Difference between revisions of "9PM Analysis of Aran Data"

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Details: Monday - 3.7 mil dmg over 16 minutes (~3,800 raid DPS). Thursday - 3.8 mil dmg over 24 minutes (~2,600 raid DPS)
 
Details: Monday - 3.7 mil dmg over 16 minutes (~3,800 raid DPS). Thursday - 3.8 mil dmg over 24 minutes (~2,600 raid DPS)
  
Solution 1: Bring more DPS classes. Buff remaining healers up the frikkin wazoo & help them improve any weak gear slots.
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Solution 1: Bring more DPS classes (esp. melee dps). Buff remaining healers up the frikkin wazoo & help them improve any weak gear slots.
  
 
Solution 2: Plan on stopping dps at 42% to intentionally trigger sheep before elementals.
 
Solution 2: Plan on stopping dps at 42% to intentionally trigger sheep before elementals.
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Solution 5: Grounding totems?
 
Solution 5: Grounding totems?
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Observed Problem: Healer disconnecting mid-fight
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Solution 1: New ISP
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Solution 2: New computer / more RAM.
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Solution 3: Defrag, optimize mods, pray.
  
  
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Observed Problem: Pulling Aran before the raid is ready.
 
Observed Problem: Pulling Aran before the raid is ready.
  
Solution 1: L2P.
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Solution 1: L2P.   ;-)
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Mith Comments:
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Hi Guyz,
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In reading Olond's notes, I think there are things we can do for the next Aran attempts to increase our chances of a first downing for this group.
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Consumables/foodbuffs:
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I think most everyone was doing this but its imperative that for new content that individuals bring buff consumables. I burned a dps pot and foodbuff every attempt at Aran so far except when I ran out after 5+ attempts. I am going to bring more for the next attempts so i dont runout. (thanks ro Olond or passing me 1 on out alst pull) I would be down for bringing some flasks as well if it seems that the group we have is balanced and capable of pulling off an aran/prince/? kill.
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PVE Spec:
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I am also going to respect to a 17/44/0 combat build from a 13/41/7 combat/impsap build to improve my raid dps.
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Gear Upgrades:
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Every regular in this group should also be working towards getting gear gear upgrades from heroic 5 mans if you are not already. Anytime I'm on please ask if you need a group for something. I've been mostly farmin lately and would love to runs some 5 mans. Over the weekend I burned a bunch of cash and got a Vengeance Wrap DPS cloak crafted. It improved my crit by about .70% which is a significant increase for a sword rogue.
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I am sure that with some teamwork and continued effort we will full clear kara soon. I am seriously happy to be running with you guys. If you have suggestions for me to improve or any ideas for the group please let me know. Im all about getting us further and gearing eachother out.
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Cheers ^^
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Mithiriun (Dale)
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End Mith Comments
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Back to [[9PM_Karazhan]]
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[[Category:World of Warcraft]]

Latest revision as of 11:05, 18 May 2011

note - not bothering with formatting and such here. Add your comments as a seperate paragraph and attribute yourself. If not attributed I wrote it - Olond

Many ideas gleaned from Elitist Jerks Aran thread.


Observed Problem: Lower raid DPS than Monday.

Details: Monday - 3.7 mil dmg over 16 minutes (~3,800 raid DPS). Thursday - 3.8 mil dmg over 24 minutes (~2,600 raid DPS)

Solution 1: Bring more DPS classes (esp. melee dps). Buff remaining healers up the frikkin wazoo & help them improve any weak gear slots.

Solution 2: Plan on stopping dps at 42% to intentionally trigger sheep before elementals.

Solution 3: Have warlock be sure to keep up curse of recklessness and fairie fire in addition to 5 sunders.


Observed Problem: Players dying early to Aran damage with 3 heal spec healers and and offspec healer healing.

Solution 1: Wear more stamina to give healers time to react. 8k unbuffed preferred.

Solution 2: Bring a priest for fort & PW:S

Solution 3: Interrupt more

Solution 4: Bring even more healers (not reccomended)


Observed Problem: More % of Aran's damage from interruptable sources on Thursday than Monday.

Details: Monday - arcane missles 43% of Aran's outgoing damage. Thursday - arcane missles 28% of Aran's outgoing damage.

Solution 1: Possible misinterpretation of data due to the damage spell after sheep skewing Thursday #s.

Solution 2: Mage counterspell on pull, after arcane explosions (i.e. when melee is out of range)

Solution 3: Warlock keep felhunter out to do his thing (this might be a tip for elementals)


Observed Problem: Aran moving from his center position, causing lost melee DPS.

Solution 1: Have tank output higher threat (Bear druid in cat gear).

Solution 2: Blessing of salvation on ranged DPS.


Observed Problem: People dying for stupid reasons while elementals are up (flame wreath, blizz related deaths).

Solution 1: Don't panic. Assign a few individuals to deal with elementals, and intstruct others ignore elementals and keep doing their jobs.

Solution 2: Experience. Telling people to L2P.


Observed Problem: Raid getting sheeped while Elementals are up.

Solution 1: Bring enough dps & interrupts so there is no sheep.

Solution 2: If sheep is inevitable, stop DPS (but continue interrupts) at 42% life and let him do sheep before triggering elementals.


Observed Problem: Elementals coming up during Flame Wreath.

Solution 1: Pause DPS briefly at 42% health to make sure most recent Big Spell is managable (blizz with people positioned well or arcane explosion). Kind of like pausing dps to avoid bad Nef calls.


Observed Problem: Elementals killing people.

Solution 1: Frost resistance. Frost protection potions.

Solution 2: Bring 2 Warlocks. GG.

Solution 3: 1 Warlock banishing 1, chain fearing another. Offtank on 3rd & 4th with some frost resist gear. (preferred)

Solution 3: 1 Warlock as above, raid kills 1 elemental right away. Deal with damage from 4th.

Solution 4: Curse of Tongues on non-CC'd elementals ASAP.

Solution 5: Grounding totems?


Observed Problem: Healer disconnecting mid-fight

Solution 1: New ISP

Solution 2: New computer / more RAM.

Solution 3: Defrag, optimize mods, pray.


Observed Problem: Pulling Aran before the raid is ready.

Solution 1: L2P. ;-)

Mith Comments: Hi Guyz,

In reading Olond's notes, I think there are things we can do for the next Aran attempts to increase our chances of a first downing for this group.

Consumables/foodbuffs: I think most everyone was doing this but its imperative that for new content that individuals bring buff consumables. I burned a dps pot and foodbuff every attempt at Aran so far except when I ran out after 5+ attempts. I am going to bring more for the next attempts so i dont runout. (thanks ro Olond or passing me 1 on out alst pull) I would be down for bringing some flasks as well if it seems that the group we have is balanced and capable of pulling off an aran/prince/? kill.

PVE Spec: I am also going to respect to a 17/44/0 combat build from a 13/41/7 combat/impsap build to improve my raid dps.

Gear Upgrades: Every regular in this group should also be working towards getting gear gear upgrades from heroic 5 mans if you are not already. Anytime I'm on please ask if you need a group for something. I've been mostly farmin lately and would love to runs some 5 mans. Over the weekend I burned a bunch of cash and got a Vengeance Wrap DPS cloak crafted. It improved my crit by about .70% which is a significant increase for a sword rogue.

I am sure that with some teamwork and continued effort we will full clear kara soon. I am seriously happy to be running with you guys. If you have suggestions for me to improve or any ideas for the group please let me know. Im all about getting us further and gearing eachother out.

Cheers ^^ Mithiriun (Dale)

End Mith Comments

Back to 9PM_Karazhan