
|-
 
| +0.25/clvl
 
!align=left|[[D2 Griswold's Legacy#Griswold's Valor|{{D2 Set|=Griswold's Valor Corona}}]]
 
|69
 
|No
 
|-
 
| +0.625/clvl
 
!align=left|[[D2 Unique Elite shield#Blackoak Shield|{{D2 Unique|=Blackoak Shield Luna}}]]
 
|61
 
 
|No
 
|No
 
|}
 
|}
 +
<br>
 +
 +
==References==
 +
*[http://classic.battle.net/diablo2exp/basics/resistances.shtml Resistances] (Arreat Summit)
 +
*[http://classic.battle.net/diablo2exp/items/magic.shtml#sma Special Magic Effects] (Arreat Summit)
  
  
 
[[Category:Diablo II]]
 
[[Category:Diablo II]]
[[Category:D2 Basics]]
+
[[Category:D2 Damage]]
 +
[[Category:D2 Items]]

Revision as of 17:32, 4 March 2011

Template:D2 Damage nav


  • Percentage and then integer Absorb are applied last when calculating damage.
  • If current life <= maximum life minus the percentage of remaining damage or integer amount absorbed, then life equal to that amount is first returned; otherwise, life returns to maximum.
  • Damage is then reduced by the percentage or integer amount absorbed, and any remaining damage is applied to life.
  • As a result, when current life <= maximum life minus the percentage of remaining damage or integer amount absorbed, then remaining damage is effectively reduced by double the percentage or integer amount.
  • There is a ceiling of Absorb 40%, so there can never be a net life gain. Absorb % thus performs a similar function to Resist %, so when current life <= maximum life minus the percentage of remaining damage absorbed, effective percentage damage reduced is as follows:


Resist % Absorb %
5 10 15 20 25 30 35 40
-100 -80.0 -60.0 -40.0 -20.0 0.0 20.0 40.0 60.0
-75 -57.5 -40.0 -22.5 -5.0 12.5 30.0 47.5 65.0
-50 -35.0 -20.0 -5.0 10.0 25.0 40.0 55.0 70.0
-25 -12.5 0.0 12.5 25.0 37.5 50.0 62.5 75.0
0 10.0 20.0 30.0 40.0 50.0 60.0 70.0 80.0
25 32.5 40.0 47.5 55.0 62.5 70.0 77.5 85.0
50 55.0 60.0 65.0 70.0 75.0 80.0 85.0 90.0
75 77.5 80.0 82.5 85.0 87.5 90.0 92.5 95.0
80 82.0 84.0 86.0 88.0 90.0 92.0 94.0 96.0
85 86.5 88.0 89.5 91.0 92.5 94.0 95.5 97.0
90 91.0 92.0 93.0 94.0 95.0 96.0 97.0 98.0
95 95.5 96.0 96.5 97.0 97.5 98.0 98.5 99.0


  • When current life <= maximum life minus the integer amount absorbed, then life equal to that amount is first returned regardless of remaining damage; when Absorb > remaining damage, there can be a net life gain (healing) equal to Absorb minus remaining damage.


Fire Absorb %


Sword

Template:D2 Skill bonus |- |(20-30)% !align=left|Flamebellow Balrog Blade |71 |No |}

Auric shield

Template:D2 Skill bonus |- |(10-20)% !align=left|Dragonscale Zakarum Shield |80 |No |}

Ring

Template:D2 Skill bonus |- |15% !align=left|Dwarf Star Ring |45 |No |}

Pet

  • Fire Golem has Fire Absorb % equivalent to min(25+[75*[(110*slvl)/(slvl+6)]/100],100).


Lightning Absorb %


Sword

Template:D2 Skill bonus |- |25% !align=left|Lightsabre Phase Blade |58 |No |}

Ring

Template:D2 Skill bonus |- |(10-20)% !align=left|Wisp Projector Ring |76 |No |}

Cold Absorb %


Pelt

Template:D2 Skill bonus |- |(15-25)% !align=left|Spirit Keeper Earth Spirit |67 |No |}

Club

Template:D2 Skill bonus |- |(5-15)% !align=left|Nord's Tenderizer Truncheon |68 |No |}

Sword

Template:D2 Skill bonus |- |(7-15)% !align=left|Frostwind Cryptic Sword |70 |No |}

Ring

Template:D2 Skill bonus |- |20% !align=left|Raven Frost Ring |45 |No |}

Magic Absorb


Axe

Template:D2 Skill bonus |- | +(9-11) |align=left|Crescent Moon axe |47 |No |- | +(10-15) |align=left|Oath axe |49 !Yes |}

Mace

Template:D2 Skill bonus |- | +(10-15) |align=left|Oath mace |49 !Yes |}

Polearm

Template:D2 Skill bonus |- | +(9-11) |align=left|Crescent Moon polearm |47 |No |}

Sword

Template:D2 Skill bonus |- | +(3-8) |align=left|Spirit sword |25 !Yes |- | +(9-11) |align=left|Crescent Moon sword |47 |No |- | +(10-15) |align=left|Oath sword |49 !Yes |}

Shield

Template:D2 Skill bonus |- | +(3-8) |align=left|Spirit shield |25 !Yes |}

Fire Absorb


Helm

Template:D2 Skill bonus |- | +(5-11) !align=left|Steelshade Armet |62 |No |}

Amulet

Template:D2 Skill bonus |- | +(0.75/lvl) !align=left|The Rising Sun Amulet |65 |No |}

Weapon

Template:D2 Skill bonus |- | +(15-21) |align=left|Phoenix weapon |65 !Yes |}

Axe

Template:D2 Skill bonus |- | +(10-12) !align=left|Ethereal Edge Silver-edged Axe |74 |No |}

Sword

Template:D2 Skill bonus |- | +10 !align=left|Todesfaelle Flamme Zweihander |46 |No |}

Shield

Template:D2 Skill bonus |- | +(15-21) |align=left|Phoenix shield |65 !Yes |}

Gloves

Template:D2 Skill bonus |- | +15 !align=left|Hellmouth War Gauntlets |47 |No |}

Lightning Absorb


Helm

Template:D2 Skill bonus |- | +20 !align=left|Blackhorn's Face Death Mask |41 |No |}

Pelt

Template:D2 Skill bonus |- | +(9-14) !align=left|Spirit Keeper Earth Spirit |67 |No |}

Mace

Template:D2 Skill bonus |- | +(3-9) !align=left|Stormlash Scourge |82 |No |}

Sword

Template:D2 Skill bonus |- | +(3-7) !align=left|Djinn Slayer Ataghan |65 !Yes |}

Belt

Template:D2 Skill bonus |- | +20 !align=left|Thundergod's Vigor War Belt |47 |No |}

Cold Absorb


Helm

Template:D2 Skill bonus |- | +(5-9) !align=left|Nightwing's Veil Spired Helm |67 |No |- | +(0.25/lvl) !align=left|Griswold's Valor Corona |69 |No |}

Shield

Template:D2 Skill bonus |- | +(6-11) !align=left|Spirit Ward Ward |68 |No |- | +0.625/clvl !align=left|Blackoak Shield Luna |61 |No |}

Belt

Template:D2 Skill bonus |- | +15 !align=left|Snowclash Battle Belt |42 |No |}

References