Difference between revisions of "Raise Skeleton"

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m (→‎Skill bonus: text fixes)
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===[[D2 Skill bonus|Skill bonus]]===
 
===[[D2 Skill bonus|Skill bonus]]===
*+1-3 Raise Skeleton can spawn on ilvl <25 wands and shrunken heads.
+
*+(1-3) Raise Skeleton (Necromancer Only) can spawn on ilvl <25 wands and Necromancer shrunken heads.
  
  

Revision as of 23:11, 25 June 2011

Template:D2 SS


Template:D2 Unique


Details

Level 1-60 stats


Template:D2 Stat |- !align=left|Max Necroskeletons Raised |if(lvl<4,lvl,2+[lvl/3]) |- !align=left|+% Life |if(lvl<4,0,(50*lvl)-150) |- !align=left|Damage Regeneration |4 |- !align=left|+% Damage |if(lvl<4),0,(7*lvl)-21) |- !align=left|% Chance Critical Hit |5 |- !align=left|% Chance of Shield |5 |- !align=left|Velocity |13 |- !align=left|Run |15 |- !align=left|Hit Recovery (Frames) |7 |- !align=left|Block Rate (Frames) |9 |}


Template:D2 Skill |- !align=left|Min Physical Damage |1+(2*SM.lvl) |lvl-7+(2*SM.lvl) |(2*lvl)-23+(2*SM.lvl) |(3*lvl)-45+(2*SM.lvl) |(4*lvl)-73+(2*SM.lvl) |- !align=left|Max Physical Damage |2+(2*SM.lvl) |lvl-6+(2*SM.lvl) |(2*lvl)-22+(2*SM.lvl) |(3*lvl)-44+(2*SM.lvl) |(4*lvl)-72+(2*SM.lvl) |}


Template:D2 Difficulty |- !align=left|Life |21+(8*SM.lvl) |30+(8*SM.lvl) |42+(8*SM.lvl) |- !align=left|Defense Rating |5+(15*(lvl+SM.lvl))+MonLvl |5+(15*(lvl+SM.lvl))+MonLvl |6+(15*(lvl+SM.lvl))+MonLvl |- !align=left|Attack Rating |5+(15*(lvl+SM.lvl))+MonLvl |4+(15*(lvl+SM.lvl))+MonLvl |6+(15*(lvl+SM.lvl))+MonLvl |- !align=left|% Chance of Blocking |3||3||3 |- !align=left|% Drain Effectiveness |0||0||0 |- !align=left|Chill Effectiveness | -50||-50||-50 |}


  • Level used in chance-to-hit calculations and in determining attack and defense rating is caster level at point of casting.
  • Stats are set at point of casting, although number of Necroskeletons is determined by current skill level. Switching weapons may result in loss of Necroskeletons, even when switching to equipment supplying the same skill bonuses.
  • Necroskeletons only block if they have a Kite Shield. [1]
  • Summon Resist applies.


Attack rate

  • 15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks.


Template:D2 Magic Frames
Template:D2 Magic 18
Template:D2 Magic 17
Template:D2 Magic 16
Template:D2 Magic 15
Template:D2 Magic 14
Template:D2 Magic 13

[2]

Sources


Skill bonus

  • +(1-3) Raise Skeleton (Necromancer Only) can spawn on ilvl <25 wands and Necromancer shrunken heads.


Template:D2 Skill bonus |- | +3 !align=left|[[D2 Unique Exceptional wand#Arm of King Leoric|Template:D2 Unique]] |36||No |}

Level 1-60 stats

Details



Template:D2 Level 1-10 |- !align=left|Max Raised |1||2||3||3||3||4||4||4||5||5 |- !align=left|+% Life |0||0||0||50||100||150||200||250||300||350 |- !align=left|Min Physical Damage |1||1||1||1||1||1||1||1||2||3 |- !align=left|Max Physical Damage |2||2||2||2||2||2||2||2||3||4 |- !align=left|+% Damage |0||0||0||7||14||21||28||35||42||49 |- !align=left|Mana Cost |6||7||8||9||10||11||12||13||14||15 |}


Template:D2 Level 11-20 |- !align=left|Max Raised |5||6||6||6||7||7||7||8||8||8 |- !align=left|+% Life |400||450||500||550||600||650||700||750||800||850 |- !align=left|Min Physical Damage |4||5||6||7||8||9||11||13||15||17 |- !align=left|Max Physical Damage |5||6||7||8||9||10||12||14||16||18 |- !align=left|+% Damage |56||63||70||77||84||91||98||105||112||119 |- !align=left|Mana Cost |16||17||18||19||20||21||22||23||24||25 |}


Template:D2 Level 21-30 |- !align=left|Max Raised |9||9||9||10||10||10||11||11||11||12 |- !align=left|+% Life |900||950||1,000||1,050||1,100||1,150||1,200||1,250||1,300||1,350 |- !align=left|Min Physical Damage |19||21||24||27||30||33||36||39||43||47 |- !align=left|Max Physical Damage |20||22||25||28||31||34||37||40||44||48 |- !align=left|+% Damage |126||133||140||147||154||161||168||175||182||189 |- !align=left|Mana Cost |26||27||28||29||30||31||32||33||34||35 |}


Template:D2 Level 31-40 |- !align=left|Max Raised |12||12||13||13||13||14||14||14||15||15 |- !align=left|+% Life |1,400||1,450||1,500||1,550||1,600||1,650||1,700||1,750||1,800||1,850 |- !align=left|Min Physical Damage |51||55||59||63||67||71||75||79||83||87 |- !align=left|Max Physical Damage |52||56||60||64||68||72||76||80||84||88 |- !align=left|+% Damage |196||203||210||217||224||231||238||245||252||259 |- !align=left|Mana Cost |36||37||38||39||40||41||42||43||44||45 |}


Template:D2 Level 41-50 |- !align=left|Max Raised |15||16||16||16||17||17||17||18||18||18 |- !align=left|+% Life |1,900||1,950||2,000||2,050||2,100||2,150||2,200||2,250||2,300||2,350 |- !align=left|Min Physical Damage |91||95||99||103||107||111||115||119||123||127 |- !align=left|Max Physical Damage |92||96||100||104||108||112||116||120||124||128 |- !align=left|+% Damage |266||273||280||287||294||301||308||315||322||329 |- !align=left|Mana Cost |46||47||48||49||50||51||52||53||54||55 |}

Template:D2 Level 51-60 |- !align=left|Max Raised |19||19||19||20||20||20||21||21||21||22 |- !align=left|+% Life |2,400||2,450||2,500||2,550||2,600||2,650||2,700||2,750||2,800||2,850 |- !align=left|Min Physical Damage |131||135||139||143||147||151||155||159||163||167 |- !align=left|Max Physical Damage |132||136||140||144||148||152||156||160||164||168 |- !align=left|+% Damage |336||343||350||357||364||371||378||385||392||399 |- !align=left|Mana Cost |56||57||58||59||60||61||62||63||64||65 |}

References