Difference between revisions of "Might"
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Revision as of 06:30, 15 May 2011
Details
Template:D2 Stat
|-
!align=left|Radius (Yards)
|(28+(4*lvl))/3
|-
!align=left|+% Enhanced Damage
|30+(10*lvl)
|}
Sources
- Offensive Desert Mercenary hired in Nightmare also supplies Might.
- Aura Enchanted Unique monster supplies level max([mlvl/6],1) Might, which will apply a synergy bonus if Charge is used. [1]
Skill bonus
- +1-3 Might can spawn on ilvl <25 scepters.
Aura When Equipped
Template:D2 Skill bonus
|-
|17
|align=left|[[D2 Rune Word weapon#Last Wish|Template:D2 Unique bold]] sword/hammer/axe
|65||Yes
|}
Level 1-60 stats
Template:D2 Level 1-10 |- !align=left|Radius (Yards) |10 2/3||12||13 1/3||14 2/3||16||17 1/3||18 2/3||20||21 1/3||22 2/3 |- !align=left|+% Enhanced Damage |40||50||60||70||80||90||100||110||120||130 |}
Template:D2 Level 11-20
|-
!align=left|Radius (Yards)
|24||25 1/3||26 2/3||28||29 1/3||30 2/3||32||33 1/3||34 2/3||36
|-
!align=left|+% Enhanced Damage
|140||150||160||170||180||190||200||210||220||230
|}
Template:D2 Level 21-30
|-
!align=left|Radius (Yards)
|37 1/3||38 2/3||40||41 1/3||42 2/3||44||45 1/3||46 2/3||48||49 1/3
|-
!align=left|+% Enhanced Damage
|240||250||260||270||280||290||300||310||320||330
|}
Template:D2 Level 31-40
|-
!align=left|Radius (Yards)
|50 2/3||52||53 1/3||54 2/3||56||57 1/3||58 2/3||60||61 1/3||62 2/3
|-
!align=left|+% Enhanced Damage
|340||350||360||370||380||390||400||410||420||430
|}
Template:D2 Level 41-50
|-
!align=left|Radius (Yards)
|64||65 1/3||66 2/3||68||69 1/3||70 2/3||72||73 1/3||74 2/3||76
|-
!align=left|+% Enhanced Damage
|440||450||460||470||480||490||500||510||520||530
|}
Template:D2 Level 51-60
|-
!align=left|Radius (Yards)
|77 1/3||78 2/3||80||81 1/3||82 2/3||84||85 1/3||86 2/3||88||89 1/3
|-
!align=left|+% Enhanced Damage
|540||550||560||570||580||590||600||610||620||630
|}
References
- Offensive Auras (Arreat Summit)
- Charging monsters (Technical Discussion)