Difference between revisions of "Size"

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<sup>1</sup> [[D2 Ventar the Unholy|{{Ub|=Ventar the Unholy}}]] and Venom Lord minions are large, all other Megademons are medium.
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<span style=font-size:90%><<sup>1</sup> [[D2 Ventar the Unholy|{{Ub|=Ventar the Unholy}}]] and Venom Lord minions are large, all other Megademons are medium.</span>
 
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==Reference==
 
==Reference==
 
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&op=entry_view&iden=359 MonStats2.txt File Guide] (Phrozen Keep)
 
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&op=entry_view&iden=359 MonStats2.txt File Guide] (Phrozen Keep)

Revision as of 19:32, 23 March 2011

Template:D2 Unit nav


  • Numerical size (1-3) helps determines melee range, target for missile collision and obstacle collision.
  • Descriptive size (small, medium or large) can determine chance of applying Knockback, and sprite size of a Grim Ward.
  • Cannot infer anything from sprite size.


Sub-tiles Size
1 2 3
Size 1 5 13
Target 1 1 1
Collision 1 5 9
Obstacle 1 1 5


Unit size


Fangskin (size 3) is too large to follow the Werebear (size 2, despite his sprite size) up the stairs. If there were any size 3 monsters in the Arcane Sanctuary other than the The Summoner, they would have a similar problem.

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Size 1

Small Medium Large


Size 2


Small Medium Large


Size 3

Small Medium Large


<1 Ventar the Unholy and Venom Lord minions are large, all other Megademons are medium.

Reference