Difference between revisions of "ArcaneMageBuilds"
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+ | This page lists some Arcane tree based [[Mage]] builds. | ||
==Frost Build== | ==Frost Build== | ||
=== Arcane Talents (31 points) === | === Arcane Talents (31 points) === | ||
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+ | [[Category:World of Warcraft]] |
Latest revision as of 11:23, 18 May 2011
This page lists some Arcane tree based Mage builds.
Frost Build
Arcane Talents (31 points)
This build mixes the efficiency of Arcane with the efficiency of Frost. This should be a highly mana efficient Mage build.
Improved Arcane Missiles - 5/5 points
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
Arcane Concentration - 5/5 points Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Evocation - 1/1 point While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds.
Improved Arcane Explosion - 5/5 points Reduces the casting time of your Arcane Explosion by 1.5 seconds.
Improved Dampen Magic - 2/2 points Increases the effect of your Dampen Magic spell by 50%.
Improved Counterspell - 2/2 points Gives your Counterspell a 100% chance to silence the target for 4 seconds.
Arcane Meditation - 2/5 points Allows 6% of your Mana regeneration to continue while casting.
Presence of Mind - 1/1 point When activated, your next Mage spell with a casting time less than 10 seconds becomes an instant cast spell.
Arcane Mind - 4/4 points Increases your maximum Mana by 8%.
Arcane Instability - 3/3 points Increases your spell damage and critical strike chance by 3%.
Arcane Power - 1/1 point When activated, your spells deal 35% more damage while costing 35% more mana to cast. This effect lasts 15 seconds.
Frost Talents (20 points)
Improved Frostbolt - 5/5 points Reduces the casting time of your Frostbolt spell by 0.5 seconds.
Winter's Chill - 3/3 points Increases the power of your chill effects by slowing the target's movement by an additional 10%.
Improved Frost Nova - 2/2 points Reduces the cooldown of your Frost Nova spell by ?.
Improved Blizzard - 3/3 points Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed to ? of normal. Lasts 8.50 seconds.
Cold Snap - 1/1 point When activated, this spell finishes the cooldown on all of your cold spells.
Piercing Ice - 3/3 points Increases the damage done by your frost spells by 6%.
Frost Channeling - 3/3 points Reduces the mana cost of your frost spells by 15%.
Fire Talents (0 points)
None