Difference between revisions of "Aura When Equipped"
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− | Hirelings can also supply as many different auras from items as they are able to equip. However, when | + | Hirelings can also supply as many different auras from items as they are able to equip. However, when a hireling is equipped '''by a player''' in a game, only the aura of the last item being equipped will be supplied: if that item supplies no aura then '''no''' aura(s) will be supplied. The aura levels on multiple Aura When Equipped items supplying the same aura still add when one of them is equipped last on the hireling by a player. Fortunately, after death and resurrection or exiting and then entering a game '''all''' auras will be supplied. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83203&view=findpost&p=915818] |
Revision as of 00:42, 29 June 2011
Aura When Equipped items allow players or hirelings equipping them (or an Iron Golem made from them) to supply auras. Aura level cannot be increased by skill bonuses, but equipping more than one item supplying the same aura will supply that aura at a level which is the sum of their levels, regardless of the items used: a Barbarian equipping two [[D2 Rune Word blade#Lawbringer|Template:D2 Unique bold]] swords (Level 16-18 Sanctuary Aura When Equipped each) supplies level 32-36 Sanctuary. Auras receive passive bonuses including synergy bonuses, but they do not apply synergy bonuses. |
Players can supply as many different auras from items as they are able to equip. However, items count as a separate source and will not enhance the same aura supplied by a Paladin or Act 2 hireling: only the higher level aura will be supplied (although radial damage of Holy Fire, Holy Freeze, Holy Shock and Sanctuary from both the Paladin and the items he equips will be applied).
Hirelings can also supply as many different auras from items as they are able to equip. However, when a hireling is equipped by a player in a game, only the aura of the last item being equipped will be supplied: if that item supplies no aura then no aura(s) will be supplied. The aura levels on multiple Aura When Equipped items supplying the same aura still add when one of them is equipped last on the hireling by a player. Fortunately, after death and resurrection or exiting and then entering a game all auras will be supplied. [1]
Offensive Aura
Template:D2 Bonus
|-
!align=left|Might
|17
|align=left|[[D2 Rune Word blade#Last Wish|Template:D2 Unique bold]] axe/sword/hammer
|65
!Yes
|-valign=top
!align=left rowspan=2|Holy Fire
|14
|align=left|[[D2 Rune Word body armor#Dragon|Template:D2 Unique bold]] body armor/shield
|61
!Yes
|-
|16
|align=left|[[D2 Rune Word weapon#Hand of Justice|Template:D2 Unique bold]] weapon
|67||No
|-valign=top
!align=left rowspan=2|Thorns
|15
|align=left|[[D2 Rune Word weapon#Edge|Template:D2 Unique bold]] missile weapon
|25
!Yes
|-
|15-21
|align=left|[[D2 Rune Word body armor#Bramble|Template:D2 Unique bold]] body armor
|61||No
|-
!align=left|Concentration
|16-20
|align=left|[[D2 Rune Word blade#Pride|Template:D2 Unique bold]] polearm
|67
!Yes
|-valign=top
!align=left rowspan=2|Holy Freeze
|12
|align=left|[[D2 Rune Word blade#Doom|Template:D2 Unique bold]] axe/polearm/hammer
|67||No
|-
|18
|align=left|[[D2 Rune Word weapon#Ice|Template:D2 Unique bold]] missile weapon
|65
!Yes
|-
!align=left|Holy Shock
|15
|align=left|[[D2 Rune Word helm#Dream|Template:D2 Unique bold]] helm/shield
|65
!Yes
|-valign=top
!align=left rowspan=2|Sanctuary
|10-13
!align=left|[[D2 Unique Elite sword#Azurewrath|Template:D2 Unique]]
|85
!Yes
|-
|16-18
|align=left|[[D2 Rune Word blunt#Lawbringer|Template:D2 Unique bold]] sword/hammer/scepter
|43
!Yes
|-valign=top
!align=left rowspan=2|Fanaticism
|9
|align=left|[[D2 Rune Word blade#Beast|Template:D2 Unique bold]] axe/hammer/scepter
|63||No
|-
|12-15
|align=left|[[D2 Rune Word weapon#Faith|Template:D2 Unique bold]] missile weapon
|65
!Yes
|-
!align=left|Conviction
|12
|align=left|[[D2 Rune Word blade#Infinity|Template:D2 Unique bold]] polearm
|63
!Yes
|}
Defensive Aura
Template:D2 Bonus
|-
!align=left|Defiance
|13-16
|align=left|[[D2 Rune Word shield#Exile|Template:D2 Unique bold]] Paladin shield
|57||No
|-
!align=left|Vigor
|10
|align=left|[[D2 Rune Word weapon#Harmony|Template:D2 Unique bold]] missile weapon
|39
!Yes
|-
!align=left|Meditation
|12-17
|align=left|[[D2 Rune Word blade#Insight|Template:D2 Unique bold]] polearm/staff
|27
!Yes
|-
!align=left|Redemption
|10-15
|align=left|[[D2 Rune Word shield#Phoenix|Template:D2 Unique bold]] shield/weapon
|65
!Yes
|}
Reference
- Prayer/"Insight" on a merc (Technical Discussion)